The game is 16:9 widescreen, but it should take up the whole screen, except maybe during cut scenes. Mine worked fine. I would say maybe you have your TV settings wrong, but if it's only doing it for Metroid then I guess that wouldn't be it.
Almost all games are widescreen (minor exceptions), as long as you have a widescreen TV and your Wii configured to output the game that way from the system settings Metroid Other M is widescreen capable but should fill your entire screen when playing Check your TV to see if any manual setting was changed, as zoom, proportion (4:3 or 16:9), etc. BTW, your TV is NTSC or PAL? Not sure if that can have something to do with it... Regards
Log in to comment