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darkghost75

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#1 darkghost75
Member since 2007 • 1584 Posts

alright so eventually i want to play them all but i dont know where to start, so for those familiar with all the zelda games, which one should i play through first?

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Sepewrath

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#2 Sepewrath
Member since 2005 • 30712 Posts
Ocarina of Time, it is the simplest of the 3D games to get into and has all the basic tenets of the series. Its a greater starter game.
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Peanut04_basic

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#3 Peanut04_basic
Member since 2002 • 724 Posts
Honestly I think you could start with any on that list, minus Majora's Mask. It's a good game, but I don't think that would be a good starting point for ya. I'd go with Ocarina or Wind Waker first.
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Dr_Corndog

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#4 Dr_Corndog
Member since 2004 • 3245 Posts

A Link to the Past. It's simply the best one.

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NaveedLife

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#5 NaveedLife
Member since 2010 • 17179 Posts

I personally would play them in order of release dates. Besides, OoT is my favorite :).

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Rod90

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#6 Rod90
Member since 2008 • 7269 Posts
I think the OoT reamke on the 3DS is a good way to start on Zelda.
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LoG-Sacrament

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#7 LoG-Sacrament
Member since 2006 • 20397 Posts
none of those games have much for barriers to entry, although wind waker, twilight princess, and skyward sword have more deliberate tutorials. id say have at any one you think looks most interesting first except majoras mask because its best appreciated after ocarina. excluding MM, id recommend ocarina as the best game.
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WR_Platinum

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#8 WR_Platinum
Member since 2003 • 4685 Posts

A Link to the Past. It's simply the best one.

Dr_Corndog

100% agree

All the Zelda titles are great, I would highly recommend you play them from the dates they were released.

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simomate

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#9 simomate
Member since 2011 • 1875 Posts

[QUOTE="Dr_Corndog"]

A Link to the Past. It's simply the best one.

WR_Platinum

100% agree

All the Zelda titles are great, I would highly recommend you play them from the dates they were released.

I love how your sig features zelda but talks about Ps network. :O
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Jaysonguy

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#10 Jaysonguy
Member since 2006 • 39454 Posts

Start at Zelda 2 to really get a feel for what the Zelda series has to offer, Zelda 2 spotlights all that's great about the franchise

Then go play Twilight Princess, that is a fantastic follow up to Zelda 2.

If I were you I'd avoid the rest of the games in the Zelda series, the two games I mentioned really stand out by themselves. The other games in the franchise really went in another direction.

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turtlethetaffer

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#11 turtlethetaffer
Member since 2009 • 18973 Posts

Probably Ocarina, since it'swhere all the 3D zelda games began, then Wind Waker, Twilight Princess, Skyward Sword and Majora's Mask. I love MM to death but it's very tough so it's best to get a grasp of the general idea of the games before you jump into MM. Plus playing the games in that order will let you realize some cool references to other games in them.

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meetroid8

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#12 meetroid8
Member since 2005 • 21152 Posts
Skyward Sword is the most accessible of the franchise, because of its motion controls and more linear nature.Despite what people say, Ocarina of Time has aged, and it may leave a poor impression on a first timer.
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turtlethetaffer

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#13 turtlethetaffer
Member since 2009 • 18973 Posts

Start at Zelda 2 to really get a feel for what the Zelda series has to offer, Zelda 2 spotlights all that's great about the franchise

Then go play Twilight Princess, that is a fantastic follow up to Zelda 2.

If I were you I'd avoid the rest of the games in the Zelda series, the two games I mentioned really stand out by themselves. The other games in the franchise really went in another direction.

Jaysonguy

Um what? You're kidding right?

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Rod90

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#14 Rod90
Member since 2008 • 7269 Posts

[QUOTE="Jaysonguy"]

Start at Zelda 2 to really get a feel for what the Zelda series has to offer, Zelda 2 spotlights all that's great about the franchise

Then go play Twilight Princess, that is a fantastic follow up to Zelda 2.

If I were you I'd avoid the rest of the games in the Zelda series, the two games I mentioned really stand out by themselves. The other games in the franchise really went in another direction.

turtlethetaffer

Um what? You're kidding right?

No, he's trolling.
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BrunoBRS

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#15 BrunoBRS
Member since 2005 • 74156 Posts
well someone on system wars tried starting with twilight princess and didn't enjoy it much, but loved skyward sword. i'd say SS or wind waker. OoT is kinda meh on the story department (and on the "anything other than moving from dungeon to dungeon" department too).
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Sepewrath

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#16 Sepewrath
Member since 2005 • 30712 Posts
lol most transparent Jayson troll attempt ever. Anyway, I don't think TP, SS or WW are good starting points. Definitely not MM, that's a game best played when your familiar with the series. Bruno your reasoning is exactly why OoT is the best point to start this series, its straight forward enough, that unfamiliarity with the series wont hurt the experience. ALTTP has it beat in that regard, but gamers these days seem like they cant handle 2D, so I wouldn't recommend that one.
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sonic_spark

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#17 sonic_spark
Member since 2003 • 6196 Posts

Ocarina of Time is the easiest to get into of all 3D titles. It has all the basic game design choices that the other 3D games would follow.

I'd wait to play the 2D top down games if you haven't had a Zelda experience just yet.

As for Jaysonguy's comments, the irony is TP is my favorite Zelda, and I personally loved Zelda 2.

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JuarN18

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#18 JuarN18
Member since 2007 • 4981 Posts
Ocarina of Time, it is the simplest of the 3D games to get into and has all the basic tenets of the series. Its a greater starter game. Sepewrath
I agree, followed by TP,then WW and finally SS
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Noname81

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#19 Noname81
Member since 2011 • 186 Posts

I'd start with Ocarina of Time followed by Majora's Mask, then Twilight Princess. Ocarina of Time is the basic story of Zelda, while MM is a direct sequel to OOT.. TP could be considered a sequel to OOT and MM, but is still kind of it's own game.

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BrunoBRS

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#20 BrunoBRS
Member since 2005 • 74156 Posts
lol most transparent Jayson troll attempt ever. Anyway, I don't think TP, SS or WW are good starting points. Definitely not MM, that's a game best played when your familiar with the series. Bruno your reasoning is exactly why OoT is the best point to start this series, its straight forward enough, that unfamiliarity with the series wont hurt the experience. ALTTP has it beat in that regard, but gamers these days seem like they cant handle 2D, so I wouldn't recommend that one. Sepewrath
quite the contrary. OoT is too raw, and that might turn off the player because it lacks. that's why i suggest wind waker and skyward sword. they have a more fleshed out story and characters, a reason to go through the dungeons. they have pacing, whereas OoT is just dungeon after dungeon.
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Sepewrath

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#21 Sepewrath
Member since 2005 • 30712 Posts
Yeah its not as story heavy as the latter games, but it has enough story to keep people interested. Its not that barebones, the story continues after every dungeon.
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BrunoBRS

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#22 BrunoBRS
Member since 2005 • 74156 Posts
Yeah its not as story heavy as the latter games, but it has enough story to keep people interested. Its not that barebones, the story continues after every dungeon. Sepewrath
honestly the impression i had of OoT as i played it is that the story is very weak and lacking for the first 3 dungeons, and when you become adult it's pretty much nonexistent. talking with the sages at the end of each temple is not story.
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Rod90

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#23 Rod90
Member since 2008 • 7269 Posts
[QUOTE="Sepewrath"]Yeah its not as story heavy as the latter games, but it has enough story to keep people interested. Its not that barebones, the story continues after every dungeon. BrunoBRS
honestly the impression i had of OoT as i played it is that the story is very weak and lacking for the first 3 dungeons, and when you become adult it's pretty much nonexistent. talking with the sages at the end of each temple is not story.

And yet everybody says the Zelda games have great storylines...
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BrunoBRS

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#24 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="BrunoBRS"][QUOTE="Sepewrath"]Yeah its not as story heavy as the latter games, but it has enough story to keep people interested. Its not that barebones, the story continues after every dungeon. Rod90
honestly the impression i had of OoT as i played it is that the story is very weak and lacking for the first 3 dungeons, and when you become adult it's pretty much nonexistent. talking with the sages at the end of each temple is not story.

And yet everybody says the Zelda games have great storylines...

because they do. problem is they only started that when aonuma became the guy in charge of the series and decided to add more to the story than "oh noes ganondorf/handheldvillain go get 7 *insert arbitrary thing*".
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Rod90

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#25 Rod90
Member since 2008 • 7269 Posts
[QUOTE="BrunoBRS"][QUOTE="Rod90"][QUOTE="BrunoBRS"] honestly the impression i had of OoT as i played it is that the story is very weak and lacking for the first 3 dungeons, and when you become adult it's pretty much nonexistent. talking with the sages at the end of each temple is not story.

And yet everybody says the Zelda games have great storylines...

because they do. problem is they only started that when aonuma became the guy in charge of the series and decided to add more to the story than "oh noes ganondorf/handheldvillain go get 7 *insert arbitrary thing*".

With Wind Waker the Zelda games started to have actual stories. Before that, nothing.
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BrunoBRS

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#26 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="Rod90"][QUOTE="BrunoBRS"][QUOTE="Rod90"] And yet everybody says the Zelda games have great storylines...

because they do. problem is they only started that when aonuma became the guy in charge of the series and decided to add more to the story than "oh noes ganondorf/handheldvillain go get 7 *insert arbitrary thing*".

With Wind Waker the Zelda games started to have actual stories. Before that, nothing.

that's where aonuma took over. well technically it was with majora's mask, and you can already see it going more story heavy, with the amount of fleshed out characters and backstories before each dungeon (zora band, goron winter, the deku court, ikana canyon)
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meetroid8

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#27 meetroid8
Member since 2005 • 21152 Posts
[QUOTE="BrunoBRS"][QUOTE="Rod90"][QUOTE="BrunoBRS"] because they do. problem is they only started that when aonuma became the guy in charge of the series and decided to add more to the story than "oh noes ganondorf/handheldvillain go get 7 *insert arbitrary thing*".

With Wind Waker the Zelda games started to have actual stories. Before that, nothing.

that's where aonuma took over. well technically it was with majora's mask, and you can already see it going more story heavy, with the amount of fleshed out characters and backstories before each dungeon (zora band, goron winter, the deku court, ikana canyon)

Majora's Mask has an incredible story. Well, at least it had incredible side stories.
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Rod90

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#28 Rod90
Member since 2008 • 7269 Posts
[QUOTE="meetroid8"][QUOTE="BrunoBRS"][QUOTE="Rod90"] With Wind Waker the Zelda games started to have actual stories. Before that, nothing.

that's where aonuma took over. well technically it was with majora's mask, and you can already see it going more story heavy, with the amount of fleshed out characters and backstories before each dungeon (zora band, goron winter, the deku court, ikana canyon)

Majora's Mask has an incredible story. Well, at least it had incredible side stories.

Yeah, well said.
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LoG-Sacrament

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#29 LoG-Sacrament
Member since 2006 • 20397 Posts
theres not a ton in the way of plotting in OoT, but its probably the most emotionally resonant for me. the pairing of the two hyrules gets me a little differently in each region. [spoiler] hyrule castle town is obviously the big one as you enter the temple of time when the city is bright and flourishing and exit when its in ruin. but thats balanced out with rise of kakariko village. the return to the kokiri forest forest is tumultuous in that the castle town gets you worried and you get there only to find everybody gone. not dead. just gone. you do eventually right the place even if there isnt the big welcome back you might want, but not every area is so encouraging. you never see the fruits of your labor in zora's domain. [/spoiler] those sorts of things of developing the world only to change it stuck with me more than the series' attempts at intricate plots. i think its greatest strength is that it relies on the player's reflections.
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Sepewrath

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#30 Sepewrath
Member since 2005 • 30712 Posts
Majora's Mask is the first game Aonuma directed solo, well mostly. And Bruno talking to the sages is continuing the story, they served as the device for delivering the story. The sages along with the Sheik, yeah its not the most fleshed out story ever, but it certainly has more than things like Dark Soul's, L4D and other modern games. So I don't think it would be a problem.
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BrunoBRS

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#31 BrunoBRS
Member since 2005 • 74156 Posts
Majora's Mask is the first game Aonuma directed solo, well mostly. And Bruno talking to the sages is continuing the story, they served as the device for delivering the story. The sages along with the Sheik, yeah its not the most fleshed out story ever, but it certainly has more than things like Dark Soul's, L4D and other modern games. So I don't think it would be a problem. Sepewrath
oooooohoho... you shouldn't have brought up dark souls. but before i talk about it, let's finish talking about OoT. OoT, as far as adult link goes, has no story. you go in the dungeon, finish the dungeon, the sage says some thank you lines, you move on. it's essentially the maidens from ALttP (another game that just gave up on having a story for the second half of the game). and all that sheik would do is show up, give you a new song, and walk out. nothing more. now for dark souls. the game has a different approach on storytelling. it's much more character and setting driven. there is no major story going on (unlike zelda), just you and the other characters struggling in the ruins of an ancient world. it's much more atmospheric. zelda on the other hand is driven by a major plot that, in OoT's case, is rather weak, and just stops for most of the game.
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Rod90

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#32 Rod90
Member since 2008 • 7269 Posts
[QUOTE="Sepewrath"]Majora's Mask is the first game Aonuma directed solo, well mostly. And Bruno talking to the sages is continuing the story, they served as the device for delivering the story. The sages along with the Sheik, yeah its not the most fleshed out story ever, but it certainly has more than things like Dark Soul's, L4D and other modern games. So I don't think it would be a problem. BrunoBRS
oooooohoho... you shouldn't have brought up dark souls. but before i talk about it, let's finish talking about OoT. OoT, as far as adult link goes, has no story. you go in the dungeon, finish the dungeon, the sage says some thank you lines, you move on. it's essentially the maidens from ALttP (another game that just gave up on having a story for the second half of the game). and all that sheik would do is show up, give you a new song, and walk out. nothing more. now for dark souls. the game has a different approach on storytelling. it's much more character and setting driven. there is no major story going on (unlike zelda), just you and the other characters struggling in the ruins of an ancient world. it's much more atmospheric. zelda on the other hand is driven by a major plot that, in OoT's case, is rather weak, and just stops for most of the game.

Bruno and Sepewrath, have you played the Wii game Fragile Dreams?
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BrunoBRS

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#33 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="BrunoBRS"][QUOTE="Sepewrath"]Majora's Mask is the first game Aonuma directed solo, well mostly. And Bruno talking to the sages is continuing the story, they served as the device for delivering the story. The sages along with the Sheik, yeah its not the most fleshed out story ever, but it certainly has more than things like Dark Soul's, L4D and other modern games. So I don't think it would be a problem. Rod90
oooooohoho... you shouldn't have brought up dark souls. but before i talk about it, let's finish talking about OoT. OoT, as far as adult link goes, has no story. you go in the dungeon, finish the dungeon, the sage says some thank you lines, you move on. it's essentially the maidens from ALttP (another game that just gave up on having a story for the second half of the game). and all that sheik would do is show up, give you a new song, and walk out. nothing more. now for dark souls. the game has a different approach on storytelling. it's much more character and setting driven. there is no major story going on (unlike zelda), just you and the other characters struggling in the ruins of an ancient world. it's much more atmospheric. zelda on the other hand is driven by a major plot that, in OoT's case, is rather weak, and just stops for most of the game.

Bruno and Sepewrath, have you played the Wii game Fragile Dreams?

newp. other than its art direction, it never seemed to appeal to me.
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Sepewrath

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#34 Sepewrath
Member since 2005 • 30712 Posts
Nah its one of those infinite backlog games for me. And I think DS is a great example, it has a bare bones plot, a reason for you to be there. OoT is similar, though they put a greater emphasis on fleshing out plot, it doesn't just rely on ambiance. But the major point was if in this day in the age, where everyone thinks their Shakespeare :P if people can play a game like DS with its non existent major plot, I think they can get by with OoT. I think the later Zelda's are too heavy on story to be a starting point, because the entire series isn't like that. I think starting on something like SS and then trying to go back and play ALTTP would kill any opportunity a person has to enjoy that game, while starting with OoT is a great middle ground. Its story isn't one page from the manual and its not the absolute focal point like SS.
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meetroid8

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#35 meetroid8
Member since 2005 • 21152 Posts
[QUOTE="BrunoBRS"][QUOTE="Sepewrath"]Majora's Mask is the first game Aonuma directed solo, well mostly. And Bruno talking to the sages is continuing the story, they served as the device for delivering the story. The sages along with the Sheik, yeah its not the most fleshed out story ever, but it certainly has more than things like Dark Soul's, L4D and other modern games. So I don't think it would be a problem. Rod90
oooooohoho... you shouldn't have brought up dark souls. but before i talk about it, let's finish talking about OoT. OoT, as far as adult link goes, has no story. you go in the dungeon, finish the dungeon, the sage says some thank you lines, you move on. it's essentially the maidens from ALttP (another game that just gave up on having a story for the second half of the game). and all that sheik would do is show up, give you a new song, and walk out. nothing more. now for dark souls. the game has a different approach on storytelling. it's much more character and setting driven. there is no major story going on (unlike zelda), just you and the other characters struggling in the ruins of an ancient world. it's much more atmospheric. zelda on the other hand is driven by a major plot that, in OoT's case, is rather weak, and just stops for most of the game.

Bruno and Sepewrath, have you played the Wii game Fragile Dreams?

That seemed a bit out of left field.
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Rod90

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#36 Rod90
Member since 2008 • 7269 Posts
[QUOTE="meetroid8"][QUOTE="Rod90"][QUOTE="BrunoBRS"] oooooohoho... you shouldn't have brought up dark souls. but before i talk about it, let's finish talking about OoT. OoT, as far as adult link goes, has no story. you go in the dungeon, finish the dungeon, the sage says some thank you lines, you move on. it's essentially the maidens from ALttP (another game that just gave up on having a story for the second half of the game). and all that sheik would do is show up, give you a new song, and walk out. nothing more. now for dark souls. the game has a different approach on storytelling. it's much more character and setting driven. there is no major story going on (unlike zelda), just you and the other characters struggling in the ruins of an ancient world. it's much more atmospheric. zelda on the other hand is driven by a major plot that, in OoT's case, is rather weak, and just stops for most of the game.

Bruno and Sepewrath, have you played the Wii game Fragile Dreams?

That seemed a bit out of left field.

I don't understand.
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Rod90

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#37 Rod90
Member since 2008 • 7269 Posts
[QUOTE="BrunoBRS"][QUOTE="Rod90"][QUOTE="BrunoBRS"] oooooohoho... you shouldn't have brought up dark souls. but before i talk about it, let's finish talking about OoT. OoT, as far as adult link goes, has no story. you go in the dungeon, finish the dungeon, the sage says some thank you lines, you move on. it's essentially the maidens from ALttP (another game that just gave up on having a story for the second half of the game). and all that sheik would do is show up, give you a new song, and walk out. nothing more. now for dark souls. the game has a different approach on storytelling. it's much more character and setting driven. there is no major story going on (unlike zelda), just you and the other characters struggling in the ruins of an ancient world. it's much more atmospheric. zelda on the other hand is driven by a major plot that, in OoT's case, is rather weak, and just stops for most of the game.

Bruno and Sepewrath, have you played the Wii game Fragile Dreams?

newp. other than its art direction, it never seemed to appeal to me.

It's kinda like Dark Souls in that aspect. It do has a full story, but the real appeal of the game it's the atmosphere, and that it can really communicate the feeling of loneliness of the character and the world.
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meetroid8

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#38 meetroid8
Member since 2005 • 21152 Posts
[QUOTE="Rod90"][QUOTE="meetroid8"][QUOTE="Rod90"] Bruno and Sepewrath, have you played the Wii game Fragile Dreams?

That seemed a bit out of left field.

I don't understand.

Then Wikipedia is the answer. http://en.wikipedia.org/wiki/Left_fielder#Out_of_left_field
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Rod90

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#39 Rod90
Member since 2008 • 7269 Posts

[QUOTE="Rod90"][QUOTE="meetroid8"] That seemed a bit out of left field.meetroid8
I don't understand.

Then Wikipedia is the answer. http://en.wikipedia.org/wiki/Left_fielder#Out_of_left_field

"meaning "wildly unrelated to the subject being discussed"".

Haha, I think I explained why I brought up that game. :P

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meetroid8

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#40 meetroid8
Member since 2005 • 21152 Posts

[QUOTE="meetroid8"][QUOTE="Rod90"] I don't understand.Rod90

Then Wikipedia is the answer. ]

"meaning "wildly unrelated to the subject being discussed"".

Haha, I think I explained why I brought up that game. :P

Oh, just now saw that. Fragile had great atmosphere, for the first half of the game. But those endless corridors ruined everything.

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enrique_marrodz

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#41 enrique_marrodz
Member since 2003 • 2107 Posts
Gameplay-wise I think OoT. Is the perfect way to enter the 3D Zelda games. Majora, then Wind waker, Twilight and Skyward Sword :)
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knuckl3head

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#42 knuckl3head
Member since 2009 • 908 Posts

Theres really only 1 direct sequal being OoT -> MM. So really as long as you don't start with MM it really doesn't matter. That and the game structure is very different in MM so if you started there it might give you the wrong impression of what Zelda is potentially turning you off so x2 don't start with MM.

For me I played OoT when it was new (and then many times after haha) So to play the new Zelda SS and have the origins explained was really cool (I guess SS makes an unofficial trilogy of SS -> OoT -> MM). But since your a newcomer playing SS first - since it takes place first - might be a good idea. It would be like deciding which star wars movie to watch first if you hadn't seen it before. Watch the first one made (episode 4) or start the newer-but-takes-place-first (episode 1).

Whatever you choose to start I hope it is either OoT or SS.

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#43 BrunoBRS
Member since 2005 • 74156 Posts
Nah its one of those infinite backlog games for me. And I think DS is a great example, it has a bare bones plot, a reason for you to be there. OoT is similar, though they put a greater emphasis on fleshing out plot, it doesn't just rely on ambiance. But the major point was if in this day in the age, where everyone thinks their Shakespeare :P if people can play a game like DS with its non existent major plot, I think they can get by with OoT. I think the later Zelda's are too heavy on story to be a starting point, because the entire series isn't like that. I think starting on something like SS and then trying to go back and play ALTTP would kill any opportunity a person has to enjoy that game, while starting with OoT is a great middle ground. Its story isn't one page from the manual and its not the absolute focal point like SS. Sepewrath
again, dark souls gets away with that because it does it on purpose, because that's not how its telling its story. OoT has the same amount of focus on a main plot, but they make that plot a big deal. that plot is supposed to drive you forward. that's the key difference, and that's the flaw with OoT.
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almossbb

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#44 almossbb
Member since 2008 • 1979 Posts

well whatever you do DO NOT PLAY MM FIRST

i guess you could start with TP or OoT. dont play SS first cause you wont be able to go back to button controls :P

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#46 BrunoBRS
Member since 2005 • 74156 Posts

well whatever you do DO NOT PLAY MM FIRST

i guess you could start with TP or OoT. dont play SS first cause you wont be able to go back to button controls :P

almossbb
don't exaggerate so much, i'm playing dark souls, assassin's creed and skyward sword at the same time, i couldn't go for more different swordplay controls than that :P (unless you include the team ico games, which i'm also playing).
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meetroid8

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#47 meetroid8
Member since 2005 • 21152 Posts
[QUOTE="almossbb"]

well whatever you do DO NOT PLAY MM FIRST

i guess you could start with TP or OoT. dont play SS first cause you wont be able to go back to button controls :P

BrunoBRS
don't exaggerate so much, i'm playing dark souls, assassin's creed and skyward sword at the same time, i couldn't go for more different swordplay controls than that :P (unless you include the team ico games, which i'm also playing).

I wouldn't compare pre SS Zelda combat to any of those games. It is downright clunky where as all of those are fluid and smooth. Motion controls are the greatest thing to happen to Zelda since lock on.
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Sepewrath

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#48 Sepewrath
Member since 2005 • 30712 Posts
[QUOTE="BrunoBRS"] again, dark souls gets away with that because it does it on purpose, because that's not how its telling its story. OoT has the same amount of focus on a main plot, but they make that plot a big deal. that plot is supposed to drive you forward. that's the key difference, and that's the flaw with OoT.

And OoT did it on purpose too, like its been said in this topic, story didn't become a nexus point for the games until Aonuma took over. It was always just background noise for Miyamoto and OoT was Miyamoto's game. It had a plot, just like LTTP and even the original Zelda had a plot, but it wasn't the focus of the game; the focus was the gameplay in the dungeons and overworld. They simply gave reason for you to interact with these places. Whereas say TP, where you are following the story, where that is the defining reason for all actions in the game. Comparing OoT to something like SS, is like comparing Super Metroid to Other M. Story played two very different roles in those games and was presented in a very different way. OoT has more in common in Dark Soul's than it does Skyward Sword when it comes to story. Also to call it a flaw is outlandish, it was a game released in 1998, not last year; story was not big in games in the mid 90's, when this was being developed.
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#49 almossbb
Member since 2008 • 1979 Posts

[QUOTE="BrunoBRS"][QUOTE="almossbb"]

well whatever you do DO NOT PLAY MM FIRST

i guess you could start with TP or OoT. dont play SS first cause you wont be able to go back to button controls :P

meetroid8

don't exaggerate so much, i'm playing dark souls, assassin's creed and skyward sword at the same time, i couldn't go for more different swordplay controls than that :P (unless you include the team ico games, which i'm also playing).

I wouldn't compare pre SS Zelda combat to any of those games. It is downright clunky where as all of those are fluid and smooth. Motion controls are the greatest thing to happen to Zelda since lock on.

my thoughts. i was also playing ACR, Team ICO, DS at the same time i was playing SS and i was fine. what i meant was if you play zelda SS and then play TP, it will be hard to adjust and you wouldnt like the game as much. like meetriod said these motion controls are the greatest thing to happen in zelda since the lock on feature

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#50 Bobbles
Member since 2003 • 11678 Posts
OoT>>>All That is it, thanks.