@ryno1179 said:
Actually I used to work in gaming retail for the last 12 years and there were a lot of consumers that wanted to play Nintendo games and didn't want to shell out the money for a Nintendo system to play them. If a gamer is going to pay $350 (Wiiu launch price) why wouldn't they pay $400 to be able to play all their favorite Nintendo games plus every other game that is released. Nintendo would only benefit from going 3rd party because if you think Mario Kart and Smash Bros sold a lot of copies on the Wiiu imagine how many would have sold if it was on Xbox One and PS4.
Nintendo is not SEGA so I don't understand the logic of their game quality all of a sudden declining because they are not working with some lame gimmicky controller. Like you even mentioned their fan base is in decline, so how many more people are willing to buy another Nintendo console? I'm not and I have been a fan since the NES days and bought each one on launch day.
If you've worked at gaming retail for the last 12, you should have noticed two things that creates conflict with what you're saying:
1. Not a lot of people paid $350 for the Wii U. It was only selling at that price for about a year, and not particularly well at that. Heck, most people also found paying $250 for the 3DS to be too much for their blood, so it's still far from a certainty that Nintendo fans will want to pay $400+ for a non-Nintendo platform. By the way, I don't consider the Mario Kart and Smash Bros. installments on the Wii U to be that successful at all when considering the history of those two franchises, and even if they WERE on the Xbox One and PS4, I strongly doubt they would have been as successful as the prior DS/Wii games were at the end of the day.
2. Nintendo hardware, when done right, can still be more than relevant on the market. Given that Nintendo sold over 250 million units of hardware through the DS and Wii, it's proof that Nintendo can still offer something very compelling to consumers with their systems, not just the games. The benefits are greater for Nintendo if it can sell its own hardware along with the games that complement their visions, not being confined to the different animals that are the other consoles and their markets.
I never said anything about a gimmicky controller, but that doesn't mean I don't think Nintendo's game quality and direction would be at a risk of being compromised if it went third party all of a sudden. For starters, the company would be trying to deal with two different console architectures that it hasn't worked with from the ground-up for the first time. Scheduling would probably be a bigger factor, making sure two versions of the same game are released at once and at the same quality. There's also the matter of Nintendo not instantly having the attention of a console's entire installed base, which is almost always the case on Nintendo platforms, and that means working a way around all of the massively-hyped AAA games on the market in order to ensure the success of its own games. There are a number of things -freedoms, if you will- Nintendo would have to give on being a third party publishers, and if there's one thing gaming publishers and developers don't seem to like nowadays, it's having less freedom.
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