?sensor bar accuracy?

This topic is locked from further discussion.

Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#1 jed-at-war
Member since 2005 • 1335 Posts

I know that the sensor bar creates an imaginary TV with the sensor bar as the top or bottom (depending on the settings). The imaginary TV is 4:3 (full-screen). The position of the Wii remote's pointer relative to the bar is scaled up and placed onto your screen. If you set the wii's TV settings to 16:9 (wide-screen), will it scale the imaginary TV to 16:9 or will it stay 4:3.

To make it short, the wii's cursor position on the screen is relative to the where the remote is pointed at the bar. With the wide-screen option turned on, will the position stay relative or will your cursor move faster vertically than horizontally.

Avatar image for Rentago
Rentago

1543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#2 Rentago
Member since 2006 • 1543 Posts
I really think they should have a Wii TV for sale :D
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#3 jed-at-war
Member since 2005 • 1335 Posts

I really think they should have a Wii TV for sale :DRentago

That does not have anything to do with the topic, but to ensure that this "idea" does not "swallow" this topic, I will answer it. If they did make a TV, it would not be HD and it would have only a few sizes because they are not trying to sell TVs. They would also just put their Nintendo name on a generic TV. A lot of companies do that; they just put their labels on generic unbranded TVs made by "supplying" companies. I think that they have a mini LCD screen for the wii in development like the one that they had for the gamecube.

Anyway, an answer to my question would be greatly appreciated. I have spent hours on the internet looking for the answer.

Avatar image for ish_gibbor
ish_gibbor

1717

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 0

#4 ish_gibbor
Member since 2004 • 1717 Posts

I don't think so but I don't think it will make a difference, because you will have to move the controller farther to see the difference on the screen. Sort of the same thing I guess, but I am pretty sure that is how it works. When I played it on a widescreen I did not really notice a difference, it felt natural.

Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#5 jed-at-war
Member since 2005 • 1335 Posts

I don't think so but I don't think it will make a difference, because you will have to move the controller farther to see the difference on the screen. Sort of the same thing I guess, but I am pretty sure that is how it works. When I played it on a widescreen I did not really notice a difference, it felt natural.

ish_gibbor

By natural, do you mean that it felt like pointing at a "miniature" wide-screen TV? 

Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#6 jed-at-war
Member since 2005 • 1335 Posts
Are there so few "tech" people that play the wii that no one can answer my question? I have asked this question on different boards on different web sites, and no one knows or will check while they are typing on their Wiis! Although most of them are not typing on there wiis, you think that the ones that are and that have wide-screens would just spend a few seconds to see if the cursor moves faster vertically than horizontally.
Avatar image for deactivated-606171852c817
deactivated-606171852c817

363

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#7 deactivated-606171852c817
Member since 2005 • 363 Posts
Why does it matter? Why don't you try it? If you have and you can't tell the difference, again, why does it matter? If you don't have a Wii, again, why does it matter? lol
Avatar image for loco145
loco145

12226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 loco145
Member since 2006 • 12226 Posts

I know that the sensor bar creates an imaginary TV with the sensor bar as the top or bottom (depending on the settings). The imaginary TV is 4:3 (full-screen). The position of the Wii remote's pointer relative to the bar is scaled up and placed onto your screen. If you set the wii's TV settings to 16:9 (wide-screen), will it scale the imaginary TV to 16:9 or will it stay 4:3.

To make it short, the wii's cursor position on the screen is relative to the where the remote is pointed at the bar. With the wide-screen option turned on, will the position stay relative or will your cursor move faster vertically than horizontally.

jed-at-war

The first. 

Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#9 jed-at-war
Member since 2005 • 1335 Posts
Because I do not have one, but need to know because it is a big factor in me buying one. Okay, so that is not the real reason why I want to know; so what. I just want to know. If I said why, people would make fun of me; even though it is a really good reason. I just want to know. I have spend so many hours online trying to find out that I deserve to know.
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#10 jed-at-war
Member since 2005 • 1335 Posts
[QUOTE="jed-at-war"]

I know that the sensor bar creates an imaginary TV with the sensor bar as the top or bottom (depending on the settings). The imaginary TV is 4:3 (full-screen). The position of the Wii remote's pointer relative to the bar is scaled up and placed onto your screen. If you set the wii's TV settings to 16:9 (wide-screen), will it scale the imaginary TV to 16:9 or will it stay 4:3.

To make it short, the wii's cursor position on the screen is relative to the where the remote is pointed at the bar. With the wide-screen option turned on, will the position stay relative or will your cursor move faster vertically than horizontally.

loco145

The first.

Thank you soooooo much!!!!!!

:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

Avatar image for loco145
loco145

12226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 loco145
Member since 2006 • 12226 Posts

Because I do not have one, but need to know because it is a big factor in me buying one. Okay, so that is not the real reason why I want to know; so what. I just want to know. If I said why, people would make fun of me; even though it is a really good reason. I just want to know. I have spend so many hours online trying to find out that I deserve to know.jed-at-war

Why is that so important for you? It works like a mouse really. 

Avatar image for Duckman5
Duckman5

18934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 Duckman5
Member since 2006 • 18934 Posts
[QUOTE="loco145"][QUOTE="jed-at-war"]

I know that the sensor bar creates an imaginary TV with the sensor bar as the top or bottom (depending on the settings). The imaginary TV is 4:3 (full-screen). The position of the Wii remote's pointer relative to the bar is scaled up and placed onto your screen. If you set the wii's TV settings to 16:9 (wide-screen), will it scale the imaginary TV to 16:9 or will it stay 4:3.

To make it short, the wii's cursor position on the screen is relative to the where the remote is pointed at the bar. With the wide-screen option turned on, will the position stay relative or will your cursor move faster vertically than horizontally.

jed-at-war

The first.

Thank you soooooo much!!!!!!

:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

He's just saying that to get you to stop complaining...
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#13 jed-at-war
Member since 2005 • 1335 Posts

[QUOTE="jed-at-war"]Because I do not have one, but need to know because it is a big factor in me buying one. Okay, so that is not the real reason why I want to know; so what. I just want to know. If I said why, people would make fun of me; even though it is a really good reason. I just want to know. I have spend so many hours online trying to find out that I deserve to know.loco145

Why is that so important for you? It works like a mouse really.

I know; I am setting the wii remote up on my pc this week.

It is important because I am making a perfect sensor bar. I know almost everything about the wii, except  what you told me. Yes, I'm making a sensor bar without owning a wii, but I needed to know so I could simulate the wii on my computer. DON'T laugh! I am smart and have spent pages of algebra II and trig to figure out every detail to make one much better than what most people could possibly make. It will look store bought, be small, and be high quality. It will be wireless and be made of modern materials. It will also be made with better parts than those found at RadioCrap. It will be the highest quality sensor system out there for the wii! It will also have right on aiming so that you can point right at the screen where you want to point. This will become a big feature when more fps come out for the wii.

Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#14 jed-at-war
Member since 2005 • 1335 Posts
[QUOTE="jed-at-war"][QUOTE="loco145"][QUOTE="jed-at-war"]

I know that the sensor bar creates an imaginary TV with the sensor bar as the top or bottom (depending on the settings). The imaginary TV is 4:3 (full-screen). The position of the Wii remote's pointer relative to the bar is scaled up and placed onto your screen. If you set the wii's TV settings to 16:9 (wide-screen), will it scale the imaginary TV to 16:9 or will it stay 4:3.

To make it short, the wii's cursor position on the screen is relative to the where the remote is pointed at the bar. With the wide-screen option turned on, will the position stay relative or will your cursor move faster vertically than horizontally.

Duckman5

The first.

Thank you soooooo much!!!!!!

:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

He's just saying that to get you to stop complaining...

You are implying that you know the truth and are not telling me. :) 

Avatar image for Duckman5
Duckman5

18934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 Duckman5
Member since 2006 • 18934 Posts
[QUOTE="loco145"]

[QUOTE="jed-at-war"]Because I do not have one, but need to know because it is a big factor in me buying one. Okay, so that is not the real reason why I want to know; so what. I just want to know. If I said why, people would make fun of me; even though it is a really good reason. I just want to know. I have spend so many hours online trying to find out that I deserve to know.jed-at-war

Why is that so important for you? It works like a mouse really.

I know; I am setting the wii remote up on my pc this week.

It is important because I am making a perfect sensor bar. I know almost everything about the wii, except  what you told me. Yes, I'm making a sensor bar without owning a wii, but I needed to know so I could simulate the wii on my computer. DON'T laugh! I am smart and have spent pages of algebra II and trig to figure out every detail to make one much better than what most people could possibly make. It will look store bought, be small, and be high quality. It will be wireless and be made of modern materials. It will also be made with better parts than those found at RadioCrap. It will be the highest quality sensor system out there for the wii! It will also have right on aiming so that you can point right at the screen where you want to point. This will become a big feature when more fps come out for the wii.

ROFLMFAO!!!!! Why would you use time to make a different sensor bar? WTF?! Whats wrong with the one it comes with? Last I checked it works fine.
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#16 jed-at-war
Member since 2005 • 1335 Posts
[QUOTE="jed-at-war"][QUOTE="loco145"]

[QUOTE="jed-at-war"]Because I do not have one, but need to know because it is a big factor in me buying one. Okay, so that is not the real reason why I want to know; so what. I just want to know. If I said why, people would make fun of me; even though it is a really good reason. I just want to know. I have spend so many hours online trying to find out that I deserve to know.Duckman5

Why is that so important for you? It works like a mouse really.

I know; I am setting the wii remote up on my pc this week.

It is important because I am making a perfect sensor bar. I know almost everything about the wii, except what you told me. Yes, I'm making a sensor bar without owning a wii, but I needed to know so I could simulate the wii on my computer. DON'T laugh! I am smart and have spent pages of algebra II and trig to figure out every detail to make one much better than what most people could possibly make. It will look store bought, be small, and be high quality. It will be wireless and be made of modern materials. It will also be made with better parts than those found at RadioCrap. It will be the highest quality sensor system out there for the wii! It will also have right on aiming so that you can point right at the screen where you want to point. This will become a big feature when more fps come out for the wii.

ROFLMFAO!!!!! Why would you use time to make a different sensor bar? WTF?! Whats wrong with the one it comes with? Last I checked it works fine.

If you had a big TV like my grandpa, you would know. 

Avatar image for Duckman5
Duckman5

18934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 Duckman5
Member since 2006 • 18934 Posts
[QUOTE="Duckman5"][QUOTE="jed-at-war"][QUOTE="loco145"]

[QUOTE="jed-at-war"]Because I do not have one, but need to know because it is a big factor in me buying one. Okay, so that is not the real reason why I want to know; so what. I just want to know. If I said why, people would make fun of me; even though it is a really good reason. I just want to know. I have spend so many hours online trying to find out that I deserve to know.jed-at-war

Why is that so important for you? It works like a mouse really.

I know; I am setting the wii remote up on my pc this week.

It is important because I am making a perfect sensor bar. I know almost everything about the wii, except what you told me. Yes, I'm making a sensor bar without owning a wii, but I needed to know so I could simulate the wii on my computer. DON'T laugh! I am smart and have spent pages of algebra II and trig to figure out every detail to make one much better than what most people could possibly make. It will look store bought, be small, and be high quality. It will be wireless and be made of modern materials. It will also be made with better parts than those found at RadioCrap. It will be the highest quality sensor system out there for the wii! It will also have right on aiming so that you can point right at the screen where you want to point. This will become a big feature when more fps come out for the wii.

ROFLMFAO!!!!! Why would you use time to make a different sensor bar? WTF?! Whats wrong with the one it comes with? Last I checked it works fine.

If you had a big TV like my grandpa, you would know. 

I do and I know that when set to widescreen it reorients itself. It's designed tk make the Wiiremote work on all TV sizes with no deadspots. Still not seeing the pount in your whole project thing though.
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#18 jed-at-war
Member since 2005 • 1335 Posts
[QUOTE="jed-at-war"][QUOTE="Duckman5"][QUOTE="jed-at-war"][QUOTE="loco145"]

[QUOTE="jed-at-war"]Because I do not have one, but need to know because it is a big factor in me buying one. Okay, so that is not the real reason why I want to know; so what. I just want to know. If I said why, people would make fun of me; even though it is a really good reason. I just want to know. I have spend so many hours online trying to find out that I deserve to know.Duckman5

Why is that so important for you? It works like a mouse really.

I know; I am setting the wii remote up on my pc this week.

It is important because I am making a perfect sensor bar. I know almost everything about the wii, except what you told me. Yes, I'm making a sensor bar without owning a wii, but I needed to know so I could simulate the wii on my computer. DON'T laugh! I am smart and have spent pages of algebra II and trig to figure out every detail to make one much better than what most people could possibly make. It will look store bought, be small, and be high quality. It will be wireless and be made of modern materials. It will also be made with better parts than those found at RadioCrap. It will be the highest quality sensor system out there for the wii! It will also have right on aiming so that you can point right at the screen where you want to point. This will become a big feature when more fps come out for the wii.

ROFLMFAO!!!!! Why would you use time to make a different sensor bar? WTF?! Whats wrong with the one it comes with? Last I checked it works fine.

If you had a big TV like my grandpa, you would know.

I do and I know that when set to widescreen it reorients itself. It's designed tk make the Wiiremote work on all TV sizes with no deadspots. Still not seeing the pount in your whole project thing though.

Physicaly point your wii remote at the center of your TV. Is the cursor in the center of your TV? By big, I mean +50" .

Avatar image for medhopeful
medhopeful

351

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#19 medhopeful
Member since 2006 • 351 Posts
[QUOTE="loco145"]

[QUOTE="jed-at-war"]Because I do not have one, but need to know because it is a big factor in me buying one. Okay, so that is not the real reason why I want to know; so what. I just want to know. If I said why, people would make fun of me; even though it is a really good reason. I just want to know. I have spend so many hours online trying to find out that I deserve to know.jed-at-war

Why is that so important for you? It works like a mouse really.

I know; I am setting the wii remote up on my pc this week.

It is important because I am making a perfect sensor bar. I know almost everything about the wii, except  what you told me. Yes, I'm making a sensor bar without owning a wii, but I needed to know so I could simulate the wii on my computer. DON'T laugh! I am smart and have spent pages of algebra II and trig to figure out every detail to make one much better than what most people could possibly make. It will look store bought, be small, and be high quality. It will be wireless and be made of modern materials. It will also be made with better parts than those found at RadioCrap. It will be the highest quality sensor system out there for the wii! It will also have right on aiming so that you can point right at the screen where you want to point. This will become a big feature when more fps come out for the wii.

I kind of doubt trig or algebra 2 will allow you to make anything better than trained developers have made.

Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#20 jed-at-war
Member since 2005 • 1335 Posts
[QUOTE="jed-at-war"][QUOTE="loco145"]

[QUOTE="jed-at-war"]Because I do not have one, but need to know because it is a big factor in me buying one. Okay, so that is not the real reason why I want to know; so what. I just want to know. If I said why, people would make fun of me; even though it is a really good reason. I just want to know. I have spend so many hours online trying to find out that I deserve to know.medhopeful

Why is that so important for you? It works like a mouse really.

I know; I am setting the wii remote up on my pc this week.

It is important because I am making a perfect sensor bar. I know almost everything about the wii, except what you told me. Yes, I'm making a sensor bar without owning a wii, but I needed to know so I could simulate the wii on my computer. DON'T laugh! I am smart and have spent pages of algebra II and trig to figure out every detail to make one much better than what most people could possibly make. It will look store bought, be small, and be high quality. It will be wireless and be made of modern materials. It will also be made with better parts than those found at RadioCrap. It will be the highest quality sensor system out there for the wii! It will also have right on aiming so that you can point right at the screen where you want to point. This will become a big feature when more fps come out for the wii.

I kind of doubt trig or algebra 2 will allow you to make anything better than trained developers have made.

umm... it does not require much more advanced math than that. Besides, what I am making is higher quality than Nintendo's. They want money; high quality costs more money. Also, only 23% of people i have asked would want my sensor system. Nintendo wants a broad market, so they made a cheap thing that gets the job done. Asking why anyone would want my system is like asking why anyone would want to go HD. Some would see it as a waste of money while others are willing to spend the extra money.

Avatar image for gooflee
gooflee

652

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 gooflee
Member since 2005 • 652 Posts
The last time I checked, questions have question marks.  I couldn't tell from your opening post if you were trying to be imformative or asking a question.
Avatar image for deactivated-606171852c817
deactivated-606171852c817

363

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#22 deactivated-606171852c817
Member since 2005 • 363 Posts
So, basically, you're obssessed with the Wii and you think you're better than Nintendo devs? First of all, the sensor bar can only be so accurate. And I do have a big tv, and it works just fine. The only way you could have perfect sensory is if you had sensors surrounding the tv, and ony in the center. Or perhaps just one in the center with configuration options to adjust depending on what you input to be the size of your tv (which you can do with the Wii as it is, or at least in Zelda). I'm judging by the fact you were hesitant on telling your reasoning, due to fear of being made fun of, that  you're a teenager, in wich case, I highly doubt you will be able to make something better than teams of trained Nintendo Developers. I'm sure that the Nintendo sensor bar is better than you give it credit for.
Avatar image for Generic_Dude
Generic_Dude

11707

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#23 Generic_Dude
Member since 2006 • 11707 Posts
Personally, I think the accuracy of it is questionable. There seems to be very little room where you can move the Wiimote before it registers as not being on the screen. I seem to have this problem more in some games than others though... notably, Wii Play. Might just be a design flaw in the game, though. I never had the problem with Twilight Princess, but you don't have to move the Wiimote as much in that one. I've got the sensor bar below a 40" LCD and I find it a bit disorienting... I don't think they "draw" the 16:9 television, but rather they "draw" the 4:3 and make your movements relative to that aspect ratio. So basically, you have to be conscious of this at all times when playing on a widescreen television.
Avatar image for KittyKat
KittyKat

26381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#24 KittyKat
Member since 2002 • 26381 Posts
I played on a large widescreen TV with no problems, in fact i find it's easier on larger TV's...
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#25 jed-at-war
Member since 2005 • 1335 Posts

So, basically, you're obssessed with the Wii and you think you're better than Nintendo devs? First of all, the sensor bar can only be so accurate. And I do have a big tv, and it works just fine. The only way you could have perfect sensory is if you had sensors surrounding the tv, and ony in the center. Or perhaps just one in the center with configuration options to adjust depending on what you input to be the size of your tv (which you can do with the Wii as it is, or at least in Zelda). I'm judging by the fact you were hesitant on telling your reasoning, due to fear of being made fun of, that you're a teenager, in wich case, I highly doubt you will be able to make something better than teams of trained Nintendo Developers. I'm sure that the Nintendo sensor bar is better than you give it credit for.Archon_Rouge

Although that is not the case, I would be thinking the same thing if i were in your shoes.

I have played with the the nintendo sensor bar. I already said that they do not care because it works good enough to please most people. I can just make one better. You nailed it; i'm seventeen. Although i'm in college, so I'm not stupid. However, i am not afraid of being made fun of; I am just sick of these topics being filled with meaningless posts that bring up things that i have already taken into consideration. For intense, your post wastes time by saying that i think that i am better than nintendo's developers. That is not the case; they just don't care because there is not enough money in it for them to worry about. I would, however, be more than happy to pick up as much money as i can from this.

Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#26 jed-at-war
Member since 2005 • 1335 Posts
since there seems to be conflict, i will just test it out for myself when i can get a hold of a wii.
Avatar image for deactivated-606171852c817
deactivated-606171852c817

363

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#27 deactivated-606171852c817
Member since 2005 • 363 Posts
I would think that the devs didn't make the sensor bar because "it would please most people" but rather, anothing thing you touched on. In that, it's already pretty good, and it would cost too much for how little they'd improve upon it. I personally don't think there is much room for improvement. The only inaccuracies I've noted are glare from the sun (which is easy to fix, just block the sunligh from entering the room, or that part of the room), and if you get too close to, or too far from the bar (which would be solved if the sensor bar was able to be in the center of the tv, and configured to your exact tv size, or pretty close). Maybe you can build a better bar, but I doubt there will be much difference, especially not that worth the time and money.
Avatar image for stevenk4k5
stevenk4k5

5608

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 stevenk4k5
Member since 2005 • 5608 Posts

The most you can do is make an adjustable sensor bar... =\ As a matter of fact...

Copyright © 2007.  Steven Harris. *ahem*

Don't steal my idea. =D 

Avatar image for Gameslayer3
Gameslayer3

19915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#29 Gameslayer3
Member since 2006 • 19915 Posts
mine works fine luckly
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#30 jed-at-war
Member since 2005 • 1335 Posts

I know what you are saying,  but i know what i'm doing.

The most you can do is make an adjustable sensor bar... =\ As a matter of fact...

Copyright © 2007. Steven Harris. *ahem*

Don't steal my idea. =D 

stevenk4k5

I plan on a different approach. If you are not pulling my leg, can I see what you made. 

Avatar image for gatsbythepig
gatsbythepig

12059

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#31 gatsbythepig
Member since 2003 • 12059 Posts
That's a good question.  I can only guess that it moves faster horizontally than vertically.
Avatar image for theragu40
theragu40

3332

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#32 theragu40
Member since 2005 • 3332 Posts
This is the funniest thread I've ever read. I'm going to let you in on a little secret...THE SENSOR BAR DOESN'T DO ANYTHING! All it is is two infrared lights. That's it. No joke. Try it out - you could replace your sensor bar with two candles, and your Wii Remote would work just as well. I'm glad you think your 8th grade education in algebra II is going to help you, but I'm afraid the only knowledge you need is how to light a match.
All the work is done by the Wii Remote itself. It sees the two infrared lights on the ends of the sensor bar, and calculates its orientation towards those two lights. So I'm afraid that a "more accurate" sensor bar is an impossibility. That's like saying you're going to make a "more accurate" flashlight. It's silly. I kind of hope this thread is a joke.
Here's a link for you: http://www.youtube.com/watch?v=6paa4s8le10.
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#33 jed-at-war
Member since 2005 • 1335 Posts

This is the funniest thread I've ever read. I'm going to let you in on a little secret...THE SENSOR BAR DOESN'T DO ANYTHING! All it is is two infrared lights. That's it. No joke. Try it out - you could replace your sensor bar with two candles, and your Wii Remote would work just as well. I'm glad you think your 8th grade education in algebra II is going to help you, but I'm afraid the only knowledge you need is how to light a match.
All the work is done by the Wii Remote itself. It sees the two infrared lights on the ends of the sensor bar, and calculates its orientation towards those two lights. So I'm afraid that a "more accurate" sensor bar is an impossibility. That's like saying you're going to make a "more accurate" flashlight. It's silly. I kind of hope this thread is a joke.
Here's a link for you: http://www.youtube.com/watch?v=6paa4s8le10.theragu40

I know that, but candles are hardly an answer. As for the LED's, you have to consider range and brightness; average parts from local electronic stores will not cut it. Many people could make something like I am, but it will look like trash and be trash if they do not buy the right parts or make it properly. I respect your enthusiasm, but I have considered almost everything. I have looked at over 200 web sites and watched every youtube video regarding the sensor bar.

Spend a little time to try and find the parts to build one. You will find that it is almost impossible to make it look halfway decent, and, if you knew what you were doing, you would find that it would not work very well with easy to get parts. If you did manage to get it all figured out, you would also find that it would be pretty expensive. I have figured out how to do it for very little money.

The bottom line is that the concept is easy, but the actual construction is not as simple and can be very hard if you want it to look decent. Try it. :)

Algebra II is not 8th grade; you are thinking of Algebra I, not that it matters. Trig was needed to determine all of the variables so that I could optimize quality.

Avatar image for theragu40
theragu40

3332

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#34 theragu40
Member since 2005 • 3332 Posts
Alright, I had a long and detailed response typed out, and my computer crashed. I don't have the patience to retype it, but here was the gyst of it: I understand the difficulty of making a sensor bar that is both cheap and aesthetically attractive. I understand the amount of research you may have done. I understand that Alegbra II & Trig are high school level, not 8th grade and apologize for that cheap shot. What I don't understand is the point of your little endeavour. Nintendo's sensor bar is cheap and aesthetically pleasing. It cannot be made more accurate, because as you admit, it is just two infrared lights. It is in fact not a sensor bar in the strictest sense of the word. The Wii Remotes are the sensors. The accuracy problem you hope to address is in the Remote side of the equation. Finally, whatever trig may have been necessary to determine whatever variables you're talking about...let me assure you that Nintendo's engineers most likely used more advanced math than trig to make the Wii and its peripherals. How (and most importantly, why) do you want to remake what has already been made?
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#35 jed-at-war
Member since 2005 • 1335 Posts

I found, through testing, that the wii remote's view angle is only 20 deg. This means that my system will require you to be very far from the TV. I have made some formulas using trig to show you how far you have to be for it to work on your TV. (Enter 9.4 into the fullscreen formula for the wii bar's best distance)

S = the size of your TV

Enter TV size in inches; The final number is the best playing distance in feet. 

Wide-screen: 0.412 * S

Full-screen: S / 2.645

 

It would have worked perfectly IF the wii remote's view angle was wider. Like I said it is all about money. This is why they made the wii remote's viewing angle as little as possible.

Well, at least I can adjust it for higher range of motion than the wii (lower sensitivity). :cry:

Avatar image for Yagami-Iori
Yagami-Iori

6327

Forum Posts

0

Wiki Points

0

Followers

Reviews: 46

User Lists: 0

#36 Yagami-Iori
Member since 2003 • 6327 Posts
Best solution seriously is the Nyko Wireless Sensor Bar. The signal it sends out seems to be much more powerful (I sit 10 feet from a 50"). Before at that difference, I used to get a lot of bad twitching from games like Godfather or Elebits with open aiming, but after getting that, no issues, other than my own less than sniper steady hands. It's 20 dollars and well worth it, IMO.
Avatar image for camzaman
camzaman

2124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 camzaman
Member since 2005 • 2124 Posts
This guy's a riot, lol.  Don't worry about the sensor bar!!!!!!!!!!!!!!!!!!!
Avatar image for jed-at-war
jed-at-war

1335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#38 jed-at-war
Member since 2005 • 1335 Posts

This guy's a riot, lol. Don't worry about the sensor bar!!!!!!!!!!!!!!!!!!!camzaman

Lol, I hate to admit it, but it is kind of funny. 

Avatar image for elvato87
elvato87

540

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 elvato87
Member since 2003 • 540 Posts
i play on a 60" 4:3 TV and the standard sensor bar works just fine