[QUOTE="JordanElek"]
In reference to the above back-and-forth, I lost my copy of Star Soldier on the NES over fifteen years ago. That copy is gone forever. I could've found another copy to buy somewhere, or I could've emulated it, but Nintendo solved the problem by offering it to me at a reasonable price on a current system. It was one of the first VC games I bought.
The internet solved the problem of losing games forever. There will ALWAYS be a way to access these games, even if it's not on the hardware it was originally made for. If you never want to pay for a game twice, then you better do everything in your power to keep a copy on hand. That's your responsibility. I lost my copy of Star Soldier; that doesn't mean Nintendo should've provided me a way to access the game (though eventually they did, for a price that I was willing to pay).
Minishdriveby
Here's a Physical copy for $0.01; $4.00 with shipping. The internet is a great place to solve problems.Digital copies can be great. I just find the restrictions imposed by Microsoft/Nintendo/Sony make digital copies uninviting, especially when everything either relies on the server not going down or your console not breaking. Console digital distributions are great if you're only looking for a quick fix and don't really care about the future.
At least if I download an emulated game off the internet I know I'll always be able to play it because it doesn't require a account/server and isn't tied to a console. I can also make multiple copies.Â
I know what you mean, but there's nothing horrible about how digital distribution is handled. Companies need to protect their assets as best they can, and developers expect them to. Nintendo could definitely handle it better with an account system, but even that isn't a permanent solution.Electronics can't last forever, so the only permanent solution is digital. As long as the data exists somewhere, it can be reproduced in playable form on some existing platform. I'm thinking about 20-30 years down the road here, hence my Star Soldier example. You can't expect a hardware manufacturer to keep a running tally of every piece of software that a user has downloaded over the course of several decades and always make that software instantly available on any platform for free. But you CAN expect that software to exist somewhere, either legitimately or not, so it's not really a problem.
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