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[QUOTE="c0mplex"][QUOTE="Dark_Knight6"]That is flat out trolling, saying the wii cant have interactivness, a story, in-depth characters or A.I. is completley bashing the wii. I know it can't have the graphics of the ps3/360, but it can have the things I listed.[QUOTE="Hyper-Chicken"][QUOTE="ChipmunkDeluxe"]they are going for great graphics, great animation, great physics, huge world, tons of interactiveness, huge storyline, tons of in-depth characters, and good A.I Wii cant handle any of those things...Dark_Knight6
You forgot to mention the huge worlds. Twilight Princess has a pretty big world and that fits on a dvd, hell, it even fits on the 1.5 gig gamecube disc
all the large fields that TP has are nothing more than barren fields with enemies who's singular AI command is "get close and attack."none the less, its a big world, which according to chipmunkdeluxe, the wii cant handle. Along with in-depth characters and a story
"huge world" can be indicative of something other than the measurements of the area of the field. it can also mean areas with a dense amount of objects within it... such as NPCs, buildings, moving platforms, etc. which i find interesting, considering that in TP, large fields can be traveled to without hesitation... but once you hit Castle Town, each segment of the city needs to be loaded.[QUOTE="Dark_Knight6"][QUOTE="c0mplex"][QUOTE="Dark_Knight6"]That is flat out trolling, saying the wii cant have interactivness, a story, in-depth characters or A.I. is completley bashing the wii. I know it can't have the graphics of the ps3/360, but it can have the things I listed.[QUOTE="Hyper-Chicken"][QUOTE="ChipmunkDeluxe"]they are going for great graphics, great animation, great physics, huge world, tons of interactiveness, huge storyline, tons of in-depth characters, and good A.I Wii cant handle any of those things...ChipmunkDeluxe
You forgot to mention the huge worlds. Twilight Princess has a pretty big world and that fits on a dvd, hell, it even fits on the 1.5 gig gamecube disc
all the large fields that TP has are nothing more than barren fields with enemies who's singular AI command is "get close and attack."none the less, its a big world, which according to chipmunkdeluxe, the wii cant handle. Along with in-depth characters and a story
if you read anything i said before...i said i threw in the characters and story line to make my list longer and make my point look better if you didnt actually read it...well that was stupid and false. So far games like LoZ:TP is much more indepth than probably any game out on 360 and PS3.
Still it can be done on Wii and probably will. We just have to wait.
Anyways...im done with this thread....i have real life things to do...
Im just gonna leave it at this...
Why The Wii Doesnt Have Star Wars
if you can watch the entire video...and then still say the Wii is perfectly capable of handling that.....then i feel bad for you...
ChipmunkDeluxe
Stop showing this it already said that it will be optimized for the PS3 and 360 so we wont see it that good even on the PS3 and 360. Nonetheless Wii could run on a lower version of it obviously having better controls but worse graphics and slightly weaker physics (devs are what makes physics).
If the game is coming to DS it will probably come to Wii.
I couldn't care what Lucas arts says. I always thought that the Star Wars games sucked. So that's no skin off my bones.bigmouthkidI was going to say the same things. There are a few good Lucas Arts games (mostly ones that came out years ago), but they generally suck.
1) im not going to deny that the quality of the physics in the game does not rely on the developers... but the hardware WILL act as a limitation to what a game can do with its physics. hence why CellFactor (a game that, while also meant to be fun, is designed as a tech demo for the Ageia PhysX chip) was originally planned for the PC and Xbox 360, but with the XBox 360 version canned. now only an "altered" (cough... watered down) version of CellFactor is promised for the Xbox 360 if a game is to be made. 2) an exclusive Wii seems imminent. if Unleashed has a gameplay style similar to the Jedi Outcast series... a Wii port could be average. just look at the combat system in Twilight Princess. 3) the Wii is not next-gen. i really dont see how Nintendo can say this themselves (and have since E3 not called the WIi next-gen either), and for anyone to just just refute what the Wii is and call it next-gen anyways. and your faith in the Unity Engine really astounds me.The Wii ia next gen. It may not be able to handle the level of physics that 360 can, but physics depends heavily on the dev not the hardware so the game could still have beautiful physics. Besides what they have shown for the new for the new physics will be "OPTIMIZED" so it wont be as good as that.
If this game is coming out on weaker systems it will definitely come to WIi they may just have to officially anounce it. Also Wii is getting an exclusive Star Wars game.
coonana
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