So how strong is the Wii in terms of graphics?

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manicfoot

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#51 manicfoot
Member since 2006 • 2670 Posts

Its a more balanced system than Xbox and is more powerful overall but we don't really see the benefit of it. Wii's GPU is the main bottleneck of the system. It doesn't have native shader support and developers have to write them from scratch which is why most third parties don't bother. The Xbox could do shaders very easily and didn't take a big hit on performance either which explains why some Xbox games look better than Wii games (Doom 3, Riddick, Ninja Gaiden etc).

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osan0

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#52 osan0
Member since 2004 • 18265 Posts

hardware-wise, its essentially an Original Xbox with 88MB system RAM instead of 64MB.

with the exception that the Xbox had some games that displayed in 720p. But they didn't look all that great.

the Wii's CPU is roughly 1.5 times faster than the Cube, even some devs said the Cube's CPU could go faster than 485Mhz. The Wii's goes up to 729Mhz, in comparison the Xbox went to 733Mhz.

I wish they'd given it more oomphf.

yea i know they couldn't compete and still be affordable, but they could've made it 128MB RAM, and still 64MB VRAM, or slightly more VRAM, 128MB or 96MB. bump the CPU to 1.0Ghz, or dual 1.4Ghz CPU's.

it really would've helped getting some devs on board earlier. but they didn't. nuttin' we can do now.

hopefully nex gen they're competiting WHILE delivering something new (in terms of user input AND computer hardware)

darth-pyschosis
you should note that the CPU in the wii is powerPC based where as the xbox 1 had a CPU based on an intel P3. the MHz figure isnt directly comparable. going at a rough guess (comparing old intel P4s to amd64s) the wiis CPU would be the equivelent of about a 1.2GHz xbox1 processor. i do agree though that 128MB of overall memory with a CPU that broke the GHz barrier and extra shader processors in the GPU would have been nice. i dont think ninty will re-enter the hardware race next gen (unless sony and MS do a ninty) but i hope the gap between the wii2 and PS4 will be smaller than the Wii and PS3.
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freek666

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#53 freek666
Member since 2007 • 22312 Posts

Two Gamecubes duct taped together.

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Mujura

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#54 Mujura
Member since 2009 • 25 Posts
Graphics from Okami, Wind Waker, Super Mario Galaxy or Metroid Prime 3 are more than enough for me. In fact, some visuals from Super Mario 64 or Majora's Mask are wonderful for me too. Art direction is the most important IMO.
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intro94

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#55 intro94
Member since 2006 • 2623 Posts
[QUOTE="darth-pyschosis"]

hardware-wise, its essentially an Original Xbox with 88MB system RAM instead of 64MB.

with the exception that the Xbox had some games that displayed in 720p. But they didn't look all that great.

the Wii's CPU is roughly 1.5 times faster than the Cube, even some devs said the Cube's CPU could go faster than 485Mhz. The Wii's goes up to 729Mhz, in comparison the Xbox went to 733Mhz.

I wish they'd given it more oomphf.

yea i know they couldn't compete and still be affordable, but they could've made it 128MB RAM, and still 64MB VRAM, or slightly more VRAM, 128MB or 96MB. bump the CPU to 1.0Ghz, or dual 1.4Ghz CPU's.

it really would've helped getting some devs on board earlier. but they didn't. nuttin' we can do now.

hopefully nex gen they're competiting WHILE delivering something new (in terms of user input AND computer hardware)

osan0
you should note that the CPU in the wii is powerPC based where as the xbox 1 had a CPU based on an intel P3. the MHz figure isnt directly comparable. going at a rough guess (comparing old intel P4s to amd64s) the wiis CPU would be the equivelent of about a 1.2GHz xbox1 processor. i do agree though that 128MB of overall memory with a CPU that broke the GHz barrier and extra shader processors in the GPU would have been nice. i dont think ninty will re-enter the hardware race next gen (unless sony and MS do a ninty) but i hope the gap between the wii2 and PS4 will be smaller than the Wii and PS3.

thats true. Thats why athlon proccesors dont compare to pentium ones exactly by the mhz. And about the best looking Xbox games..Well doom 3 or half life 2 were pretty much them, but basically the time spent in both games graphical departments was huge, and Half life 2 suffered quite a bit in the framerate and having none multiplayer. Im sure both games could run better in the wii now. BTW those games were designed to run and look great while demanding little power. But id software doesnt really works with other consoles.Although in some ways Doom3 is a bit archaic while Half Life 2 stands better now.And in many ways the much less developed and cheaper quantum 3 engine looks and feels similar than source. On the graphical area of the following wii, it would obviously look better at least than a ps3, by the techonology expenses ,it would be much cheaper for nintendo.With the current technology costs, making a wii with the graphical expenses they took 3 years ago would result in a 360 looking engine at worse.The question is if sony would try to go for graphics.Or that nintendo again will step above Sony.
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sremick

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#56 sremick
Member since 2009 • 42 Posts
Strong enough to still be a lot of fun, even on a 92" screen. While still untapped enough to allow for plenty of pleasant surprises in the future (no doubt with HVS blazing the trail).
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lpjazzman220

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#58 lpjazzman220
Member since 2008 • 2249 Posts

[QUOTE="lpjazzman220"]

I dont know, i haven't seen any system use anti aliasing.

GabuEx

How much did you look? :P This is a screenshot with a resolution of 1920x1080, and it clearly has antialiasing - it's not heavy antialiasing, as evidenced by the fact that the areas with great light-dark contrast still look somewhat jagged, but it's there.

yea looks like AA x2 or AA x4, not too impressive. but look at the textures on the pillar, they are pretty low res. thats how they can do AA. they use low res textures where people arent gonna pay attention. i dont know why. look at fear 2. the demo is a pretty good evidence. my laptop can run the game maxed out at 1280x800 with no AA. i played the demo on both pc and 360 and the textures on 360 were aweful, but it had AA x2. not very impressive, especially since it was only doin 720p and my laptop doesn't perform nearly as well as a 360.

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rgame1

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#59 rgame1
Member since 2008 • 2526 Posts
red steel 2
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AdmiralWolverin

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#60 AdmiralWolverin
Member since 2009 • 479 Posts
[QUOTE="LordQuorthon"]

I look at it this way: The Wii may be "two Gamecubes duct-taped together" as that douchebag from EA/Maxis said, but the Gamecube was able to pull out a game like Twilight Princess... Now, regardless of how one may feel about Twilight Princess as a game, in terms of graphics, what the little purple box accomplished with that game is kind of astounding. There may be some ugly terrains here and there, but it's miles ahead of any other game from last generation, especially for a game THAT big, with such a gargantuan world. Now, you just multiply that mental image by two. That sounds like some really good stuff to me.

Just to illustrate what I just said:

Multiply THAT by two.

more like multiply that by ten http://www.youtube.com/watch?v=Z8gfDWI42p0
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bachilders

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#61 bachilders
Member since 2005 • 1430 Posts

Think about the best looking games from the original Xbox, now add better shadows and textures, that's as good as it gets

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revofanboy2005

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#62 revofanboy2005
Member since 2005 • 364 Posts

The Wii is a supercharged gamecue, and not much else unfortunately. I doubt yo're gonna see anything that looks better than Galaxy any time soon, if ever. The wii's lack of horsepower is probably one of my biggest gripes with the system.

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revofanboy2005

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#63 revofanboy2005
Member since 2005 • 364 Posts

The Wii is a supercharged gamecue, and not much else unfortunately. I doubt yo're gonna see anything that looks better than Galaxy any time soon, if ever. The wii's lack of horsepower is probably one of my biggest gripes with the system.

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kardine

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#64 kardine
Member since 2008 • 2863 Posts

The Wii is a supercharged gamecue, and not much else unfortunately. I doubt yo're gonna see anything that looks better than Galaxy any time soon, if ever. The wii's lack of horsepower is probably one of my biggest gripes with the system.

revofanboy2005
I would say that Red Steel 2 is a competitor.