I was using the real time draw/ fade sensor in tiger woods and I came up with a kind of a cool idea for a soccer game. Using the same principle as Tiger (rotating the wii remote to curve the ball left or right), you could curve the soccer ball on free kicks, penalty kicks, etc. Sure isn't groundbreaking, but I think it could help submerse the player in the game while adding a new level of accuracy. What do you guys think?
Log in to comment