Medal of Honour: Heroes 2...Best Usage Of the Wii Technology Thus Far?

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El_Jarvo

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#1 El_Jarvo
Member since 2005 • 398 Posts

I've just read about MOH:H2 on IGN and have to say I'm really impressed by what i read.

The control scheme sounds phenomenal and I think it may just be the game that has so far made the most use of the Wii's technology.

"You move through the locales in the game with the nunchuk's analog stick and aim with the Wii remote. In Campaign Mode, holding the A button brings up your iron sights for precision targeting and you're able to twist the nunchuk left or right to very effectively lean in the appropriate directions; this is extremely useful when you want to peek around a corner or barricade and sight-in on an enemy. The most uncomfortable control mechanics relate to using the D-pad to crouch (down) and to cycle between weapons (left and right), of which two - a primary and a secondary - can be carried at any time. The list of guns includes everything from the aforementioned Luger and Thompson to the MP40, two sniper rifles (American Springfield being one of them), a powerful shotgun, and a colt, in addition to grenades, artillery guns, and mortars, among others. Many of them come to Wii with custom gesture systems attached, which is a new feature that Tomporowski was itching to show us.

The game has a clean look to it and it runs at 60 frames.

Take, for example, the shotgun. You aim and shoot with the Wii remote and B-trigger, but you reload the weapon after every damaging blast by making a pumping motion with the nunchuk. The maneuver is very satisfying. (As an aside, if you're using the Zapper in Campaign Mode, another possibility, you'd pull the entire peripheral down and back again to create that pumping motion.) Then there's the bazooka. This one's a little trickier. Here, you pretend that the Wii remote is the barrel of the huge gun itself, so you flip it upside down (the infrared pointer facing away from you) and rest it on your shoulder, right next to your ear, careful to keep your finger on the B-trigger. Next, you aim at enemies and objects with the nunchuk's analog stick. When you're ready to blow something up, you fire with the B-trigger, and when you do that you'll both hear a bazooka sound from the Wii remote's internal speaker and simultaneously feel the controller rumble. It's pretty well implemented, as goofy as it may read. You control a stationary artillery cannon by motioning clockwise or counterclockwise with the nunchuk to steer the giant unit right or left, and snap backward with the Wii remote to fire off massive blasts. To yield a heavy machine gun, you twist both the Wii remote and nunchuk to the left or right, as you'd do in Wii Sports Boxing to dodge offensives, and then you fire with the B-trigger. There's even a melee attack - you thrust forward with both the Wii remote and nunchuk to knock out nearby enemies. (In the online multiplayer mode, you can tap Z button for a secondary, but weaker melee attack, too.) "

It really does sound pretty impressive to me, and I'm really glad that they're not just limiting themselves to simple flicks of the remote. I haven't really been following the Wii too much lately, as I've been a bit disappointed with it, and so don't know if there's another game out there with a control scheme that sounds as intuitive as MOH:H2's (Metroid, perhaps? Haven't really read up about it as it doesn't really interest me), but if developers continue to put this kind of effort into taking advantage of the Wii Remote then the Wii may finally take top-spot in my books again :)

Here's the link to the IGN article anyway (apologies if old news):

Clickety-Click-Click!

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BVP16

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#2 BVP16
Member since 2005 • 943 Posts
I agree with u 100%....this a launch day pick up for me.
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edd678

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#3 edd678
Member since 2006 • 3660 Posts
Im definitely getting it.
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M_Karter

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#4 M_Karter
Member since 2006 • 410 Posts
The motions sound amazing. Definitely setting a new bar for FPS as well as gesture controls on the wii. Looks pretty to.
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nintendofreak_2

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#5 nintendofreak_2
Member since 2005 • 25896 Posts
I might get it, but I'm not gonna use the zapper or anything...
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ag1052

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#6 ag1052
Member since 2006 • 5725 Posts
This game has been in my maybe pile since its been announced... with all of the good stuff I hear from IGN it looks like I will more than likely get it... I think I may still wait a bit after it releases just to hear what you guys think of the online, as long as it doesnt have the same online problems as Madden I will for sure pick it up.
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Rob_101

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#7 Rob_101
Member since 2004 • 3291 Posts
It will be fun with the Zapper, that and RE: UC.
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Funkyhamster

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#8 Funkyhamster
Member since 2005 • 17366 Posts
Some of those gestures sound kinda lame, but aside from that it looks cool...
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wolverine08

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#9 wolverine08
Member since 2007 • 245 Posts
GRaphics look ALOT better than medal of honor vangaurd
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Duckman5

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#10 Duckman5
Member since 2006 • 18934 Posts
I'm getting it.
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ACDC19

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#11 ACDC19
Member since 2006 • 604 Posts
From the sound of it the online is gonna be very good. I'll be picking this up on launch.
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BVP16

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#12 BVP16
Member since 2005 • 943 Posts
I already got this game preordered:D
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mkfalcon2007

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#13 mkfalcon2007
Member since 2006 • 931 Posts
deja vue anyone? sounds alot like their vanguard previews....lots of hype....praise of controls, praise of level design/ennemies etc. when the game came out tho, what happened? it was mediocre. lets wait till it comes out until we praise it. oh and lets hope ea puts in an offline multiplayer mode for those who don't have a means of connecting wii to wi fi or simply don't play online for other reasons.
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2good2betrue

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#14 2good2betrue
Member since 2006 • 7791 Posts
Im such a suker for pumping the shotgun after every shot. Im gonna get this game, maybe not on launch, but eventually. Only problem is that the gun in the pic you posted kinda looks plastic lol.