[QUOTE="ChipmunkDeluxe"]they are going for great graphics, great animation, great physics, huge world, tons of interactiveness, huge storyline, tons of in-depth characters, and good A.I Wii cant handle any of those things...DriftRS
And your a trolling fool and shall be reported, saying the Wii can't handle storylines??? I mean wtf, your obviously trolling. Also, physics doesn't require a fast anything, it's friggin physics, same with AI. Unless your emulating cloth.water physics it aint an issue, even cloth physics, could be done ez on the PS2. AI is a null issue, I can program good AI on an old pentium 2 no problem, won't have all the snazy graphics, but it could handle AI fine to the same level of many current games. Saying the Wii can't handle good AI is just dumb.
As for great animation, I mean wtf, do you even know what animation involves? they're just frames, you really shouldn't comment on things you don't understand. Huge world? Thats a storage issue, Zelda had a friggin huge world, a DVD is fine for storing huge worlds. Interactivness? again wtf, interactivness is generally CPU based, I mean come on, the CPU can handle all the door opening, button pressing, jar pushing or whatever the hell you want. I really don't even get what u mean by interactivness, but if it's the same as your other points, you probably don't get it yourself huh.
- physics does not need any power to process its calculations? so i guess the physics chips found in gaming rigs now-a-days are just a piece of plastic... - AI does not need any power to process its calculations either? amazing... so i guess the AI found in Ninja Gaiden, Halo, Rainbow Six, and Gears of War can easily be done on the DS...
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