http://malstrom.50webs.com/news.htm
Disruption will take out the big publishers on May 30, 2008
Tired of big companies ignoring the Wii? There is reason for that. Cutting edge technology is used for both Next Generation and New Generation but New Generation uses technology in a very different way. Sony and Microsoft have focused on such old context of technology which is why they are with their HD consoles. However, many big publishers are also invested in the old context of technology.
Epic should spring to mind. They want to sell their Unreal Engine 3 they have invested so much in. If they made a Wii game, it would show their new engine isn't important. Square Enix has invested in new graphical engine for Final Fantasy XIII. Ubisoft and other companies rely on old context of technology for their staple of franchises.
Since Birdman, I have written less and less about the software companies as I thought that would be confusing the issue. Reader Daniel points out that the big publishers will be disrupted as well. People have asked that I put email up here so here you go:
I'm writing you to congratulate you on your witting and understanding of what is really happening and you research to proof that many are misunderstanding the reality behind Nintendo's strategy.
I also seem to find that Nintendo's strategy is not just a threat to Microsoft and Sony (if they don't respond properly) but also for major third party developers and publishers that are the "birdmen" and do not understand the real purpose of the Wii.
What I'm seeing is that the small developers and publishers that in previous times they were developing for PC or handhelds only are beginning to turn to the Wii, moving upmarket, as their next step to get recognition. On PS3 and Xbox 360 they would find many hardships not because the development costs to make games for those systems, but also because they would compete directly with the "Big Ones" that are putting their full resources and best developers to Sony and MS consoles, so their best chances on that are to make XLA or PSN games and then being bought by the big companies. However, they see that the majority of these "Big Ones" are treating the Wii as a "casual" console (or retarded for most of their games are shameful) and not trully using thsir full potential. As you say, they are overshooting.
As I see, even though these small developers and publishers arrived late after the Wii's launch, they are starting to see a great opportunity to expand to an audience that never bought their games before. Nintendo's approach with the Wii is to provide an even ground to big and small developers and publishers. This in result will be the trap that the "Big Ones" will fall way behind.
These small developers are looking at the current Wii games, and see what they can do to increase the gameplay and improve the graphics to separate themselves to the "shovelware" the Wii is currently suffering from third party. These companies when they sit down and look at the market, they will understand how to make AND market a Wii game properly, and their games will sell very well. The
"Big Ones" will not see a threat until the Wii's installed base is immense and when they finally see their mistake and start making games seriously, they won't stand a chance against the small companies who made successful third party games and are known to all games, from the lower to the upper tier. Because these small understood that instead of dumbing down their games to make it "more casual" they invite the player join the experience the game delvers, that they can master the controls and the game and have fun.
Iwata is a developer, and he has spent considerable time on these 'New Generation' companies to get them onto the Wii and build them up. Iwata even made a GDC speech called 'Disrupting Development'. WiiWare is probably a major factor in this as well. A flash game maker can get experience on WiiWare for how to make Wii games, how to market them, and move on up to Wii disc games.
Frontier Developments (maker of 'Lost Winds'), Nnnnoooo (maker of 'Pop'), X'Gen Studios (maker of 'Defend Your Castle') among other 'baby' companies could be the future Capcoms, Square-Enixes, and Konamis. Some old school small companies also prospered such as Hudson, who is expanding rapidly due to the Wii, as well as Atlus whose Trauma Center turned into a hit (spawning a DS sequel, and two other Wii games).
Remember Square-Enix's Wada complaining about sales? And how can such a company be so vision bankrupt that they can only re-create the same old games and throw up more graphic technology as their 'model'?
It is not just the new gamers that are traveling upstream. Nintendo is (dare I say this) shepherding new small companies toward their path. These companies will likely grow to become big, more agile. The old companies, stuck in the old rut, won't be able to compete in the New World against these companies who have mastered the new values.
Or as Iwata said: "Innovate or die!"
Log in to comment