if nintendo releases a hard drive

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supernintendo

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#1 supernintendo
Member since 2005 • 1634 Posts
im saying if they do. would that make graphics better on future games, not saying the graphics are bad. im just curious
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luisen123

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#2 luisen123
Member since 2006 • 6537 Posts

im saying if they do. would that make graphics better on future games, not saying the graphics are bad. im just curioussupernintendo

I don't know maybe if they make the hard drive to come with a new graphic card and more but that's just guessing

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EmilioDigsIt

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#3 EmilioDigsIt
Member since 2005 • 4391 Posts
Let me think... NO.
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deactivated-57e5de5e137a4

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#4 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
No, the only way it could would be if games started getting released with more than 1 disc, so that you can load up extra graphic goodies into the hard drive, which will never happen.
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BET8390

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#5 BET8390
Member since 2006 • 4193 Posts

well this is debatable but lemme give you the perspective of a hardware junkie and not some nnob who doesn't know what he/she is talking about.

IF the Wii had a harddrive, files COULD be installed on Hardrive and this WOULD reduced load times. Because you have less load time and more ram free because some files are stored and cached on the hardrive, you can essentially put more effects, textures objects etc on the screen..

So Indirectly, YES, a hard drive WOULD allow better graphics.

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Xrambler

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#6 Xrambler
Member since 2007 • 25 Posts
Tt could, but this would then force eveyone who wants to play those better games to buy a harddrive. Which only the hard core gamers would do and not the casual market which Nintendo seems to be going for right now.
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DopeyDavoid

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#7 DopeyDavoid
Member since 2004 • 5375 Posts

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

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BET8390

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#8 BET8390
Member since 2006 • 4193 Posts

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

DopeyDavoid
read my post, as dastardly as it sounds, it is true.
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DopeyDavoid

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#9 DopeyDavoid
Member since 2004 • 5375 Posts
[QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

BET8390

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

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BET8390

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#10 BET8390
Member since 2006 • 4193 Posts
[QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

DopeyDavoid

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

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deactivated-5c35826ea3913

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#11 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

DopeyDavoid

agreed.

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Cowmanik

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#12 Cowmanik
Member since 2007 • 506 Posts
[QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

BET8390

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

A hard drive would NOT improve graphics because that information would still need to be processed in the RAM, CPU, and GPU anyway. We aren't talking about load times we are talking about graphics and there is no way a hard drive could improve graphics because hard drives need to send information through the RAM and GPU for it to be displayed.
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yeahyeahbigN

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#13 yeahyeahbigN
Member since 2007 • 1345 Posts
wow, couple people who are speaking a foreign language to me. :P i have no idea what these guys are talking about. haha, oh well. nintendo just need to release a hard drive so people will stop bugging them about it. :P
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#14 Cyber-
Member since 2007 • 4026 Posts
There also some really big games that may not come to wii unless they have an HDD also load times. There is literally no reason not to have an HDD. Nintendo is being very stubborn.
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#15 Cyber-
Member since 2007 • 4026 Posts
[QUOTE="BET8390"][QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

Cowmanik

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

A hard drive would NOT improve graphics because that information would still need to be processed in the RAM, CPU, and GPU anyway. We aren't talking about load times we are talking about graphics and there is no way a hard drive could improve graphics because hard drives need to send information through the RAM and GPU for it to be displayed.

I think he is saying that devs can push games harder without comprimising load times as much with a harddrive in mind.

Also I have a question what if in the future they did have a HDD would it be faster to access Wii Channels becuase they are still kinda slow? Or is it accessing online server and that is why it takes a little longer.

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DopeyDavoid

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#16 DopeyDavoid
Member since 2004 • 5375 Posts
[QUOTE="BET8390"][QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

Cowmanik

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

A hard drive would NOT improve graphics because that information would still need to be processed in the RAM, CPU, and GPU anyway. We aren't talking about load times we are talking about graphics and there is no way a hard drive could improve graphics because hard drives need to send information through the RAM and GPU for it to be displayed.

[QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

BET8390

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

You assume HDD's are as fast as ram. If they were then yes this would work, however this is not the case. Yes, the small 16mB of "cache" on the hdd you mentioned would assist, but compared to the total ram, it is very insignificant.

I don't know if you ever run out of ram on your pc, but let me tell you, when my pc does and starts streaming from the hdd in battlefield 2, it's anything but an improvement.

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#17 dirktu
Member since 2005 • 717 Posts
Well it could. A Wii game can't be patched without the harddrive (well...technically it could but it's hard anyway) and with a harddrive some patches could well improve the graphics of a game, although you shouldn't expect a big leap.. Just corrections of certain issues, fps improvements etc..
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#18 Cowmanik
Member since 2007 • 506 Posts

You assume HDD's are as fast as ram. If they were then yes this would work, however this is not the case. Yes, the small 16mB of "cache" on the hdd you mentioned would assist, but compared to the total ram, it is very insignificant.

If don't know if you ever run out of ram on your pc, but let me tell you, when my pc does and starts streaming from the hdd in battlefield 2, it's anything but an improvement.

DopeyDavoid
This is true.
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blingchu55

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#19 blingchu55
Member since 2007 • 3098 Posts

Well.....in an inderect way

The drive could hold graphics,if a game were to come on two discks,soa huge game(like zelda '08) would probably look better with a hardrive.

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#20 DopeyDavoid
Member since 2004 • 5375 Posts

Well.....in an inderect way

The drive could hold graphics,if a game were to come on two discks,soa huge game(like zelda '08) would probably look better with a hardrive.

blingchu55

How?

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BET8390

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#21 BET8390
Member since 2006 • 4193 Posts
[QUOTE="Cowmanik"][QUOTE="BET8390"][QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

Cyber-

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

A hard drive would NOT improve graphics because that information would still need to be processed in the RAM, CPU, and GPU anyway. We aren't talking about load times we are talking about graphics and there is no way a hard drive could improve graphics because hard drives need to send information through the RAM and GPU for it to be displayed.

I think he is saying that devs can push games harder without comprimising load times as much with a harddrive in mind.

Also I have a question what if in the future they did have a HDD would it be faster to access Wii Channels becuase they are still kinda slow? Or is it accessing online server and that is why it takes a little longer.

Thks , atleast someone hear can read.
[QUOTE="Cowmanik"][QUOTE="BET8390"][QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

DopeyDavoid

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

A hard drive would NOT improve graphics because that information would still need to be processed in the RAM, CPU, and GPU anyway. We aren't talking about load times we are talking about graphics and there is no way a hard drive could improve graphics because hard drives need to send information through the RAM and GPU for it to be displayed.

[QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

BET8390

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

You assume HDD's are as fast as ram. If they were then yes this would work, however this is not the case. Yes, the small 16mB of "cache" on the hdd you mentioned would assist, but compared to the total ram, it is very insignificant.

I don't know if you ever run out of ram on your pc, but let me tell you, when my pc does and starts streaming from the hdd in battlefield 2, it's anything but an improvement.

16 MB's of cache may seem like a small amount but given that the wii's total amount of system memory is little over 100 MB's I know it'll help out ALOT! Especially since it free's up processing resources

And FYI, unless it s movie or some type of video, a computer can't stream crap from a Hardrive, so death to you fallical statements. I have 2 gigz of OCZ DDR2 1150, which can handle anything any game oor program can throw at it,

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#22 DopeyDavoid
Member since 2004 • 5375 Posts
[QUOTE="Cyber-"][QUOTE="Cowmanik"][QUOTE="BET8390"][QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

BET8390

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

A hard drive would NOT improve graphics because that information would still need to be processed in the RAM, CPU, and GPU anyway. We aren't talking about load times we are talking about graphics and there is no way a hard drive could improve graphics because hard drives need to send information through the RAM and GPU for it to be displayed.

I think he is saying that devs can push games harder without comprimising load times as much with a harddrive in mind.

Also I have a question what if in the future they did have a HDD would it be faster to access Wii Channels becuase they are still kinda slow? Or is it accessing online server and that is why it takes a little longer.

Thks , atleast someone hear can read.
[QUOTE="Cowmanik"][QUOTE="BET8390"][QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

DopeyDavoid

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

A hard drive would NOT improve graphics because that information would still need to be processed in the RAM, CPU, and GPU anyway. We aren't talking about load times we are talking about graphics and there is no way a hard drive could improve graphics because hard drives need to send information through the RAM and GPU for it to be displayed.

[QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

BET8390

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

You assume HDD's are as fast as ram. If they were then yes this would work, however this is not the case. Yes, the small 16mB of "cache" on the hdd you mentioned would assist, but compared to the total ram, it is very insignificant.

I don't know if you ever run out of ram on your pc, but let me tell you, when my pc does and starts streaming from the hdd in battlefield 2, it's anything but an improvement.

16 MB's of cache may seem like a small amount but given that the wii's total amount of system memory is little over 100 MB's I know it'll help out ALOT! Especially since it free's up processing resources

And FYI, unless it s movie or some type of video, a computer can't stream crap from a Hardrive, so death to you fallical statements. I have 2 gigz of OCZ DDR2 1150, which can handle anything any game oor program can throw at it,


I know it can't stream crap from the hdd and that's why it fails so badly.

It doesn't matter what your computer can do, I'm saying that when mine runs out of ram whilst loading parts of the battlefield 2 maps on the go, the computer has to wait for the ram to cycle more data. Thus, since the game decides to continue to play (poorly) whilst loading, it is in effect, streaming from the hdd.

But yeah, the 16MB compared to the 100MB is a lot and I can see how that would help with being able to have many more different textures on the screen at once, but you might as well just throw in extra ram instead of a hdd.

Then again, in response to the tc, you are correct (in a limited way) and i was wrong.

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deactivated-57e5de5e137a4

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#23 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
[QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

BET8390

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

You are correct that the harddrive would allow better speed and could allow better performance, but only on the things that have to wait on loading the cd now. And as I said earlier, the cd's that the games come on only hold a certain amount of data.

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BET8390

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#24 BET8390
Member since 2006 • 4193 Posts
[QUOTE="BET8390"][QUOTE="Cyber-"][QUOTE="Cowmanik"][QUOTE="BET8390"][QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

DopeyDavoid

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

A hard drive would NOT improve graphics because that information would still need to be processed in the RAM, CPU, and GPU anyway. We aren't talking about load times we are talking about graphics and there is no way a hard drive could improve graphics because hard drives need to send information through the RAM and GPU for it to be displayed.

I think he is saying that devs can push games harder without comprimising load times as much with a harddrive in mind.

Also I have a question what if in the future they did have a HDD would it be faster to access Wii Channels becuase they are still kinda slow? Or is it accessing online server and that is why it takes a little longer.

Thks , atleast someone hear can read.
[QUOTE="Cowmanik"][QUOTE="BET8390"][QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

DopeyDavoid

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

A hard drive would NOT improve graphics because that information would still need to be processed in the RAM, CPU, and GPU anyway. We aren't talking about load times we are talking about graphics and there is no way a hard drive could improve graphics because hard drives need to send information through the RAM and GPU for it to be displayed.

[QUOTE="DopeyDavoid"][QUOTE="BET8390"][QUOTE="DopeyDavoid"]

Uhhhh yeah... More storage does not mean improved graphics....

So thats a big NO.

BET8390

read my post, as dastardly as it sounds, it is true.

Shorter loading times does not mean more ram is available. Hard drive cache'ing just means your accessing the data from the harddrive instead of the disc (ie faster).

I don't know where you got this idea from, but i know that if you wrote this on a tech forum your would be ripped. to. pieces.

what? I write on the Hardware Forum all the time, and it is I that does all the ripping. when things are cached they are freed from ram. Alot of games have fairly short load times (like SMG) BUT even though SMG has the best graphics on the wii doesn't mean it can't be pushed evene further, usually pushing hardware to its limits slows down framerates or increases load time, having a harddrive can cut those load times away, easing the dev's worries on troublesome load times, Thats why High RPM, and high cach hardrives like these outsell bigger and higher capacity hardrives

You assume HDD's are as fast as ram. If they were then yes this would work, however this is not the case. Yes, the small 16mB of "cache" on the hdd you mentioned would assist, but compared to the total ram, it is very insignificant.

I don't know if you ever run out of ram on your pc, but let me tell you, when my pc does and starts streaming from the hdd in battlefield 2, it's anything but an improvement.

16 MB's of cache may seem like a small amount but given that the wii's total amount of system memory is little over 100 MB's I know it'll help out ALOT! Especially since it free's up processing resources

And FYI, unless it s movie or some type of video, a computer can't stream crap from a Hardrive, so death to you fallical statements. I have 2 gigz of OCZ DDR2 1150, which can handle anything any game oor program can throw at it,


I know it can't stream crap from the hdd and that's why it fails so badly.

It doesn't matter what your computer can do, I'm saying that when mine runs out of ram whilst loading parts of the battlefield 2 maps on the go, the computer has to wait for the ram to cycle more data. Thus, since the game decides to continue to play (poorly) whilst loading, it is in effect, streaming from the hdd.

But yeah, the 16MB compared to the 100MB is a lot and I can see how that would help with being able to have many more different textures on the screen at once, but you might as well just throw in extra ram instead of a hdd.

Then again, in response to the tc, you are correct (in a limited way) and i was wrong.

:lol: 18 quotes later it is over :P Anyways, as I said in my first post, IT CAN INDIRECTLY help improve the graphics.

I think the person who said "only the hardcore would get a harddrive t play a game that required one" made a really good point too, props to you.

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raahsnavj

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#25 raahsnavj
Member since 2005 • 4895 Posts
Cache on a hard drive is a LOT slower than just increasing the available RAM in the first place. Instead of a 40GB harddrive, give us double the RAM that reads / writes much faster than a slow HD. Even better, throw it on the video card for even quicker I/O. The HD really should only be meant for improving load times and allowing downloadable content storage, any other use for it would only prove people don't understand the technology and are willing to cut corners at the expense of common computer architecture sense.
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codemasterzxc

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#26 codemasterzxc
Member since 2005 • 417 Posts
its possible if it comes with some extra ram on the hd, it would be an improvement, you could do more with the card, but it wouldnt change nething about it, at least load faster and have bigger maps and stuff, witch by the way would be ideal for zelda
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mattyftm

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#27 mattyftm
Member since 2005 • 7306 Posts
So, to sumarise the posts so far - Short answer - no. Long answer - yes.
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chris3116

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#28 chris3116
Member since 2003 • 12174 Posts
NO. A HDD is for the stockage. I can see a firmware that allows any USB external HDD to be compatible.
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raahsnavj

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#29 raahsnavj
Member since 2005 • 4895 Posts
So, to sumarise the posts so far - Short answer - no. Long answer - yes.mattyftm
'long' and 'short' were incorrect: High-Tech-knowhow answer: no; Semi-Tech-knowhow answer: yes; Low-Tech-Knowhow answer: Sure I buy anything if it says it will do it.
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Cyber-

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#30 Cyber-
Member since 2007 • 4026 Posts

Also I have a question what if in the future they did have a HDD would it be faster to access Wii Channels becuase they are still kinda slow? Or is it accessing online server and that is why it takes a little longer.

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DopeyDavoid

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#31 DopeyDavoid
Member since 2004 • 5375 Posts

Also I have a question what if in the future they did have a HDD would it be faster to access Wii Channels becuase they are still kinda slow? Or is it accessing online server and that is why it takes a little longer.

Cyber-

The delay for the wii channels is because during the black screens it's connecting to the internet.

If you delete you internet setting and disable the router the channels will load a LOT faster.