New Conduit 2 screens

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intro94

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#51 intro94
Member since 2006 • 2623 Posts
even gs thought the first was visually technically impressed. to be honest, reviewers(IGN, Metacritics and what not),usually spoke very favorable of the first conduit graphics. More often than the visuals of prime to be honest(i think prime pulled some nice effects, at the expense of more elemental ones like basic shadows..which is also very lame)... i rather compare RS2 to TC2 than going back to a properly designed but overall(while playing it) unsatisfying game like prime (in terms of wii visuals). Now then, this graphics look interesting, when we account it holds up to 4 split screen multiplayer, id say they are(technically) rather good.
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intro94

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#52 intro94
Member since 2006 • 2623 Posts

Looks like a PS2 game.

That's a compliment by the way.

NIEM0
rawr a chance to troll!
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locopatho

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#53 locopatho
Member since 2003 • 24300 Posts
[QUOTE="locopatho"][QUOTE="LastRambo341"] People are already concluding about the visuals >.> and its silly.LastRambo341
Well if the first one looked ugly, and the 2nd ones screenies look ugly... What other conclusions we gonna make? That big square gun ain't gonna change when I see it on a TV!

Awww no, since everyone here, besides me, follows GS. The reviewer gave the good and bad things about the 1st conduit. He said "Technically impressive visuals" So, I guess the 1st one didn't look ugly ;), but the single player for some strange reason looks better than the multiplayer What conclusions can we make? Well....we can play the game like how it should be

Metal Gear Solid on PS1 was "technically impressive" it still looked like absolute arse to me. Gun for 360(ugly game) is a more "technically impressive" game graphically than Super Mario World(pretty game)! Forget your "technical" stuff, it's whether the game looks good or bad overall that matters.
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LastRambo341

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#55 LastRambo341
Member since 2010 • 8767 Posts
[QUOTE="LastRambo341"][QUOTE="locopatho"] Well if the first one looked ugly, and the 2nd ones screenies look ugly... What other conclusions we gonna make? That big square gun ain't gonna change when I see it on a TV!locopatho
Awww no, since everyone here, besides me, follows GS. The reviewer gave the good and bad things about the 1st conduit. He said "Technically impressive visuals" So, I guess the 1st one didn't look ugly ;), but the single player for some strange reason looks better than the multiplayer What conclusions can we make? Well....we can play the game like how it should be

Metal Gear Solid on PS1 was "technically impressive" it still looked like absolute arse to me. Gun for 360(ugly game) is a more "technically impressive" game graphically than Super Mario World(pretty game)! Forget your "technical" stuff, it's whether the game looks good or bad overall that matters.

Ah, so now GS doesn't matter anymore. I think Conduit does a good job in the technical standpoint and the 2nd one will do much better.
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locopatho

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#56 locopatho
Member since 2003 • 24300 Posts
[QUOTE="locopatho"][QUOTE="LastRambo341"] Awww no, since everyone here, besides me, follows GS. The reviewer gave the good and bad things about the 1st conduit. He said "Technically impressive visuals" So, I guess the 1st one didn't look ugly ;), but the single player for some strange reason looks better than the multiplayer What conclusions can we make? Well....we can play the game like how it should beLastRambo341
Metal Gear Solid on PS1 was "technically impressive" it still looked like absolute arse to me. Gun for 360(ugly game) is a more "technically impressive" game graphically than Super Mario World(pretty game)! Forget your "technical" stuff, it's whether the game looks good or bad overall that matters.

Ah, so now GS doesn't matter anymore. I think Conduit does a good job in the technical standpoint and the 2nd one will do much better.

GS does matter, they are correct in saying it's "technically good". They are also correct in saying the game is called "The Conduit". Both fairly meaningless facts! Piling 100 tons of cow dung in the middle of my front garden would be "technically impressive", it would still stink :P
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Sepewrath

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#57 Sepewrath
Member since 2005 • 30712 Posts
I thought this was suppose to take place under water.
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intro94

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#58 intro94
Member since 2006 • 2623 Posts
[QUOTE="LastRambo341"][QUOTE="locopatho"] Metal Gear Solid on PS1 was "technically impressive" it still looked like absolute arse to me. Gun for 360(ugly game) is a more "technically impressive" game graphically than Super Mario World(pretty game)! Forget your "technical" stuff, it's whether the game looks good or bad overall that matters. locopatho
Ah, so now GS doesn't matter anymore. I think Conduit does a good job in the technical standpoint and the 2nd one will do much better.

GS does matter, they are correct in saying it's "technically good". They are also correct in saying the game is called "The Conduit". Both fairly meaningless facts! Piling 100 tons of cow dung in the middle of my front garden would be "technically impressive", it would still stink :P

technically good is to acknowledge an achievement in a positive manner. Is different than stating a name(a name is no achievement, being GOOD at something is). And MG 1 was impressive many years ago for the platform. Gun was not considered technically impressive for its platform. Conduit was technically impressive for its platform, and that was last year(not 10 years ago).When reviewers speak bad of a game visuals they dont say "its technically impressive bad".That phrase is reserved for a POSITIVE achievement, if your semantics arent helping you right now.
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intro94

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#59 intro94
Member since 2006 • 2623 Posts
I thought this was suppose to take place under water. Sepewrath
part of it does, but the game this time will take places in many places, from the artic to the oceans.
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HawkEye1997

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#60 HawkEye1997
Member since 2009 • 1070 Posts
Just because the game doesn't look like CoD or Halo does not mean it looks bad. As long as it doesn't have N64 graphics I'm okay.(but I would be better if it looked like CoD or Halo) This is the wii and this is HVS-not the best developer ever.
I thought this was suppose to take place under water. Sepewrath
Maybe you're in an underwater base
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intro94

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#61 intro94
Member since 2006 • 2623 Posts
[QUOTE="HawkEye1997"]Just because the game doesn't look like CoD or Halo does not mean it looks bad. As long as it doesn't have N64 graphics I'm okay.(but I would be better if it looked like CoD or Halo) This is the wii and this is HVS-not the best developer ever.
I thought this was suppose to take place under water. Sepewrath
Maybe you're in an underwater base

almost no reviewer in the whole world said it looked bad(the first one), it only was GENERIC.The issues with the game were not the graphics but gameplay. I do want to see gameplay, i know the graphics will get better reception if they add some originality(on technical level, they did overpower retros prime 3). But thats only a minor issue when there are a load of bigger things to solve.
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legend26

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#62 legend26
Member since 2007 • 16010 Posts

Nice! As much as people diddnt like the first, i thought it was ok, had some flaws, but fun. lets see if they can fix it up this time, also whats going on with the grinder???

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mrfokken

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#63 mrfokken
Member since 2009 • 642 Posts

[QUOTE="mrfokken"]

and here's a snow pic for you.

Again, I think you are still looking at art more than anything else. I too like the look of the Metroid Prime series.

BrunoBRS

if "art" makes the game look better, then you can call what i'm talking about art. prime looked better, let's not even start talking about prime 3, a three year old game that still looks better than the conduit 2

Look at the picture. You might like the cartoony look, but that doesn't make the Conduit screen bad graphics. Muramasa looks great. Do you believe that it has better graphics than the Metroid series? If so, that is fine, but the technical quality of the graphics isn't that strong. The sprite animation and paralax scrolling of Muramasa could have been done on on the PS2 with the same quality. (probably even the PS1) That doesn't diminish the graphics quality of the game engine the Conduit series uses. Qualities like lighting, shading, reflection, shadows, and textures are all done at a higher level than the Prime series.

Again, look at the picture. There is no dynamic lighting, shading, or shadows and the textures are low res. The overall effect is still nice, but not technically advanced even for the Wii.

Now, look at the picture from the Conduit. You may not like what you see on the screen, but it is more advanced in its shading, reflections, shadows and textures. Taking a picture of an ugly person doesn't make them look better, but that doesn't mean the camera is broken. The Conduit's graphics are technically good, even though you may not enjoy its artistic choices. Thus, I find your statement that the Conduit's graphics are worse than Prime's one of simple opinion. You could make the same argument against any number of PS3 or 360 titles based on what you find more attractive.

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KillerJuan77

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#64 KillerJuan77
Member since 2007 • 3823 Posts

May I say generic? They really need to improve the art style and the gameplay this time.

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kenakuma

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#66 kenakuma
Member since 2007 • 3462 Posts

May I say generic? They really need to improve the art style and the gameplay this time.

KillerJuan77

You may :P

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BrunoBRS

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#67 BrunoBRS
Member since 2005 • 74156 Posts
i'm not even going to discuss this anymore, after you post a picture of THAT gun to argue about better textures >_> and i thought everyone (including the developers from the original conduit) agreed that the artstyIe on the first one was bad, and THAT MAKES A GAME LOOK BAD.
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intro94

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#68 intro94
Member since 2006 • 2623 Posts
[QUOTE="BrunoBRS"]i'm not even going to discuss this anymore, after you post a picture of THAT gun to argue about better textures >_> and i thought everyone (including the developers from the original conduit) agreed that the artstyIe on the first one was bad, and THAT MAKES A GAME LOOK BAD.

yes.but also last gen tech.both things are important. thats why great art styled games from ps1, gc wouldnt be acceptable today on ps3 or even wii without getting mayor bash from players and critics.Both things matter.RS2 addressed well both things.I hope TC2 does too.
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intro94

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#69 intro94
Member since 2006 • 2623 Posts

[QUOTE="BrunoBRS"]

[QUOTE="mrfokken"]

and here's a snow pic for you.

Again, I think you are still looking at art more than anything else. I too like the look of the Metroid Prime series.

mrfokken

if "art" makes the game look better, then you can call what i'm talking about art. prime looked better, let's not even start talking about prime 3, a three year old game that still looks better than the conduit 2

Look at the picture. You might like the cartoony look, but that doesn't make the Conduit screen bad graphics. Muramasa looks great. Do you believe that it has better graphics than the Metroid series? If so, that is fine, but the technical quality of the graphics isn't that strong. The sprite animation and paralax scrolling of Muramasa could have been done on on the PS2 with the same quality. (probably even the PS1) That doesn't diminish the graphics quality of the game engine the Conduit series uses. Qualities like lighting, shading, reflection, shadows, and textures are all done at a higher level than the Prime series.

Again, look at the picture. There is no dynamic lighting, shading, or shadows and the textures are low res. The overall effect is still nice, but not technically advanced even for the Wii.

Now, look at the picture from the Conduit. You may not like what you see on the screen, but it is more advanced in its shading, reflections, shadows and textures. Taking a picture of an ugly person doesn't make them look better, but that doesn't mean the camera is broken. The Conduit's graphics are technically good, even though you may not enjoy its artistic choices. Thus, I find your statement that the Conduit's graphics are worse than Prime's one of simple opinion. You could make the same argument against any number of PS3 or 360 titles based on what you find more attractive.

my thoughts exactly.

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bobcheeseball

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#70 bobcheeseball
Member since 2007 • 9315 Posts

No way in hell will I get this game.

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Dycras

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#71 Dycras
Member since 2009 • 1226 Posts

actually that last pic looks pretty good

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KillerJuan77

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#72 KillerJuan77
Member since 2007 • 3823 Posts

[QUOTE="KillerJuan77"]

May I say generic? They really need to improve the art style and the gameplay this time.

kenakuma

You may :P

GENERIC!

Also, Red Steel 2 looks way better.

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kenakuma

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#73 kenakuma
Member since 2007 • 3462 Posts

[QUOTE="kenakuma"]

[QUOTE="KillerJuan77"]

May I say generic? They really need to improve the art style and the gameplay this time.

KillerJuan77

You may :P

GENERIC!

Also, Red Steel 2 looks way better.

Red Steel's art style looks amazing and not only for a wii game!

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psychobrew

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#74 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="kenakuma"]

[QUOTE="KillerJuan77"]

[QUOTE="kenakuma"]

You may :P

GENERIC!

Also, Red Steel 2 looks way better.

Red Steel's art style looks amazing and not only for a wii game!

I guess it's true -- beauty is in the eye of the beholder. I don't see anything special about Red Steel 2s graphics, find its gameplay somewhat stiff, and besides the sword play, generic. I can't believe people are giving this game a pass. People trashed The Conduit for being full of corridors, yet it's that way with RS2 and tons of other games. RS2 isn't terrible, but I don't find it groundbreaking.
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painguy1

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#75 painguy1
Member since 2007 • 8686 Posts

Hey guys lets be happy that at least were not arguing that all games are pong like some nitwits do :P

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kenakuma

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#76 kenakuma
Member since 2007 • 3462 Posts

[QUOTE="kenakuma"]

[QUOTE="KillerJuan77"]

GENERIC!

Also, Red Steel 2 looks way better.

psychobrew

Red Steel's art style looks amazing and not only for a wii game!

I guess it's true -- beauty is in the eye of the beholder. I don't see anything special about Red Steel 2s graphics, find its gameplay somewhat stiff, and besides the sword play, generic. I can't believe people are giving this game a pass. People trashed The Conduit for being full of corridors, yet it's that way with RS2 and tons of other games. RS2 isn't terrible, but I don't find it groundbreaking.

Its graphics were nothin special but its art style was cool.

I haven't played the game yet so I can't comment on that but from what I hear its single player blows the conduit's away!

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maxgil2

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#77 maxgil2
Member since 2004 • 785 Posts

[QUOTE="psychobrew"][QUOTE="kenakuma"]

Red Steel's art style looks amazing and not only for a wii game!

kenakuma

I guess it's true -- beauty is in the eye of the beholder. I don't see anything special about Red Steel 2s graphics, find its gameplay somewhat stiff, and besides the sword play, generic. I can't believe people are giving this game a pass. People trashed The Conduit for being full of corridors, yet it's that way with RS2 and tons of other games. RS2 isn't terrible, but I don't find it groundbreaking.

Its graphics were nothin special but its art style was cool.

I haven't played the game yet so I can't comment on that but from what I hear its single player blows the conduit's away!

Characters looks very good BUT the doors & switches looks like 8yr old kid's artwork, the environment/surroundings looks average. Depends if you like this type of game - get mission from base, complete mission return to base, get another mission etc etc (rinse and repeat). That's one of major gripe I have with RS2 ruins the game flow for me.

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locopatho

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#78 locopatho
Member since 2003 • 24300 Posts
[QUOTE="locopatho"][QUOTE="LastRambo341"] Ah, so now GS doesn't matter anymore. I think Conduit does a good job in the technical standpoint and the 2nd one will do much better.intro94
GS does matter, they are correct in saying it's "technically good". They are also correct in saying the game is called "The Conduit". Both fairly meaningless facts! Piling 100 tons of cow dung in the middle of my front garden would be "technically impressive", it would still stink :P

technically good is to acknowledge an achievement in a positive manner. Is different than stating a name(a name is no achievement, being GOOD at something is). And MG 1 was impressive many years ago for the platform. Gun was not considered technically impressive for its platform. Conduit was technically impressive for its platform, and that was last year(not 10 years ago).When reviewers speak bad of a game visuals they dont say "its technically impressive bad".That phrase is reserved for a POSITIVE achievement, if your semantics arent helping you right now.

K well if you impressed by the amount of numbers they can cruch out of the Wii good for you :) I'd be more concerned with how the game looks than how hard it was for them to program it :P
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kungfool69

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#79 kungfool69
Member since 2006 • 2584 Posts

on the Factor 5 website, it still says they are working ona number of multi platform titles. hopefully its wii stuff as those boys new how to push the GCN from day one, let alone a wii with at least 3 times the total grunt of the GCN. why havent we seen many (if any) games MATCH let alone surpass Rogue Leader and Rebel Strike......

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LastRambo341

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#80 LastRambo341
Member since 2010 • 8767 Posts

on the Factor 5 website, it still says they are working ona number of multi platform titles. hopefully its wii stuff as those boys new how to push the GCN from day one, let alone a wii with at least 3 times the total grunt of the GCN. why havent we seen many (if any) games MATCH let alone surpass Rogue Leader and Rebel Strike......

kungfool69
Because devs need to create their own graphics engine
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KillerJuan77

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#81 KillerJuan77
Member since 2007 • 3823 Posts

[QUOTE="KillerJuan77"]

[QUOTE="kenakuma"]

You may :P

kenakuma

GENERIC!

Also, Red Steel 2 looks way better.

Red Steel's art style looks amazing and not only for a wii game!

Yep, and it runs at 60 FPS at times so it's even more impressive.

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enrique_marrodz

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#82 enrique_marrodz
Member since 2003 • 2107 Posts
Looks god, I love open stages with deeper draw distance. I'm pretty sure this has to be better than the first one and I hope the local cooperative adds to the gameplay
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mouthforbathory

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#83 mouthforbathory
Member since 2006 • 2114 Posts

The way the soldiers look as well as the industrial looking setting reminds me of the original FEAR. It's only too bad the Wii could never run a decent looking version of FEAR. Just way too complex.

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UbiquitousAeon

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#84 UbiquitousAeon
Member since 2010 • 2099 Posts

This game might have looked okay if it was year 2004.

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intro94

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#85 intro94
Member since 2006 • 2623 Posts
[QUOTE="intro94"][QUOTE="locopatho"] GS does matter, they are correct in saying it's "technically good". They are also correct in saying the game is called "The Conduit". Both fairly meaningless facts! Piling 100 tons of cow dung in the middle of my front garden would be "technically impressive", it would still stink :Plocopatho
technically good is to acknowledge an achievement in a positive manner. Is different than stating a name(a name is no achievement, being GOOD at something is). And MG 1 was impressive many years ago for the platform. Gun was not considered technically impressive for its platform. Conduit was technically impressive for its platform, and that was last year(not 10 years ago).When reviewers speak bad of a game visuals they dont say "its technically impressive bad".That phrase is reserved for a POSITIVE achievement, if your semantics arent helping you right now.

K well if you impressed by the amount of numbers they can cruch out of the Wii good for you :) I'd be more concerned with how the game looks than how hard it was for them to program it :P

if the numbers produce somethign decent (like the bump mapping textures on clothing and aliens) sure, i also fall in the line of the impressed.As i said the tech was really right back then, it was the art helding it back.is not impossible to do both given than art is a subjective element that depends on the artists and no hardware.
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intro94

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#86 intro94
Member since 2006 • 2623 Posts

The way the soldiers look as well as the industrial looking setting reminds me of the original FEAR. It's only too bad the Wii could never run a decent looking version of FEAR. Just way too complex.

mouthforbathory
nah is not really.is easier to do a decent looking FEAR(1) at least. than its to do the upcoming MW.
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SoraX64

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#87 SoraX64
Member since 2008 • 29221 Posts
Really, with a lot of FPS the graphics are the only thing that draw me towards them, since most of them are VERY similar in essence. And so, my interest level for this game is below zero.
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LastRambo341

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#88 LastRambo341
Member since 2010 • 8767 Posts

Really, with a lot of FPS the graphics are the only thing that draw me towards them, since most of them are VERY similar in essence. And so, my interest level for this game is below zero.SoraX64

Good then, one extra copy for someone who appreciates HVS' development. You want graphics? Get a PC.