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Nobody can seem to agree on which Metroid games they like and dislike. I like the sidescrollers, Primes and even Hunters. the original Metroid is actually probably my least favorite one, since it has no save feature! It depends on the person.Ovirew
I personally think that the series' evolutionary progress hit a peak on the SNES (as did Zelda, DK, and Mario) and the need for a major overhaul was needed. Some people don't like the 3D continuations of the old 2D classics and I can understand that, although with Metroid in particular, the change was much more significant in that they changed the entire style of game, more so than with it's other franchises.
Metroid's evolution was like going from Kid Icarus to Halo.
I don't understand how anyone can like it. GamerJM
Seems a bit exaggerated, can you really not understand why someone else might like it? Samba de Amigo isn't exactly a mind blowing or even remotely original title but as a musician I completely understand how someone else could like it.
At least offer some explanation as to why you think the Prime series is unlikeable...?
Something about the Prime series has always failed to click with me. I find it dull and dismal, and I always feel like I'm forcing myself forward. I'm not sure why this is, as I'm perfectly at home with other slow-paced adventure games (Zelda, the old Resident Evil games). For some reason though, Metroid just bores me.
That said, I did play through this one all the way through to the end, and I can definitely say that it's a high-quality game - I don't see how anyone can deny this, even if they didn't enjoy it themselves. The controls were amazing, too.
But yeah, Metroid is simply an acquired taste.
So, admittedly I was exhausted with the Prime series after the GC titles. However, because it was on sale recently, I picked up MP3 Corruption. I'm about 2 and a half hours into the game already and I'm blown away. While the visuals are an enormous jump from the previous instalments and the environments, enemies and weapons look fantastic, the control is absolutely amazing and makes the whole game. I haven't enjoyed a single player campain that much since 007 Goldeneye. I had heard some bad things about Red Steel and didn't see too much serious excitement or hype for MP3 so I've strayed away from the first person titles on Wii. I regret waiting so long.
Anyway, my question is, while it did have it's faults(no wifi, no multiplayer), I can't understand why the title released with such lukewarm reception, advertisement and hype? And reading up about it, it was a pretty similar experience for Japan, as well. I don't get it.
Hells_Hammer
The Metriod games are and have always been a single player experience multiplayer shouldn't ever be put in a Metriod game ever again. Also go to extras and you'll see wifi used.
From where I'm sitting Metroid Prime 3 was the first playable title in the series. And, it was also the first one that earned the right to be a Metroid title. Prime 3 finally solved the two issues that made me hate the previous games:
#1: No free look
What kind of robotic moron has to stop dead in her tracks, and freeze her lower body COMPLETELY to look around? Did Samus have a stroke or something before the first Prime? I felt like I was playing Shadows of the Empire on the 64... Of course, there is an excuse for it... Wait a minute.... No there isn't. Because, it sucks.
#2: No Screw Attack
Samus without the Screw Attack? That's not Samus and that's not Metroid. It's not right and never will be. Sorry.
The Metriod games are and have always been a single player experience multiplayer shouldn't ever be put in a Metriod game ever again. Also go to extras and you'll see wifi used.
diamonddigger87
While it may not be a standard feature, the WiFi Multiplayer aspects of Hunters seriously helped it's sales and reception. I, for one, didn't particularly care for Hunters' single player mode, while the multiplayer was very addicting. It worked on both levels. Those who wanted the classic Prime style adventure could have that and those who wanted competitive, on-line killing sprees could have that as well.
I don't think it's necessary to exclude the multiplayer option. Halo, for example, had both amazing single player and multiplayer campaigns and neither aspect suffered because of the other.
@klarfis
Absolutely.
There's nothing more wonky than a lock-on system--of any kind. I can't even count the times I lost my lock-on and had to freeze to "find" the bosses weak point again. From the first time I booted up Prime 3, I vowed to ignore the lock on feature completely; I did exactly that and had no problems. =)
After Quake, there was no going back. You should have the ability to move and look freely. In Prime 3, I could: run sideways, glance down quickly, make a precise jump, and battle an enemy (all at once)--with ease. That's the beauty of great controls. And, the Prime series came out long after Turok brought free look to the console masses.
As for the Screw Attack, that's Samus' signature move. And, Prime 3 makes it very satisfying. For the first time, I really felt like I was playing Metroid in 3-D.
*sigh*
no online
crap soundtrack
crap environments
crap story
there....
rgame1
iyo, and critics massively disagree. But no-one could come to that conclusion without playing it, and the problem, which this thread appears to be asking about, is why wasn't it hyped and why didn't more people buy and play it.
The reason why it wasn't hyped and why more people didn't buy and play it is due to one reason, which elektrixxx already mentioned in this thread: virtually no advertising. Nintendo seems to be more focused on advertising their console than advertising their software for that console. Or at least, they only seem invested in advertising their games with obvious casual appeal (i.e. Wii Fit, MKWii). All the cool, popular games get the attention and the rest can just cry in a corner by themselves until hardcores notice, take pity on them, take a liking to them, and play with them at recess. Don't be sad, MP3, you can share my Dunkaroos!:)
@clickety:
no you are very wrong. This game was advertised; not heavily like say GTA4 but nonethless at least mid advertising. This game just wasn't as good as its predecesors and I fullyagree it was no way the awesomeness of MP1.
rgame1
Well if it was advertised so well, I sure didn't see it. Nor did many others.
[QUOTE="Jaysonguy"]The game is a first person shooter with nothing to shoot at.
The genre has moved too far forward. Retro keeping the game "retro" just took out any possible greatness it could have had.
There's a reason why Nintendo babysat Retro when they were working on this. They just wanted the series over. Metroid Prime 3 isn't the final hurrah, it's the final gasp.
Now the franchise can move in a new direction
Hells_Hammer
I don't quite understand where you're coming from. MP3 has plenty of enemies and multiple boss battles. The game even incorporates shooting into it's puzzles. Saying Metroid has nothing to shoot at is just plain inaccurate.
Even if they wanted the series over, more likely, Nintendo wanted to make sure it was good. Keeping an eye on their 2nd party titles, as to avoid repeating disastrous and costly mistakes like this...
Also, I've heard most people say MP2 was the worst in the series and I agree. MP3 is vastly improved over MP2 in most opinions. How is a sequel with considerably better control and considerably better graphics not the 'last hurrah'?
""retro" just took out any possible greatness it could have had." And how could it have been improved?
No, Metroid Prime 3 has enemies you can shoot in but they're just scattered in the game. I played Duke Nukem 3D recently and that design is identical to Metroid 3's design. Just a smattering of bad guys through the game. No real strategy needed until you get to the bosses.
Nintendo kept watch over Retro because they screwed up so badly in Metroid 2 (electric boogloo) Nintendo came right out and said they saw the game as a disappointment and to hit that fact home when Metroid 3 was getting ready to release they brought back that mantra saying that they were not happy with 2 and everyone should just forget 2.
Nintendo went in to check on Retro when they were making Metroid 3 and saw how badly they were screwing up once again. That's why they had to babysit them. It's not like this is normal for Nintendo, when they have other studios do their titles they have other studios do their titles. In Retro's case they said "Oh we're sorry, you don't seem able to do this by yourselves"
The sequel is the last gasp because they just wanted it over with. Retro was failing to build on the game and they were just trying to salvage that last installment of the trilogy. I'm sure Nintendo would have loved to go out on top but with the developer they were stuck with a final whimper was all they could manage.
How could they have made it better? How about using what was being used in other shooters like strategy for one? Retro never moved the series along at all, the only thing that changed in the series was the hardware. I mean the game plays out like a gun oriented version of Myst with the random enemy encounters.
It's an average game. Something you'd think a new studio on the rise would make. Certainly not something worthy of first party.
[QUOTE="air_wolf_cubed"][QUOTE="Hells_Hammer"][QUOTE="air_wolf_cubed"]I was nowhere near a pencil shaving of interest in this game after I played Hunters and Echoes. IckGANGSTASAN
Was it the lack of multiplayer? or were you just burned out?
Nope. The terrible controls for one. I mean, pressing the A button to shoot, not R? Ridiculous.And the DS version, No touch the screen to shoot? Ugh
Something about the Metroid universe just falls on the opposite end of my tastes
I tried to like them. I tried REALLY hard but just couldnt bare it. I wound up selling both
What the hell are you on about? Hunters uses the touch-screen to aim, L/R is shoot.
Anyway, Just looking at Prime 3, I seem to like it has the best Wii game thus far, but yet again, I haven't played it, coz I have no Wii.
you do know that you actually can shoot with B?[QUOTE="Hells_Hammer"][QUOTE="Jaysonguy"]The game is a first person shooter with nothing to shoot at.
The genre has moved too far forward. Retro keeping the game "retro" just took out any possible greatness it could have had.
There's a reason why Nintendo babysat Retro when they were working on this. They just wanted the series over. Metroid Prime 3 isn't the final hurrah, it's the final gasp.
Now the franchise can move in a new direction
Jaysonguy
I don't quite understand where you're coming from. MP3 has plenty of enemies and multiple boss battles. The game even incorporates shooting into it's puzzles. Saying Metroid has nothing to shoot at is just plain inaccurate.
Even if they wanted the series over, more likely, Nintendo wanted to make sure it was good. Keeping an eye on their 2nd party titles, as to avoid repeating disastrous and costly mistakes like this...
Also, I've heard most people say MP2 was the worst in the series and I agree. MP3 is vastly improved over MP2 in most opinions. How is a sequel with considerably better control and considerably better graphics not the 'last hurrah'?
""retro" just took out any possible greatness it could have had." And how could it have been improved?
No, Metroid Prime 3 has enemies you can shoot in but they're just scattered in the game. I played Duke Nukem 3D recently and that design is identical to Metroid 3's design. Just a smattering of bad guys through the game. No real strategy needed until you get to the bosses.
Nintendo kept watch over Retro because they screwed up so badly in Metroid 2 (electric boogloo) Nintendo came right out and said they saw the game as a disappointment and to hit that fact home when Metroid 3 was getting ready to release they brought back that mantra saying that they were not happy with 2 and everyone should just forget 2.
Nintendo went in to check on Retro when they were making Metroid 3 and saw how badly they were screwing up once again. That's why they had to babysit them. It's not like this is normal for Nintendo, when they have other studios do their titles they have other studios do their titles. In Retro's case they said "Oh we're sorry, you don't seem able to do this by yourselves"
The sequel is the last gasp because they just wanted it over with. Retro was failing to build on the game and they were just trying to salvage that last installment of the trilogy. I'm sure Nintendo would have loved to go out on top but with the developer they were stuck with a final whimper was all they could manage.
How could they have made it better? How about using what was being used in other shooters like strategy for one? Retro never moved the series along at all, the only thing that changed in the series was the hardware. I mean the game plays out like a gun oriented version of Myst with the random enemy encounters.
It's an average game. Something you'd think a new studio on the rise would make. Certainly not something worthy of first party.
Want to know something interesting? If you go to the mp3 page on gamespot, go to either the critic or user reviews. Then come back here and tell us this game is average to everyone.you forget that this is gamespot aka 360 domain with a few other consoles on it thats why it did not get hype here only gears of war
you forget that this is gamespot aka 360 domain with a few other consoles on it thats why it did not get hype here only gears of war
sgt-hawkins
cant fanboys just be quiet?! my gosh...the pitty fanboys feel for themselves and their precise console (because they only own one) is just disgusting. It's hilarious to realize i'm 27 years old now...when i was 15 i had an SNES, my buddies had a Genesis...we would enjoy both consoles...we didn't bash the console we didn't own...we weren't jealous. This generation of 'gamers' is disgraceful.
Want to know something interesting? If you go to the mp3 page on gamespot, go to either the critic or user reviews. Then come back here and tell us this game is average to everyone.gmc2u_64
Agreed.
In the distant past of the early eighties, most gamers were very young and there was no established press to truly evaluate the true quality game software--in context to the industry as a whole. But, those days are long long gone.
The verdict is in on this one; gamers that disagree are in the minority. Everybody has the right to an opinion--but the fact remains; Prime 3 is one of the Wii's most acclaimed releases.
[QUOTE="gmc2u_64"]
Want to know something interesting? If you go to the mp3 page on gamespot, go to either the critic or user reviews. Then come back here and tell us this game is average to everyone.orange808
Agreed.
In the distant past of the early eighties, most gamers were very young and there was no established press to truly evaluate the true quality game software--in context to the industry as a whole. But, those days are long long gone.
The verdict is in on this one; gamers that disagree are in the minority. Everybody has the right to an opinion--but the fact remains; Prime 3 is one of the Wii's most acclaimed releases.
Completely
And we should also disregard the fact that there's 18 titles that Wii owners would rather have instead.
Completely
And we should also disregard the fact that there's 18 titles that Wii owners would rather have instead.
Jaysonguy
That depends on the Wii owner. If you add in Virtual Console and Wii Ware, I have a stack of games I prefer to Prime 3.
But, I'm not going to start assuming my opinion speaks for everybody. My lone devotion to the niche game Williams Pinball doesn't transform it from cult status to mainstream classic.
Prime 3 clearly earns the respect it has gotten. Most gamers will enjoy and appreciate it. That's what makes it great.
We all have the right to an opinion on our game libraries. But, the fact remains; Prime 3 has the goods.
The core market for the Wii is very small, leaving games like MP3 to casuals who are intimidated by such games.
Tri-Enforcer
This is an ignorant, ill-informed claim. You only need to look at sales to determine what the real "niche" system is. I think your first mistake was assuming all people who play video games are hardcore gamers, which you probably are. Icky.
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