@MirkoS77: Reluctance to migrate may not a sole or primary factor to Nintendo's declining audience, but the reality that Nintendo's track record of bringing players from one system to another isn't one to be counted on should have some significance to the topic at hand. Not to mention that I wouldn't make a major assumption about console owners as an entity, as I believe that the video game market for the most part is anything but totally predictable. My point is that if I had to bet on the most viable avenue for Nintendo to continue to be at its most successful in the near and distant future, I most certainly wouldn't place that bet on some unproven claims from the Xbox and Playstation faithful that they would buy enough Nintendo software to make up for the company not being a hardware manufacturer anymore. That's far from a cut-and-dry statement, really; it's an assessment based on the notion that much like it is with Nintendo loyalists and AAA third party games, it's probably not the best idea in the world to believe everything a group of gamers say.
As for this question:
"Do you really believe that people who make that investment just to have Nintendo games wouldn't be willing to pay out a tiny bit more to have access to them as WELL as having all other third party support to boot on another console? I'd love to hear why they wouldn't."
I believe I can answer that hypothetical inquiry with a very current issue: Wii U. If the system promised nothing else to the Nintendo faithful, it was that the system would offer the developer support that so many claim would make a Nintendo console ideal; and, for the first six months or so, it was doing a respectable job at upholding that promise. So, why did the Wii U not take off and actually taken so many steps backwards from a perspective of support since its release? I think the one thing we can agree on is that the success of Nintendo system certainly isn't reflected by the success of today's third party IPs. In fact, when I look at Nintendo's most successful systems, it's difficult to see how the conventional third party model has impacted them at all -except for the NES, which was also the only game in town for third party developers.
So, how has Nintendo managed to stay in the console market for this long? Again, you can make the claim that its strictly first party software that does the trick, but as I've said in the past myself, Nintendo's hardware philosophies, when properly executed, is nothing to ignore. As great as Tetris and Pokemon have or could be on a console, they have and still flourish on the portable systems. Other widely popular IPs, like Nintendogs and the Wii brand of games, would have been nothing without the hardware concepts that they were built around. Heck, even Nintendo's more traditional gaming concepts, like Super Mario and Zelda, typically don't influence the systems that they're on as much as the systems influence them and how successful they become. New Super Mario Bros. Wii may have been possible technically on the GameCube and even saw sequels on the 3DS and Wii U, but its best impression could have only been possible on the Wii itself. Nintendo has popular games, yes, but the gap between their most successful systems and even their average-selling systems is simply too great to give the company's tried-and-true software lineup all of the credit.
Ultimately, do I think Nintendo would suddenly vanish as video game company if it wasn't making consoles? Nah, not suddenly, but I also don't think that the potential for a noteworthy decline in the company's viability and status wouldn't exist just because video game consoles and players would still exist elsewhere. If we're going to consider the possibility of the action, we also have to weight in every pro and con that would be a possible consequence of that action. In that regard, I don't think it's unreasonable to mention negative ramifications of Nintendo becoming third party at all, especially if it possibly influences the software that you believe makes Nintendo what it is as a video game company. At the moment, it's just easier for me to see the cons of Nintendo becoming outweighing the pros, and this is without digging very deep into the specifics.
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