Pre-E3 2008: The Conduit Update** Huge improvement***

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fleig_man

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#51 fleig_man
Member since 2006 • 858 Posts

OMG!!! I believed HVS all along but this... this is something else. for those who don't know yet there is a story to this game and it seems pretty deep click here for it (its actually an official not completed manual but it provides a lot of info)

PS: If you are starting to get really excited and want to help make this game a success click on my sig and join the conduit union. We will be starting our Buy The Conduit campaign hopefully pretty soon when we have an official release date

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Arclight_Blue

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#53 Arclight_Blue
Member since 2008 • 2830 Posts

in times of darkness when the world is filled with ubicr@p and data design interactive trash, a hero emerges

thank you HV

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Arkk_Angel

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#54 Arkk_Angel
Member since 2003 • 787 Posts
Yay, High Voltage. You had my money way back when you slapped all other developers in the face by calling them lazy. Now I can't wait for the release of this game. THANK YOU!
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livinitup01

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#55 livinitup01
Member since 2004 • 1245 Posts
Why can't EA publish the game? It seems perfect for them.
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livinitup01

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#56 livinitup01
Member since 2004 • 1245 Posts

[QUOTE="lolag"]When i was reading the online exiperince from the interview he said he wants "Quality over Quantity" If they keep it im sure it can live up to the hypebobbetybob

I hope so. Thing with like 99% of online shooters is everyone usually ends up playing 1 or 2 of the game modes and on one map that they like most. So if they just made like 3 or 4 maps but made them really varied, and just had 2 game modes but agasin, unique ones, that'd be awesome. Rather than having 10 similar maps, 8 gameplay modes, that are just deathmatch, team deathmatch, capture the flag, etc.

You know how Halo had downloadable maps after the game was released? I was thinking it would be cool if they released more maps via Conduit's own channel. That would add so much more to the game in the long term.

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gamefan67

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#57 gamefan67
Member since 2004 • 10034 Posts

Nice improvement of the characters/monsters and weapons. Now, if only those environments could get the same treatment.

However looking good is one thing, I hope it has something to differentiate itself from the abundance of FPS as far as gameplay goes. There's so many of them it's easy to be just another one in the barrel.

It's great that it's improving graphically but I'm still not that excited for it.

laus_basic

I was thinking the same thing.

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fyor

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#58 fyor
Member since 2005 • 665 Posts

For the first time I will agree that Conduit actually looks fairly good. The video surprised me. I still don't have high expectations because... High Voltage..GamerForca

whats wrong with HV.....have u played The Red Star.....that game is an amaizing multiplayer experience

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lolag

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#59 lolag
Member since 2004 • 2370 Posts
[QUOTE="bobbetybob"]

[QUOTE="lolag"]When i was reading the online exiperince from the interview he said he wants "Quality over Quantity" If they keep it im sure it can live up to the hypelivinitup01

I hope so. Thing with like 99% of online shooters is everyone usually ends up playing 1 or 2 of the game modes and on one map that they like most. So if they just made like 3 or 4 maps but made them really varied, and just had 2 game modes but agasin, unique ones, that'd be awesome. Rather than having 10 similar maps, 8 gameplay modes, that are just deathmatch, team deathmatch, capture the flag, etc.

You know how Halo had downloadable maps after the game was released? I was thinking it would be cool if they released more maps via Conduit's own channel. That would add so much more to the game in the long term.

That would be nice idea but the space for those maps. You basically need to delete all your VC adn Wiiware games to play those maps. Then you can't play directly off the sd card. So this might be a little hard to pull off. but since Guitar Hero 4 is getting DLC, there might be chance of external harddrive. But then theres some issues with harddrives.
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wiiwillstand

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#60 wiiwillstand
Member since 2007 • 2781 Posts
Knowing that it still has a few more months of production gives me full confidence that the graphics will be improved (as great as they already are). I am really looking forward to this! :D
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Lord_Omikron666

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#61 Lord_Omikron666
Member since 2007 • 4838 Posts
[QUOTE="livinitup01"][QUOTE="bobbetybob"]

[QUOTE="lolag"]When i was reading the online exiperince from the interview he said he wants "Quality over Quantity" If they keep it im sure it can live up to the hypelolag

I hope so. Thing with like 99% of online shooters is everyone usually ends up playing 1 or 2 of the game modes and on one map that they like most. So if they just made like 3 or 4 maps but made them really varied, and just had 2 game modes but agasin, unique ones, that'd be awesome. Rather than having 10 similar maps, 8 gameplay modes, that are just deathmatch, team deathmatch, capture the flag, etc.

You know how Halo had downloadable maps after the game was released? I was thinking it would be cool if they released more maps via Conduit's own channel. That would add so much more to the game in the long term.

That would be nice idea but the space for those maps. You basically need to delete all your VC adn Wiiware games to play those maps. Then you can't play directly off the sd card. So this might be a little hard to pull off. but since Guitar Hero 4 is getting DLC, there might be chance of external harddrive. But then theres some issues with harddrives.


Actually Guitar Hero IV's DLC is going to be SD card compatible, your SD card can save your downloaded songs. So, make the maps SD card compatible maybe?
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lolag

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#62 lolag
Member since 2004 • 2370 Posts
[QUOTE="lolag"][QUOTE="livinitup01"][QUOTE="bobbetybob"]

[QUOTE="lolag"]When i was reading the online exiperince from the interview he said he wants "Quality over Quantity" If they keep it im sure it can live up to the hypeLord_Omikron666

I hope so. Thing with like 99% of online shooters is everyone usually ends up playing 1 or 2 of the game modes and on one map that they like most. So if they just made like 3 or 4 maps but made them really varied, and just had 2 game modes but agasin, unique ones, that'd be awesome. Rather than having 10 similar maps, 8 gameplay modes, that are just deathmatch, team deathmatch, capture the flag, etc.

You know how Halo had downloadable maps after the game was released? I was thinking it would be cool if they released more maps via Conduit's own channel. That would add so much more to the game in the long term.

That would be nice idea but the space for those maps. You basically need to delete all your VC adn Wiiware games to play those maps. Then you can't play directly off the sd card. So this might be a little hard to pull off. but since Guitar Hero 4 is getting DLC, there might be chance of external harddrive. But then theres some issues with harddrives.


Actually Guitar Hero IV's DLC is going to be SD card compatible, your SD card can save your downloaded songs. So, make the maps SD card compatible maybe?

Yea this will be the best bet for downlaodable maps, but its for the developers to make new maps,so lets try to send the word to HVS to consider downloadable maps.
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NormanOfTorn

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#64 NormanOfTorn
Member since 2006 • 374 Posts
The Conduit just keeps looking better and better and it is still not even going to be out until Q1 of 2008.
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livinitup01

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#65 livinitup01
Member since 2004 • 1245 Posts

The Conduit just keeps looking better and better and it is still not even going to be out until Q1 of 2008.NormanOfTorn

Then that would mean we're in Q2 2007 :P

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SSBFan12

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#66 SSBFan12
Member since 2008 • 11981 Posts
The best first person shooter for the Wii ever
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Stupes_

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#67 Stupes_
Member since 2008 • 152 Posts
This game keeps getting better lookin everyday can't wait till it comes onto store shelves it's defenetly a first day purchase.....=)
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nintendoboy16

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#68 nintendoboy16
Member since 2007 • 42196 Posts
Well, I gotta admit the game is looking better, but I still gotta buy the game to see if it's worth the hype. It'll never replace Star Wars: Battlefront II though.
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KungfuKitten

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#69 KungfuKitten
Member since 2006 • 27389 Posts
Don't buy it for its looks, unless You really enjoy looking at games :P
We haven't really heard from people playing the game so.. i would wait that out first. :|
I know we're anxious to play a proper pure FPS with the wii, and online too!
But that shouldn't be a free ticket to success. I'm sure there will be other shooters coming. Maybe even TimeSplitters 4.
Just saying, cause i see so many people say 'day one purchase' and i don't want You to be disappointed.
That said i also feel this game will turn out well, and that i will get it too.
At least the setting is different from the usual. And the weapons too, which have grown much too static over time. It reminds me of Perfect Dark for n64. I hope my feeling is right!
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Dark_Link142

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#70 Dark_Link142
Member since 2004 • 6726 Posts

Woah. I can say that this was quite unexpected. Those screens look like a great improvement and I'm sure, with still loads of time left, they will polish it like crazy, as they stated in the interview.

The gameplay video looks very smooth. I'm impressed. The more info that comes, the more it seems like HVS will be able to make this a great game.

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dragonball3900

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#71 dragonball3900
Member since 2005 • 8511 Posts

Looks good.

I still feel that this will end up like Lair though. Looks great, but then you play it and...well don't like it.

Considering the developers other 2 WiiWare games I am not impressed with them so far, hopefully this does well though.

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haziqonfire

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#72 haziqonfire
Member since 2005 • 36392 Posts

Looks good.

I still feel that this will end up like Lair though. Looks great, but then you play it and...well don't like it.

Considering the developers other 2 WiiWare games I am not impressed with them so far, hopefully this does well though.

dragonball3900

The game will play fine. They took a look at MOH:H2 and MP3:C while designing the controls for The Conduit. Plus, in the video you can see how sensitive the controls are.
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darkmark91

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#73 darkmark91
Member since 2006 • 3047 Posts
Wow I wasn't a believer before but now I am.
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arjun_dhawan

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#74 arjun_dhawan
Member since 2005 • 62 Posts

Like a few people have said before me, the people look amazing, but the environments quite honestly, look really bad. Lets not kid ourselves. As for the gameplay apparent from the video, it dosen't seem to be a lot of fun. It just looks like a basic shooter with no fun twist (hopefully the story is good with some cool gadgets). Don't get me mistaken, I really want this game to be good, for all our sakes. Kudos to the amount of effort that they have put into this game. I just feel that the environments and gameplay could be a it better. I haven't played the game so I honestly really don't know. I am going to save my judgement for when I actually play it.

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awesomeface

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#75 awesomeface
Member since 2007 • 3661 Posts
:o I will definitely be purchasing this product.
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jude11

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#76 jude11
Member since 2007 • 216 Posts
awsome i was gonna get this game anyway but now it looks really epic
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legend26

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#77 legend26
Member since 2007 • 16010 Posts

:shock:...!!!!!OMFG!!!!11!

its awesome!!!

day 1 purchase!!!

thank you HV!!1

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presto7640

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#78 presto7640
Member since 2004 • 817 Posts
I've never felt like you can tell much from screenshots...but that video looks great!
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jfrancis04

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#79 jfrancis04
Member since 2006 • 531 Posts

As for the gameplay apparent from the video, it dosen't seem to be a lot of fun. It just looks like a basic shooter with no fun twist (hopefully the story is good with some cool gadgets).

arjun_dhawan

How the heck can you gather that from a 25 second video clip?

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Arc2012

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#80 Arc2012
Member since 2007 • 1535 Posts

Like a few people have said before me, the people look amazing, but the environments quite honestly, look really bad. Lets not kid ourselves. As for the gameplay apparent from the video, it dosen't seem to be a lot of fun. It just looks like a basic shooter with no fun twist (hopefully the story is good with some cool gadgets). Don't get me mistaken, I really want this game to be good, for all our sakes. Kudos to the amount of effort that they have put into this game. I just feel that the environments and gameplay could be a it better. I haven't played the game so I honestly really don't know. I am going to save my judgement for when I actually play it.

arjun_dhawan

The twist is: it's not on the 360 and you're using the Wiimote.

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legend26

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#81 legend26
Member since 2007 • 16010 Posts
[QUOTE="arjun_dhawan"]

Like a few people have said before me, the people look amazing, but the environments quite honestly, look really bad. Lets not kid ourselves. As for the gameplay apparent from the video, it dosen't seem to be a lot of fun. It just looks like a basic shooter with no fun twist (hopefully the story is good with some cool gadgets). Don't get me mistaken, I really want this game to be good, for all our sakes. Kudos to the amount of effort that they have put into this game. I just feel that the environments and gameplay could be a it better. I haven't played the game so I honestly really don't know. I am going to save my judgement for when I actually play it.

Arc2012

The twist is: it's not on the 360 and you're using the Wiimote.

there ya go :D

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sonic_spark

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#82 sonic_spark
Member since 2003 • 6196 Posts
I'm starting to believe but am not convinced. I'll definitely keep an eye on it. Thanks TC for posting.
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Homesrfan

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#83 Homesrfan
Member since 2006 • 5192 Posts

Keep in mind, they still have until Q1 2009 to polish it, and in the interview, they say that they are pretty much just focused on the multiplayer now that the single player is complete. All that's left is "polish, polish, polish".

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Unkoil666

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#84 Unkoil666
Member since 2007 • 724 Posts

Hats off to High Voltage. Looks like they are going to deliver on those promises! Thank god!

Keep up the pace HV. You've got the visual aspect down, now make sure the gameplay, story, controls, enemy AI, and online elements get the same treatment. Give us an unforgettable Wii experience and show those money-grubbing, port-making, Wii-fearing, big-shot, developers how exactly you make a Wii game!

Can't wait to play this game!

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linkyshinks

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#85 linkyshinks
Member since 2006 • 1332 Posts

It looks like it's only running at 30 frames even with those bland looking textures in places, hopefully they will get it looking a lot better and get Voice Chat intergrated into MP.

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nethernova

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#86 nethernova
Member since 2008 • 5721 Posts

At this point I don't care if the game sucks horribly. Their show of effort as a little known developer has touched my heart. I'm going to buy this on release.Akel777

You, sir, took the words right out of my mouth.

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legend26

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#87 legend26
Member since 2007 • 16010 Posts

[QUOTE="Akel777"]At this point I don't care if the game sucks horribly. Their show of effort as a little known developer has touched my heart. I'm going to buy this on release.nethernova

You, sir, took the words right out of my mouth.

same
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dragonball3900

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#88 dragonball3900
Member since 2005 • 8511 Posts
[QUOTE="dragonball3900"]

Looks good.

I still feel that this will end up like Lair though. Looks great, but then you play it and...well don't like it.

Considering the developers other 2 WiiWare games I am not impressed with them so far, hopefully this does well though.

Haziqonfire


The game will play fine. They took a look at MOH:H2 and MP3:C while designing the controls for The Conduit. Plus, in the video you can see how sensitive the controls are.

We'll see I guess, still don't trust High Voltage after selling Gyrostarr to me.

Again, I hope it is good, but I have little faith in them.

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legend26

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#89 legend26
Member since 2007 • 16010 Posts
[QUOTE="Haziqonfire"][QUOTE="dragonball3900"]

Looks good.

I still feel that this will end up like Lair though. Looks great, but then you play it and...well don't like it.

Considering the developers other 2 WiiWare games I am not impressed with them so far, hopefully this does well though.

dragonball3900


The game will play fine. They took a look at MOH:H2 and MP3:C while designing the controls for The Conduit. Plus, in the video you can see how sensitive the controls are.

We'll see I guess, still don't trust High Voltage after selling Gyrostarr to me.

Again, I hope it is good, but I have little faith in them.

i enjoyed gyrostar...
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ineedmoney555

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#90 ineedmoney555
Member since 2008 • 534 Posts

apparently this all seeing eye thing is the differentiator. apart from the fact that its on wii of course

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Emmenite7

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#91 Emmenite7
Member since 2007 • 452 Posts

I'll admit that I used to roll my eyes whenever High-Voltage made statements about making the Conduit look like a 360 game, but after seeing these massive improvements done in such a short amount of time, I'm starting to think that they might just come through with their promises. All of the weapon models and enemies seem to boast some impressive textures and the gameplay footage runs at a silky-smooth pace, but I still feel that there is plenty of room for improvement. Hopefully in the next couple of months, High-Voltage can put some effort into continuing to polish the visuals as well as taking some time to replace those God-awful environments, which if removed, would elevate the game significantly.

As far as gamepay is concerned, I have mixed feelings. I am certainly pleased that the developers have noted their inspiration from classics such as Goldeneye and Perfect Dark, but from what little gameplay I have seen, I honestly can't say too much. But hey, who is paying attention to this game for the gameplay? I care about this game for one reason and one reason only: it may be actual, living proof that the Wii is capable of impressive visuals. If it will have the most boring gameplay I have ever seen, I won't be able to care less as long as I get my fair share of normal mapping and dynamic lighting. Hey, if a crappy developer like High Voltage can make a pretty game, imagine what Factor 5 could do!

Anyways, I hope High-Voltage can use the remainder of their time to fix some of the game's issues and polish the graphics to an even more stellar level. I pray to God that this game sells like crazy, because if not, all it will say is that Wii owners really don't have a need for high-budged titles on their console.

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Rocketomy

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#92 Rocketomy
Member since 2006 • 112 Posts
The game is looking decent but they desperately need ART DIRECTION! The enviroment looks bland and ugly! And if you couple that with all the lighting effects and blasts it will look really ugly to fight in an office or in a street! They need better art for the enviroments and perhaps for some of the alien designs. With that being said though, I'm sure it will turn out fine.
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red_sovereign

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#93 red_sovereign
Member since 2007 • 1936 Posts

no matter how much improvement hv delivers on this potentially amazing fps, there will be a group of non-believers. but i think this time, the believers will triumph over the unfaithful. SHUN THE NON-BELIEVER, SHUUUUUNNNNNN!!!

but i was down w/ this game when it was first announced. wii is seriously dearth on games thats recieving this much detailed construction.all we need to do is save our pennies and wait until this puppy drops...then praise hv for giving us the entire reason we picked up a wii in the first place!

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Omatron

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#94 Omatron
Member since 2004 • 120 Posts
i agree that enviroments look bland, that just screamed out at me within seconds for the gameplay video starting, but with the way the character models look id say they are shooting too high, it looks like the enviroments are sacrifices to keep the models, lighting and particles running smoothly, not to mention the framerate, and i feel the same as i did back when the first screens and footage came out, like they are purposely holding back and releasing already old and outdated test runs and screens, i dont doubt they are able to pull off such an improvement over such a short time but from the beginning ive felt they are only showing outdated works in progress and are really much farther ahead then they say, it could be a tactic to show off their engine, by making people think that all this could look great, be improved upon in such a short time and run beautifully because of their beloved quantum3 engine, its not like im trying to say its going to be bad, im impressed so please dont take this wrong, im just saying something just feels off to me, i do really appreciate the work and effort though, i get the same feeling looking at this as i did for oNe, digital legends took a software only gaming platform with no acceleration hardware and produced a game with realtime lighting, full motion capture, somewhat high res texture, bump mapping and 1500 poly character models and detailed enviroments to match, while most 3d titles looked liked ps1 games, i hope these guys do for wii what digital legends did for the n-gage, and thats to prove that stuff like this can be done
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monclo

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#95 monclo
Member since 2004 • 168 Posts

EPICEPICEPIC

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TAKE_IT_BACK

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#96 TAKE_IT_BACK
Member since 2008 • 3850 Posts
WOW that game looks like its shaping up!:shock: i really hope HV can deliver.
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Super_Ska

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#97 Super_Ska
Member since 2007 • 435 Posts

This is amazing and its still not a final build yet, Hats off to High Voltagegstatus904

Yeah, dang now I just can't wait to see how it looks when it's released.

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Super_Ska

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#98 Super_Ska
Member since 2007 • 435 Posts
dang, the new video looks loads better than the other one
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D_Kefka

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#99 D_Kefka
Member since 2008 • 223 Posts
I really hope theres voice chat, and a better way to play online because the visuals arent the only thing the Wii is lacking
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bionicle_lover

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#100 bionicle_lover
Member since 2005 • 4501 Posts
enemy death animation already looks better than call of duty four's death animation :P sorry, i just had to point that out, i really hate call of duty 4's death animation.