If the Next Zelda isn't full orchestrated...

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LinkChicky

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#51 LinkChicky
Member since 2006 • 292 Posts
[QUOTE="LinkChicky"]

[QUOTE="spidey008"][QUOTE="_vacant_"]you people do all know that ZREO is not a real orchestra right? (some of you seem to think it is)

so how are they a better example of what TP could be doing....? its just midi tracks sent through various instrument libraries.Son-of-a-Gun



I'm aware of that.  I want some real Orchestration.

You'll probably get that on the next game.  TP was originally for the Gamecube afterall, and they only had so much space on those little discs to cram all that programming and would want to use the smallest, most expedient formats possible.  Surely, you didn't expect them to have time to turn around, hire an orchestra, record them, on top of mirroring the game and adapting the controls to the Wii remote for the Wii version and have it out in time for launch???  I swear you folks complaining about that have some seriously faulty reasoning skills and lack any sort of commonsense.

Uuuuhm, yeah. That realy Nintendos problem. It should have had orchestral music, whatever the reson it didnt, is! And if youre actually defending the bad sides of TP-wii, couse it was supose to be a GC game... then whos the one with lack of common sence? Two wrongs doesnt make a right!

*BLINK* Wow, that really was incomprehensible. Hable Inglés? 

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yodariquo

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#52 yodariquo
Member since 2005 • 6631 Posts

[QUOTE="SakuraNinja"][QUOTE="Raiko101"]Man, people get all worked up over nothing... lol.Wintry_Flutist



Agreed. Get over it, people. Who the heck plays a game strictly for the music anyway? Midi, orchestrated, I don't much care as long as the game is fun. Get your priorities straight.

Turn the sound off and tell me the game is fun.

I play games while listening to podcasts almost daily.
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yodariquo

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#53 yodariquo
Member since 2005 • 6631 Posts
[QUOTE="LinkChicky"]

[QUOTE="spidey008"][QUOTE="_vacant_"]you people do all know that ZREO is not a real orchestra right? (some of you seem to think it is)

so how are they a better example of what TP could be doing....? its just midi tracks sent through various instrument libraries.Son-of-a-Gun



I'm aware of that. I want some real Orchestration.

You'll probably get that on the next game. TP was originally for the Gamecube afterall, and they only had so much space on those little discs to cram all that programming and would want to use the smallest, most expedient formats possible. Surely, you didn't expect them to have time to turn around, hire an orchestra, record them, on top of mirroring the game and adapting the controls to the Wii remote for the Wii version and have it out in time for launch??? I swear you folks complaining about that have some seriously faulty reasoning skills and lack any sort of commonsense.

Uuuuhm, yeah. That realy Nintendos problem. It should have had orchestral music, whatever the reson it didnt, is! And if youre actually defending the bad sides of TP-wii, couse it was supose to be a GC game... then whos the one with lack of common sence? Two wrongs doesnt make a right!

So you'd be happier if Twilight Princess was never ported to the Wii at all? Because they're not going to go and redo all the music for a game just because they suddenly have a larger medium.
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Wintry_Flutist

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#54 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

[QUOTE="SakuraNinja"][QUOTE="Raiko101"]Man, people get all worked up over nothing... lol.yodariquo



Agreed. Get over it, people. Who the heck plays a game strictly for the music anyway? Midi, orchestrated, I don't much care as long as the game is fun. Get your priorities straight.

Turn the sound off and tell me the game is fun.

I play games while listening to podcasts almost daily.

That's why you don't listen how weak MIDI is compared to actual music.

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yodariquo

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#55 yodariquo
Member since 2005 • 6631 Posts
[QUOTE="yodariquo"][QUOTE="Wintry_Flutist"]

[QUOTE="SakuraNinja"][QUOTE="Raiko101"]Man, people get all worked up over nothing... lol.Wintry_Flutist



Agreed. Get over it, people. Who the heck plays a game strictly for the music anyway? Midi, orchestrated, I don't much care as long as the game is fun. Get your priorities straight.

Turn the sound off and tell me the game is fun.

I play games while listening to podcasts almost daily.

That's why you don't listen how weak MIDI is compared to actual music.

Way to change your point :|. Guess that means I haven't been playing Ouendan for the last week, then because I couldn't possibly play any other games with sound. I wonder what the orchestral equivalent to the audio that plays when you're near enemies in the Twilight realm. It's not exactly a string ensemble. The original statement was the issue of orchestral music is completely disproportionate. Let's see, to my knowledge of the GameSpot rating system, I believe sound is equal to 10% -- and that's sound, not just music. Then you're into the difference between orchestral and MIDI of the same compositions. So tell me, what proportion should orchestral music play over MIDI?
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cougar65

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#56 cougar65
Member since 2003 • 1035 Posts
Midi is and will always be the way to go with certain game types. I mean come on, the music in a lot of Super Nintendo games was awesome. Like the original Mario Kart, and all the Final Fantasies. 
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NickActon

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#57 NickActon
Member since 2003 • 406 Posts
i agree... the past music hasnt been bad but a full orchestra would really enhance the zelda experience.. it would make it more epic

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FFXIsAstyanax

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#58 FFXIsAstyanax
Member since 2003 • 974 Posts
I actually quite like the synth music in zelda games, it gives it a bizzare feel. anyway fully orchestraed music is done by everyone nowadays and sounds very pompous in my opinion, take Halo for instance, the music on that game makes it feel likes its the second coming of christ, where really its just a pretty good game.Darklayk


Wait... Halo had orchestrated music? I couldn't even tell. In fact, I can remember more of TP's music than the music of Halo. So in the end, I guess as long as the score is worth it I don't care how they convey the music.
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Litchie

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#59 Litchie
Member since 2003 • 36032 Posts
Midi is and will always be the way to go with certain game types. I mean come on, the music in a lot of Super Nintendo games was awesome. Like the original Mario Kart, and all the Final Fantasies. cougar65
I can't stand to not see Super Metroid in a list of SNES games with good music.. :P
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FFXIsAstyanax

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#60 FFXIsAstyanax
Member since 2003 • 974 Posts
[QUOTE="cougar65"]Midi is and will always be the way to go with certain game types. I mean come on, the music in a lot of Super Nintendo games was awesome. Like the original Mario Kart, and all the Final Fantasies. Litchie
I can't stand to not see Super Metroid in a list of SNES games with good music.. :P



Don't forget Super Mario World and the DKC games! I listen to SNES soundtracks on VGMusic and they all still sound good to me :)
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deactivated-5f6dd6241fdcc

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#61 deactivated-5f6dd6241fdcc
Member since 2003 • 6249 Posts
The Zelda music needs to be orchestrated. It's too epic for MIDI! ;)
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Son-of-a-Gun

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#62 Son-of-a-Gun
Member since 2006 • 1759 Posts
[QUOTE="Son-of-a-Gun"][QUOTE="LinkChicky"]

[QUOTE="spidey008"][QUOTE="_vacant_"]you people do all know that ZREO is not a real orchestra right? (some of you seem to think it is)

so how are they a better example of what TP could be doing....? its just midi tracks sent through various instrument libraries.yodariquo



I'm aware of that. I want some real Orchestration.

You'll probably get that on the next game. TP was originally for the Gamecube afterall, and they only had so much space on those little discs to cram all that programming and would want to use the smallest, most expedient formats possible. Surely, you didn't expect them to have time to turn around, hire an orchestra, record them, on top of mirroring the game and adapting the controls to the Wii remote for the Wii version and have it out in time for launch??? I swear you folks complaining about that have some seriously faulty reasoning skills and lack any sort of commonsense.

Uuuuhm, yeah. That realy Nintendos problem. It should have had orchestral music, whatever the reson it didnt, is! And if youre actually defending the bad sides of TP-wii, couse it was supose to be a GC game... then whos the one with lack of common sence? Two wrongs doesnt make a right!

So you'd be happier if Twilight Princess was never ported to the Wii at all? Because they're not going to go and redo all the music for a game just because they suddenly have a larger medium.

Thats pretty much it, yes. They only ported Zelda TP to Wii couse they spendt to long making it, and the nexgen was here allready. It shouldve been on GC a year a go, and SMG shouldve been on the Wii at launch. I have no problems with Zelda on the Wii at all. But if you port it to a nexgen console, I expect it to be nexgen! If not, then dont! They probably did alot of good things to it compared to the GC version, havent seen that, but it shouldve had orchestral music, no matter what! Zelda TP whould have been better with it, the Wii could have handled it, then its a drawback it doesnt have it... as simple as that!
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Staryoshi87

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#63 Staryoshi87
Member since 2003 • 12760 Posts
I agree. Music is one of the most important aspects of a game in my opinion. A dramatic orchestrated soundtrack can pull a game away from the pack. Listen to the smash bros melee soundtrack....I want games with orchestrated in-game soundtracks ;)
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Shinobishyguy

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#64 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="the_hsoj"]

[QUOTE="web966"]Midi music doesnt bother meWintry_Flutist

me neither

Both of you are near deafness.

despite being MIDI, the melodies were still nicely composed
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Smogtoe

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#65 Smogtoe
Member since 2005 • 362 Posts
I actually quite like the synth music in zelda games, it gives it a bizarre feel. anyway fully orchestraed music is done by everyone nowadays and sounds very pompous in my opinion, take Halo for instance, the music on that game makes it feel likes its the second coming of christ, where really its just a pretty good game.Darklayk


So what about movies? Like Star Wars, Lord of the Rings Trilogy, Indiana Jones Trilogy; they all have orchestration.  Do you think they are pompous? What about the whole HD in video games is that pompous?  My point is video games like the Zelda series have always done the MIDI sound. I personally feel that it's about time some of the games were using a full orchestra like John William's to transpire the soundtracks to these epic games.  It gives the game more drama, sounds more like a movie like experience.  Which in turn is an escape from the world, right?  Well, why not go with something like a full orchestration to give the game more of an immersive experience.  I like the idea of a Zelda game with actual orchestration similar to the movie like experience.  It could only make the game series that much better.  Don't get me wrong, I do like the old school games with the MIDI sounds, along with the most recent of games.  But it would just be cool to play a Zelda game with the Natural sounds of orchestration vs. the keyboard artificially made tones.
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Wintry_Flutist

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#66 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"][QUOTE="yodariquo"][QUOTE="Wintry_Flutist"]

[QUOTE="SakuraNinja"][QUOTE="Raiko101"]Man, people get all worked up over nothing... lol.yodariquo



Agreed. Get over it, people. Who the heck plays a game strictly for the music anyway? Midi, orchestrated, I don't much care as long as the game is fun. Get your priorities straight.

Turn the sound off and tell me the game is fun.

I play games while listening to podcasts almost daily.

That's why you don't listen how weak MIDI is compared to actual music.

Way to change your point :|. Guess that means I haven't been playing Ouendan for the last week, then because I couldn't possibly play any other games with sound. I wonder what the orchestral equivalent to the audio that plays when you're near enemies in the Twilight realm. It's not exactly a string ensemble. The original statement was the issue of orchestral music is completely disproportionate. Let's see, to my knowledge of the GameSpot rating system, I believe sound is equal to 10% -- and that's sound, not just music. Then you're into the difference between orchestral and MIDI of the same compositions. So tell me, what proportion should orchestral music play over MIDI?

You're aware since the first post we all mean actual orchestra recordings by "orchestration", right? Orchestration simply obliterates MIDI, no matter how Gamespot rates it, which is not the point here.

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NECR0CHILD313

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#67 NECR0CHILD313
Member since 2006 • 7025 Posts

So, I take it you're all foaming at the mouth because SSBB is Orchestrated...right?

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Wintry_Flutist

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#68 Wintry_Flutist
Member since 2005 • 14834 Posts

So, I take it you're all foaming at the mouth because SSBB is Orchestrated...right?

NECR0CHILD313

What?

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Dencore

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#69 Dencore
Member since 2006 • 7094 Posts
I honestly don't care. Not having orchestrated music didn't stop Twilight Princess from being the greatest game ever.
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WR_Platinum

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#70 WR_Platinum
Member since 2003 • 4685 Posts
TP Music was great i don't see why people complain... oh yeah cuz its not orchestrated. SO WHAT? You people sumtimes want too much and don't appreciate what they give.

One the next title, if they do it, fine. if they don't WHO CARES? People will buy it because it is Zelda, REAL TALK.
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Cesar_Barba

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#71 Cesar_Barba
Member since 2003 • 3665 Posts
Personally I have no problems with MIDI in anyway. There are a few scores that I have listened to orchestrated, and they sound nice, some even better than their MIDI counterparts. One of the ones that I can't seem to find a better version of is anything from Wind Waker. I have listened to many orchestrated versions of various tunes, none of them have been as good as the original. Take the theme from Dragon Roost Island, I love it just the way it is, and the orchestrated versions I have heard are just AWFUL when compared. That is why I bought the original sound track to Wind Waker, and so far my collection is all good.
Oh, and don't tell me I'm deaf, I have my personal likings. I had no problem with Twilight Princess, I liked the music just fine. Whatever Nintendo decides to do with the next Zelda is just fine with me, MIDI or orchestrated, Zelda music has always been my favorite.
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greenneil4

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#72 greenneil4
Member since 2005 • 2041 Posts
I want zelda to be fully ochastrated
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deactivated-5f6dd6241fdcc

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#73 deactivated-5f6dd6241fdcc
Member since 2003 • 6249 Posts
TP Music was great i don't see why people complain... oh yeah cuz its not orchestrated. SO WHAT? You people sumtimes want too much and don't appreciate what they give.

One the next title, if they do it, fine. if they don't WHO CARES? People will buy it because it is Zelda, REAL TALK.
WR_Platinum
Yes, the music was great. Of course, but I'm just saying that ochestrations sound alot better. Download some "ZREO" samples. There is a difference.
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number_two

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#74 number_two
Member since 2004 • 4566 Posts

Then Nintendo will be really lame and will fall in my estim.

I mean listen to this http://www.zreomusic.com/index.php

Nintendo had no excuse TP should have been orchestrated. I mean cmon its on a DVD theres enough space! The next Zelda better be orchestrated.

Hir0_N
estim?
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Dencore

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#75 Dencore
Member since 2006 • 7094 Posts
Personally I have no problems with MIDI in anyway. There are a few scores that I have listened to orchestrated, and they sound nice, some even better than their MIDI counterparts. One of the ones that I can't seem to find a better version of is anything from Wind Waker. I have listened to many orchestrated versions of various tunes, none of them have been as good as the original. Take the theme from Dragon Roost Island, I love it just the way it is, and the orchestrated versions I have heard are just AWFUL when compared. That is why I bought the original sound track to Wind Waker, and so far my collection is all good.
Oh, and don't tell me I'm deaf, I have my personal likings. I had no problem with Twilight Princess, I liked the music just fine. Whatever Nintendo decides to do with the next Zelda is jut fine with me, MIDI or orchestrated, Zelda music has always been my favorite.
Cesar_Barba
I get what you mean. Compare Nobuo's midi music to his orchestrated.
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FFXIsAstyanax

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#76 FFXIsAstyanax
Member since 2003 • 974 Posts
[QUOTE="Cesar_Barba"]Personally I have no problems with MIDI in anyway. There are a few scores that I have listened to orchestrated, and they sound nice, some even better than their MIDI counterparts. One of the ones that I can't seem to find a better version of is anything from Wind Waker. I have listened to many orchestrated versions of various tunes, none of them have been as good as the original. Take the theme from Dragon Roost Island, I love it just the way it is, and the orchestrated versions I have heard are just AWFUL when compared. That is why I bought the original sound track to Wind Waker, and so far my collection is all good.
Oh, and don't tell me I'm deaf, I have my personal likings. I had no problem with Twilight Princess, I liked the music just fine. Whatever Nintendo decides to do with the next Zelda is jut fine with me, MIDI or orchestrated, Zelda music has always been my favorite.
Dencore
I get what you mean. Compare Nobuo's midi music to his orchestrated.



Idk which games were orchestrated (again, it makes no difference to me), but FFVI has his best music hands down.
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Dencore

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#77 Dencore
Member since 2006 • 7094 Posts
[QUOTE="Dencore"][QUOTE="Cesar_Barba"]Personally I have no problems with MIDI in anyway. There are a few scores that I have listened to orchestrated, and they sound nice, some even better than their MIDI counterparts. One of the ones that I can't seem to find a better version of is anything from Wind Waker. I have listened to many orchestrated versions of various tunes, none of them have been as good as the original. Take the theme from Dragon Roost Island, I love it just the way it is, and the orchestrated versions I have heard are just AWFUL when compared. That is why I bought the original sound track to Wind Waker, and so far my collection is all good.
Oh, and don't tell me I'm deaf, I have my personal likings. I had no problem with Twilight Princess, I liked the music just fine. Whatever Nintendo decides to do with the next Zelda is jut fine with me, MIDI or orchestrated, Zelda music has always been my favorite.
FFXIsAstyanax
I get what you mean. Compare Nobuo's midi music to his orchestrated.



Idk which games were orchestrated (again, it makes no difference to me), but FFVI has his best music hands down.

IMHO I think VII and X did. However VI does come close *Dancing Mad* :)
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darkmark91

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#78 darkmark91
Member since 2006 • 3047 Posts
The next Zelda should defiantly be orchestrated!!!  
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Rufus_1

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#79 Rufus_1
Member since 2003 • 87 Posts

Can some-one please explain (or try and prove) why Orchestrated music is "better" than midi (or digital) music?

Go on, i dare ya.

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darkmark91

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#80 darkmark91
Member since 2006 • 3047 Posts

Zelda music really does need to be orchestrated. This is the best TP video I've ever seen and the music is orchestrated. Don't watch it if you haven't finished TP because there are spoilers.

http://www.gametrailers.com/umwatcher.php?id=22422

justiceturtle

I agree

Im dark mark91 on that website look what was the second thing I said.

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Kojo222

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#81 Kojo222
Member since 2005 • 1301 Posts
U guys r making too big a deal about this. I mean, come on. 9 pages? TP's music was beautiful, and it wasn't a detriment to the game at all. The ZREO stuff is great, but I'm not gonna focus on that kind of detail while I'm slashing up giant lizards. It might make a difference during cutscenes, but I see no reason to loop orchestrated music over the background. It'd get annoying, always begging for extra attention, like Navi.
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Wintry_Flutist

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#82 Wintry_Flutist
Member since 2005 • 14834 Posts

Can some-one please explain (or try and prove) why Orchestrated music is "better" than midi (or digital) music?

Go on, i dare ya.

Rufus_1

Just as sex is better than masturbation Nothing can beat the real deal.

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Kojo222

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#83 Kojo222
Member since 2005 • 1301 Posts
[QUOTE="Rufus_1"]

Can some-one please explain (or try and prove) why Orchestrated music is "better" than midi (or digital) music?

Go on, i dare ya.

Wintry_Flutist

Just as sex is better than masturbation Nothing can beat the real deal.

Lol, he was asking for that!
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wooooode

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#84 wooooode
Member since 2002 • 16666 Posts
Midi music doesnt bother meweb966
Yeah and the next Zelda wont be for at least 3 years so i dont think it will determain its life.
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Rufus_1

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#85 Rufus_1
Member since 2003 • 87 Posts
alright, i set my self up for that :?,  however the reason shy i asked is because i don't believe there is truly convincing argument as to why orchestrated music is superior. Music is taste completely subjective, i often prefer midi or digital to analogue.  Look at Mario music, can you imagine it any other way? or if you prefer, the music from the first Terminator.
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SuzumeCake

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#86 SuzumeCake
Member since 2006 • 4347 Posts
..........1 song for Zelda II
need more!

and why did they decide to redo the town theme?? there's so much better songs in that game -_-
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t3Hospital

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#87 t3Hospital
Member since 2005 • 300 Posts
There's a reason they used MIDI for the game, and it's because of all the transcending effects made in the music.  Music changing when you encounter enemies the way it does either can't be done or it's close to impossible to do with orchestrated music.  This subtle feature is one exclusive to the Zelda series, so for that reason I don't really care that the music's in MIDI.

However, if they figured out how to orchestrate AND make those effects work, power to them.  You'd never hear me complain.
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Wintry_Flutist

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#88 Wintry_Flutist
Member since 2005 • 14834 Posts

There's a reason they used MIDI for the game, and it's because of all the transcending effects made in the music.  Music changing when you encounter enemies the way it does either can't be done or it's close to impossible to do with orchestrated music.  This subtle feature is one exclusive to the Zelda series, so for that reason I don't really care that the music's in MIDI.

However, if they figured out how to orchestrate AND make those effects work, power to them.  You'd never hear me complain.
t3Hospital

Don't be ingenuous, it's just made with fade in and fade out...

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t3Hospital

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#89 t3Hospital
Member since 2005 • 300 Posts

[QUOTE="t3Hospital"]There's a reason they used MIDI for the game, and it's because of all the transcending effects made in the music. Music changing when you encounter enemies the way it does either can't be done or it's close to impossible to do with orchestrated music. This subtle feature is one exclusive to the Zelda series, so for that reason I don't really care that the music's in MIDI.

However, if they figured out how to orchestrate AND make those effects work, power to them. You'd never hear me complain.
Wintry_Flutist

Don't be ingenuous, it's just made with fade in and fade out...



Really? Hmm...well that's the reasoning Nintendo fed me.
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SuzumeCake

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#90 SuzumeCake
Member since 2006 • 4347 Posts
Midi sounds good. you ppl want too much.
but you can't have it!! :lol::lol::lol:

neither can I :cry::cry::cry::cry:
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WhiteSnake5000

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#91 WhiteSnake5000
Member since 2005 • 12454 Posts
I think Zelda TP should have had Nes Quality sound... then you guys would have had something to complain about.
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newhenpal

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#92 newhenpal
Member since 2005 • 2159 Posts

people people I think the real question here is not "when will zelda feature orchestra" the real question is that when zelda does feature an orchestrq what other problem will people try to find in zelda to whine and b**** about

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Wintry_Flutist

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#93 Wintry_Flutist
Member since 2005 • 14834 Posts

people people I think the real question here is not "when will zelda feature orchestra" the real question is that when zelda does feature an orchestrq what other problem will people try to find in zelda to whine and b**** about

newhenpal

There were complains about Final Fantasy VII not featuring orchestrations. I guess that two generations later, it's about time to start complaining about Zelda lack of audio quality. It's a waste of scores to create MIDI instead of recording Kondo's compositions...

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MagicalGandalf

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#94 MagicalGandalf
Member since 2006 • 1064 Posts
http://www.youtube.com/watch?v=s3cmPNflbXQ

damnn just listen to thaat zelda fully orchestred
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FFXIsAstyanax

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#95 FFXIsAstyanax
Member since 2003 • 974 Posts
[QUOTE="newhenpal"]

people people I think the real question here is not "when will zelda feature orchestra" the real question is that when zelda does feature an orchestrq what other problem will people try to find in zelda to whine and b**** about

Wintry_Flutist

There were complains about Final Fantasy VII not featuring orchestrations. I guess that two generations later, it's about time to start complaining about Zelda lack of audio quality. It's a waste of scores to create MIDI instead of recording Kondo's compositions...



VII has some decent music. The best Cid's theme is in MIDI format, and I haven't heard a very good arrangement outside MIDI.
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Staryoshi87

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#96 Staryoshi87
Member since 2003 • 12760 Posts
I honestly don't care. Not having orchestrated music didn't stop Twilight Princess from being the greatest game ever.Dencore
I disagree. I think it's great, but the lack of orchestration hurt the experience a bit.
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nintendofreak_2

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#97 nintendofreak_2
Member since 2005 • 25896 Posts
somethin tells me that cuz the Gamecube was dyin', Nintendo didn't put 100% of their effort into Twilight Princess... it's just a hunch i dunno, but i'm thinkin' the next Zelda will blow it away. I could be wrong....ShakeNBake1491
That would be my only guess.
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Raiko101

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#98 Raiko101
Member since 2005 • 3339 Posts
[QUOTE="yodariquo"][QUOTE="Wintry_Flutist"][QUOTE="yodariquo"][QUOTE="Wintry_Flutist"]

[QUOTE="SakuraNinja"][QUOTE="Raiko101"]Man, people get all worked up over nothing... lol.Wintry_Flutist



Agreed. Get over it, people. Who the heck plays a game strictly for the music anyway? Midi, orchestrated, I don't much care as long as the game is fun. Get your priorities straight.

Turn the sound off and tell me the game is fun.

I play games while listening to podcasts almost daily.

That's why you don't listen how weak MIDI is compared to actual music.

Way to change your point :|. Guess that means I haven't been playing Ouendan for the last week, then because I couldn't possibly play any other games with sound. I wonder what the orchestral equivalent to the audio that plays when you're near enemies in the Twilight realm. It's not exactly a string ensemble. The original statement was the issue of orchestral music is completely disproportionate. Let's see, to my knowledge of the GameSpot rating system, I believe sound is equal to 10% -- and that's sound, not just music. Then you're into the difference between orchestral and MIDI of the same compositions. So tell me, what proportion should orchestral music play over MIDI?

You're aware since the first post we all mean actual orchestra recordings by "orchestration", right? Orchestration simply obliterates MIDI, no matter how Gamespot rates it, which is not the point here.

You could say that Orchestration is technically better than MIDI, but most people probably don't even care. It's about as imortant and interesting to most as saying why does San Andreas have a greeny/blue sky.
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nishamuffypuppy

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#99 nishamuffypuppy
Member since 2004 • 5731 Posts
If its not orchestrated, the new Zelda will be AA! :o
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Hir0_N

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#100 Hir0_N
Member since 2007 • 2644 Posts
Sorry for bumping this days old thread but people are mixing up bad music and low quality sound. Songs in Zelda have always been amazing, thanks to the genius Koji Kondo. I mean its been onoly a couple of months and TP music already feels nostalgic. It's just that for a truly epic game like Zelda, you have to have the best quality for the music. And I agree with Wintry_Flutist. To me, sound counts for 50% of the game, Zelda with full orchestrated music would add so much to this epic series.