Is the Zelda formula becoming tedious?

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YoePoeJoe

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#1 YoePoeJoe
Member since 2005 • 592 Posts

^Over dare, Ladies and Gentlemen^

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spectravoid

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#2 spectravoid
Member since 2008 • 556 Posts

lol ur joking right?

zelda is perfect

miyamoto won't turn it into a fps or rts or something, it would suck

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YoePoeJoe

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#3 YoePoeJoe
Member since 2005 • 592 Posts

miyamoto won't turn it into a fps or rts or something, it would suck

spectravoid

*cough* Link's Crossbow Training *cough*

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toadster101

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#4 toadster101
Member since 2006 • 12622 Posts
Absolutely. Each installment is way too similar to the others, and each game gets easier and easier. It needs a major makeover.
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danger_ranger95

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#5 danger_ranger95
Member since 2006 • 5584 Posts
changes need to be made. I have faith in Ninty...I just hope it doesn't become too easy
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webbut

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#6 webbut
Member since 2005 • 2946 Posts
they dont need to make any changes...just make another 4 Swords Adventure
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bob_newman

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#7 bob_newman
Member since 2006 • 8133 Posts

God. Yes. It's horribly redundant.

How can they change it though? That's the real question.

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spectravoid

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#8 spectravoid
Member since 2008 • 556 Posts

but it would be like saying is the halo formula becoming too tedious

halo won't work without being an fps/3ps

or final fantasy working not like an RPG

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YoePoeJoe

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#9 YoePoeJoe
Member since 2005 • 592 Posts

but it would be like saying is the halo formula becoming too tedious

halo won't work without being an fps/3ps

or final fantasy working not like an RPG

spectravoid

*burp* Halo Wars, Final Fantasy Chronicles, Final Fantasy Tactics. Excuse me.

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wiifan001

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#10 wiifan001
Member since 2007 • 18660 Posts

Might I remind you that Zelda has a lot of different formulas, but some of them are indeed tedious.

Minish Cap, Ocarina of Time, A Link to the Past, Twilight Princess and a couple from Windwaker all have the exact same formula.

Link's Awakening, Oracle of Seasons and Oracle of Ages share the same formula as well.

But some formulas such as Majora's Mask and most of Windwaker's are original and have only been used once thus far... unless Phantom Hourglass copied from one never played it. But anyways, some are tedious and some I think would be nice to use once again.

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YoePoeJoe

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#11 YoePoeJoe
Member since 2005 • 592 Posts
How's Minish Cap in the same catagory as Oot, ALttP, and TP? There's no Ganon or Master sword in that game. I see what you're saying, but I'm not talking about story wise I'm talking about gameplay wise. I said the whole master sword 20 times killing Ganon thing to humor you guys.
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jsquared0905

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#12 jsquared0905
Member since 2008 • 57 Posts

Make every temple water temple OOT caliber :P, but seriously, the game needs to be much much much much harder.

I remember my bro was pissed how he did not die once in TP.

They need to find a way to tinker with it a little but keep it the same at the core.

Because now the game has become *cool, I got a new weapon in this dungeon...now I wonder how I use it to beat the boss here.*

I would like it so that the dungeons build up off of each other -IE rather than specializing with one weapon, as the game goes on, the puzzles require you to use all of them.

I'd also like the puzzles to be better disguised. I kinda chuckled when my other bro and I were confused by tha lizard in the sky temple, and then I realized his shield was a hook shot thingy, and felt stupid...

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wiifan001

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#13 wiifan001
Member since 2007 • 18660 Posts

How's Minish Cap in the same catagory as Oot, ALttP, and TP? There's no Ganon or Master sword in that game. I see what you're saying, but I'm not talking about story wise I'm talking about gameplay wise. I said the whole master sword 20 times killing Ganon thing to humor you guys.YoePoeJoe

because the structure of the dungeons was the same. You go in and find the map, the compass, and the boss key. You must also find some keys to get access to doors. Somewhere along the way is a mini boss and a new item to discover. You must beat the mini boss and use the new item you encounter for the rest of the dungeon until you get to the room of where the boss lies. You use the item you got in the dungeon to defeat the boss. Afterwards, you retrieve what you're looking for and go out and find the next dungeon.

As I said before, OoT, ALttP, MC, TP, and a couple from WW all have this exact formula.

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YoePoeJoe

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#14 YoePoeJoe
Member since 2005 • 592 Posts

[QUOTE="YoePoeJoe"]How's Minish Cap in the same catagory as Oot, ALttP, and TP? There's no Ganon or Master sword in that game. I see what you're saying, but I'm not talking about story wise I'm talking about gameplay wise. I said the whole master sword 20 times killing Ganon thing to humor you guys.wiifan001

because the structure of the dungeons was the same. You go in and find the map, the compass, and the boss key. You must also find some keys to get access to doors. Somewhere along the way is a mini boss and a new item to discover. You must beat the mini boss and use the new item you encounter for the rest of the dungeon until you get to the room of where the boss lies. You use the item you got in the dungeon to defeat the boss. Afterwards, you retrieve what you're looking for and go out and find the next dungeon.

Maybe I'm wrong, but don't they do that in every Zelda temple/dungeon?

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Minishdriveby

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#16 Minishdriveby
Member since 2006 • 10519 Posts

God. Yes. It's horribly redundant.

How can they change it though? That's the real question.

bob_newman

I agree how they can change it is the real question. IMO the best zelda's are the ones who took a major twist. The one's like Majora's Mask and Wind Waker, where you have new gameplay mechanics, or just new styles to make everything seem fresh.

TP was incredibly there were to many similarities to OoT and LTTP. Oh look the same 3 dungeons with the same basic elements in (forest, fire, water) in a row... where have I seen that???? Oh look a dark/light world system where I turn into another animal.....

Majora's mask had the unquie mask system, and wind waker had the ocean thing going for it.

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snowman6251

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#17 snowman6251
Member since 2006 • 5321 Posts

I'm promising myself I won't go full out rant on this because if I don't do this I will.

I want the game to have a darker story more along the lines of an antihero type Link (in a similar fashion as to Jak 2). You know make him a hero but not a pure "I'm perfect" type hero a darker "will kill this guy if its for the bigger picture" type Link.

also some new items and puzzle types

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JohnnySN1P3R

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#18 JohnnySN1P3R
Member since 2008 • 1916 Posts
Lol, every Nintendo formula is getting old, its always the same, althought Metroid shaked it up a bit.
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Jdog30

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#19 Jdog30
Member since 2008 • 4509 Posts
Well maybe they could make a zelda game with a brand new formula for once. perhaps no temples/dungeons/castles/whatever, this time around? :)
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JohnnySN1P3R

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#20 JohnnySN1P3R
Member since 2008 • 1916 Posts

Well maybe they could make a zelda game with a brand new formula for once. perhaps no temples/dungeons/castles/whatever, this time around? :)Jdog30

Or they can use Japanese lore, or a wolf, or the ability to paint attacks onto the screen.

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Durhamster

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#21 Durhamster
Member since 2007 • 859 Posts
Yes, you're always the same anonying kid saving the same princess from the same Ganon with the same old boomerang. This series has been beaten to death.
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SuperSmashBro1

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#22 SuperSmashBro1
Member since 2008 • 14243 Posts
Yes, you're always the same anonying kid saving the same princess from the same Ganon with the same old boomerang. This series has been beaten to death.Durhamster
No,in twighlight princess your boomerang is different.
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Durhamster

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#23 Durhamster
Member since 2007 • 859 Posts

[QUOTE="Durhamster"]Yes, you're always the same anonying kid saving the same princess from the same Ganon with the same old boomerang. This series has been beaten to death.SuperSmashBro1
No,in twighlight princess your boomerang is different.

Oh sorry I didn't notice Nintendo's poor attempt at adding something new to the series.:P

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YoePoeJoe

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#24 YoePoeJoe
Member since 2005 • 592 Posts

I'm promising myself I won't go full out rant on this because if I don't do this I will.

I want the game to have a darker story more along the lines of an antihero type Link (in a similar fashion as to Jak 2). You know make him a hero but not a pure "I'm perfect" type hero a darker "will kill this guy if its for the bigger picture" type Link.

also some new items and puzzle types

snowman6251

Yes, I'm for that. I actually made a fan storyline on here a while ago after TP where Link is in his late 30-40's and a lot grittier and less boyish in appearance. If we see an older Link in a series I think that dark aspect would be a lot more likely.

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Dr_Corndog

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#25 Dr_Corndog
Member since 2004 • 3245 Posts
No drastic changes. TP was the best Zelda yet, except it was too easy. Other than that, the gameplay's perfect. I think the story could use some spicing up, though. I'd like to see something different there.
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-Wheels-

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#26 -Wheels-
Member since 2005 • 3137 Posts
I think they should make the next game bring the split timeline theory of the series back together. They could do some cool stuff there like Link meeting a version of himself. That even opens up gameplay for co-op. Ya, wow, I just thought of that.
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PhazonBlazer

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#27 PhazonBlazer
Member since 2007 • 12013 Posts
why no one likez Ganondorf?:(
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-Wheels-

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#28 -Wheels-
Member since 2005 • 3137 Posts

why no one likez Ganondorf?:(PhazonBlazer

Cuz he's evil!

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Mercenary848

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#29 Mercenary848
Member since 2007 • 12143 Posts
Yes the next game needs a little overhaul. Maybe add coop, better writers, new outfit(he can keep the hat).
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slimdave21

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#30 slimdave21
Member since 2003 • 2646 Posts

I have faith in Nintendo. (Shigeru Miyamoto)

I think the next Zelda will much different but won't abandon the things we've come to love about Zelda games.

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webbut

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#31 webbut
Member since 2005 • 2946 Posts

They could give the Story line a twist like they tried to do with TP but it didnt work out so well. Since Ganon Zelda and Link are all part of the trifoce and most of the games have an internal threat to the trifoce like Ganon trying to take over the power of the other 2 they could have an external threat like some outside force trying to take the Triforce and have link zelda and ganon team up to take on the external enemy...of course it would have to end with Ganon being the big bad anyway but it would be a nice change

Or a story where Ganon isnt this creapy old dude but is the same age as Link maybe have them even grow up as friends then something tragic happens and ganon goes bad link goes good and it could be about the contrast between a hero and villian and how the arent many differinces between the 2...i dunno i think it would be better then just taking the tones of the other ones and making them darker....cause thats what they did with Prince of Perisa and he came out like an annoying agast filled Teenager id hate the same to happen to link

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Sk11pp3

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#33 Sk11pp3
Member since 2007 • 77 Posts

I think the game is perfect, come on guys Twilight Princess to me may have been as close to passing my Favorite Zelda game (A Link to the Past) than any other Zelda game.

If you ask me the only problem with Zelda now is its to easy, but other than that I don't see any major problem. Even that is not a major problem to me cause even though its easy some times I still love how they come up with ways to beat the bosses. I think Midna is the best Zelda character other than the main ones like Link, Zelda, Ganon etc.. of any other Zelda game.

But TP had

Fantastic Music: CHECK

Fantastic Gameplay: CHECK

Fun Story Line: CHECK

Loveable/Deep Characters: (MIDNA) CHECK

and hey with the new one we are supposed to see some "Dramatic" changes no?

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gronk-bonk

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#35 gronk-bonk
Member since 2008 • 1951 Posts
it needs to be revitalised and feel fresh, when i play the next game i want to refall in love with the series again
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Cyberfairy

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#36 Cyberfairy
Member since 2003 • 5180 Posts
I think the formula is ok. It just needs some new gameplay aspects and hopefully the next game will be a little harder. But the thing I want the most is more things to do in the world. TP was so lifeless. NEED MORE SIDEQUESTS!
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fabz_95

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#37 fabz_95
Member since 2006 • 15425 Posts
No I'm not bored of it yet, but maybe thats only because I own 3 zelda games
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Lord_Omikron666

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#38 Lord_Omikron666
Member since 2007 • 4838 Posts
What the next game needs is an enemy bigger then Ganondorf like the gods of destruction that control the evil triforce or whatever. That or Ganondorf needs to do something on an even more evil epic scale.
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King-gamer

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#39 King-gamer
Member since 2006 • 5633 Posts
I agree that they need to change the formula. But how are they going to do that without completely ruining the series? I don't know... but I'm sure Miyamoto will find a way.
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kingqaz

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#40 kingqaz
Member since 2005 • 1419 Posts

Kinda,
TP seemed like it was trying to copy OoT but by contrast, Majora's Mask and Wind Waker were both original and exceptional. In Majora's Mask I thought that the mask gameplay was exceptional and I loved the ability to transform to different creatures. In Wind Waker the dungeons and story was pretty original ( I especially liked the dungeon were you go in with a partner.) What am I saying? I'm saying that it is possible to add innovation without messing with the formula.

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TheColbert

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#41 TheColbert
Member since 2008 • 3846 Posts

The Series does need a change in my opinion but what kind? Should the game get a complete overhaul or just change the gameplay up some. Like kingqaz said Majora's Mask and Wind Waker did change up the game play but I think the Next Zelda needs even more of a shakeup than those games did.

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Axass

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#42 Axass
Member since 2004 • 146 Posts

God. Yes. It's horribly redundant.

How can they change it though? That's the real question.

bob_newman

The truth is there.

It's just endlessly repeating itself right now. But to change the formula is to change Zelda. Wind Waker tried but with little luck, in the end aside from the sea, we were stillplaying the same game.

I think that Zelda more than anything needs an epic story. One that is not overly complicated (see MGS2 or FFIX/FFVIII endings for an idea of what NOT to do) but at the same time much more developed and deep than the current ones. The best in this way was OoT up until now.

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deactivated-5967f36c08c33

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#43 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
The franchise could use some innovation and freshness.
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Kurezan

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#44 Kurezan
Member since 2008 • 1850 Posts
To me, I would love the zelda series more if you created your character instead of link... Or even a new zelda where it takes place in the sky and the MC has wings and he fights in the air... [like an angel.] THAT would be cool.
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Axass

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#45 Axass
Member since 2004 • 146 Posts

To me, I would love the zelda series more if you created your character instead of link... Or even a new zelda where it takes place in the sky and the MC has wings and he fights in the air... [like an angel.] THAT would be cool. Kurezan

You just perfectly described Kid Icarus.

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bobbetybob

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#46 bobbetybob
Member since 2005 • 19370 Posts

but it would be like saying is the halo formula becoming too tedious

halo won't work without being an fps/3ps

or final fantasy working not like an RPG

spectravoid

I think by formula he means, start as a nobody, someone asks you to do a magical task, Ganon does something to Zelda, you get Master Sword, kill Ganon, every dungeon is the same idea, get the new item, use the new item to get to the boss, kill boss by looking for weakspots, there will be 3 weakspots. Not like change the entire genre...

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haziqonfire

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#47 haziqonfire
Member since 2005 • 36392 Posts
Yes it is. It needs a change, its getting boring.
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PhazonBlazer

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#48 PhazonBlazer
Member since 2007 • 12013 Posts
Maybe Ganondorf could finally use the Tri-force to take over the world
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#49 machod_19
Member since 2007 • 523 Posts
I think its getting old, a lot old. Its the same thing every year, Link is the hero trying to save Zelda and he kills Ganon. Everytime a new game comes out we all know whats going to happen, and it is getting old. I think the next one should have two heros, Link and someone else. So we get to play a co-op story, and there will be a twist to the story.
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Roxol

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#50 Roxol
Member since 2008 • 6076 Posts

Lol, every Nintendo formula is getting old, its always the same, althought Metroid shaked it up a bit.JohnnySN1P3R

Really? Mario Galaxy had the Gravity thing, Fire emblem had you fighting your own units and the new animal crossing is having a city area. Boberman had the costom chracter thing and Sonic brang back the old ways before sonic became 3d. Do i need to name more?