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If they make it were the Wiimote swings the sword the same as you the AI is going to be trash, because not many people will have the skill set to match what is needed in any basic sword based game.wooooodereally? i thought every kid liked to swing sticks around like swords, and i'm pretty sure that's enough to at least kill some enemies... yeah the AI will be just like in previous games... i'm just curious how will we do the spin attack and the jump attack :P
[QUOTE="wooooode"]If they make it were the Wiimote swings the sword the same as you the AI is going to be trash, because not many people will have the skill set to match what is needed in any basic sword based game.BrunoBRSreally? i thought every kid liked to swing sticks around like swords, and i'm pretty sure that's enough to at least kill some enemies... yeah the AI will be just like in previous games... i'm just curious how will we do the spin attack and the jump attack :P ...maybe the spin attack will be the nunchuck, and maybe link finally gets a jump button!
[QUOTE="BrunoBRS"][QUOTE="wooooode"]If they make it were the Wiimote swings the sword the same as you the AI is going to be trash, because not many people will have the skill set to match what is needed in any basic sword based game.garrett_duffmanreally? i thought every kid liked to swing sticks around like swords, and i'm pretty sure that's enough to at least kill some enemies... yeah the AI will be just like in previous games... i'm just curious how will we do the spin attack and the jump attack :P ...maybe the spin attack will be the nunchuck, and maybe link finally gets a jump button! if a jump button is the "new twist" aonuma promised, i'll be disappointed :P
I don't believe the article.
"Nintendo currently undecided on graphical style Zelda Wii"
E3 2008 mentions that Zelda Wii is being worked on...now I'm supposed to believe that a year and a half later they are still tossing ideas back and forth about where to begin?
Fail.
chefstubbies
Not really, take Spirit Tracks for instance. For a year they tried to make it where you laid your own tracks on the ground. It took them a year of devoloping to scrap it. The Legend of Zelda series is all about experimenting with new ideas which is why they take so long to make and are such a success.
I just want the difficulty up there a bit, like how the enemies in the Dark World when you first visit take off two hearts every hit. I also want some seriously aggresiveattack patterns from enemies too, like those ice creature in the fifth dungeon in ALttP. Hell, just make the game's difficulty like ALttP!:P
... who's arms got tired playing Twilight princess? i played that game for over 10 hours straight once, and felt zero burn. if you cant lift a wii remote without getting tired then chances are you are the one who really NEEDS to feel the burn. the wii remote weighs what, like 3 pounds with the remote jacket?[QUOTE="garrett_duffman"][QUOTE="Shirokishi_"]
And people complained their arms got tired from the waggle in TP. The complaints are gonna reach a whole new plateau with this :P
Sounds awesome though, thanks for posting.
StripTheSoul
Not even. My arms only got tired during wii sports baseball, and that was from overzealous swinging.
You should try bicycling on Wii Sports Resort. Really gives those arms a workout.
[QUOTE="StripTheSoul"]
[QUOTE="garrett_duffman"] ... who's arms got tired playing Twilight princess? i played that game for over 10 hours straight once, and felt zero burn. if you cant lift a wii remote without getting tired then chances are you are the one who really NEEDS to feel the burn. the wii remote weighs what, like 3 pounds with the remote jacket? Super-Mario-Fan
Not even. My arms only got tired during wii sports baseball, and that was from overzealous swinging.
You should try bicycling on Wii Sports Resort. Really gives those arms a workout.
really? i really like the cycling game and my arms definitely DON'T get tired of playing the 6-track marathon.Please Log In to post.
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