New Super Mario Bros Wii the fastest-selling exlcusive ever

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BrunoBRS

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#1 BrunoBRS
Member since 2005 • 74156 Posts

i opened my inbox and found this e-mail from VGChartz:

"New Super Mario Brothers Wii soared past the 15 million mark this week, becoming the fastest-selling single-platform game to ever reach this milestone.It did so after only 32 weeks on the market, eight weeks faster than the previous record-holder, Wii Sports Resort. This makes it the sixth Wii title to reach 15 million sold, and just the 22nd game of all time to do so.
In just seven months on the market, New Super Mario Bros Wii is currently the sixth-best-selling Mario title of all time.
NSMB Wii is no stranger to breaking sales records. It sold ten million units after just seven weeks on the market, handily beating previous record holder Grand Theft Auto: San Andreas' ten weeks."

huh, i guess Mario DOES sell after all. it even sells faster than wii sports resort! /luring

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iBlooba

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#2 iBlooba
Member since 2009 • 69 Posts

Not surprising in the least, I enjoyed NSMB immensely.

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Jelley0

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#3 Jelley0
Member since 2009 • 1867 Posts

Wait until Jasonguy sees this :P

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iBlooba

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#4 iBlooba
Member since 2009 • 69 Posts

Who's Jasonguy and what would he say? O_o

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LordQuorthon

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#5 LordQuorthon
Member since 2008 • 5803 Posts

That cannot be true because Nintendo are doomed are only the Wii HD can save them!

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chris3116

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#6 chris3116
Member since 2003 • 12174 Posts

Who's Jasonguy and what would he say? O_o

iBlooba

He's going to say that Mario is irrevelant to the Nintendo's strategy.

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Jaysonguy

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#7 Jaysonguy
Member since 2006 • 39454 Posts

Wait until Jasonguy sees this :P

Jelley0

What I said still stands true

New Super Mario was an easy platformer that was meant to bring in the older casuals who grew out of playing Nintendo games and find something to come back to

All of my facts come from "standard" Mario games like Galaxy 2 that is selling slower then Galaxy 1

So this is yet another casual game selling quickly, all it does is reinforce the fact that the Wii's core is casual and if you give them acceptable software aimed at them it will sell well

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GabuEx

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#8 GabuEx
Member since 2006 • 36552 Posts

[QUOTE="Jelley0"]

Wait until Jasonguy sees this :P

Jaysonguy

What I said still stands true

New Super Mario was an easy platformer that was meant to bring in the older casuals who grew out of playing Nintendo games and find something to come back to

All of my facts come from "standard" Mario games like Galaxy 2 that is selling slower then Galaxy 1

So this is yet another casual game selling quickly, all it does is reinforce the fact that the Wii's core is casual and if you give them acceptable software aimed at them it will sell well

So, when you said "Mario is on his way out" and "Mario has been unable to find traction on the Wii", that was just for the lulz?

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wiifan001

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#9 wiifan001
Member since 2007 • 18660 Posts
Bridge gaming people: Mario Kart Wii and New Super Mario Bros Wii. Stick to the casual audience and sales are destined. Wii Party will make it big too.
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BrunoBRS

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#10 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="Jaysonguy"]

[QUOTE="Jelley0"]

Wait until Jasonguy sees this :P

GabuEx

What I said still stands true

New Super Mario was an easy platformer that was meant to bring in the older casuals who grew out of playing Nintendo games and find something to come back to

All of my facts come from "standard" Mario games like Galaxy 2 that is selling slower then Galaxy 1

So this is yet another casual game selling quickly, all it does is reinforce the fact that the Wii's core is casual and if you give them acceptable software aimed at them it will sell well

So, when you said "Mario is on his way out" and "Mario has been unable to find traction on the Wii", that was just for the lulz?

most importantly, why did he say the exact opposite of the general opinion (NSMBWii is challenging) and why is it not considered a standard mario game? i mean, it's a 2D sidescrolling platformer set at the mushroom kingdom, with yoshi and mushrooms and fire flowers and floating bricks and even the koopa kids. you can't go more standard mario than this.
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wiifan001

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#11 wiifan001
Member since 2007 • 18660 Posts
uhhh....New Super Mario Bros Wii is not challenging. Maybe compared to nsmb on the DS...but not a challenging game in general. And Super Mario Galaxy 2 is in fact easier than the first, just thought I'd throw that in there.
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Jaysonguy

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#12 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

[QUOTE="Jelley0"]

Wait until Jasonguy sees this :P

GabuEx

What I said still stands true

New Super Mario was an easy platformer that was meant to bring in the older casuals who grew out of playing Nintendo games and find something to come back to

All of my facts come from "standard" Mario games like Galaxy 2 that is selling slower then Galaxy 1

So this is yet another casual game selling quickly, all it does is reinforce the fact that the Wii's core is casual and if you give them acceptable software aimed at them it will sell well

So, when you said "Mario is on his way out" and "Mario has been unable to find traction on the Wii", that was just for the lulz?

Mario is on his way out

He doesn't have traction on the Wii on his own anymore, he needs a gimmick to keep going either for the Karts or in this case the easy 2D platformer

The Mii's are the ones with traction on the Wii, that's why Nintendo is demoting Mario and having the Mii's take his place.

The core of the Wii is casual and the Mii's are the character that the casuals want.

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KBFloYd

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#13 KBFloYd
Member since 2009 • 22714 Posts

damage control by jason :P

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BrunoBRS

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#14 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="GabuEx"]

[QUOTE="Jaysonguy"]

What I said still stands true

New Super Mario was an easy platformer that was meant to bring in the older casuals who grew out of playing Nintendo games and find something to come back to

All of my facts come from "standard" Mario games like Galaxy 2 that is selling slower then Galaxy 1

So this is yet another casual game selling quickly, all it does is reinforce the fact that the Wii's core is casual and if you give them acceptable software aimed at them it will sell well

Jaysonguy

So, when you said "Mario is on his way out" and "Mario has been unable to find traction on the Wii", that was just for the lulz?

Mario is on his way out

He doesn't have traction on the Wii on his own anymore, he needs a gimmick to keep going either for the Karts or in this case the easy 2D platformer

The Mii's are the ones with traction on the Wii, that's why Nintendo is demoting Mario and having the Mii's take his place.

The core of the Wii is casual and the Mii's are the character that the casuals want.

which the sales chart clearly demonstrates... oh wait it doesn't. it shows that people want TRADITIONAL MARIO GAMES (don't call 2D a gimmick, it's ruining your credibility) more than they wanted wii sports resort, the most popular mii game yet.
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GabuEx

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#15 GabuEx
Member since 2006 • 36552 Posts

Mario is on his way out

He doesn't have traction on the Wii on his own anymore, he needs a gimmick to keep going either for the Karts or in this case the easy 2D platformer

The Mii's are the ones with traction on the Wii, that's why Nintendo is demoting Mario and having the Mii's take his place.

The core of the Wii is casual and the Mii's are the character that the casuals want.

Jaysonguy

Oh, so Mario's on his way out, unless he's in a game that sells really well, in which case that's a gimmick.

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chris3116

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#16 chris3116
Member since 2003 • 12174 Posts

Mario is on his way out

He doesn't have traction on the Wii on his own anymore, he needs a gimmick to keep going either for the Karts or in this case the easy 2D platformer

The Mii's are the ones with traction on the Wii, that's why Nintendo is demoting Mario and having the Mii's take his place.

The core of the Wii is casual and the Mii's are the character that the casuals want.

Jaysonguy

So now a side-scrolling Mario 2D platformer is now a gimmick?

You don't know what you're talking about.

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BrunoBRS

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#17 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="Jaysonguy"]

Mario is on his way out

He doesn't have traction on the Wii on his own anymore, he needs a gimmick to keep going either for the Karts or in this case the easy 2D platformer

The Mii's are the ones with traction on the Wii, that's why Nintendo is demoting Mario and having the Mii's take his place.

The core of the Wii is casual and the Mii's are the character that the casuals want.

GabuEx

Oh, so Mario's on his way out, unless he's in a game that sells really well, in which case that's a gimmick.

yep, sounds about right. especially if the gimmick is "being just like the previous games, but with a multiplayer mode"
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Jaysonguy

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#18 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

Mario is on his way out

He doesn't have traction on the Wii on his own anymore, he needs a gimmick to keep going either for the Karts or in this case the easy 2D platformer

The Mii's are the ones with traction on the Wii, that's why Nintendo is demoting Mario and having the Mii's take his place.

The core of the Wii is casual and the Mii's are the character that the casuals want.

GabuEx

Oh, so Mario's on his way out, unless he's in a game that sells really well, in which case that's a gimmick.

No he's not selling really well, I already went over this

What is now the norm for Mario games (3D platformer) the sales are not great when you see what it's up against

Also Nintendo stripped him of one of his best selling titles

New Super Mario hit a spot with the casuals who outgrew Nintendo software and it sold well and if Nintendo wants to downgrade Mario to only do 2D maybe they could have a constant seller to that demographic. I doubt it though.

Mario doesn't sell, he doesn't have the drawing power because if he did Mario Galaxy 2 would be near the sales of this one and they're not, they're not even near the first one's sales.

Mario's done on the Wii, he doesn't have drawing power for the core.

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-wildflower-

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#19 -wildflower-
Member since 2003 • 2997 Posts

All of my facts come from "standard" Mario games like Galaxy 2 that is selling slower then Galaxy 1Jaysonguy

Yeah, facts. :roll:

Here's an actual fact, Galaxy 1 came out during the Christmas rush and Galaxy 2 came out in May. Is it really surprising that a game released during the biggest shopping time of the year would sell better? Yeah, shocker I know.

And since when is the Galaxy formula the gold standard for Mario games?

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LordQuorthon

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#20 LordQuorthon
Member since 2008 • 5803 Posts

Reminds of System Wars a few years ago.

TEH WII WILL NEVER GET TEH AAA GAME BECUZ IT CAN'T DO HD!!!

*Super Mario Galaxy is reviewed*

OK BUT I BET TEH WII WILL NEVER HAEV A GOTY HALO 3 MODERN WARFARE 4EVAR!!!11

*Super Mario Galaxy gets GOTY*

FIRST PARTY DOESN'T COUNT. I BET NO THIRD PARTY GAME ON TEH WII WILL GET AAA!!!

*No More Heroes gets reviewed*

WHAT STILL NO HD???? LOLOLOL!!!!

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wiifan001

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#21 wiifan001
Member since 2007 • 18660 Posts
[QUOTE="Jaysonguy"]

Mario's done on the Wii, he doesn't have drawing power for the core.

Watch Mario Sports Mix get over 10 million in sales, easily.
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Jaysonguy

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#22 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

Mario's done on the Wii, he doesn't have drawing power for the core.

wiifan001

Watch Mario Sports Mix get over 10 million in sales, easily.

And watch Wii Party step on it

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Jaysonguy

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#23 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]All of my facts come from "standard" Mario games like Galaxy 2 that is selling slower then Galaxy 1-wildflower-

Yeah, facts. :roll:

Here's an actual fact, Galaxy 1 came out during the Christmas rush and Galaxy 2 came out in May. Is it really surprising that a game released during the biggest shopping time of the year would sell better? Yeah, shocker I know.

And since when is the Galaxy formula the gold standard for Mario games?

Again let's talk facts

Mario Galaxy came out at the worst part of the recession

Mario Galaxy 2 came out after the recession and more importantly there's more then double the number of Wii's now

Also the whole "spring release" doesn't hurt games, just take a look at how Wii Fit did

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wiifan001

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#24 wiifan001
Member since 2007 • 18660 Posts
[QUOTE="Jaysonguy"]

[QUOTE="wiifan001"][QUOTE="Jaysonguy"]

Mario's done on the Wii, he doesn't have drawing power for the core.

Watch Mario Sports Mix get over 10 million in sales, easily.

And watch Wii Party step on it

True but he's not done done. He's just second in command, after the Miis.
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-wildflower-

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#25 -wildflower-
Member since 2003 • 2997 Posts

[QUOTE="-wildflower-"]

[QUOTE="Jaysonguy"]All of my facts come from "standard" Mario games like Galaxy 2 that is selling slower then Galaxy 1Jaysonguy

Yeah, facts. :roll:

Here's an actual fact, Galaxy 1 came out during the Christmas rush and Galaxy 2 came out in May. Is it really surprising that a game released during the biggest shopping time of the year would sell better? Yeah, shocker I know.

And since when is the Galaxy formula the gold standard for Mario games?

Again let's talk facts

Mario Galaxy came out at the worst part of the recession

Mario Galaxy 2 came out after the recession and more importantly there's more then double the number of Wii's now

Also the whole "spring release" doesn't hurt games, just take a look at how Wii Fit did

Strange then that most big games come out during the Christmas rush, eh? Also, Wii Fit is a completely different beast -- it's not a game but an exercise program that appeals to many non-gamers (much more so than the so-called casual Mario games).

The recession didn't start until late 2008 and the first Galaxy was released a full year before in 2007. Oh, and the economy is still in the dumps so we're hardly out of the recession.

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Jaysonguy

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#26 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

[QUOTE="wiifan001"] Watch Mario Sports Mix get over 10 million in sales, easily.wiifan001

And watch Wii Party step on it

True but he's not done done. He's just second in command, after the Miis.

Yes but people still argue that he's number one

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JordanElek

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#27 JordanElek
Member since 2002 • 18564 Posts

The recession didn't start until late 2008 and the first Galaxy was released a full year before in 2007. Oh, and the economy is still in the dumps so we're hardly out of the recession.-wildflower-
And because I like showing Jason how to use facts.....

The unemployment rate in November 2007, when Galaxy was released, was 4.7% in the US. It was 9.5% in June 2010. So twice the number of people were out of work when Galaxy 2 came out, yet somehow you give that as evidence that more people should've bought it?

Well, I also like learning from Jason how to spin facts, so...

*sits in the front row*

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gulfo

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#28 gulfo
Member since 2009 • 435 Posts

All of my facts come from "standard" Mario gamesJaysonguy

Wrong, there's not such a thing.

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Jaysonguy

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#29 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

[QUOTE="-wildflower-"]

Yeah, facts. :roll:

Here's an actual fact, Galaxy 1 came out during the Christmas rush and Galaxy 2 came out in May. Is it really surprising that a game released during the biggest shopping time of the year would sell better? Yeah, shocker I know.

And since when is the Galaxy formula the gold standard for Mario games?

-wildflower-

Again let's talk facts

Mario Galaxy came out at the worst part of the recession

Mario Galaxy 2 came out after the recession and more importantly there's more then double the number of Wii's now

Also the whole "spring release" doesn't hurt games, just take a look at how Wii Fit did

Strange then that most big games come out during the Christmas rush, eh? Also, Wii Fit is a completely different beast -- it's not a game but an exercise program that appeals to many non-gamers (much more so than the so-called casual Mario games).

The recession didn't start until late 2008 and the first Galaxy was released a full year before in 2007. Oh, and the economy is still in the dumps so we're hardly out of the recession.

Again here's the facts

THE RECESSION STARTED IN 2007

Everything came to a halt in holiday 2007 and everyone stopped spending in 2007 because they had no idea how far things were going to go

Mario Galaxy was out in that time with less then one half the consoles that are in the world today and did better then Mario Galaxy 2

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Jaysonguy

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#30 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="-wildflower-"]The recession didn't start until late 2008 and the first Galaxy was released a full year before in 2007. Oh, and the economy is still in the dumps so we're hardly out of the recession.JordanElek

And because I like showing Jason how to use facts.....

The unemployment rate in November 2007, when Galaxy was released, was 4.7% in the US. It was 9.5% in June 2010. So twice the number of people were out of work when Galaxy 2 came out, yet somehow you give that as evidence that more people should've bought it?

Well, I also like learning from Jason how to spin facts, so...

*sits in the front row*

Or we could see that double the people out of work need things to do and with gaming being a very cheap form of entertainment and the numerous money back offers from Mario Galaxy 2's launch the numbers should have gone up even more. I mean at launch Amazon/Walmart/Dell had 20 bucks back.

I didn't even think of that until you brought it up

More people at home who are able to play games and since they're passing on other kinds of entertainment "luxuries" Mario Galaxy 2 and it's 240+ stars to collect would seem like a good value.

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Fightingfan

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#31 Fightingfan
Member since 2010 • 38011 Posts
Funny, I thought the game was mediocre and should of been a DS game. I just like my Mario Galaxy I guess.
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Shinobishyguy

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#32 Shinobishyguy
Member since 2006 • 22928 Posts
And Super Mario Galaxy 2 is in fact easier than the first, just thought I'd throw that in there.wiifan001
no..,just no.
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GabuEx

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#33 GabuEx
Member since 2006 • 36552 Posts

No he's not selling really well, I already went over this

What is now the norm for Mario games (3D platformer) the sales are not great when you see what it's up against

Also Nintendo stripped him of one of his best selling titles

New Super Mario hit a spot with the casuals who outgrew Nintendo software and it sold well and if Nintendo wants to downgrade Mario to only do 2D maybe they could have a constant seller to that demographic. I doubt it though.

Mario doesn't sell, he doesn't have the drawing power because if he did Mario Galaxy 2 would be near the sales of this one and they're not, they're not even near the first one's sales.

Mario's done on the Wii, he doesn't have drawing power for the core.

Jaysonguy

And yet Mario Kart Wii and New Super Mario Bros. Wii are among the top-selling games on the whole console.

And no, you don't get to say "those don't count" because they're Mario. He's in the title and on the cover and is in the game. A consumer that walks into a store does not look at New Super Mario Bros. Wii and say "DAH, THAT HAVE GIMMICKS SO I BUY".

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JordanElek

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#34 JordanElek
Member since 2002 • 18564 Posts

[QUOTE="JordanElek"]

[QUOTE="-wildflower-"]The recession didn't start until late 2008 and the first Galaxy was released a full year before in 2007. Oh, and the economy is still in the dumps so we're hardly out of the recession.Jaysonguy

And because I like showing Jason how to use facts.....

The unemployment rate in November 2007, when Galaxy was released, was 4.7% in the US. It was 9.5% in June 2010. So twice the number of people were out of work when Galaxy 2 came out, yet somehow you give that as evidence that more people should've bought it?

Well, I also like learning from Jason how to spin facts, so...

*sits in the front row*

Or we could see that double the people out of work need things to do and with gaming being a very cheap form of entertainment and the numerous money back offers from Mario Galaxy 2's launch the numbers should have gone up even more. I mean at launch Amazon/Walmart/Dell had 20 bucks back.

I didn't even think of that until you brought it up

More people at home who are able to play games and since they're passing on other kinds of entertainment "luxuries" Mario Galaxy 2 and it's 240+ stars to collect would seem like a good value.

*takes notes*

I'm one step closer to knowing how to convince people that my invention of edible wallpaper is a household product that you can't do without....

Excellent.....

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-wildflower-

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#35 -wildflower-
Member since 2003 • 2997 Posts

Yeah, unemployed people have so much disposable income to spend on things like games. :roll:

At any rate, I'm finished here because this is going nowhere. You're right Jason, you're always right. I'm really surprised Gamespot continues to let you troll this forum but I guess it is amusing in some weird way. Nice hijacking of a thread too.

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elbert_b_23

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#36 elbert_b_23
Member since 2003 • 8247 Posts
@Jaysonguy i was ignoring replaying in this topic but i just have to say that even that i don't like you and we rarely agree on anything i do admire on how even when you are proven wrong you really try your best to flip it around to pretend you are right you would make a evil republican
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haziqonfire

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#37 haziqonfire
Member since 2005 • 36392 Posts
Anyone who thinks a character in a game that sells 15 million units (New Super Mario Bros. Wii), 22 million units (Mario Kart Wii) and 8.84 million units (Super Mario Galaxy) is on his way out, is kidding themselves. And Jayson, you think anything that involves a Wiimote is a gimmick, yet yelling at your TV while standing up to tell it to stop playing a movie is amazing.
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Sepewrath

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#38 Sepewrath
Member since 2005 • 30712 Posts

*Gamespot Quote*

most importantly, why did he say the exact opposite of the general opinion (NSMBWii is challenging) and why is it not considered a standard mario game?

i mean, it's a 2D sidescrolling platformer set at the mushroom kingdom, with yoshi and mushrooms and fire flowers and floating bricks and even the koopa kids. you can't go more standard mario than this.BrunoBRS


*Gamespot Post*

Its called grasping at straws, its common internet practice to prove a point lol.

*Gamespot Submit*

Greatest thing ever.

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immortalscholar

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#39 immortalscholar
Member since 2010 • 25 Posts
i didnt really like nsmb
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#40 NaveedLife
Member since 2010 • 17179 Posts

uhhh....New Super Mario Bros Wii is not challenging. Maybe compared to nsmb on the DS...but not a challenging game in general. And Super Mario Galaxy 2 is in fact easier than the first, just thought I'd throw that in there.wiifan001

I have not played NSMB Wii, but just how challenging is it when compared to other side scrolling mario games? If it is more challenging then the DS one, I don't see what is wrong with it? I mean that seems to be about the challenge older mario games have always given does it not?

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AndromedasWake

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#42 AndromedasWake
Member since 2010 • 256 Posts
It's a great game to be sure, but it hangs it's hat on the "selling well" gimmick a bit too much. Man, what a repetitive gimmick! ;)
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Pesantez

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#43 Pesantez
Member since 2008 • 773 Posts

Agreed Jason. Casuals eat up those lack of depth Mario games.

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LordQuorthon

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#44 LordQuorthon
Member since 2008 • 5803 Posts

I have not played NSMB Wii, but just how challenging is it when compared to other side scrolling mario games?NaveedLife

It's Super Mario Bros. 3 hard.

If it is more challenging then the DS oneNaveedLife

It most certainly is.

I don't see what is wrong with it?

NaveedLife

You may not like the new physics, you may not like the very subtle use of motion controls, but in terms of difficulty, it's just as great as the old school Mario games. You should never listen to Jayson.

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Elian2530

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#46 Elian2530
Member since 2009 • 3658 Posts

[QUOTE="Jaysonguy"]All of my facts come from "standard" Mario games like Galaxy 2 that is selling slower then Galaxy 1-wildflower-

Yeah, facts. :roll:

Here's an actual fact, Galaxy 1 came out during the Christmas rush and Galaxy 2 came out in May. Is it really surprising that a game released during the biggest shopping time of the year would sell better? Yeah, shocker I know.

And since when is the Galaxy formula the gold standard for Mario games?

Holiday release dates do not always hold true. GTA IV released in April and sold tremendously well. But I bet by the time Oct-Dec comes around, SMG2 sales will pick up.
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wiifan001

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#47 wiifan001
Member since 2007 • 18660 Posts

[QUOTE="wiifan001"]uhhh....New Super Mario Bros Wii is not challenging. Maybe compared to nsmb on the DS...but not a challenging game in general. And Super Mario Galaxy 2 is in fact easier than the first, just thought I'd throw that in there.NaveedLife

I have not played NSMB Wii, but just how challenging is it when compared to other side scrolling mario games? If it is more challenging then the DS one, I don't see what is wrong with it? I mean that seems to be about the challenge older mario games have always given does it not?

super mario bros 3 was a hard game when not counting the short cuts / whistles. Super Mario World was also fairly challenging. But with nsmb wii, there probably more opportunities than any other Mario game to get infinite lives. There were videos showing you how to get infinite lives. Also we'll give you a hand with up to 4 freekin players! Still too hard? Then screw it: If you die 8 times on single player mode, we'll just do it for you! And even removing the infinite lives and the super guide and the videos, nsmb wii is still kind of easy. One who seeks all the coins, now that ups the challenge yes, but it's just not ververy hard to say the least. And when SMG2 was apparently harder despite having its own "Cosmic Guide" SMG2 was still easier than the first one. Note: These aren't complaints about quality of the game nor complaints about them being too easy, just my argument is that I disagree with level of difficulty as announced to be.
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NaveedLife

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#48 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="NaveedLife"]

[QUOTE="wiifan001"]uhhh....New Super Mario Bros Wii is not challenging. Maybe compared to nsmb on the DS...but not a challenging game in general. And Super Mario Galaxy 2 is in fact easier than the first, just thought I'd throw that in there.wiifan001

I have not played NSMB Wii, but just how challenging is it when compared to other side scrolling mario games? If it is more challenging then the DS one, I don't see what is wrong with it? I mean that seems to be about the challenge older mario games have always given does it not?

super mario bros 3 was a hard game when not counting the short cuts / whistles. Super Mario World was also fairly challenging. But with nsmb wii, there probably more opportunities than any other Mario game to get infinite lives. There were videos showing you how to get infinite lives. Also we'll give you a hand with up to 4 freekin players! Still too hard? Then screw it: If you die 8 times on single player mode, we'll just do it for you! And even removing the infinite lives and the super guide and the videos, nsmb wii is still kind of easy. One who seeks all the coins, now that ups the challenge yes, but it's just not ververy hard to say the least. And when SMG2 was apparently harder despite having its own "Cosmic Guide" SMG2 was still easier than the first one. Note: These aren't complaints about quality of the game nor complaints about them being too easy, just my argument is that I disagree with level of difficulty as announced to be.

I thought Galaxy 2 was supposed to be harder then Galaxy 1?

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wiifan001

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#49 wiifan001
Member since 2007 • 18660 Posts

[QUOTE="wiifan001"][QUOTE="NaveedLife"]

I have not played NSMB Wii, but just how challenging is it when compared to other side scrolling mario games? If it is more challenging then the DS one, I don't see what is wrong with it? I mean that seems to be about the challenge older mario games have always given does it not?

NaveedLife

super mario bros 3 was a hard game when not counting the short cuts / whistles. Super Mario World was also fairly challenging. But with nsmb wii, there probably more opportunities than any other Mario game to get infinite lives. There were videos showing you how to get infinite lives. Also we'll give you a hand with up to 4 freekin players! Still too hard? Then screw it: If you die 8 times on single player mode, we'll just do it for you! And even removing the infinite lives and the super guide and the videos, nsmb wii is still kind of easy. One who seeks all the coins, now that ups the challenge yes, but it's just not ververy hard to say the least. And when SMG2 was apparently harder despite having its own "Cosmic Guide" SMG2 was still easier than the first one. Note: These aren't complaints about quality of the game nor complaints about them being too easy, just my argument is that I disagree with level of difficulty as announced to be.

I thought Galaxy 2 was supposed to be harder then Galaxy 1?

From my personal experience of having collected all 242 stars, I can safely say that the 2nd one was easier. There were levels in the first one that had me give over 20 lives in places like the daredevil run and purple comet coins.There were a couple stars I had to use a guide on because I really couldn't figure out some of the platforming elements (such as uncovering the snow completely from the holes the rabbits were hiding in.

The purple comets sometimes took me over a half hour to complete and I'd go around the entire galaxy 3-4 times and still be one or two short. Many times I'd have 90+ coins and I'd die from accidentally fall off the edge trying to get a blasted coin that happened to be intentionally put on the edge of galaxies, and they were overall much harder to simply just find. In Galaxy 2 no one Galaxy took me longer than 15 minutes, deaths included. The purple comet challenges were much less complicated than the first. The green stars are suprisingly much easier than I had first thought and I never had to use a guide for any of them. A few times I'd get 12-15 green stars in 60 minutes or less. SMG2 I think is better, but sure is easier.

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Shinobishyguy

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#50 Shinobishyguy
Member since 2006 • 22928 Posts
the only really hard star in SMG1 was luigi's purple coins. SMG2 has that (with shadow clones) the stone cyclone galaxy, and the grand finale galaxy. SMG2 wins, there's no way around it.