[QUOTE="ZumaJones07"]Okay, but what if, hypothetically, every new Metroid game that came out, regardless of it's genre (2D, Pinball, FPS, FPA, etc), had a Hunters style multiplayer mode tacked on to it? Just tacked on. Would that ruin the single player experience for you?GabuEx
Here's the thing: Metroid has always been about the atmosphere, the exploration,about seeing alien worlds through the eyes of Samus. The combat is purposely over quick (save for boss fights), because blasting the crap out of bad guys is not the driving source of entertainment from the game. The very core essence of Metroid is diametrically opposed from the combat-centric experience inherent in any multiplayer deathmatch mode, which is just about killing all the other guys, without any puzzle-solving, without any atmosphere, without anything really Metroid.
The multiplayer in Metroid Prime 2 felt like an afterthought, and that to me was a good thing, because it meant that the multiplayer was made to fit Metroid, not the other way around. To do the other way around gets you a game like Hunters, that is practically a Metroid game in name only, with little resemblance to what makes Metroid what it is. And that is precisely what I worry so much about: that if so many people clamor after a Metroid game with multiplayer that it is decided to make a Metroid game in which the multiplayer is actually a big consideration that affects other design decisions in the game, then I see no way that that would not detract from the ultimate Metroid essence contained within the game.
Sure, you could just tack on a multiplayer mode that's a total afterthought like in Metroid Prime 2 and have that, but why? Why Metroid? There are so many other games that offer multiplayer deathmatch and other multiplayer modes - why not play them if multiplayer is what you're after? Why not just leave Metroid alone and keep multiplayer in games built and designed to accomodate more integrated multiplayer? Why must every single game have multiplayer?
You are right when you say that atmosphere is the driving source, but I find that I also enjoy myself when blasting through hordes of pirates in the combat challenges. And if there is multiplayer added and you don't like it, just ignore it, it's not like the game will go "YOU HAVE NOT PLAYED ONLINE IN A WEEK. BEFORE YOU PLAY SINGLE PLAYER AGAIN, PLEASE PLAY -10- ONLINE MATCHES. YOU WILL THEN UNLOCK SINGLE PLAYER MODE." And like I have said, Metroid Prime Trilogy will require almost no work on the single player mode, it's just rearranging control schemes and then slapping them together. If they love us, maybe they will do some graphical work. I mean MAYBE. Therefore, why not add in some multiplayer? You can't be in atmosphere mode all the time, sometimes a little competition is fun too. And the multiplayer CAN be separate from the single player, we don't have to have them intertwine like you suggest. And why would we put multiplayer on Metroid? Same reason we put it on Mario Kart Wii, Super Smash Bros Brawl, Halo, Gears of War, Pokemon, most computer games, ect ect ect. It's because it's FUN. Like I've been saying: Multiplayer can be an OPTIONAL thing. Metroid is a good candidate for multiplayer, and I say that if I can have fun that way, have at. If single player is what you are after, why not go play something like Zelda, Mario, Chrono Trigger, Final Fantasy? Why must every single game be exactly how you want it to be?
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