If Link had a Personality

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dooksz

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#51 dooksz
Member since 2008 • 29 Posts
No i like how link is now. giving him a voice after all these years could potentially ruin him.
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flapjean

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#52 flapjean
Member since 2008 • 75 Posts

No i like how link is now. giving him a voice after all these years could potentially ruin him. dooksz

Depends if they take there time to do actual good voice acting like DMC 3/4 it would kick ass if they do a half ass job as a 2ed thought than it will suck.

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TheSmitto

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#53 TheSmitto
Member since 2008 • 1898 Posts

he would be shy

This

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chazasul

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#54 chazasul
Member since 2003 • 3852 Posts
I supposed mutes don't have a personality now? They're all soulless freaks!
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flapjean

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#55 flapjean
Member since 2008 • 75 Posts

I supposed mutes don't have a personality now? They're all soulless freaks!chazasul

K you got me there if Nintendo comes on and says that Link has officially had his tongue cut out than yes he should remain silent

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SN35_2

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#56 SN35_2
Member since 2007 • 851 Posts
flapjean just let the topic die all ready.
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flapjean

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#58 flapjean
Member since 2008 • 75 Posts

exactly he is shy, modest, and a bit socially acwardstarmetroid

Guys like that don't go around hacking things up with swords unless they're a sociopath it also kinda contradicts him having the triforce of courage.

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Tuky06

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#59 Tuky06
Member since 2007 • 5026 Posts
Link is supposed to have the personality the person behind the screen does, thet's why his name is ''link''.
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zeldaluff

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#60 zeldaluff
Member since 2008 • 3387 Posts

Unless you know Link isn't supposed to impress you as a character, but to be the "link" between gamer and game. :)

Wintry_Flutist

I don't know if it's because it's late or something...
but that REALLY made me laugh xD

And I think the games are better off with a mute Link.

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-WHATTHEDUECE-

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#61 -WHATTHEDUECE-
Member since 2004 • 144 Posts

Oh please god no!!!! DON'T TURN LINK INTO A GIGANTIC ASS HAT LIKE DANTE/NERO!

seriously the DMC Protagonists have got to be the MOST ANNOYING characters in ANY game EVER!

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King-gamer

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#62 King-gamer
Member since 2006 • 5633 Posts

He would be like.

1. Like he is now without one just making faces and doesn't say anything.

2. Like Dante Where he mocks his enemy's first and is a bit of an outlaw and complete badass that shots first and asks questions later.

3. Like that bad TV series "Excuse me princess"

4. Like Cloud.

5. Like Shadow " Stab his momma in the back for a nickel"

6. Make one up with options and choices as you go along.

7. Like Squall

8. Like Arthas

9. Like Illidan

10. Like Vergil

Mh just throwing this out there What do you think his personality would be like if they give him one in the next Zelda game? personally I'm going with 2 I've always seen him as a wise cracker that plays by his own rules and I actually think they're very similar already.

flapjean

fix'd

Then he gets the Frostmourne, becomes the Lich King of Hyrule, kicks Gannon's... and then become the new villain ready for The Legend of Zelda: Wrath of the Link King

tat would be so "cool"

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Shielder7

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#63 Shielder7
Member since 2006 • 5191 Posts

Oh please god TURN LINK INTO A GIGANTIC KICKASS MOFO LIKE DANTE/NERO!

seriously the DMC Protagonists have got to be the BEST characters in ANY game EVER!

-WHATTHEDUECE-

Fixed

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Wintry_Flutist

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#64 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

Unless you know Link isn't supposed to impress you as a character, but to be the "link" between gamer and game. :)

zeldaluff

I don't know if it's because it's late or something...
but that REALLY made me laugh xD

And I think the games are better off with a mute Link.

But that's the very reason Link was named Link. :|

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Shielder7

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#65 Shielder7
Member since 2006 • 5191 Posts
But that's the very reason Link was named Link. :| Wintry_Flutist
Link is named whatever you want him to "Link" is just a filler name which makes little sense to why the choices stop there.
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Wintry_Flutist

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#66 Wintry_Flutist
Member since 2005 • 14834 Posts

[QUOTE="Wintry_Flutist"]But that's the very reason Link was named Link. :| Shielder7
Link is named whatever you want him to "Link" is just a filler name which makes little sense to why the choices stop there.

Look, you know nothing. Link is the official name of the character, and it was chosen back in 87 for the reason I stated. Don't like it, name him Dante if you will, but you won't change facts.

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Shielder7

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#67 Shielder7
Member since 2006 • 5191 Posts

Look, you know nothing. Link is the official name of the character, and it was chosen back in 87 for the reason I stated. Don't like it, name him Dante if you will, but you won't change facts.

Wintry_Flutist

LMAO listen kid keep your nerd rage to a minimum :lol: Fact is you can name him whatever you want and its a choice not changing any facts besides they couldn't have him running around as "Blank". You may now run off and cry " MOMMY hes not calling Link "Link". LOL :D

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Wintry_Flutist

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#68 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

Look, you know nothing. Link is the official name of the character, and it was chosen back in 87 for the reason I stated. Don't like it, name him Dante if you will, but you won't change facts.

Shielder7

LMAO listen kid keep your nerd rage to a minimum :lol: Fact is you can name him whatever you want and its a choice not changing any facts besides they couldn't have him running around as "Blank". You may now run off and cry " MOMMY hes not calling Link "Link". LOL :D

Facepalm material directly by the guy who wants to play as a bad ass character because he isn't bad ass enough in real life.

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xcursed_sasukex

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#69 xcursed_sasukex
Member since 2008 • 25 Posts
Link has a personality just because he doesn't talk doesn't mean he doesn't have a personality webbut
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RaNdoM_GaMe

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#70 RaNdoM_GaMe
Member since 2008 • 52 Posts
that's a great way to explain link "the embodiment of courage"
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flapjean

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#71 flapjean
Member since 2008 • 75 Posts

that's a great way to explain link "the embodiment of courage"RaNdoM_GaMe
[QUOTE="webbut"]Link has a personality just because he doesn't talk doesn't mean he doesn't have a personality xcursed_sasukex

http://www.youtube.com/watch?v=4elLuTGg3Yw

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Thiago26792

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#72 Thiago26792
Member since 2007 • 11059 Posts
He is not like some one else, dude. He would have his own personality.
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chris3116

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#73 chris3116
Member since 2003 • 12174 Posts
Seriously, this thread makes me dizzy. Link is Link. There's nothing to change. Link is a mute hero. His personality is from his face. He is a guy that has courage. He has the triforce of courage in him. For saving Hyrule, he needs to have courage. I agree for something. He's a shy guy also with some people.
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phoenix9912

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#74 phoenix9912
Member since 2007 • 25 Posts
if he had a personalty he would actually have worse games....to some people but to most he would be ..well...idk i guess..what the same?
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-WHATTHEDUECE-

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#76 -WHATTHEDUECE-
Member since 2004 • 144 Posts
[QUOTE="-WHATTHEDUECE-"]

Oh please god TURN LINK INTO A GIGANTIC KICKASS MOFO LIKE DANTE/NERO!

seriously the DMC Protagonists have got to be the BEST characters in ANY game EVER!

Shielder7

Fixed

I should have guessed you like Dante and Nero... seeing as how ignorant you are about people who enjoy Super Mario games.

6-12 year olds right? hm.. well i for one could make the assumption that you only like Dante and Nero because: That's all your Pent up Hormones and 13 year old sense of "Cool" talking for you :P

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swat1441

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#77 swat1441
Member since 2007 • 44 Posts

http://www.youtube.com/watch?v=m2IsTEjsQ34

WELL EXCUSE ME.

Any ways he does talk but not to the player. He doesn't have the Wall o Text

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Windowsflagman

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#78 Windowsflagman
Member since 2008 • 28 Posts
He dosnt talk because, it lets people choose who they want him to be, if you want him to he can be a complete bad ass, or he can be a sweet hearted kid, you choose what you want him to be (also it depends if hes kid link or adult)
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X0NeArX0

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#79 X0NeArX0
Member since 2008 • 25 Posts
I believe Link has a Unique personality:D
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FlawlessFatty

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#80 FlawlessFatty
Member since 2008 • 33 Posts
heros dont need to talk
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Wintry_Flutist

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#81 Wintry_Flutist
Member since 2005 • 14834 Posts

heros dont need to talkFlawlessFatty

That was beautiful. For real.

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haziqonfire

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#82 haziqonfire
Member since 2005 • 36392 Posts

[QUOTE="FlawlessFatty"]heros dont need to talkWintry_Flutist

That was beautiful. For real.

:lol: for some reason that made me laugh out loud.

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Wintry_Flutist

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#83 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

[QUOTE="FlawlessFatty"]heros dont need to talkHaziqonfire

That was beautiful. For real.

:lol: for some reason that made me laugh out loud.

It's because it's true and your laughter was a laughter of joy and enlightment.

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X0NeArX0

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#84 X0NeArX0
Member since 2008 • 25 Posts
[QUOTE="Wintry_Flutist"]

[QUOTE="FlawlessFatty"]heros dont need to talkHaziqonfire

That was beautiful. For real.

:lol: for some reason that made me laugh out loud.

Me too!!Sorry but its the truth:D

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flapjean

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#85 flapjean
Member since 2008 • 75 Posts

He dosnt talk because, it lets people choose who they want him to be, if you want him to he can be a complete bad ass, or he can be a sweet hearted kid, you choose what you want him to be (also it depends if hes kid link or adult)Windowsflagman

That would fall under 6

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Wintry_Flutist

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#86 Wintry_Flutist
Member since 2005 • 14834 Posts

[QUOTE="Windowsflagman"]He dosnt talk because, it lets people choose who they want him to be, if you want him to he can be a complete bad ass, or he can be a sweet hearted kid, you choose what you want him to be (also it depends if hes kid link or adult)flapjean

That would fall under 6

Actually no. Link just doesn't talk and have little development through the game so he never says or does something the player wouldn't or in a way he/she wouldn't. It's just a little thing so the "link" between gamer and game never breaks, keeping the immersion through the game. Your 6th option is something totally different and uncompatible with the Zelda experience.

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flapjean

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#87 flapjean
Member since 2008 • 75 Posts

Actually no. Link just doesn't talk and have little development through the game so he never says or does something the player wouldn't or in a way he/she wouldn't. It's just a little thing so the "link" between gamer and game never breaks, keeping the immersion through the game. Your 6th option is something totally different and uncompatible with the Zelda experience.

Wintry_Flutist

You don't have any choices through out the game.

What you're saying is because they don't put something in it lets you decide which is false thats like saying a total hack and slash with no story or character development is better because you can use your imagination to create a story, better yet lets just give you a blank page and pretend you're playing a video game, see it works on so many levels.

I understand tho fanboys are always scared of change.

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Wintry_Flutist

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#88 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

Actually no. Link just doesn't talk and have little development through the game so he never says or does something the player wouldn't or in a way he/she wouldn't. It's just a little thing so the "link" between gamer and game never breaks, keeping the immersion through the game. Your 6th option is something totally different and uncompatible with the Zelda experience.

flapjean

You don't have any choices throught out the game.

What you're saying is because they don't put something in it lets you decide which is false thats like saying a total hack and slash with no story or character development is better because you can use your imagination to create a story, better yet lets just give you a blank page and pretend you're playing a video game, see it works on so many levels.

I understand tho fanboys are always scared of change.

First off, what I'm saying has already been stated by Nintendo themselves and is something I genuinely experience in a Zelda game.

Second, you should try another bait, because I'm one of the most active pro-Zelda changes posters in this board, so calling me a fanboy won't do it. The thing is, I know the difference between changing Zelda and the need to play other games.

Character customization is a totally meaningless mechanic in a game focused on combat and puzzle solving. This is what Zelda is about. That's where Zelda should always try to innovate, changing the ways we interact with the environment and enemies. There will always be some plot to give life to the gameplay, but Zelda isn't the kind of game to give you a cutscene as award for clearing an area. Zelda is one of those games that will always believe in the in game.

Last but not least, I'll reexplain the "no development" concept, you seem to be totally misunderstading it. I said Link was made so in order to not break the connection between gamer and game. But you automatically interpret it as "then Link is whatever you want, so how comes he doesn't act like you want". Again, Link is the just the link between player and the game, and that's about it. He'll have enough traits so he doesn't feel like a dead ragdoll, but not so much it imposes a specific character to the gamer. End of story. There won't be deep dialogues and development because Zelda isn't a story, it is a game. Nintendo doesn't want to tell you what happens with Link, they want you to play.

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legend26

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#89 legend26
Member since 2007 • 16010 Posts

wait...link dosnt have a personality becouse hes mute?

also judgeing by what you compare him to, you want link to be another final fantasy character.

i would imagine link as the exact opposite, insted of coacky, load, and "badass", i imagine him as more of a shy quiet person

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flapjean

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#90 flapjean
Member since 2008 • 75 Posts

Character customization is a totally meaningless mechanic in a game focused on combat and puzzle solving. This is what Zelda is about. That's where Zelda should always try to innovate, changing the ways we interact with the environment and enemies. There will always be some plot to give life to the gameplay, but Zelda isn't the kind of game to give you a cutscene as award for clearing an area. Zelda is one of those games that will always believe in the in game.

Last but not least, I'll reexplain the "no development" concept, you seem to be totally misunderstading it. I said Link was made so in order to not break the connection between gamer and game. But you automatically interpret it as "then Link is whatever you want, so how comes he doesn't act like you want". Again, Link is the just the link between player and the game, and that's about it. He'll have enough traits so he doesn't feel like a dead ragdoll, but not so much it imposes a specific character to the gamer. End of story. There won't be deep dialogues and development because Zelda isn't a story, it is a game. Nintendo doesn't want to tell you what happens with Link, they want you to play.

Wintry_Flutist

1. Zelda is a fantasy RPG and the Back Bone of Every fantasy RPG is the story.

2. I never once said Zelda should change or take out combat or puzzle solving in fact I think they should enhance it so why you keep bring that up is beyond me.

3. And no Link in not just the link between player and game, that stands to what I said before you might as well play a hack and slash and use your imagination to make up a story if Nintendo is saying the same thing than they're just making excuses for being lazy. Anything you said in the last paragraph can be made better simply by giving you choices and that in its self is kinda being lazy.

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Wintry_Flutist

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#91 Wintry_Flutist
Member since 2005 • 14834 Posts

1. Zelda is a fantasy RPG and the Back Bone of Every fantasy RPG is the story.

flapjean

Your logic was broken right here. It is a series with over 20 years of history that are above a mere genre description. It was a born in the form of a game that had everything except - guess what - a proper story. Forcing a series into a specific genre and then say this genre forces the developer to add specific content is one of the worst arguments I've ever read. Following a "chart" of "right development"? Give me a break.

And you still don't get the point. Just as I thought you want the "Link is the link" thing to be "better" by adding character customization. It is not the same thing. "Link being the link" doesn't mean he is whatever you want. It means he is just there so you have something to control and interact with the world. For this, you don't need him to be extremely developed, nor exactly what the gamer wants. Making sure he won't be what the player doesn't want is enough. That's how it is and how it will be, because Link is nowhere what makes the Zelda series and there is no need to add much there, if anything.

It is clear you prefer other series over Zelda, and because they all share a common genre, you think this genre should be dictated by your favourite games gameplay. That's not how it works. Zelda, and no other game, has to do everything or follow the "rules" of a genre. Or else, we would end up with a mass of undistinguished games. Every game has its focus, and character development is not one of the Zelda premises.

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Shielder7

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#92 Shielder7
Member since 2006 • 5191 Posts

Your logic was broken right here. It is a series with over 20 years of history that are above a mere genre description. It was a born in the form of a game that had everything except - guess what - a proper story. Forcing a series into a specific genre and then say this genre forces the developer to add specific content is one of the worst arguments I've ever read. Following a "chart" of "right development"? Give me a break.

And you still don't get the point. Just as I thought you want the "Link is the link" thing to be "better" by adding character customization. It is not the same thing. "Link being the link" doesn't mean he is whatever you want. It means he is just there so you have something to control and interact with the world. For this, you don't need him to be extremely developed, nor exactly what the gamer wants. Making sure he won't be what the player doesn't want is enough. That's how it is and how it will be, because Link is nowhere what makes the Zelda series and there is no need to add much there, if anything.

It is clear you prefer other series over Zelda, and because they all share a common genre, you think this genre should be dictated by your favourite games gameplay. That's not how it works. Zelda, and no other game, has to do everything or follow the "rules" of a genre. Or else, we would end up with a mass of undistinguished games. Every game has its focus, and character development is not one of the Zelda premises.

Wintry_Flutist

Your logic is well you don't have any you're one of those type that hate change and can't accept it and arguing with you is pointless because you never let an idea interrupt the flow of your typing, but then, making sense isn't your area of expertise, is it? I bet you were upset when video games went to 3D weren't you. Every main character needs to be developed in one way or another the fact you can't grasp this It's truly amazing. I'd get more pleasure from running my nostrils down a cactus, than reading another contribution from you so I will say good day to you sir.

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Wintry_Flutist

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#93 Wintry_Flutist
Member since 2005 • 14834 Posts

Your logic is well you don't have any you're one of those type that hate change and can't accept it and arguing with you is pointless because you never let an idea interrupt the flow of your typing, but then, making sense isn't your area of expertise, is it? I bet you were upset when video games went to 3D weren't you. Every main character needs to be developed in one way or another the fact you can't grasp this It's truly amazing. I'd get more pleasure from running my nostrils down a cactus, than reading another contribution from you so I will say good day to you sir.

Shielder7

"Every main character etc"

Next you'll want Mario to have complex background, right? I'll try to put it in less words so you may understand:

Zelda isn't story driven, since its focus is the gameplay. As a consequence, the most character development you'll see is how Link goes from farmer to well equiped warrior. If Zelda was focused on story, then yes, character development would be a given, but it isn't. Zelda won't have more story than it's needed to set Link's goal and then jump right into the action.

I've made my point, and you got it. Saying I'm not making sense, when I am, instead of bringing arguments, is a feeble way to discuss. As I said to the other dude, I'm one of the most active pro-Zelda changes users on this board, and I've had some fierce discussions with people since Twilight Princess launched and I immediately bashed it non stop. So calling me narrow-minded won't work. Insulting my intellingence won't do it neither.

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King-gamer

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#94 King-gamer
Member since 2006 • 5633 Posts

heros dont need to talkFlawlessFatty

ROFL, makes complete sense :)

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flapjean

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#95 flapjean
Member since 2008 • 75 Posts

"Every main character etc"

Next you'll want Mario to have complex background, right? I'll try to put it in less words so you may understand:

Zelda isn't story driven, since its focus is the gameplay. As a consequence, the most character development you'll see is how Link goes from farmer to well equiped warrior. If Zelda was focused on story, then yes, character development would be a given, but it isn't. Zelda won't have more story than it's needed to set Link's goal and then jump right into the action.

I've made my point, and you got it. Saying I'm not making sense, when I am, instead of bringing arguments, is a feeble way to discuss. As I said to the other dude, I'm one of the most active pro-Zelda changes users on this board, and I've had some fierce discussions with people since Twilight Princess launched and I immediately bashed it non stop. So calling me narrow-minded won't work. Insulting my intellingence won't do it neither.

Wintry_Flutist

Your explanations make no sense and I'm wondering if you even have a point, you're comparing mario to zelda now? why don't I just compare Mario to Wii Sports?

If Zelda isn't story driven than Giving him a voice can't hurt can it? Stop contradicting yourself and altho TP had problems it was 100x better than WW which was junk.

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Wintry_Flutist

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#96 Wintry_Flutist
Member since 2005 • 14834 Posts

Your explanations make no sense and I'm wondering if you even have a point, you're comparing mario to zelda now? why don't I just compare Mario to Wii Sports?

If Zelda isn't story driven than Giving him a voice can't hurt can it? Stop contradicting yourself and altho TP had problems it was 100x better than WW which was junk.

flapjean

You seem just mad because there are arguments against your wishful thinking. :|

Zelda can be compared to Mario because both are just skins for Nintendo games. Ever wondered why Nintendo doesn't give a damn for chronology or consistency throughout both series? Bottom line you want complexity in areas it isn't needed for Zelda.

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flapjean

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#97 flapjean
Member since 2008 • 75 Posts

You seem just mad because there are arguments against your wishful thinking. :|

Zelda can be compared to Mario because both are just skins for Nintendo games. Ever wondered why Nintendo doesn't give a damn for chronology or consistency throughout both series? Bottom line you want complexity in areas it isn't needed for Zelda.

Wintry_Flutist

I'm not mad your logic just makes no sense you keep saying dribble like "Link never says or does something the player wouldn't or in a way he/she wouldn't. It's just a little thing so the "link" between gamer and game never breaks, keeping the immersion through the game" But I'm not allowed to take the role I want to in a conversation & It's perfectly fine that he doesn't look like you, but god forbid he not sound like you? Throwing in a voice for Link isn't going to ruin any experience, to me you just sound like a hypocrite.:roll:

If you're comparing Mario & Zelda why not compare Halo and Fable while you're at it?:P

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Wintry_Flutist

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#98 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

You seem just mad because there are arguments against your wishful thinking. :|

Zelda can be compared to Mario because both are just skins for Nintendo games. Ever wondered why Nintendo doesn't give a damn for chronology or consistency throughout both series? Bottom line you want complexity in areas it isn't needed for Zelda.

flapjean

I'm not mad your logic just makes no sense you keep saying dribble like "Link never says or does something the player wouldn't or in a way he/she wouldn't. It's just a little thing so the "link" between gamer and game never breaks, keeping the immersion through the game" But I'm not allowed to take the role I want to in a conversation & It's perfectly fine that he doesn't look like you, but god forbid he not sound like you? Throwing in a voice for Link isn't going to ruin any experience, to me you just sound like a hypocrite.:roll:

If you're comparing Mario & Zelda why not compare Halo and Fable while you're at it?:P

Because you can't compare Halo and Fable.

Dude, you don't even want to discuss, you're just trying to offend me. And when you're not trying to offend me, you never bring anything more constructive than "you're wrong".

And no, you're not allowed to take role in the conversation because Zelda has very little from an RPG. Link will "say" very few things, and Nintendo just makes sure those don't break the immersion. But you think it's an attempt of ultimate customization, thus requiring a lot of extra mechanics, but it is not. It's just a way not to impose too many traits. The end. Character customization would be a dead mechanic in a game that barely has a story and focuses on combat/puzzles. When exactly would Link personality actually have an impact when:

- Solving puzzles
- Fighting
- Shopping
- Playing minigames
- during the few plot-centered cutscenes

Answer: never. There's no reason to change Link's personality (yes, he has one, everyone sees him as humble and shy) because it never played a role in the core gameplay that makes Zelda what it is. I don't know where some people see the need for more character development, when it never played a role deeper than setting the goal of the endless combat and puzzle solving in the series.

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alphamale1989

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#99 alphamale1989
Member since 2008 • 3134 Posts

I don't think Nintendo should change Link's personality. But perhaps they could give him a character flaw that he has to overcome. Or mabey some more complex emotions. Or give him some difficult decision that he has to make. I think things like that could help make a more engaging story. Things that wouldn't necissarily change his personality, but make him a more "4d' charactor.

(and just so you know I strongly disagree all of the choices you listed.)

And I would also like to add that twilight princess gave us Midna, who sort of talked for Link. And she had the more 'chaotic' sort of personality you seem to be craving.

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BuryMe

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#100 BuryMe
Member since 2004 • 22017 Posts

The fact that there's this kindof debate proves that nintendo SHOULDN'T change anything.

That's because Link is what we make him. We all obviously see link as a different charcter with different traits, and so if intnedo suddenly decided to change him, we would never all agree to what he should be like.