New Zelda Info - *link inside* -New as of DEC 8

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sonic_spark

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#1 sonic_spark
Member since 2003 • 6196 Posts

http://wii.ign.com/articles/105/1053034p1.html

For those of you too lazy,

"Speaking to IGN about the anticipated title, directorEiji Aonumasaid, "With Twilight Princess, we challenged ourself to create the most vast and realistic world the series had ever seen, but we don't feel that we were able to fully complete this objective. With that as a starting point for our improvements to the series in the future, we are of course working on a new game for Wii."

Might the forthcoming Zelda title, which is purportedly set to be unveiled at next year's E3, be the Wii equivalent of Majora's Mask?

Says Aonuma: "For any game to be remembered for a long time, just like Ocarina of Time was, the game must give the strong impression that it has set a new starting point for future sequels to build upon. We are working to further improve upon the experiences found in Twilight Princess so that our future games can realize these innovations."

Sounds good to me. Twilight Princess had a huge overworld with a lot of great stuff going on inside. And it's the best Zelda game (yeah I said it). If that's the starting point, imagine what they have planned!?

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bob_newman

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#2 bob_newman
Member since 2006 • 8133 Posts

Oh great. It sounds like it's going to be like a Twilight Princess 2 type of thing...

Terrible decision but whatever.

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garrett_duffman

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#3 garrett_duffman
Member since 2004 • 10684 Posts
Im so stoked for this game, even though they never really give any NEWS about it. TP was my favorite LoZ game too
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alexh_99

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#4 alexh_99
Member since 2007 • 5378 Posts

Oh great. It sounds like it's going to be like a Twilight Princess 2 type of thing...

Terrible decision but whatever.

bob_newman

so what zelda game do you want this one to be like then?

Anyways, all of this has been known, or is basically common sense. Can't wait to see more of it in the months to come

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nintendofreak_2

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#5 nintendofreak_2
Member since 2005 • 25896 Posts

Oh great. It sounds like it's going to be like a Twilight Princess 2 type of thing...

Terrible decision but whatever.

bob_newman

Sounds to me like they're going to 'Majora's Mask' Twilight Princess.

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neildneil

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#6 neildneil
Member since 2007 • 594 Posts

i don't want to keep having to turn into a wolf again

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IPWNDU2

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#7 IPWNDU2
Member since 2006 • 2535 Posts

[QUOTE="bob_newman"]

Oh great. It sounds like it's going to be like a Twilight Princess 2 type of thing...

Terrible decision but whatever.

nintendofreak_2

Sounds to me like they're going to 'Majora's Mask' Twilight Princess.

I like it.

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canadianloonie

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#8 canadianloonie
Member since 2004 • 384 Posts

Sounds like they're going for realism again instead of cel-shaded.

Bold move. I would love that.

I want them to really push the Wii to its limit graphically and set the standard for other Wii games to come.

This should make up for giving us GC quality graphics for Twilight Princess.

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Crisis_Eye

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#9 Crisis_Eye
Member since 2006 • 1554 Posts
I really didn't like Twilight Princess that much. I hated how you had to keep changing into a wolf. It was hard to see whenever you went into 'Sense' mode. The graphics were good for a release date game, but I didn't like it. I liked Ocarina of Time and Majoras Mask. I actually liked the town in Twilight Princess though. It was very life like and filled with real people walking around and doing things like trading at their stands and other things. I want another game as good as OoT or MJ.
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Arc2012

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#10 Arc2012
Member since 2007 • 1535 Posts

Oh great. It sounds like it's going to be like a Twilight Princess 2 type of thing...

Terrible decision but whatever.

bob_newman
Agreed.
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sonic_spark

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#11 sonic_spark
Member since 2003 • 6196 Posts

[QUOTE="bob_newman"]

Oh great. It sounds like it's going to be like a Twilight Princess 2 type of thing...

Terrible decision but whatever.

nintendofreak_2

Sounds to me like they're going to 'Majora's Mask' Twilight Princess.

That was a "dumb IGN" comment about it being Majora's Mask. If you actually read it closely, this game is attempting to be the next Zelda template. Sort of how like Ocarina of Time was the template for all the currently released Zelda's.

So Ninty is taking the positives from TP, expanding on them and adding stuff. This is great news.

I'm also confused to all the TP hate. TP is leaps and bounds ahead of the other Zelda's.

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chris3116

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#12 chris3116
Member since 2003 • 12174 Posts

I was wondering if I was going to replay on Twilight Princess soon. I liked it. The game was slow at the beginning.

Just cut down the wolf parts and make the game starts at the beginning not like 3-4 hours later. If I remember, the Twilight zone had been sealed when you beatTP.I really need to replay on it. I don't think they'll go on the Twilight zone again.

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danger_ranger95

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#13 danger_ranger95
Member since 2006 • 5584 Posts

Twilight Princess (imo) had the potential to be the best game in the series, but like Aunoma said... they didn't execute it properly. I don't honestly know what to expect from this game... it could go so many different ways, so all we can do is hope for the best.

I just hope it goes back to it's roots, at least to a certain extent. I really hope they step it up in the difficulty factor, but also include the super guide for the new players if they get stuck. I don't want my hand held the entire time I'm playing... I want to feel like I'm in this vast world, and feel rewarded for exploring it.

Twilight Princesses supposed rewards were pointless because everything they gave you (life, rupees, etc) were already abundant in the game. Terrible design decision imo.

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bob_newman

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#14 bob_newman
Member since 2006 • 8133 Posts

I'm also confused to all the TP hate. TP is leaps and bounds ahead of the other Zelda's.

sonic_spark

It was dull and uninspired. At least Wind Waker did something new. All TP had was a light world/dark world. Like we've never seen that before (Echoes says "hi"). Even the supposed draw, the wolf, was done better in Okami.

In short, TP was just more Zelda. I want to see the series evolve. They've been doing the exact same formula for over 20 years now.

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danger_ranger95

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#15 danger_ranger95
Member since 2006 • 5584 Posts

It was dull and uninspired. At least Wind Waker did something new. All TP had was a light world/dark world. Like we've never seen that before (Echoes says "hi"). Even the supposed draw, the wolf, was done better in Okami.

In short, TP was just more Zelda. I want to see the series evolve. They've been doing the exact same formula for over 20 years now.

bob_newman

exactly.... I feel that everyone that loves this game probably played it first compared to the others.

I know people are against it, but I really hope they put VA in it, and actually give us NPC's to interact with. I'm tired of going into Hyrule Castle Town (or anyother town for that matter) and there only being 2-3 people that are actually useful, or offer anything. TP's Castle Town had; Giovanni, Telma, a few shops with their owners, and that was it. BORING!!! The original LOZ proved that was possible on the NES. IT's called getting with the times

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pierst179

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#16 pierst179
Member since 2006 • 10805 Posts

Aonuma seriously needs to stop talking about this game. He will end up driving me insane until June 2010.

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GamerForca

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#17 GamerForca
Member since 2005 • 7203 Posts
TP is one of the worst Zeldas (yeah, I said it) *raises huge-ass flame shield*, so I don't know what to think about this. Only partly agree with what you said about the overworld; yeah, it's huge, but sure as hell didn't have very much going on (go play an Elder Scrolls game and then talk about a good overworld). I'm still shaking in anticipation, but I want to see some change in this series.
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elbert_b_23

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#18 elbert_b_23
Member since 2003 • 8247 Posts
all i have to say is bla
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alphamale1989

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#19 alphamale1989
Member since 2008 • 3134 Posts
I really think some of you are reading too much in between the lines here. First off your acting like this somehow negates everything we've heard so far - the emphasis on a new start, changing the flow, ect. Basically they're building on the large world (and presumably) mature story concepts found in TP. They are not making a TP 2. (Although personally I don't think a TP 2 would be such a bad thing if they did.)
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nintendoboy16

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#20 nintendoboy16
Member since 2007 • 42211 Posts
I hope Anouma keeps his promise.
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sonic_spark

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#21 sonic_spark
Member since 2003 • 6196 Posts

I really think some of you are reading too much in between the lines here. First off your acting like this somehow negates everything we've heard so far - the emphasis on a new start, changing the flow, ect. Basically they're building on the large world (and presumably) mature story concepts found in TP. They are not making a TP 2. (Although personally I don't think a TP 2 would be such a bad thing if they did.)alphamale1989

Winner.

@bob_newman. Dull and uninspired? Windwaker (which I loved) had 5 temples a sixth if you include the ending. The sailing was boring and there wasn't much to do on the water. It was different in terms of graphics, and story. It didn't do much else... Albeit, an extremely fun game.

TP's wolf mechanic was great. And Okami... is one of the most overrated games I have ever played (i was extremely disappointed). In terms of what TP did for Zelda well:

1. More weapons, and great additions at that (the spinning top comes to mind).

2. Biggest dungeons yet.

3. Lots of dungeons.

4. Massive overworld with interesting things to do, (snowboarding).

5. Cinematic story, and a pretty good one at that.

6. Yes, light world and dark world have been done but there is only 1 temple in the Twilight realm, otherwise the Twilight only affected the villages at first glance and a couple of mission based sequences.

7. Lots of exploring to do.

8. An dark overtone throughout the whole game. Majora's Mask was dark, TP was darker. And Windwaker actually had a dark storyline but was watered down due to slack stick humor (though it was enjoyable nonetheless).

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Madmangamer364

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#22 Madmangamer364
Member since 2006 • 3716 Posts

...I was afraid of that... For as "vast and realistic" Twilight Princess tried to be, I didn't make up for the fact that the game just never felt as fun as it could have been. I agree with Bob_Newman on the remark that TP felt uninspired and lacked that definitive element that [I think] is needed to put it among the series' greats. I think everything TP did had been well-established in other Zeldas... and executed better! Hyrule was large, but it was also lacking things to do, outside of jumping from one dungeon to another.

Hopefully, the "starting point" comment means that this upcoming Zelda will have a better structure and balance between its main quest and sidequests, among other things that TP could have used.

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TheColbert

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#23 TheColbert
Member since 2008 • 3846 Posts
I don't mind another realistic look in a Zelda game. TP looked really nice and with the added power of the Wii this one will look really good.
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bob_newman

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#24 bob_newman
Member since 2006 • 8133 Posts

@bob_newman. Dull and uninspired? Windwaker (which I loved) had 5 temples a sixth if you include the ending. The sailing was boring and there wasn't much to do on the water. It was different in terms of graphics, and story. It didn't do much else... Albeit, an extremely fun game.

TP's wolf mechanic was great. And Okami... is one of the most overrated games I have ever played (i was extremely disappointed). In terms of what TP did for Zelda well:

1. More weapons, and great additions at that (the spinning top comes to mind).

2. Biggest dungeons yet.

3. Lots of dungeons.

4. Massive overworld with interesting things to do, (snowboarding).

5. Cinematic story, and a pretty good one at that.

6. Yes, light world and dark world have been done but there is only 1 temple in the Twilight realm, otherwise the Twilight only affected the villages at first glance and a couple of mission based sequences.

7. Lots of exploring to do.

8. An dark overtone throughout the whole game. Majora's Mask was dark, TP was darker. And Windwaker actually had a dark storyline but was watered down due to slack stick humor (though it was enjoyable nonetheless).

sonic_spark

I pretty much feel the opposite of what you do, on all fronts. I guess we're just going to have to agree to disagree.

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GabuEx

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#25 GabuEx
Member since 2006 • 36552 Posts

I don't know what all you guys are talking about; I thought Twilight Princess was awesome and that if they want to do more of that, I'm all for it.

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DeadEndPanda

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#26 DeadEndPanda
Member since 2008 • 2358 Posts

say whatever ya want but TP did some great things

when i think of TP the first thing that comes to my mind is epona

i loved what they did with the horse battles, the escort mission, the feel to the game was excelent.

what bugs me is that people were dissapointed with windwaker when it first came out

then they wanted a OoT remake

then they got their remake and suddenly its the worse game in the series?

and now wind waker is like the best, well i guess when the new zelda comes out everyone will love TP

but hate it :p

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J_Ford

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#27 J_Ford
Member since 2003 • 2246 Posts

That's awesome. Twilight Princess is my favorite Zelda game too, it's by far the best game in the series so far.

I'm looking forward to the new Zelda even more now.

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LegatoSkyheart

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#28 LegatoSkyheart
Member since 2009 • 29733 Posts

I am REALLY hoping for a Majora's Mask Twilight Princess.

Transformations and going through Time is the best!

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Sepewrath

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#29 Sepewrath
Member since 2005 • 30712 Posts
[QUOTE="nintendofreak_2"]

[QUOTE="bob_newman"]

Oh great. It sounds like it's going to be like a Twilight Princess 2 type of thing...

Terrible decision but whatever.

Sounds to me like they're going to 'Majora's Mask' Twilight Princess.

Do you even know what that means? Anyway there is no new info here. I have said that I loved that about Twilight Princess how they tried to make the world less static and gave the individuals within a lot more life and personality. Thats what I want them to build through the use of side quest and such. It was even prevelant in the world, instead of the random temple like dungeons all over the place. The dungeons were naturally woven into the world, Goron mines, were used for industry, the Zora temple was a series of caves that had been retrofitted by the Zora, Snowpeak Ruins was a house, I wouldn't mind seeing them continue to do things like that.
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bbkkristian

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#30 bbkkristian
Member since 2008 • 14971 Posts

Oh great. It sounds like it's going to be like a Twilight Princess 2 type of thing...

Terrible decision but whatever.

bob_newman

Why is it Terrible? Did you want it to be like WindWaker? Because don't We have the DS for that?

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BrunoBRS

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#31 BrunoBRS
Member since 2005 • 74156 Posts
TP just isn't the best because wind waker comes first :lol: with that said, i pretty much saw this coming... i mean, he said he wants to create a game more revolutionary than OoT, and that's one huge challenge.
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Gorillanator

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#32 Gorillanator
Member since 2009 • 867 Posts

I don't care what they do with Zelda as long as it's still fun.

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garrett_duffman

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#33 garrett_duffman
Member since 2004 • 10684 Posts
More Twilight Princess less wolves! if nintendo delivers, I will honestly pee myself on camera and send it to youtube
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maxgil2

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#34 maxgil2
Member since 2004 • 785 Posts

well TP is a GC game ported to Wii ...so Im just hoping they will use Wii's horsepower to its fullest with the new Zelda game.

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Sepewrath

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#35 Sepewrath
Member since 2005 • 30712 Posts

...I was afraid of that... For as "vast and realistic" Twilight Princess tried to be, I didn't make up for the fact that the game just never felt as fun as it could have been. I agree with Bob_Newman on the remark that TP felt uninspired and lacked that definitive element that [I think] is needed to put it among the series' greats.

Madmangamer364
You cant be my alternate account anymore if you keep making comments like this :P I think it was the most inspired Zelda, from the gameplay mechanics, to the storytelling, to the characters and environments. They could have just rehashed the old temple style settings, broad story telling and stoic characters of games past. However they moved the series forward in a numbe of ways and if they keep heading in that direction, the series will actually get even better. The only shortcoming this game had to me was the lack of side quest, and the few that were in, were nowhere near as organic as the main quest. And of course the series hold over of rupee's being mostly useless, they improved on it a bit in TP making you buy oil(though you could steal it and get it from chu's) and by making things like Bombs and Arrows so easily found in the grass. However they still made those things and healing materials to easy to come by. And I have to agree with DeadEndPanda about the fanbase and Epona.
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everlong12

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#36 everlong12
Member since 2008 • 648 Posts

This is a smart direction for Nintendo to go with this. Why not make a sequel-like game from TP while the major success of the DS is Wind Wakers follow-ups. I'm just playing Spirit Tracks right now and I have to say, its holding my interest while I wait for the next Wii game.

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Madmangamer364

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#37 Madmangamer364
Member since 2006 • 3716 Posts

[QUOTE="Madmangamer364"]

...I was afraid of that... For as "vast and realistic" Twilight Princess tried to be, I didn't make up for the fact that the game just never felt as fun as it could have been. I agree with Bob_Newman on the remark that TP felt uninspired and lacked that definitive element that [I think] is needed to put it among the series' greats.

Sepewrath

You cant be my alternate account anymore if you keep making comments like this :P I think it was the most inspired Zelda, from the gameplay mechanics, to the storytelling, to the characters and environments. They could have just rehashed the old temple style settings, broad story telling and stoic characters of games past. However they moved the series forward in a numbe of ways and if they keep heading in that direction, the series will actually get even better. The only shortcoming this game had to me was the lack of side quest, and the few that were in, were nowhere near as organic as the main quest. And of course the series hold over of rupee's being mostly useless, they improved on it a bit in TP making you buy oil(though you could steal it and get it from chu's) and by making things like Bombs and Arrows so easily found in the grass. However they still made those things and healing materials to easy to come by. And I have to agree with DeadEndPanda about the fanbase and Epona.

Aww... but I enjoyed being the alt. account... wait, this is the first I've even heard of such... :P Anyways, by typical game standards, I'll admit that TP is still a great game. I just don't agree that it was as inspired of a Zelda game as you do. In fact, I thought it paid too much homage to a certain other Zelda game to really establish an identity of its own. I'm not going to lie; at times, I DID feel like I was playing OoT all over again, and it doesn't help that the game actually does bring back a number of familiar locales, bosses, etc. Seriously, did we REALLY need to know that areas like the Temple of Time still existed or see the land of the Zoras as a frozen wasteland? TP was all about being bigger, and for me, that just didn't do too much in the end.

As I said earlier, the game just felt like a Zelda dungeon quest more than anything else, and considering the scale of Hyrule in this game, that was a pretty significant disappointment. Were there some cool things going on in the game? Sure. However, Nintendo didn't get as much out of them as they could have. Most of the items you get later in the game are little more than things you use for the dungeon you get them in and nothing else, making them feel like filler accessories than key tools. And for all that was made about TP being a harder game, it really wasn't. Nintendo just made it so that certain things hurt you more, not to overwhelm you with the game's design or anything; I mean... falling in the lava took what, a heart and a half? Heck, Wind Waker would have been much more difficult had enemies and traps took so much more damage, too.

Speaking of Wind Waker, I loved it before it was released and even more after I got the chance to experience what it was all about. It was my hope that Nintendo would build on the things that game did well and use it for future [console] Zeldas. Instead, because of the backlash of the game's look, Nintendo appears to have opted to go in an almost completely different direction with Twilight Princess, which I found disheartning. However, it isn't just the fact that TP wasn't Wind Waker 2 that has made me feel the way I do about the game. To make a much longer story short, I just don't think TP generated the same joy and heart the series is known for as a whole.

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Jamisonia

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#38 Jamisonia
Member since 2009 • 896 Posts

[QUOTE="sonic_spark"]

I'm also confused to all the TP hate. TP is leaps and bounds ahead of the other Zelda's.

bob_newman

It was dull and uninspired. At least Wind Waker did something new. All TP had was a light world/dark world. Like we've never seen that before (Echoes says "hi"). Even the supposed draw, the wolf, was done better in Okami.

In short, TP was just more Zelda. I want to see the series evolve. They've been doing the exact same formula for over 20 years now.

um Link to the Past says hi

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alphamale1989

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#39 alphamale1989
Member since 2008 • 3134 Posts

Twilight Princess is an old favorite debate topic of this board.

Really what it comes down to is that Twlight Princess was a sucess in that many LOVED it.

But it was a failure in that it managed to repulse some fans. Still overall the reviews were great, it did get a GOTY on some sites / mags, so you can't actually call it a failure in the broad sence of the word.

Right now I'm on my 3rd playthrough of the game, I'm at the Ice Temple right now - I love that place, great atmosphere, feels really unique. The ball and chain is a great item as well.

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OldSkoolGamer04

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#40 OldSkoolGamer04
Member since 2004 • 1616 Posts

[QUOTE="bob_newman"]

[QUOTE="sonic_spark"]

I'm also confused to all the TP hate. TP is leaps and bounds ahead of the other Zelda's.

Jamisonia

It was dull and uninspired. At least Wind Waker did something new. All TP had was a light world/dark world. Like we've never seen that before (Echoes says "hi"). Even the supposed draw, the wolf, was done better in Okami.

In short, TP was just more Zelda. I want to see the series evolve. They've been doing the exact same formula for over 20 years now.

um Link to the Past says hi

I was going to post the same thing.

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kenakuma

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#41 kenakuma
Member since 2007 • 3462 Posts

[QUOTE="sonic_spark"]

@bob_newman. Dull and uninspired? Windwaker (which I loved) had 5 temples a sixth if you include the ending. The sailing was boring and there wasn't much to do on the water. It was different in terms of graphics, and story. It didn't do much else... Albeit, an extremely fun game.

TP's wolf mechanic was great. And Okami... is one of the most overrated games I have ever played (i was extremely disappointed). In terms of what TP did for Zelda well:

1. More weapons, and great additions at that (the spinning top comes to mind).

2. Biggest dungeons yet.

3. Lots of dungeons.

4. Massive overworld with interesting things to do, (snowboarding).

5. Cinematic story, and a pretty good one at that.

6. Yes, light world and dark world have been done but there is only 1 temple in the Twilight realm, otherwise the Twilight only affected the villages at first glance and a couple of mission based sequences.

7. Lots of exploring to do.

8. An dark overtone throughout the whole game. Majora's Mask was dark, TP was darker. And Windwaker actually had a dark storyline but was watered down due to slack stick humor (though it was enjoyable nonetheless).

bob_newman

I pretty much feel the opposite of what you do, on all fronts. I guess we're just going to have to agree to disagree.

It's not really a agree to disagree thing.Most of thepoints he is making are facts such as dungeons, weapons, and the overworld. And in the end aren't those all that really matter in a Zelda game? I mean those are what make up the core gameplay, things such as graphical stye (cel shadding) are nice and all but don't impact the gameplay nearly as much and as a result are no where near as important.

Lets not want Zelda to be different for the sake of being different, thats no good..... If they want to build upon TLP then go for it, its the smartest decision they can make imo for the next Zelda as TLP is easily the best.

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Gohansephiroth

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#42 Gohansephiroth
Member since 2005 • 9871 Posts

It's not really a agree to disagree thing.Most of thepoints he is making are facts such as dungeons, weapons, and the overworld. And in the end aren't those all that really matter in a Zelda game? I mean those are what make up the core gameplay, things such as graphical stye (cel shadding) are nice and all but don't impact the gameplay nearly as much and as a result are no where near as important.

Lets not want Zelda to be different for the sake of being different, thats no good..... If they want to build upon TLP then go for it, its the smartest decision they can make imo for the next Zelda as TLP is easily the best.

kenakuma

Well said and i agree completely, TP was a great game and building upon it would make the next game that much better. Sure the game wasn't perfect but by learning from a few mistakes they can make the next one even better while adding new elements and changing things up.

Its always seemed like TP just had too much hype for its own good and many fans expected far too much which led them to pounce on its faults instead of looking at what made it a good experience, and upon their disappointment they ran back to the embrace of Wind Waker claiming it changed so much more even though other than art style and sailing it didn't change much up either. We should be enjoying these games not picking them apart or comparing them to older games, they were meant to create great atmosphere and experiences that everyone can have fun with, so lets enjoy the ride.

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devildothack

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#43 devildothack
Member since 2007 • 81 Posts

[QUOTE="nintendofreak_2"]

[QUOTE="bob_newman"]

Oh great. It sounds like it's going to be like a Twilight Princess 2 type of thing...

Terrible decision but whatever.

sonic_spark

Sounds to me like they're going to 'Majora's Mask' Twilight Princess.

That was a "dumb IGN" comment about it being Majora's Mask. If you actually read it closely, this game is attempting to be the next Zelda template. Sort of how like Ocarina of Time was the template for all the currently released Zelda's.

So Ninty is taking the positives from TP, expanding on them and adding stuff. This is great news.

I'm also confused to all the TP hate. TP is leaps and bounds ahead of the other Zelda's.

exactly, i myself played all console zeldas (except portable and zelda ii for nes) and i found TP to be the best zelda to date..up there with OOT. it has the best graphics, sound, storyline and it was pretty long storyline imho to finish the complete game with all the items and heart pieces..i guess people want another OOT but also consider when you all play the game, you were younger..maybe now you look for something drastically different than zelda making you not liking the latest zelda version..but if you put them side to side..ALL of zelda games had excellent graphics/sound/music when they were release..im sure they could made it better by add/removing content but you have to accept you can satisfy all audiences

regardless the issue, i will be at line at bestbuy to get this game..all zelda have been worth it the time, wait and price..im sure this one won't disappointed

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bob_newman

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#44 bob_newman
Member since 2006 • 8133 Posts

[QUOTE="bob_newman"]

[QUOTE="sonic_spark"]

I'm also confused to all the TP hate. TP is leaps and bounds ahead of the other Zelda's.

Jamisonia

It was dull and uninspired. At least Wind Waker did something new. All TP had was a light world/dark world. Like we've never seen that before (Echoes says "hi"). Even the supposed draw, the wolf, was done better in Okami.

In short, TP was just more Zelda. I want to see the series evolve. They've been doing the exact same formula for over 20 years now.

um Link to the Past says hi

Ok that backs up my point even better. :)

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Kenny789

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#45 Kenny789
Member since 2006 • 10434 Posts
Never knew so much people hated Twilight Princess :? I thought it was a fantastic game and if they're using it as a starting point then I'm all for the new one!
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MadSavage22

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#46 MadSavage22
Member since 2009 • 587 Posts
This sounds to me like they are shooting for a sort of reboot to the whole Zelda method. First it was Link to the Past that set the standard for all other 2D Zeldas and it was a great starting point for all the hand held Zelda's. Then Nintendo made OoT and that became the standard for all other 3D Zelda's and that build as we all know is amazing fun and addicting. With the full blown Wii Zelda sounds like they are gonna try and set the standard again for other Zelda's to play off of. Now see that could either be good or bad. From what they said about having a bigger world and more stuff in it sounds almost like Zelda meets GTA or Oblivion. U have the main Gannon quests but there is PLENTY of side stuff to keep u going. It sounds like it could be something cool if done right. I just hope they dont wind up hurting themselfs with this one like the did with Wind Waker (imo i like Wind Waker but it became the black sheep of console Zelda's). I just know that Nintendo is going to make our jaws drop with this one cause one thing to remember is that TP was made for the GC and the graphic look as such, This new Zelda will be built for the Wii and after seeing what Nintendo did with Mario with Mario Galaxy just makes me giddy to think of what the next Zelda will look like.
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Sepewrath

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#47 Sepewrath
Member since 2005 • 30712 Posts

Aww... but I enjoyed being the alt. account... wait, this is the first I've even heard of such... :P Anyways, by typical game standards, I'll admit that TP is still a great game. I just don't agree that it was as inspired of a Zelda game as you do. In fact, I thought it paid too much homage to a certain other Zelda game to really establish an identity of its own. I'm not going to lie; at times, I DID feel like I was playing OoT all over again, and it doesn't help that the game actually does bring back a number of familiar locales, bosses, etc. Seriously, did we REALLY need to know that areas like the Temple of Time still existed or see the land of the Zoras as a frozen wasteland? TP was all about being bigger, and for me, that just didn't do too much in the end.

As I said earlier, the game just felt like a Zelda dungeon quest more than anything else, and considering the scale of Hyrule in this game, that was a pretty significant disappointment. Were there some cool things going on in the game? Sure. However, Nintendo didn't get as much out of them as they could have. Most of the items you get later in the game are little more than things you use for the dungeon you get them in and nothing else, making them feel like filler accessories than key tools.Madmangamer364

it may sound like I'm making excuses for them(though I don't think I really need to) because TP was thier first shot at making such a huge world. The Great Sea doesn't count because you don't expect to find much in the middle of a ocean so, there was no attempt to fill all that real estate. I think they just didn't get a chance to get everything they wanted into Hyrule field. If you look at the original trailer for TP, Hyrule field looked to have a little more life to it, like when he was in that forest area that was not Ordon or the Lost Woods unless they changed them dramatically and then there was the scene with him running from the giant spider; that had to be Hyrule field or Death Mountain.

I always got the feeling that Hyrule Field was something that they didn't get a chance to fully realize, I think there was suppose to have been alot more to it than we ended up getting. However that bodes well for getting the fully realized vision in Zelda Wii. I still don't get how people say that they got the feeling of playing OoT over again, but they don't get that feeling from the two games inbetween OoT and TP. I mean TP was so above and beyond OoT, I cant say I cant draw such a clear connection to OoT because that would be like bringing the game down, and all the 3D Zelda's are similar to pacing and basic mechanics, so they all would be like playing OoT again. I also didn't mind the little throwback moments, but they were sparse, its not like every dungeon and town had a throwback to OoT. I can count the things on one hand that were direct references to pass games.

When it comes to the tools, well you cant really expect to use all of them all the time and having to constantly switch weapons to do thatwould be tedious. I don't mind there being a basic few "go to" weapons and the rest being optional outside of thier dedicated use for boss battles, environment interactionand puzzles. I mean just because I have the Ball and Chain doesn't mean I want to be forced to put back my Bow to take it out every 2 minutes. The only change I would like to see in regards of weapon usage is to ditch the "dungeon weapon" routine so that bosses could be more of a puzzle. I hope when it comes to Hyrule Field next time, the feild gains even more topographic variety than we got in TP and perhaps they could make it an avenue for other people besides Link and the mailman. I would love to see people going from town to town or just walking around Hyrule field. I mean if you get like side missions and stuff from Hyrule Field, they wouldn't even have to populate it with enemies.

This is going to have to be one of the times where we stand on opposite sides lol. I think TP was the best Zelda yet and with the ground work of TP in place, I hope they fully realize the potential there for Zelda Wii.

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knuckl3head

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#48 knuckl3head
Member since 2009 • 908 Posts

With the article I just read I'm actually really stoked to see what they will come up with. As Little as i know about it i'm more excited for this untitled game than I am for TP which I havn't played yet. I'm sure i will like TP but im not expecting to love it more than I did OoT.I hope TP at least pars, IMO, with MM (for enjoyability) wich was completly satisffactory (I hated waiting around for specific times and how short it was but to play anything similar to OoT for me is a treat.). Theres just something about TP (prob the wolf aspect) that I have a feeling it will disapoint. I hope the new one stays true to that in trying to be innovative but to remember its heritage as well and that ultimatly it can be my new 'OoT'. Waiting by anxiously for more info.

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HipYoungster42

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#49 HipYoungster42
Member since 2009 • 1892 Posts

lol They need to actually give us some info instead of all this "hope for the future" stuff. It's getting old.:P

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greenarcher02

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#50 greenarcher02
Member since 2009 • 988 Posts
at least a title...? or probably the basic idea of what Link will do?