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[QUOTE="windsquid9000"]
The touch screen controls are a good thing. They give you analog, omnidirectional control over Link.
VGobbsesser
Honestly,controlling Link via the touch screen was imprecise to me,and I would have preferred the D-Pad for movement.
I like the controls and don't think the games would have been as good without them. In several places throughout the games, it would have been irritating not having full control over Link.Yeah enjoyed Minish cap certainly a lot more then phantomn hourglass, although PH was still a solid game. I just hated the overuse of the touchscreen which meant that certain actions and commands interfered with each other (like the spin attack and just moving around in general), I mean why not just use the D-pad? I found most of the other touch screen controls to be good, its a pity the most used one "moving" is a slight pain. It just felt like they added the control just to try and show off the fact you can play the whole game via touchscreen.
phantoms hourglass was the first zelda game I ever hated and I am sure as hell is not paying full price for ST. I either buy used or borrow it
Its basically the same thing like PH with some improvements so whats the sense playig it if you hated PH to begin with?phantoms hourglass was the first zelda game I ever hated and I am sure as hell is not paying full price for ST. I either buy used or borrow it
Barbie_Boy
Its basically the same thing like PH with some improvements so whats the sense playig it if you hated PH to begin with?[QUOTE="Barbie_Boy"]
phantoms hourglass was the first zelda game I ever hated and I am sure as hell is not paying full price for ST. I either buy used or borrow it
TriniPlayer
Its basically the same thing like PH with some improvements so whats the sense playig it if you hated PH to begin with?[QUOTE="TriniPlayer"]
[QUOTE="Barbie_Boy"]
phantoms hourglass was the first zelda game I ever hated and I am sure as hell is not paying full price for ST. I either buy used or borrow it
Barbie_Boy
And if you don't mind me asking,what were the other problems?
[QUOTE="Barbie_Boy"]
[QUOTE="TriniPlayer"] Its basically the same thing like PH with some improvements so whats the sense playig it if you hated PH to begin with?
TriniPlayer
And if you don't mind me asking,what were the other problems?
[QUOTE="TriniPlayer"]
[QUOTE="Barbie_Boy"]
foolish hope? and they did fix one of the HUGE problem in itBarbie_Boy
And if you don't mind me asking,what were the other problems?
2.) Whip = awesome item. Same with the pan flute, i just kept playing it when i first got it even though i didn't know any songs.
3.) No more sailing. Yay train. (it gets boring after awhile), but you can always blow the horn, and the game sometimes throws things at you to make it seem less repetitive.
4.) no more girls trying to catch lineback, but there are the demon trains that you have to avoid (not really that hard though)
5.) Havn't finished the game yet so can't say anything about the story, but so far it's solid.
6.) heads are the same :P
whoever said Zelda was supposed to take place in medieval times? i mean, every game happens 100 years before/after another.... clearly they have to advance somehow? the touch screen was great... except for rolling in PH... i'm glad they fixed that in ST... and i don't get people complaining that controlling Link through the touchscreen was a pain/imprecise? D-pad controls are imprecise... up-down-left-right and you have to hold two to move diagonally... and tapping the stylus like a pen feels more natural than tapping the D-pad like texting...greenarcher02
To each his own I guess. I just think that it would've been a lot better if they had at least added in the option of using the D-pad for people who found using the stylus to move around annoying. Don't think it would've needed a lot of effort.
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