RUMOR: Capcom Anounces New Resident Evil for Wii at "Captivate 2010"

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robbob8888

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#1 robbob8888
Member since 2009 • 489 Posts

http://www.nintendoeverything.com/37350/

"In 2009, a forum member on Vandal Online claimed to have information about the next Resident Evil title for Wii. When the message was posted, the game supposedly had been in development for more than a year. According to the "insider", it would be a spin-off, but it would feature a mix of third-person exploration/tension elements and on-rails shooting segments.

Fast-forward a few months later (Thursday) and another member says that the game was at Captivate this past week. Obviously, none of this means anything until we receive a confirmation. There is a small amount of credibility to the rumor, however, as the information comes from the same person who leaked details about Resident Evil: The Darkside Chronicles. It should also be noted that Capcom recently said that the company has unannounced games in the works for the Wii/DS and that fans should look out for Captivate for announcements. Oh, and there's apparently a big announcement coming this month. But, still, I repeat what I said earlier – Take this as a huge grain of salt until next week."

Thought you all would find this interesting. Hopefully this is true and we will get a somewhat true Resident Evil experience on the Wii sometime in the near future.

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gamefan67

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#2 gamefan67
Member since 2004 • 10034 Posts
lol....I just got finished reading this over at GoNintendo. boo for on-rails segments.
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GabuEx

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#3 GabuEx
Member since 2006 • 36552 Posts

Cool, I guess, although I'm kind of hoping for a new game rather than mostly just a retelling of old games. They've covered like almost all of the Resident Evils in their Chronicles by now, so they ought to have no old material to rehash anymore. :P

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Zanoh

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#4 Zanoh
Member since 2006 • 6942 Posts

I just hope it utilizes the Wii like RE4 did.

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robbob8888

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#5 robbob8888
Member since 2009 • 489 Posts

Or how abouta Resident Evil Outbreak type game . . . that would be an instant buy for me, however that would never happen . . .

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garrett_duffman

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#6 garrett_duffman
Member since 2004 • 10684 Posts
Resident Evil: Other M.
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intro94

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#7 intro94
Member since 2006 • 2623 Posts

http://www.nintendoeverything.com/37350/

"In 2009, a forum member on Vandal Online claimed to have information about the next Resident Evil title for Wii. When the message was posted, the game supposedly had been in development for more than a year. According to the "insider", it would be a spin-off, but it would feature a mix of third-person exploration/tension elements and on-rails shooting segments.

Fast-forward a few months later (Thursday) and another member says that the game was at Captivate this past week. Obviously, none of this means anything until we receive a confirmation. There is a small amount of credibility to the rumor, however, as the information comes from the same person who leaked details about Resident Evil: The Darkside Chronicles. It should also be noted that Capcom recently said that the company has unannounced games in the works for the Wii/DS and that fans should look out for Captivate for announcements. Oh, and there's apparently a big announcement coming this month. But, still, I repeat what I said earlier – Take this as a huge grain of salt until next week."

Thought you all would find this interesting. Hopefully this is true and we will get a somewhat true Resident Evil experience on the Wii sometime in the near future.

robbob8888
capcom stated before the release of darkside chronicles ,it was the last of the saga.I concluded the follow up would be a regular third person game.i guess i was off by just a slight detail.I wont mind a few on railed segments, since i like the genre for brief bursts. PD:i was also right when i declared Grinder would stay FPS on wii weeks before the announcement.So i can put my word here as well on the fact the next resi is the real deal(after all sales of RE4 were very strong and both spin offs did quite nicely) and is gonna be announced.
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intro94

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#8 intro94
Member since 2006 • 2623 Posts

I just hope it utilizes the Wii like RE4 did.

Zanoh
me too, but i think even more can be pulled.RE4 was a cube ported to wii ,improving controls. This is more like Metroid another M, a fully customized wii experience.Capcom expressed their interest in RE5 for wii using cavia engine.While this might NOT be RE5 im pretty confident it will use the powerful cavia engine(OR! the recently ported to wii MIT engine).Both engines are remarkably more powerful than the RE4 engine.i can expect something really interesting here.
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GabuEx

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#9 GabuEx
Member since 2006 • 36552 Posts

Resident Evil: Other M. garrett_duffman

More like Other T, am i rite?

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garrett_duffman

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#10 garrett_duffman
Member since 2004 • 10684 Posts

[QUOTE="garrett_duffman"]Resident Evil: Other M. GabuEx

More like Other T, am i rite?

haa *budum-tish*
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LegatoSkyheart

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#11 LegatoSkyheart
Member since 2009 • 29733 Posts

oh crap, when people say they want a Game like Resident Evil 4 for the Wii they don't mean something like Sin and Punishment for Resident Evil.

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Tri-Enforcer

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#12 Tri-Enforcer
Member since 2007 • 1899 Posts

Well hopefully a majority of the game is a third person shooter like RE4. Also, even RE5 had some on-rail levels. Lets see how this goes.

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dtno132

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#13 dtno132
Member since 2008 • 1662 Posts
So... it's going to be another 3rd person shooter? :( I really hope not...
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Tri-Enforcer

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#14 Tri-Enforcer
Member since 2007 • 1899 Posts

So... it's going to be another 3rd person shooter? :( I really hope not...dtno132

Why? 3rd person shooters are rare on the Wii. Cry if it's ANOTHER rail shooter for the Wii. But if that's your thing...to each his own.

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MangaPicture

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#15 MangaPicture
Member since 2006 • 764 Posts

After the extremely underwhelming RE5, I'm not sure if I still want to play this series without Shinji Mikami at Capcom anymore...

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dovberg

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#16 dovberg
Member since 2009 • 3348 Posts

Maybe it will be Resident Evil:Code other V ;)

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Pixel-Perfect

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#17 Pixel-Perfect
Member since 2009 • 5778 Posts

If it's another spin off then I'm not interested.

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dtno132

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#18 dtno132
Member since 2008 • 1662 Posts

[QUOTE="dtno132"]So... it's going to be another 3rd person shooter? :( I really hope not...Tri-Enforcer

Why? 3rd person shooters are rare on the Wii. Cry if it's ANOTHER rail shooter for the Wii. But if that's your thing...to each his own.

Yes, but I'm hoping for a survival horror Resident Evil, like the old ones. I would lose all respect for Capcom if they give us another On-rails. :| lol

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thedude-

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#19 thedude-
Member since 2009 • 2369 Posts

What is up with these rail shooter elements...

Just make a game like RE4, possibly with more closed in darker environments and we have another great game.

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locopatho

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#20 locopatho
Member since 2003 • 24300 Posts
Bleh, not interested if it's rail shooting.
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LastRambo341

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#21 LastRambo341
Member since 2010 • 8767 Posts
Please...make an Re4-like game
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maxgil2

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#22 maxgil2
Member since 2004 • 785 Posts

Hope they make it like this type..

http://www.youtube.com/watch?v=0e3qYoR6m8o

Wait & see time :)

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dtno132

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#23 dtno132
Member since 2008 • 1662 Posts

Hope they make it like this type..

http://www.youtube.com/watch?v=0e3qYoR6m8o

Wait & see time :)

maxgil2
lol I remember this. It looks close to the original RE gameplay. It might be a good idea if they made it close to this, but less Silent Hill-y. xD
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#24 Ganados0
Member since 2008 • 1074 Posts

How about one that works both ways like so:

http://www.youtube.com/watch?v=w8oQhEe3pwg

This way it could satisfy both kinds of gamers.

I hope this (rumoured)new one only has a partner or Co-op as a optional thing. IMO it also needs to make use of darkness and shadows rather the try and be gory and graphic, what RE5 tried to convey just didn't work.

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JuarN18

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#25 JuarN18
Member since 2007 • 4981 Posts

How about one that works both ways like so:

http://www.youtube.com/watch?v=w8oQhEe3pwg

This way it could satisfy both kinds of gamers.

I hope this (rumoured)new one only has a partner or Co-op as a optional thing. IMO it also needs to make use of darkness and shadows rather the try and be gory and graphic, what RE5 tried to convey just didn't work.

Ganados0

I don't care about the perspective, but i would like something like that

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everlong12

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#26 everlong12
Member since 2008 • 648 Posts

I loved most of the RE games but After 3 I miss the puzzle solving aspect. I want to go 7 stories down into a massive lab only to find a square crank then make my way up 9 stories to open the door the gives me the key that only unlocks 2 doors in a level 3 stories down. I miss the chaos. 4 and 5 were just shooters really, I like the thinking and the memory game of it all.

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Wikipedian

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#27 Wikipedian
Member since 2007 • 1100 Posts

I'm totally for a remake of Resident Evil 2 with Resident Evil 4 gameplay.

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ekalbtwin

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#28 ekalbtwin
Member since 2007 • 1044 Posts
I really hope this game has the puzzle elements of the first three and the control of RE4 on the wii.
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redlightstudios

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#29 redlightstudios
Member since 2010 • 570 Posts

I just hope we get a decent normal, not on rails type of game. I've been wanting to get into some zombie shooting lately, and I'm not going to do it by playing a genre that I played when I was 7 at the arcade.

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LegatoSkyheart

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#30 LegatoSkyheart
Member since 2009 • 29733 Posts

I just hope we get a decent normal, not on rails type of game. I've been wanting to get into some zombie shooting lately, and I'm not going to do it by playing a genre that I played when I was 7 at the arcade.

redlightstudios

and THAT'S why I think On-Rail Shooters should not get the Mature rating.

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redlightstudios

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#31 redlightstudios
Member since 2010 • 570 Posts

[QUOTE="redlightstudios"]

I just hope we get a decent normal, not on rails type of game. I've been wanting to get into some zombie shooting lately, and I'm not going to do it by playing a genre that I played when I was 7 at the arcade.

LegatoSkyheart

and THAT'S why I think On-Rail Shooters should not get the Mature rating.

exactly. People get mad when I say this, but the genre should've become extinct when the arcade scene was over. Here in Michigan, we have a arcade type of place called Dave n' Buster's and they have all kinds of light gun games. They're fun to play with friends there, but I never understood why they ever bothered bringing them to home consoles. It's just not the same experience.

it's like eating homemade lazagna compared to store bought

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elbert_b_23

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#32 elbert_b_23
Member since 2003 • 8247 Posts
meh inless its more classic re 1-4 or outbrake then i could careles i wont buy a re rail game any more or any mote cheap action games with ton of guns and nearly endless ammo
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Meinhard1

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#33 Meinhard1
Member since 2010 • 6790 Posts
I don't see the problem with on rails as long as it's not the majority of the game and is used correctly. They could be kind of like RE4s interactive cut scenes as well as an opportunity to focus more on storytelling.
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#34 thedude-
Member since 2009 • 2369 Posts
[QUOTE="Meinhard1"]I don't see the problem with on rails as long as it's not the majority of the game and is used correctly. They could be kind of like RE4s interactive cut scenes as well as an opportunity to focus more on storytelling.

Then they could have just used that same scene but with a 3rd person view and add gameplay that involves you surviving. Not a pre cut camera where you must shoot everything on screen.
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#35 Madmangamer364
Member since 2006 • 3716 Posts

What is up with these rail shooter elements...

Just make a game like RE4, possibly with more closed in darker environments and we have another great game.

thedude-

Such a simple and sound idea... and yet, it's something Capcom can't seem to grasp these days when it comes to the Wii. Oh well.

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#36 bobcheeseball
Member since 2007 • 9315 Posts

I really don't care for the "on-rails" stuff. Just make a normal Resident Evil.

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#37 thedude-
Member since 2009 • 2369 Posts

[QUOTE="thedude-"]

What is up with these rail shooter elements...

Just make a game like RE4, possibly with more closed in darker environments and we have another great game.

Madmangamer364

Such a simple and sound idea... and yet, it's something Capcom can't seem to grasp these days when it comes to the Wii. Oh well.

Lol I know. They seem to think its an amazing fit, but really on rails get old after the first game. RE: UC was a good fit, but there was no need for more. There is a very low tolerance for over-saturation with the on-rails shooter genre.
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#38 Madmangamer364
Member since 2006 • 3716 Posts

Lol I know. They seem to think its an amazing fit, but really on rails get old after the first game. RE: UC was a good fit, but there was no need for more. There is a very low tolerance for over-saturation with the on-rails shooter genre.thedude-

Agreed. To the credit of the Chronicles games, I'm sure that they were solid games for what they were, but ultimately, they're both pretty much what people call these days a "tease" to Wii owners. The fact that Capcom decided to release a port to RE4 with Wii controls, which provided a good idea to what COULD be done with the series on the console, and then go in a different and less ideal direction with the series was probably not the smartest move it could have made. Sure, the games may have seen some success, especially UC, but you can't expect people to be satisfied with constantly getting second-rate content at best when they KNOW that you can provide something better relatively easy.

It's like a cook trying to force you to accept his/her average dish, when you've already had a sample of his/her best recipe. In a sense, RE4 was that sample of Capcom's best Wii recipe, and for some bizarre reason, they refuse to cook it again, despite the fact that it would likely be one of the biggest games on the system ever and easily one of the more successful third party releases if done right. It's just something that seems so obvious, but we're now talking about rumors of a game that seemingly wants to hang on to the rail-shooting roots of the previous RE Wii games, instead of being something that represents the game everyone's been asking for since RE4 hit the Wii.

It's funny, sad, and perplexing all at the same time. And that being said, at this point, given the Wii's short history, I really can't generate much of an emotion about it at the moment. :P

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#39 pierst179
Member since 2006 • 10805 Posts

As long as it is not on-rails I will certainly buy it.

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thedude-

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#40 thedude-
Member since 2009 • 2369 Posts

[QUOTE="thedude-"] Lol I know. They seem to think its an amazing fit, but really on rails get old after the first game. RE: UC was a good fit, but there was no need for more. There is a very low tolerance for over-saturation with the on-rails shooter genre.Madmangamer364

Agreed. To the credit of the Chronicles games, I'm sure that they were solid games for what they were, but ultimately, they're both pretty much what people call these days a "tease" to Wii owners. The fact that Capcom decided to release a port to RE4 with Wii controls, which provided a good idea to what COULD be done with the series on the console, and then go in a different and less ideal direction with the series was probably not the smartest move it could have made. Sure, the games may have seen some success, especially UC, but you can't expect people to be satisfied with constantly getting second-rate content at best when they KNOW that you can provide something better relatively easy.

It's like a cook trying to force you to accept his/her average dish, when you've already had a sample of his/her best recipe. In a sense, RE4 was that sample of Capcom's best Wii recipe, and for some bizarre reason, they refuse to cook it again, despite the fact that it would likely be one of the biggest games on the system ever and easily one of the more successful third party releases if done right. It's just something that seems so obvious, but we're now talking about rumors of a game that seemingly wants to hang on to the rail-shooting roots of the previous RE Wii games, instead of being something that represents the game everyone's been asking for since RE4 hit the Wii.

It's funny, sad, and perplexing all at the same time. And that being said, at this point, given the Wii's short history, I really can't generate much of an emotion about it at the moment. :P

Well there is one thing. A game like RE4 was not cheap and even if they use some assets from RE4, a new RE Wii game in the same vein will be very expensive. It still does not mean squat though. As they were willing to put similar resources into making MHTri, an obscure franchise in the West, popular. So why would they not put the same budget behind a game that has a much higher likelihood of success? A true RE Wii game has everything a AAA third party game needs
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DaLegendKilla92

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#41 DaLegendKilla92
Member since 2007 • 919 Posts
[QUOTE="Madmangamer364"]

[QUOTE="thedude-"] Lol I know. They seem to think its an amazing fit, but really on rails get old after the first game. RE: UC was a good fit, but there was no need for more. There is a very low tolerance for over-saturation with the on-rails shooter genre.thedude-

Agreed. To the credit of the Chronicles games, I'm sure that they were solid games for what they were, but ultimately, they're both pretty much what people call these days a "tease" to Wii owners. The fact that Capcom decided to release a port to RE4 with Wii controls, which provided a good idea to what COULD be done with the series on the console, and then go in a different and less ideal direction with the series was probably not the smartest move it could have made. Sure, the games may have seen some success, especially UC, but you can't expect people to be satisfied with constantly getting second-rate content at best when they KNOW that you can provide something better relatively easy.

It's like a cook trying to force you to accept his/her average dish, when you've already had a sample of his/her best recipe. In a sense, RE4 was that sample of Capcom's best Wii recipe, and for some bizarre reason, they refuse to cook it again, despite the fact that it would likely be one of the biggest games on the system ever and easily one of the more successful third party releases if done right. It's just something that seems so obvious, but we're now talking about rumors of a game that seemingly wants to hang on to the rail-shooting roots of the previous RE Wii games, instead of being something that represents the game everyone's been asking for since RE4 hit the Wii.

It's funny, sad, and perplexing all at the same time. And that being said, at this point, given the Wii's short history, I really can't generate much of an emotion about it at the moment. :P

Well there is one thing. A game like RE4 was not cheap and even if they use some assets from RE4, a new RE Wii game in the same vein will be very expensive. It still does not mean squat though. As they were willing to put similar resources into making MHTri, an obscure franchise in the West, popular. So why would they not put the same budget behind a game that has a much higher likelihood of success? A true RE Wii game has everything a AAA third party game needs

I'd figure they would have to try a large 3rd party game eventually. Gaming is expensive all over, but on the Wii it is the cheapest; less risky. RE:Darkside Chronicles already sold 525,000 and it hasn't been out a full 6 months yet, and it is still at full price. Wii owners love Resident Evil, and would go ape for a REAL RE this time. A little on-rails thrown in to an overall TPS package is not much of a problem.
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Dealge

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#42 Dealge
Member since 2009 • 212 Posts
RE6 on Wii polx.
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thedude-

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#43 thedude-
Member since 2009 • 2369 Posts

[QUOTE="thedude-"][QUOTE="Madmangamer364"]

Agreed. To the credit of the Chronicles games, I'm sure that they were solid games for what they were, but ultimately, they're both pretty much what people call these days a "tease" to Wii owners. The fact that Capcom decided to release a port to RE4 with Wii controls, which provided a good idea to what COULD be done with the series on the console, and then go in a different and less ideal direction with the series was probably not the smartest move it could have made. Sure, the games may have seen some success, especially UC, but you can't expect people to be satisfied with constantly getting second-rate content at best when they KNOW that you can provide something better relatively easy.

It's like a cook trying to force you to accept his/her average dish, when you've already had a sample of his/her best recipe. In a sense, RE4 was that sample of Capcom's best Wii recipe, and for some bizarre reason, they refuse to cook it again, despite the fact that it would likely be one of the biggest games on the system ever and easily one of the more successful third party releases if done right. It's just something that seems so obvious, but we're now talking about rumors of a game that seemingly wants to hang on to the rail-shooting roots of the previous RE Wii games, instead of being something that represents the game everyone's been asking for since RE4 hit the Wii.

It's funny, sad, and perplexing all at the same time. And that being said, at this point, given the Wii's short history, I really can't generate much of an emotion about it at the moment. :P

DaLegendKilla92

Well there is one thing. A game like RE4 was not cheap and even if they use some assets from RE4, a new RE Wii game in the same vein will be very expensive. It still does not mean squat though. As they were willing to put similar resources into making MHTri, an obscure franchise in the West, popular. So why would they not put the same budget behind a game that has a much higher likelihood of success? A true RE Wii game has everything a AAA third party game needs

I'd figure they would have to try a large 3rd party game eventually. Gaming is expensive all over, but on the Wii it is the cheapest; less risky. RE:Darkside Chronicles already sold 525,000 and it hasn't been out a full 6 months yet, and it is still at full price. Wii owners love Resident Evil, and would go ape for a REAL RE this time. A little on-rails thrown in to an overall TPS package is not much of a problem.

It is a problem when half way through any on rails sections in this theoretical game could be done in a more compelling real time camera controlled third person perspective. In RE4 you had some freedom on how you took down these hordes of enemies mainly with where you ran or what tower you climbed. If it had on rails sections you get to decide if you want to hit the left target or the right target. It did not work well in Disaster: Day of Crisis.

It is just not needed and would irritate me and appearantly many other RE fans in this thread.

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DaLegendKilla92

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#44 DaLegendKilla92
Member since 2007 • 919 Posts

[QUOTE="DaLegendKilla92"][QUOTE="thedude-"] Well there is one thing. A game like RE4 was not cheap and even if they use some assets from RE4, a new RE Wii game in the same vein will be very expensive. It still does not mean squat though. As they were willing to put similar resources into making MHTri, an obscure franchise in the West, popular. So why would they not put the same budget behind a game that has a much higher likelihood of success? A true RE Wii game has everything a AAA third party game needsthedude-

I'd figure they would have to try a large 3rd party game eventually. Gaming is expensive all over, but on the Wii it is the cheapest; less risky. RE:Darkside Chronicles already sold 525,000 and it hasn't been out a full 6 months yet, and it is still at full price. Wii owners love Resident Evil, and would go ape for a REAL RE this time. A little on-rails thrown in to an overall TPS package is not much of a problem.

It is a problem when half way through any on rails sections in this theoretical game could be done in a more compelling real time camera controlled third person perspective. In RE4 you had some freedom on how you took down these hordes of enemies mainly with where you ran or what tower you climbed. If it had on rails sections you get to decide if you want to hit the left target or the right target. It did not work well in Disaster: Day of Crisis.

It is just not needed and would irritate me and appearantly many other RE fans in this thread.

Disaster: Day of Crisis was in the back of my mind when the concept of TPS/On-rails came up. On-rails may not be the exact term we are speaking of here though. What if rather than first-person (like all on-rails are), it is just a driving segment where you operate a turret or somethin? All I care about, is that this game is coming........
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thedude-

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#45 thedude-
Member since 2009 • 2369 Posts
[QUOTE="thedude-"]

[QUOTE="DaLegendKilla92"] I'd figure they would have to try a large 3rd party game eventually. Gaming is expensive all over, but on the Wii it is the cheapest; less risky. RE:Darkside Chronicles already sold 525,000 and it hasn't been out a full 6 months yet, and it is still at full price. Wii owners love Resident Evil, and would go ape for a REAL RE this time. A little on-rails thrown in to an overall TPS package is not much of a problem.DaLegendKilla92

It is a problem when half way through any on rails sections in this theoretical game could be done in a more compelling real time camera controlled third person perspective. In RE4 you had some freedom on how you took down these hordes of enemies mainly with where you ran or what tower you climbed. If it had on rails sections you get to decide if you want to hit the left target or the right target. It did not work well in Disaster: Day of Crisis.

It is just not needed and would irritate me and appearantly many other RE fans in this thread.

Disaster: Day of Crisis was in the back of my mind when the concept of TPS/On-rails came up. On-rails may not be the exact term we are speaking of here though. What if rather than first-person (like all on-rails are), it is just a driving segment where you operate a turret or somethin? All I care about, is that this game is coming........

I have no problem with that though its exactly elements like that drained any elements of RE5's horror, but it can always be done right. I am just talking about traditional on rails in the same way that the last two Wii games were made. It would just come off as lazy if they did, because it would be so much easier to create scenarios in a quarantined pre-canned fashion.
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Madmangamer364

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#46 Madmangamer364
Member since 2006 • 3716 Posts

Well there is one thing. A game like RE4 was not cheap and even if they use some assets from RE4, a new RE Wii game in the same vein will be very expensive. It still does not mean squat though. As they were willing to put similar resources into making MHTri, an obscure franchise in the West, popular. So why would they not put the same budget behind a game that has a much higher likelihood of success? A true RE Wii game has everything a AAA third party game needsthedude-

The one thing I have to add to that is the fact that Capcom decided to make TWO rail-shooters during the time it probably should have been making this true RE game. Even as rail-shooters, I doubt that was a super-cheap endeavor. Add this, RE5's development, the cost of releasing the GCN games on the Wii (although I'm sure this wasn't really costly at all), and then MHTri, and there's no excuse as to why the Wii hasn't seen a RE4-inspired follow-up, except for the fact that Capcom just hasn't wanted to make it.

Probably outside of RE5 for the HD systems, a AAA RE game for the Wii would have the best chance of selling out of any of those games, and released at the right time, it has a chance of pulling in massive numbers that the other games can only dream of. I can only imagine what kind of numbers such a game could have pulled in the first half of last year, when the Wii could have used something massive, or even the first few months of this year, when it could have served as something worthwhile until Nintendo's mega-hits launched. Even though that wasn't/isn't the case, you have to think that there will be another moment in the Wii's life where it could use the presence of a must-have third party game, and I'd like to see someone step up to the plate and deliver, for once.

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dovberg

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#47 dovberg
Member since 2009 • 3348 Posts

I'm totally for a remake of Resident Evil 2 with Resident Evil 4 gameplay.

Wikipedian

I'm totally for a remake of Resident Evil 2 with Resident Evil 2 gameplay.

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legend26

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#48 legend26
Member since 2007 • 16010 Posts

PLEASE Capcom FOR THE LOVE OF GOD! Do not make this another RAIL SHOOTER! I just got through playing RE4 wii edition and to this day its still fun as hell and holds up great.

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#49 thedude-
Member since 2009 • 2369 Posts

[QUOTE="thedude-"]Well there is one thing. A game like RE4 was not cheap and even if they use some assets from RE4, a new RE Wii game in the same vein will be very expensive. It still does not mean squat though. As they were willing to put similar resources into making MHTri, an obscure franchise in the West, popular. So why would they not put the same budget behind a game that has a much higher likelihood of success? A true RE Wii game has everything a AAA third party game needsMadmangamer364

The one thing I have to add to that is the fact that Capcom decided to make TWO rail-shooters during the time it probably should have been making this true RE game. Even as rail-shooters, I doubt that was a super-cheap endeavor. Add this, RE5's development, the cost of releasing the GCN games on the Wii (although I'm sure this wasn't really costly at all), and then MHTri, and there's no excuse as to why the Wii hasn't seen a RE4-inspired follow-up, except for the fact that Capcom just hasn't wanted to make it.

Probably outside of RE5 for the HD systems, a AAA RE game for the Wii would have the best chance of selling out of any of those games, and released at the right time, it has a chance of pulling in massive numbers that the other games can only dream of. I can only imagine what kind of numbers such a game could have pulled in the first half of last year, when the Wii could have used something massive, or even the first few months of this year, when it could have served as something worthwhile until Nintendo's mega-hits launched. Even though that wasn't/isn't the case, you have to think that there will be another moment in the Wii's life where it could use the presence of a must-have third party game, and I'd like to see someone step up to the plate and deliver, for once.

Any AAA effort in 2009 would have been a huge win for any company. Capcom has certainly made some huge mistakes for Wii, but they are still one of the better advocates for the system

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#50 Madmangamer364
Member since 2006 • 3716 Posts

Any AAA effort in 2009 would have been a huge win for any company. Capcom has certainly made some huge mistakes for Wii, but they are still one of the better advocates for the system

thedude-

This much I agree with. In fact, it's probably possible to make the argument that Capcom is still the best third party publisher the Wii has seen, especially with its support early on in the system's life. Still, much like with the rest of the group, they could be doing so much more with the platform if someone within really dedicated itself to a top-notch Wii project that isn't setback by compromise or looking for a quick and easy way to make a sale.

There is still time, though, so I think it's fair to remain hopeful that a positive turn will finally occur.