[QUOTE="JordanElek"]
[QUOTE="Jolt_counter119"]
Nintendo claimed it was a problem with "Vast costs" because we all know Star Fox 64 3d must have cost them a fortune to develop with all that extra content thay included.
Jolt_counter119
The entire game was remade from scratch. All the developer had to work with was the outline of Star Fox 64. Every other detail was created from nothing, from every texture and polygon to the voice work. That takes time and money, regardless of how easy you might think it is.With no additional stages or modes I couldn't care less how much time or money they spent, they sure as hell didn't spend enough of either.
Nintendo cares, obviously, and they're the ones funding the game. They had to weigh the overall positives and negatives of adding online multiplayer, like Haziq explained, and we can see their conclusion.Also, they added several new stages in multiplayer and basically revamped that whole experience, including new modes, new weapons, and AI opponents. It would've been nice to have online functionality, but look at it this way:
A very basic online mode would've delayed the game who knows how long, and basic online for Star Fox wouldn't last very long for most people, I can guarantee that. For an online component to be worthwhile, they would've needed to add stat tracking of some sort, maybe some leaderboards, anything to keep people coming back for more than a few weeks. That would've delayed the game even longer.
When the primary complaint from potential 3DS owners is GIVE US SOME GAMES, I don't think it was that bad of a decision for Nintendo to forgo online multiplayer.
Log in to comment