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I'm glad I decided on getting the 360 version. I wasn't expecting the Wii version to score that low. Oh well, Motion Plus is probably needed for a decent Star Wars game on the Wii. The review header was interesting...
"It's short and it's frustrating, but you'll still have a reasonably good time with this force-powered adventure."
Not all bad I suppose.
A shame but the fact is the Wii game was an afterthought.
The problem with many Wii devs is they go for motion control ...when they should be using the IR pointer.
A force powered game really should have used the pointer to aim at object and enemies and allow you to pick them up and throw them around (they should have looked at the likes of Mushroom Men/Boom Blox/Lost winds/defend your Castle and even the way you pick up Mii's in the Mii channel). Mushroom Men does force powers far better.
[QUOTE="JLF1"]Waggle killed it.
When will devs learn that motion-control don't work with every genre.
Lidve
And what genre is this? (Action? Action Adventure)
There were games like this on Wii that worked well
The Force Unleashed was never going to be the game Wii gamers wanted, it's exactly what happened with Spiderman 3, Treyarch did the PS3/360 game and Vicarious Visions did a cheap minimal effort cash in for the PS2 and ported it to Wii.
I'd just like to see a more compotent and superior developer given a bigger budget and take a crack at a Wii Star Wars game.
The Force Unleashed was never going to be the game Wii gamers wanted, it's exactly what happened with Spiderman 3, Treyarch did the PS3/360 game and Vicarious Visions did a cheap minimal effort cash in for the PS2 and ported it to Wii.
I'd just like to see a more compotent and superior developer given a bigger budget and take a crack at a Wii Star Wars game.
Ganados0
[QUOTE="Lidve"][QUOTE="JLF1"]Waggle killed it.
When will devs learn that motion-control don't work with every genre.
JLF1
And what genre is this? (Action? Action Adventure)
There were games like this on Wii that worked well
Racers - when tilt is executed properly I'd take it over analog control anyday. Excite Truck does tilt control brilliantly, and it feels really immersive when you turn your Wiimote and see your car do exactly what you tell it to.
RPG's - I've no idea.
Fighters - Options are limited. Though Boxing on Wiisports proves that fighters have potential to some degee.
Guitar Hero - not a fan so can't comment.
IMO the devs should have looked at The Godfather for how to use Wii controls. In that game you can use the Wiimote/Nunchuck to strangle people, throw people off buildings, smash up shops and even push someone into those ovens they use to cremate people! It would've been really satisfying to force choke someone with motion control.
Racers - when tilt is executed properly I'd take it over analog control anyday. Excite Truck does tilt control brilliantly, and it feels really immersive when you turn your Wiimote and see your car do exactly what you tell it to.
manicfoot
RPG's - I've no idea.
Fighters - Options are limited. Though Boxing on Wiisports proves that fighters have potential to some degee.
Guitar Hero - not a fan so can't comment.
IMO the devs should have looked at The Godfather for how to use Wii controls. In that game you can use the Wiimote/Nunchuck to strangle people, throw people off buildings, smash up shops and even push someone into those ovens they use to cremate people! It would've been really satisfying to force choke someone with motion control.
[QUOTE="manicfoot"]
Racers - when tilt is executed properly I'd take it over analog control anyday. Excite Truck does tilt control brilliantly, and it feels really immersive when you turn your Wiimote and see your car do exactly what you tell it to.
JLF1
RPG's - I've no idea.
Fighters - Options are limited. Though Boxing on Wiisports proves that fighters have potential to some degee.
Guitar Hero - not a fan so can't comment.
IMO the devs should have looked at The Godfather for how to use Wii controls. In that game you can use the Wiimote/Nunchuck to strangle people, throw people off buildings, smash up shops and even push someone into those ovens they use to cremate people! It would've been really satisfying to force choke someone with motion control.
At the moment, what you say is probably true. However, may Wiimotion+ will bring the precision simulator racers need. Same goes for Fight Night.. I think thats completely doable. As for traditional 2D fighters, I think motion controls are rarely needed for them anyway. I don't see how it'll make the experience better.
It's just Gamespot, I can't believe people always start hating/praising immediatley, right after a single review score is known.MangaPicture
I agree. Gamespot is often WAY off the mark as far as I'm concerned. Let's wait for some more reviews to come in.
I don't agree with the review at all. I do have the game and the controls work very well. I knew the review was half ass when he mentioned the first person camera is activated with the down button when it's actually the up button.
The visuals could definitely have been better. I found the voice work to be very good. As for waggle, you can spend time only attacking with the lightsaber or you can mix it up as you should and will want to and not get sore or tired. My wrist only got tired after a few hours of non stop play but no different than a long session of guitar hero or rock band.
Simply put I'm having alot of fun. The worst thing I can say about the game is that it is short. If you like star wars and/or had any kind of enjoyable experience with soul calibur legends. Then you will like this game.
I don't agree with the review at all. I do have the game and the controls work very well. I knew the review was half ass when he mentioned the first person camera is activated with the down button when it's actually the up button.
The visuals could definitely have been better. I found the voice work to be very good. As for waggle, you can spend time only attacking with the lightsaber or you can mix it up as you should and will want to and not get sore or tired. My wrist only got tired after a few hours of non stop play but no different than a long session of guitar hero or rock band.
Simply put I'm having alot of fun. The worst thing I can say about the game is that it is short. If you like star wars and/or had any kind of enjoyable experience with soul calibur legends. Then you will like this game.
remblade
I didn't think it came out until tomorrow... How did you acquire a copy?
I admit i didn't expect a high score, but this is way lower than i expected, your opinions?busak
Overall Star Wars : TFU is a flop , this game was over hyped , it looks more a tech demo than a game for
both 360/ps3 and wii
well the 360 version isn't doing brilliantly either
it's only got a 6.9 from the critics at the moment
Just because it gets a 6.0 doesn't mean it's not fun... Dunno if I'll be spending 50 bucks on it now, but I can't wait to rent it!
I bet we'll see once again how broken gamespot reviews really are.
Seems like the major complaints come in the form of glitches and the length. 6 hours is complete BS for a $49.99 game. Good thing I'm renting it.
They also complained about the camera -- I hope its not too different from the 360 demo, because to me it was fine in the 360 demo.
So pretty much this is a semi-sloppy port (glitches, looks like PS2 version) with some effort (Wii controls add a bit of fun)
Basically it was the 'after thought' version. Thats too bad, I was looking forward to it. Though, I'll see how it plays when I rent it tomorrow.
when i get mine on wii tomorrow its gunna b awesome!!!! Plus its the only version with multiplayer lightsaber battles!!!
Yes, it is much lower then i thought it would be, but on the flipside Nintendo power gave it 7.5, which at least brings it up to the level of it's other versions. Personaly i will await IGN's opinions before purchasing.
I don't agree with the review at all. I do have the game and the controls work very well. I knew the review was half ass when he mentioned the first person camera is activated with the down button when it's actually the up button.
The visuals could definitely have been better. I found the voice work to be very good. As for waggle, you can spend time only attacking with the lightsaber or you can mix it up as you should and will want to and not get sore or tired. My wrist only got tired after a few hours of non stop play but no different than a long session of guitar hero or rock band.
Simply put I'm having alot of fun. The worst thing I can say about the game is that it is short. If you like star wars and/or had any kind of enjoyable experience with soul calibur legends. Then you will like this game.
remblade
I got it today too and I agree with Remblade. Here's how I see things:
The awesome: Controls work pretty much EXACTLY as Krome said they would work. You can just waggle for lightsaber combat, but your lightsaber actually does respond to your movements. However, lightsaber controls are not even half as interesting as force powers. Those are executed flawlessly. I honestly recommend you people at least rent this game, because force powers are the kind of thing every Wii owner should experience at least once, and more developers should take a look at how Krome did them. It's just brilliant, from the force push to the mini games that show up when two force powers clash. It's just tons of fun. Too bad Gamespot didn't see it... Then again, they did take points away from Fire Emblem because it didn't have any kind of Mii integration...
The good: In game graphics are actually kind of cool. The game looks way more colorful and vibrant than I expected from the videos on the Internets. I don't know whether they are PS2 graphics or not, but they sure do their job.
The mediocre: Lock on is kind of broken.
The bad: Camera is really dumb.
The ugly: Cut scenes are just horrible. Good voice acting, but they look like a PC game from 1997. There's no excuse for this. Cut scenes nowadays can look as pretty as you want them to look, regardless on what platform you are programming for. I don't understand how they ruined them, but they sure did.
[QUOTE="remblade"]I don't agree with the review at all. I do have the game and the controls work very well. I knew the review was half ass when he mentioned the first person camera is activated with the down button when it's actually the up button.
The visuals could definitely have been better. I found the voice work to be very good. As for waggle, you can spend time only attacking with the lightsaber or you can mix it up as you should and will want to and not get sore or tired. My wrist only got tired after a few hours of non stop play but no different than a long session of guitar hero or rock band.
Simply put I'm having alot of fun. The worst thing I can say about the game is that it is short. If you like star wars and/or had any kind of enjoyable experience with soul calibur legends. Then you will like this game.
LordQuorthon
I got it today too and I agree with Remblade. Here's how I see things:
The awesome: Controls work pretty much EXACTLY as Krome said they would work. You can just waggle for lightsaber combat, but your lightsaber actually does respond to your movements. However, lightsaber controls are not even half as interesting as force powers. Those are executed flawlessly. I honestly recommend you people at least rent this game, because force powers are the kind of thing every Wii owner should experience at least once, and more developers should take a look at how Krome did them. It's just brilliant, from the force push to the mini games that show up when two force powers clash. It's just tons of fun. Too bad Gamespot didn't see it... Then again, they did take points away from Fire Emblem because it didn't have any kind of Mii integration...
The good: In game graphics are actually kind of cool. The game looks way more colorful and vibrant than I expected from the videos on the Internets. I don't know whether they are PS2 graphics or not, but they sure do their job.
The mediocre: Lock on is kind of broken.
The bad: Camera is really dumb.
The ugly: Cut scenes are just horrible. Good voice acting, but they look like a PC game from 1997. There's no excuse for this. Cut scenes nowadays can look as pretty as you want them to look, regardless on what platform you are programming for. I don't understand how they ruined them, but they sure did.
these two guys are restoring some faith in the game for me. I think I'm gunna wait for IGN's reviews though
I admit i didn't expect a high score, but this is way lower than i expected, your opinions?busakI don't care,Im still buying on first day,also,I believe player reviews are more important then critic reviews.
[QUOTE="MangaPicture"]It's just Gamespot, I can't believe people always start hating/praising immediatley, right after a single review score is known.presto7640
I agree. Gamespot is often WAY off the mark as far as I'm concerned. Let's wait for some more reviews to come in.
Yeah GS always bashes a Wii game no matter how good.Back on topic, at least it's a 6 and not a 5 or lower. 6's don't really count as shovelware, but don't count as firmware either. A lot of people still need to realize that games with fair scores aren't shovelware. I'm buying the game anyhow, I don't care on what anyone says.
[QUOTE="Jaysonguy"]All versions of the game are bad
This was a simple cash in, nothing more.
toadster101
This.
360 demo was really fun -- I'm expecting the same fun on the Wii version and 360 versions when I play them -- Though TFU isn't a buy by any means.. only a rental :)
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