Nintendo: We Can Win Over the Halo Audience

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Iamsmee

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#51 Iamsmee
Member since 2008 • 470 Posts

while id personally prefer PC and Wii controls over the standard controller, atm they won't win anyone over even though Metroid may help.

they need to redefine the FPS genre before PS3/360 do with their motion controls (well, more so PS3, playing FPS games with Natal look like they would be a joke).

oh yes; and the wii needs to be more powerful, im guessing we will start to seeing a change within a few years whether via sony or nintendo

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blankshore

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#52 blankshore
Member since 2008 • 1809 Posts

Believe me , we don't want the Halo audience. Microsoft can keep them.

xchurchillx

No, I agree. Keep those guys awaaaay.

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Blue-N-Yellow

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#53 Blue-N-Yellow
Member since 2009 • 208 Posts

We don't want the Halo casuals. You know...the ones who didn't ever play video games until Halo came out and are now "hardcore" 360 owners with every FPS availible.

Nintendo already has a fanbase, they should focus on keeping them.

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AmayaPapaya

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#54 AmayaPapaya
Member since 2008 • 9029 Posts

I don't think nintendo cares about winning anything over. They just want to sale more wii's to children and seniors and non-gamers.

accesdenied

These 360 and PS3 fan boys are the reaon why Nintendo will have a really hard time succeding! They may look at what Nintendo has to offer but it might as well go through one ear and out the other! When they see the Nintendooffers all they see is what they want too...bad graphics...a way to make fun of the games...complete ignorancewhen it comes to any thought ofMario, Zelda ,Metroidor any other Nintendo game being good...the fact that nintendo is doing the right thing with motion control...motion + (if they know what that is) is not as good as what the PS3 or 360 has to offer despite Wii Sports Resortalready showing its 1:1, and the fact we don't know a lot about either Natal or the wand, and even people at E3 voted Motion + the best motion controller at the show!...lets see im sure im missing somthing but that will do with that...Have you seen this guy, accesdenied's blog! It says Nintendo has no chance against Microsoft or PS3 with their new motion controllers coming out...and basically Nintendo soon will not be able to selll any games....the thing that gets me mad at these people is they don't know what they are talking about! Nintendo will something big in hopes of ever turing some one like that smart...

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ozzsoad

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#55 ozzsoad
Member since 2004 • 2703 Posts

[QUOTE="kardine"][QUOTE="Jaysonguy"]


"Standard" controller is still best for FPS games


The next Nintendo console could give it a run but right now no one is going to switch to a Wii for FPS games


Jaysonguy

No its not. Anyone willing to look beyond their PS3 or 360 fanboyism can see the control is much better for aiming and all. Its like saying the visuals are better on Wii.


Aiming


That's it


Everything else is done better with a standard controller


What's more important than aiming in a FPS when it comes to controls? Aiming aside, in what way is a dual stick controller better than the Wii?

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psychobrew

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#56 psychobrew
Member since 2008 • 8888 Posts

What's more important than aiming in a FPS when it comes to controls? Aiming aside, in what way is a dual stick controller better than the Wii?

ozzsoad

Some people think the buttons on dual analog controls are easier to push :roll:

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WhiteLion130

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#57 WhiteLion130
Member since 2008 • 197 Posts

i think we is a much better console in the long run then ps3 or xbox360 i have half as much games for my wii then my ps3 or xbox360 and that is because you can much for play out of them some games are just stunning with the motion controls.

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kardine

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#58 kardine
Member since 2008 • 2863 Posts

[QUOTE="Jaysonguy"]

[QUOTE="kardine"] No its not. Anyone willing to look beyond their PS3 or 360 fanboyism can see the control is much better for aiming and all. Its like saying the visuals are better on Wii.ozzsoad

Aiming

That's it

Everything else is done better with a standard controller


What's more important than aiming in a FPS when it comes to controls? Aiming aside, in what way is a dual stick controller better than the Wii?

He already knows this, admitting it is another thing.

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Superzone

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#59 Superzone
Member since 2004 • 3733 Posts
[QUOTE="TaMuK711]

Not even Metroid gives as good of an all around experience as Halo does...

Bull crap. Halo's awesome experience comes from it's multiplayer. All three of the Metroid Prime games wipe the floor with the Halo games' single player campaigns.
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TaMuK711

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#60 TaMuK711
Member since 2009 • 3367 Posts

[QUOTE="TaMuK711]

Not even Metroid gives as good of an all around experience as Halo does...

Superzone

Bull crap. Halo's awesome experience comes from it's multiplayer. All three of the Metroid Prime games wipe the floor with the Halo games' single player campaigns.

Notice I said all around. I guarantee you if Metroid Prime had a multiplayer/online system as good as the Halo franchise has, it would have held a much bigger share of the "halo" audience.

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Superzone

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#61 Superzone
Member since 2004 • 3733 Posts
[QUOTE="Blue-N-Yellow"]

We don't want the Halo casuals. You know...the ones who didn't ever play video games until Halo came out and are now "hardcore" 360 owners with every FPS availible.

Nintendo already has a fanbase, they should focus on keeping them.

Couldn't have said it better myself. Halo is the most overrated franchise in gaming. I've never had that much fun playing the games and I never saw what was so appealing about them.
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TaMuK711

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#62 TaMuK711
Member since 2009 • 3367 Posts

[QUOTE="Blue-N-Yellow"]

We don't want the Halo casuals. You know...the ones who didn't ever play video games until Halo came out and are now "hardcore" 360 owners with every FPS availible.

Nintendo already has a fanbase, they should focus on keeping them.

Superzone

Couldn't have said it better myself. Halo is the most overrated franchise in gaming. I've never had that much fun playing the games and I never saw what was so appealing about them.

Riiiight, because YOU didn't enjoy them, they are overrated.

You obviously make or break the franchise... forget the millions upon millions who disagree..

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Superzone

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#63 Superzone
Member since 2004 • 3733 Posts
[QUOTE="TaMuK711"]

[QUOTE="Superzone"][QUOTE="TaMuK711]

Not even Metroid gives as good of an all around experience as Halo does...

Bull crap. Halo's awesome experience comes from it's multiplayer. All three of the Metroid Prime games wipe the floor with the Halo games' single player campaigns.

Notice I said all around. I guarantee you if Metroid Prime had a multiplayer/online system as good as the Halo franchise has, it would have held a much bigger share of the "halo" audience.

That's actually why it's not fair to compare the two in the first place. When I compare Metroid and Halo, I compare the single player experiences, which Metroid triumphs in by a mile. As far as value goes, yes Halo beats Metroid because of it's long lasting multiplayer appeal. But that in no way makes it a better videogame experience.
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Superzone

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#64 Superzone
Member since 2004 • 3733 Posts
[QUOTE="TaMuK711"]

[QUOTE="Superzone"][QUOTE="Blue-N-Yellow"]

We don't want the Halo casuals. You know...the ones who didn't ever play video games until Halo came out and are now "hardcore" 360 owners with every FPS availible.

Nintendo already has a fanbase, they should focus on keeping them.

Couldn't have said it better myself. Halo is the most overrated franchise in gaming. I've never had that much fun playing the games and I never saw what was so appealing about them.

Riiiight, because YOU didn't enjoy them, they are overrated.

You obviously make or break the franchise... forget the millions upon millions who disagree..

In my opinon it is an overrated series, yes. And when did I say that my opinon would make or break the franchise?
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TaMuK711

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#65 TaMuK711
Member since 2009 • 3367 Posts

[QUOTE="TaMuK711"]

[QUOTE="Superzone"] Bull crap. Halo's awesome experience comes from it's multiplayer. All three of the Metroid Prime games wipe the floor with the Halo games' single player campaigns.Superzone

Notice I said all around. I guarantee you if Metroid Prime had a multiplayer/online system as good as the Halo franchise has, it would have held a much bigger share of the "halo" audience.

That's actually why it's not fair to compare the two in the first place. When I compare Metroid and Halo, I compare the single player experiences, which Metroid triumphs in by a mile. As far as value goes, yes Halo beats Metroid because of it's long lasting multiplayer appeal. But that in no way makes it a better videogame experience.

lol, not fair? Who held a gun to Retro and told them not to include multiplayer? Bungie provided a better all around experience. Glad you like the Metroid series better, but it still doesn't change that Halo does more:-/

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Superzone

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#66 Superzone
Member since 2004 • 3733 Posts
[QUOTE="TaMuK711"]

[QUOTE="Superzone"][QUOTE="TaMuK711"]

Notice I said all around. I guarantee you if Metroid Prime had a multiplayer/online system as good as the Halo franchise has, it would have held a much bigger share of the "halo" audience.

That's actually why it's not fair to compare the two in the first place. When I compare Metroid and Halo, I compare the single player experiences, which Metroid triumphs in by a mile. As far as value goes, yes Halo beats Metroid because of it's long lasting multiplayer appeal. But that in no way makes it a better videogame experience.

lol, not fair? Who held a gun to Retro and told them not to include multiplayer? Bungie provided a better all around experience. Glad you like the Metroid series better, but it still doesn't change that Halo does more:-/

And since when does Metroid need multiplayer? Retro included multiplayer in Metroid Prime 2: Echoes and it didn't turn out so hot. The single player experiences in Metroid games are so damn good that it's all you need. And again, I'm not arguing the two games as a whole, I'm just saying that the Metroid Prime games have better single player experiences then the Halo games.
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freek666

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#67 freek666
Member since 2007 • 22312 Posts

FPS is meant for PCs to me.funsohng
Amen to that brother.

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Wintry_Flutist

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#68 Wintry_Flutist
Member since 2005 • 14834 Posts
Nintendo can win that audience releasing more Wii specific core games (games as huge as Galaxy, Prime, RS2, but most importantly new IPs), but not with downgraded versions of the average PS3/360 "hardcore game"...
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Pices

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#69 Pices
Member since 2005 • 3910 Posts
Nintendo can win that audience releasing more Wii specific core games (games as huge as Galaxy, Prime, RS2, but most importantly new IPs), but not with downgraded versions of the average PS3/360 "hardcore game"...Wintry_Flutist
Completely true
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SoAmazingBaby

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#70 SoAmazingBaby
Member since 2009 • 3023 Posts
Wii FPS is a joke,
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rgame1

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#71 rgame1
Member since 2008 • 2526 Posts

"Standard" controller is still best for FPS games

The next Nintendo console could give it a run but right now no one is going to switch to a Wii for FPS games

Jaysonguy
no
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deactivated-5967f36c08c33

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#72 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

What's more important than aiming in a FPS when it comes to controls? Aiming aside, in what way is a dual stick controller better than the Wii?

ozzsoad

The fact that you need to focus on a bounding box in the real world while focusing on the game world,the fact that the Wii remote reticule can "fall off," and the lack of easily accessible,comfortable buttons to press while aiming.

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ozzsoad

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#73 ozzsoad
Member since 2004 • 2703 Posts

[QUOTE="ozzsoad"] What's more important than aiming in a FPS when it comes to controls? Aiming aside, in what way is a dual stick controller better than the Wii?

VGobbsesser

The fact that you need to focus on a bounding box in the real world while focusing on the game world,the fact that the Wii remote reticule can "fall off," and the lack of easily accessible,comfortable buttons to press while aiming.

Okay, so there's an issue with keeping the remote aimed at a TV and uncomfortable buttons? Sorry, never had a problem with that. Precision and speed is key in a FPS, the Wii stomps all over a dual stick controller in that department.
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BoxingTheStars

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#74 BoxingTheStars
Member since 2007 • 1241 Posts

[QUOTE="ozzsoad"]

[QUOTE="Jaysonguy"]

Aiming

That's it

Everything else is done better with a standard controller

kardine

What's more important than aiming in a FPS when it comes to controls? Aiming aside, in what way is a dual stick controller better than the Wii?

He already knows this, admitting it is another thing.

you guys must not know jasonguy if you are still arguing with him about this

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Gamer_152

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#75 Gamer_152
Member since 2006 • 821 Posts

I am an absolutely huge Halo fan. I love everything about the games from the gameplay, to the graphics, to the music to the story.No matter what anyone else says, forme personally Halo provides an experience like no other game. However I very much enjoy games like Mario Kart and Metroid as well, but these are not games I look towards to find the experience I have with Halo, they have great merits in their own right. If I didn't own a Wii right now and had never played Mario Kart or Metroid before I wouldn't turn to the Wii for the kind of experience I can get playing Halo, Half-Life or Bioshock and games like The Conduit would certainly not encourage me to buy one.

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firefox59

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#76 firefox59
Member since 2005 • 4530 Posts

I can't believe he said that. Diehard Xbox or Halo gamers are not going to be influenced by anything Nintendo does at this point. Its the system they don't like.

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Foxi911

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#77 Foxi911
Member since 2008 • 1676 Posts
I have a wii..mainly still waiting for starfox..(still in works I guess) but on the meantime I have a 360 to keep me happy hardcore wise while enjoying the casual games from wii,its a win win thing. :)
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The_Milton

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#78 The_Milton
Member since 2009 • 28 Posts

I have a wii..mainly still waiting for starfox..(still in works I guess) but on the meantime I have a 360 to keep me happy hardcore wise while enjoying the casual games from wii,its a win win thing. :)Foxi911
yeah I agree even though my 360 is covered in dust, but that way you get best of both worlds.

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Makedonijo

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#79 Makedonijo
Member since 2007 • 351 Posts

does this mean nintendo might have some shooter/fps IP in the works

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maxgil2

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#80 maxgil2
Member since 2004 • 785 Posts

Dumb comments like this just shows they're out of touch with certain group of gamers.

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umcommon

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#81 umcommon
Member since 2007 • 2503 Posts
Reggie must be smoking something. Nintendo needs their own mind blowing FPS game in order for that to happen (come on Nintendo publish one AAA FPS game and put your best effort behind it), The Conduit looks like a great game but one AA FPS game aint gonna change peoples minds, it will satisfy the starving FPS fans who already own a Wii though.
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hansolo14

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#82 hansolo14
Member since 2003 • 976 Posts

"Standard" controller is still best for FPS games

The next Nintendo console could give it a run but right now no one is going to switch to a Wii for FPS games

Jaysonguy

Once again jason... WRONG

FPS games with stardard controllers are better than Wii FPS at the moment, but that doesnt mean that Wii mote doesnt work better for the FPS than dual analog

IMO Wii mote>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>dual analog

but thats just an opinion

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kardine

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#83 kardine
Member since 2008 • 2863 Posts
[QUOTE="hansolo14"]

[QUOTE="Jaysonguy"]

"Standard" controller is still best for FPS games

The next Nintendo console could give it a run but right now no one is going to switch to a Wii for FPS games

Once again jason... WRONG

FPS games with stardard controllers are better than Wii FPS at the moment, but that doesnt mean that Wii mote doesnt work better for the FPS than dual analog

IMO Wii mote>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>dual analog

but thats just an opinion

No MoH: H2 and Metroid Prime 3 have both showed that FPS can control much better on Wii. the Conduit and RS2 bring it to the next level if hands on are telling the truth.
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Jaysonguy

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#84 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

[QUOTE="kardine"] No its not. Anyone willing to look beyond their PS3 or 360 fanboyism can see the control is much better for aiming and all. Its like saying the visuals are better on Wii.kardine

Aiming

That's it

Everything else is done better with a standard controller

Aiming is everything in a FPS and the aiming is that much better with the Wiimote. The analog stick is the same between the two controllers, the D-pad is better on the Wiimote esp. compared to the 360 controller. There are more buttons on the 360/PS3 controllers.....Everything else is what other than more buttons? There are more cons than pros.

No, aiming isn't everything in a FPS, it's just one part

The Wiimote cannot compete with the "standard" controller because it lacks the ability to do other actions

So aiming is where it excels. Things like movement and other actions it comes up short. I mean with one controller you can have your fingers on 6 buttons at once. The Wiimote cannot compete with that.

Next generation when the Wiimote becomes more advanced it'll have a shot to do it but right now the Wiimote as a complete controller is just too basic.

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umcommon

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#85 umcommon
Member since 2007 • 2503 Posts

[QUOTE="kardine"][QUOTE="Jaysonguy"]

Aiming

That's it

Everything else is done better with a standard controller

Jaysonguy

Aiming is everything in a FPS and the aiming is that much better with the Wiimote. The analog stick is the same between the two controllers, the D-pad is better on the Wiimote esp. compared to the 360 controller. There are more buttons on the 360/PS3 controllers.....Everything else is what other than more buttons? There are more cons than pros.

No, aiming isn't everything in a FPS, it's just one part

The Wiimote cannot compete with the "standard" controller because it lacks the ability to do other actions

So aiming is where it excels. Things like movement and other actions it comes up short. I mean with one controller you can have your fingers on 6 buttons at once. The Wiimote cannot compete with that.

Next generation when the Wiimote becomes more advanced it'll have a shot to do it but right now the Wiimote as a complete controller is just too basic.

Things like adjustable boundary boxes and sensitivity should solve the problems with movement, many FPS games on Wii do have that spongey feel for movement, but this is the devs fault not the Wii's fault. Wii has 8 easy to reach buttons: A, B, C, Z, and the d-pad (9 if you count the minus button), only limitation is the lack of pressure sensitive triggers, and a clickable analog stick. I see what your saying about buttons but I wouldn't call it a huge limitation, more minor depending on what the dev wants to do. That much being said I do wish the Wii remote would have one more easy to reach button, why in the world didn't Nintendo make the analog stick clickable?
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enrique_marrodz

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#86 enrique_marrodz
Member since 2003 • 2107 Posts

I think it is like this.

KB/M >>>>>>>>>>>>> DS >>>> Controller > Wiimote

gameofthering

I disagree. The mouse is nothing like really pointing something to the screen, obviously "standard" controls aren't either. Honestly, the more precise control is a mouse as well as the stylus, those are exactly the same, with the stylus being a little better because is more tactile and almost as pointing. Wiimote is not as precise but the feeling, the immersion it gives you is way better than mouse/stylus. So I choose wiimote at this moment. To me, analog sticks are totally out of the question, those are simply too mechanic and obsolete

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ozzsoad

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#87 ozzsoad
Member since 2004 • 2703 Posts

No, aiming isn't everything in a FPS, it's just one part

The Wiimote cannot compete with the "standard" controller because it lacks the ability to do other actions

So aiming is where it excels. Things like movement and other actions it comes up short. I mean with one controller you can have your fingers on 6 buttons at once. The Wiimote cannot compete with that.

Next generation when the Wiimote becomes more advanced it'll have a shot to do it but right now the Wiimote as a complete controller is just too basic.

Jaysonguy

Main components of standard FPS gameplay: Aiming, Moving, Shooting, Reloading, Zooming(scopes), Jumping, Crouching, and Weapon Select...all easily mappable and reachable on a Wii-Remote with buttons to spare for additional features. Again, how is a dual analog controller better?

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psychobrew

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#88 psychobrew
Member since 2008 • 8888 Posts

No, aiming isn't everything in a FPS, it's just one part

The Wiimote cannot compete with the "standard" controller because it lacks the ability to do other actions

So aiming is where it excels. Things like movement and other actions it comes up short. I mean with one controller you can have your fingers on 6 buttons at once. The Wiimote cannot compete with that.

Next generation when the Wiimote becomes more advanced it'll have a shot to do it but right now the Wiimote as a complete controller is just too basic.

Jaysonguy

I hope you don't pull a muscle from reaching so far.

I probably shouldn't bother with a reply because you can't be serious, but.....

Movement is much better on the motion controllers. Dual analog makes you feel like you're driving your charcter through a pool of goo. Motion controls make you feel like you're controlling your character.

6 buttons don't make any difference when the game speed is slowed down to compensate for an inferior control scheme. Besides, the Wii give you 4 buttons at your fingertips plus ten motions. 14 options is better than 6.

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Itsthetruth

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#89 Itsthetruth
Member since 2008 • 318 Posts

Main components of standard FPS gameplay: Aiming, Moving, Shooting, Reloading, Zooming(scopes), Jumping, Crouching, and Weapon Select...all easily mappable and reachable on a Wii-Remote with buttons to spare for additional features. Again, how is a dual analog controller better?

ozzsoad

Exactly and can't recall a moment i had to press 6 buttons at once in a console FPS! Unless that is what had to be done to recallibrate the N64 joystick hehe :P.

Anyway, dual analog is way too limited in my opinion. Just notice that most of the non-FPS-addicts move the aim with small pushes instead of a continuous single movement to aim where they want.

That's why if play a PC FPSgame you'll see a much smaller crossair compared to what you see in consoles - the precision is completely different.

It's mouse/keyboard > Wiimote >>> dual analog controller.

Aiming with the mouse or with the wiimote is pretty much the same to me, however with the wiimote you have to keep aiming at the screen while if you get your hands off the mouse the crossair will be pointing the same spot.

EDIT: what's wrong with the foruns, removing spaces between words?

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Cloud_765

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#90 Cloud_765
Member since 2008 • 111411 Posts
I think Metroid: Other M and Super Mario Galaxy 2, along with the new Legend Of Zelda should be enough to help Nintendo out a lot.
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Sticky-Peas

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#91 Sticky-Peas
Member since 2007 • 25 Posts

I own both an Xbox 360 and a Wii and IMO each console should stick at what its good at. Xbox 360 is better for FPS and sports games while the Wii is better at Platforming and Party games. I think all consoles should stick at what they're best at instead of trying to beat another console at its own game.

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psychobrew

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#92 psychobrew
Member since 2008 • 8888 Posts

I own both an Xbox 360 and a Wii and IMO each console should stick at what its good at. Xbox 360 is better for FPS and sports games while the Wii is better at Platforming and Party games. I think all consoles should stick at what they're best at instead of trying to beat another console at its own game.

Sticky-Peas
How do you figure sports are better on the 360? I can't see that at all. Motion controls are what makes sports games fun. The only reason why the 360 may be better for FPS is the games avaialble on that system and the power, but again, motion controls are perfect for FPS. The Wii just lacks real FPS games, which is unfortunate.
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kardine

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#93 kardine
Member since 2008 • 2863 Posts

[QUOTE="kardine"][QUOTE="Jaysonguy"]

Aiming

That's it

Everything else is done better with a standard controller

Jaysonguy

Aiming is everything in a FPS and the aiming is that much better with the Wiimote. The analog stick is the same between the two controllers, the D-pad is better on the Wiimote esp. compared to the 360 controller. There are more buttons on the 360/PS3 controllers.....Everything else is what other than more buttons? There are more cons than pros.

No, aiming isn't everything in a FPS, it's just one part

The Wiimote cannot compete with the "standard" controller because it lacks the ability to do other actions

So aiming is where it excels. Things like movement and other actions it comes up short. I mean with one controller you can have your fingers on 6 buttons at once. The Wiimote cannot compete with that.

Next generation when the Wiimote becomes more advanced it'll have a shot to do it but right now the Wiimote as a complete controller is just too basic.

Yes the button layout is better geared with HD consoles and it has more buttons. Movement is exactly the same. Aiming is not just one part its like the D-pad to a platformer.

Yes the other controllers have a better button layout for FPS but that does not mean the Wiimote is disfunctional. A, B, C, Z, +, -, D-pad are all fully available with the 1 and 2 as lower function buttons. It still works great and is a much better trade off than having a comparatively sluggish dual analog stick. It still can fully function with a fast paced FPS AND it has way better aiming. The PC does not have the analog for movement but that one disadvantage does not detract from the mouse which is so much greater than the second analog for aiming.

You pit two players of same exact skill, one playing with the Wiimote the other playing with the 360 controller. The person who can get his cursor aimed at the other player more accurately and faster is going to win regardless of having one or two less buttons immediately available to him/her. It would be like Quake one the dreamcast all over again.

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psychobrew

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#94 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="kardine"][QUOTE="Jaysonguy"]

Aiming

That's it

Everything else is done better with a standard controller

Jaysonguy

Aiming is everything in a FPS and the aiming is that much better with the Wiimote. The analog stick is the same between the two controllers, the D-pad is better on the Wiimote esp. compared to the 360 controller. There are more buttons on the 360/PS3 controllers.....Everything else is what other than more buttons? There are more cons than pros.

No, aiming isn't everything in a FPS, it's just one part

The Wiimote cannot compete with the "standard" controller because it lacks the ability to do other actions

So aiming is where it excels. Things like movement and other actions it comes up short. I mean with one controller you can have your fingers on 6 buttons at once. The Wiimote cannot compete with that.

Next generation when the Wiimote becomes more advanced it'll have a shot to do it but right now the Wiimote as a complete controller is just too basic.

According to your logic, dual analog is better than mouse/keyboard for FPSs. :roll:

That's just as bad as saying dual analog is better than Wiimote/nunchuck for FPS.

Don't you get it? Dual analog is a dying breed. It will soon be extinct,allowinggaming tojump to the next level (similar to the switch from 2D to 3D graphics). The Wiimote is the new standard. Sony is already trying to jump on board, and as soon as MS figures out you need some kind of controller, they'll be on board too.

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BoxingTheStars

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#95 BoxingTheStars
Member since 2007 • 1241 Posts

I own both an Xbox 360 and a Wii and IMO each console should stick at what its good at. Xbox 360 is better for FPS and sports games while the Wii is better at Platforming and Party games. I think all consoles should stick at what they're best at instead of trying to beat another console at its own game.

Sticky-Peas

amen brother nintendo has never been know for fps so why should they all the sudden start focusing on fps they should stick with why we fell in love with nintendo and why we all buy nintendo consols

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psychobrew

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#96 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="BoxingTheStars"]

[QUOTE="Sticky-Peas"]

I own both an Xbox 360 and a Wii and IMO each console should stick at what its good at. Xbox 360 is better for FPS and sports games while the Wii is better at Platforming and Party games. I think all consoles should stick at what they're best at instead of trying to beat another console at its own game.

amen brother nintendo has never been know for fps so why should they all the sudden start focusing on fps they should stick with why we fell in love with nintendo and why we all buy nintendo consols

Xbox's and Playstations weren't known for FPS at one point either (and still, even now they are known for second rate FPSs because of their controls), but that didn't stop them.
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BoxingTheStars

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#97 BoxingTheStars
Member since 2007 • 1241 Posts

[QUOTE="BoxingTheStars"]

[QUOTE="Sticky-Peas"]

I own both an Xbox 360 and a Wii and IMO each console should stick at what its good at. Xbox 360 is better for FPS and sports games while the Wii is better at Platforming and Party games. I think all consoles should stick at what they're best at instead of trying to beat another console at its own game.

psychobrew

amen brother nintendo has never been know for fps so why should they all the sudden start focusing on fps they should stick with why we fell in love with nintendo and why we all buy nintendo consols

Xbox's and Playstations weren't known for FPS at one point either (and still, even now they are known for second rate FPSs because of their controls), but that didn't stop them.

umm one of the first game to come out for the xbox was halo and it made the xbox popular so xbox has been know for fps ever since they first came out

and i never said that playstation was know for fps because they aren't playstation has become known for rpg's

and also what do you mean "second rate" fps the most popular and most famous fps are on the xbox and ps3 so how are those second rate when you have nothing to compair them to that is better

oh and im not an fps fan boy i actually hate fps your logic just didnt make sense to me

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MadSavage22

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#98 MadSavage22
Member since 2009 • 587 Posts

http://wii.ign.com/articles/992/992338p1.html

Hmm. Probably not. And I'm not saying that because I have something against the Wii. I just know that these PS3 and 360 fanboys are waaaay too hard-headed to even consider buying a Wii. However, I think if they actually gave something like The Conduit, Dead Space: Extraction, or Red Steel 2 a shot, they would realize that the Wii really does have superior FPS controls. I'm not a Halo fan, but I am a Call of Duty fan, and I thought that the Wiimote controls for World at War made the console versions look like garbage. Metroid Prime 3 makes duel analog look like a joke, and I'm guessing the Conduit is going to do the same thing. I think Nintendo is on the right track now, but it'll take awhile before they actually win over the Halo crowd

blankshore

Maybe that a hint to brand new game being developed by bungie for the wii that will take the wii's graphics to another lvl.

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jdiamnz69

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#99 jdiamnz69
Member since 2007 • 1469 Posts

We will never win over the Halo Audience. Not that WIi isnt good, dont get me wrong its awesome, its just that there are more players on Wii. They are the Hardcores players. Most players that play Wii are casual, and then there are Some who arent just casual, but more. I am that.

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psychobrew

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#100 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="BoxingTheStars"]

[QUOTE="psychobrew"][QUOTE="BoxingTheStars"]

amen brother nintendo has never been know for fps so why should they all the sudden start focusing on fps they should stick with why we fell in love with nintendo and why we all buy nintendo consols

Xbox's and Playstations weren't known for FPS at one point either (and still, even now they are known for second rate FPSs because of their controls), but that didn't stop them.

umm one of the first game to come out for the xbox was halo and it made the xbox popular so xbox has been know for fps ever since they first came out

and i never said that playstation was know for fps because they aren't playstation has become known for rpg's

and also what do you mean "second rate" fps the most popular and most famous fps are on the xbox and ps3 so how are those second rate when you have nothing to compair them to that is better

oh and im not an fps fan boy i actually hate fps your logic just didnt make sense to me

Have you ever heard of the PC? You know, the system FPS was created for? FPS on dual analog is second rate.