It's just a thought but is it possible that Ninty is getting out all there big games this year, Metroid Other M, SMG2, Sin& Punishment 2, quickly so that they can release a new system next year. What does everyone think?
This topic is locked from further discussion.
I think they will chill with consoles this year. 3DS + Zelda Wii showcasing + Pikmin 3? is huge.
Instead we might see some new Motion+ stuff and in the Wii ___ (Fit 3?) department we will probably see the Vitality sensor in action.
2011 E3: Wii 2 announced, 720p, Wiimote+Nunchuk 2.0 ftw
Why would they completely blow their load this year and then have no games for the launch of the new system next year? It seems to me that the much smarter thing to do would be to push back all those games onto the new console and then tell people "You want to play these games? Then buy our new console, lol"
Why would they completely blow their load this year and then have no games for the launch of the new system next year? It seems to me that the much smarter thing to do would be to push back all those games onto the new console and then tell people "You want to play these games? Then buy our new console, lol"
GabuEx
None of the games they're releasing are for large sections of the userbase
Now a new Wii Sports? That would be the game that a new Wii would launch with
Well because hey are already done they could like Jayson said do a new Wii Sports. And then there is still the secret Retro project, maybe Zelda Wii and then, Pikman, Star Fox, and Kirby. They could all be possible launch titles. It just was odd to me when Nintendo announced they were releasing all of these games so close together, very different from there usual tactics.Why would they completely blow their load this year and then have no games for the launch of the new system next year? It seems to me that the much smarter thing to do would be to push back all those games onto the new console and then tell people "You want to play these games? Then buy our new console, lol"
GabuEx
It doesn't make sense for Nintendo to put out all of their big games and then release a brand new console. Will that new console be a second more powerful version of the Wii? I doubt it.
Kinggoken
None of those are big games, they're all small games
Those games are just meant to get people interested in Nintendo again, Nintendo may capitalize on people's interest by releasing new hardware in that span
Casuals loved NSMBW. They're new/back into gaming. It was accessible. They want more: SMG2 is that more. SMG2 will probably boost SMG1 sells aswell.
Metroid: Other M is made the way it is to expand the Metroid franchise to the Japanese market?
Also they can't just crap out games like NSMBW and Wii Sports. You have to be reasonable too.
Motion+ is still fresh. Vitality Sensor has barely been announced. Imo,the next console is not coming, if it is announced it will take a long time for release anyway.
Casuals loved NSMBW. They're new/back into gaming. It was accessible. They want more: SMG2 is that more. SMG2 will probably boost SMG1 sells aswell.
Metroid: Other M is made the way it is to expand the Metroid franchise to the Japanese market?
Also they can't just crap out games like NSMBW and Wii Sports. You have to be reasonable too.
Motion+ is still fresh. Vitality Sensor has barely been announced. Imo,the next console is not coming, if it is announced it will take a long time for release anyway.
kontejner44
No, Mario Galaxy is nothing like New Super Mario. The Wii's core passed on Mario Galaxy and they'll pass on Galaxy 2
Metroid Other M is to get the Japanese Market back, they were the strongest supporter of Metroid before Retro went and turned the franchise into a first person shooter.
Motion Plus shows that the Wiimote tech is very old and will never work correctly. A new console would allow Nintendo to retool their control system in a way that would allow it to work seamlessly with all their games instead of the "here's an add on to make it work kinda like it should" they're doing now.
Link makes a good point, everyone has forgotten about the Wii. This could be Nintendo's effort to get everyone back and then ride that wave into a new hardware announcement
[QUOTE="kontejner44"]
Casuals loved NSMBW. They're new/back into gaming. It was accessible. They want more: SMG2 is that more. SMG2 will probably boost SMG1 sells aswell.
Metroid: Other M is made the way it is to expand the Metroid franchise to the Japanese market?
Also they can't just crap out games like NSMBW and Wii Sports. You have to be reasonable too.
Motion+ is still fresh. Vitality Sensor has barely been announced. Imo,the next console is not coming, if it is announced it will take a long time for release anyway.
Jaysonguy
No, Mario Galaxy is nothing like New Super Mario. The Wii's core passed on Mario Galaxy and they'll pass on Galaxy 2
Metroid Other M is to get the Japanese Market back, they were the strongest supporter of Metroid before Retro went and turned the franchise into a first person shooter.
Motion Plus shows that the Wiimote tech is very old and will never work correctly. A new console would allow Nintendo to retool their control system in a way that would allow it to work seamlessly with all their games instead of the "here's an add on to make it work kinda like it should" they're doing now.
Link makes a good point, everyone has forgotten about the Wii. This could be Nintendo's effort to get everyone back and then ride that wave into a new hardware announcement
I'm part of The Wii's core and I loved Super Mario Galaxy.
[QUOTE="Jaysonguy"]
[QUOTE="kontejner44"]
Casuals loved NSMBW. They're new/back into gaming. It was accessible. They want more: SMG2 is that more. SMG2 will probably boost SMG1 sells aswell.
Metroid: Other M is made the way it is to expand the Metroid franchise to the Japanese market?
Also they can't just crap out games like NSMBW and Wii Sports. You have to be reasonable too.
Motion+ is still fresh. Vitality Sensor has barely been announced. Imo,the next console is not coming, if it is announced it will take a long time for release anyway.
LegatoSkyheart
No, Mario Galaxy is nothing like New Super Mario. The Wii's core passed on Mario Galaxy and they'll pass on Galaxy 2
Metroid Other M is to get the Japanese Market back, they were the strongest supporter of Metroid before Retro went and turned the franchise into a first person shooter.
Motion Plus shows that the Wiimote tech is very old and will never work correctly. A new console would allow Nintendo to retool their control system in a way that would allow it to work seamlessly with all their games instead of the "here's an add on to make it work kinda like it should" they're doing now.
Link makes a good point, everyone has forgotten about the Wii. This could be Nintendo's effort to get everyone back and then ride that wave into a new hardware announcement
I'm part of The Wii's core and I loved Super Mario Galaxy.
OK, then you're one of the few casuals that went out and grabbed it
[QUOTE="kontejner44"]
Casuals loved NSMBW. They're new/back into gaming. It was accessible. They want more: SMG2 is that more. SMG2 will probably boost SMG1 sells aswell.
Metroid: Other M is made the way it is to expand the Metroid franchise to the Japanese market?
Also they can't just crap out games like NSMBW and Wii Sports. You have to be reasonable too.
Motion+ is still fresh. Vitality Sensor has barely been announced. Imo,the next console is not coming, if it is announced it will take a long time for release anyway.
Jaysonguy
No, Mario Galaxy is nothing like New Super Mario. The Wii's core passed on Mario Galaxy and they'll pass on Galaxy 2
Metroid Other M is to get the Japanese Market back, they were the strongest supporter of Metroid before Retro went and turned the franchise into a first person shooter.
Motion Plus shows that the Wiimote tech is very old and will never work correctly. A new console would allow Nintendo to retool their control system in a way that would allow it to work seamlessly with all their games instead of the "here's an add on to make it work kinda like it should" they're doing now.
Link makes a good point, everyone has forgotten about the Wii. This could be Nintendo's effort to get everyone back and then ride that wave into a new hardware announcement
What? Galaxy came out more than 2 years ago, and it's sold around 8 million copies if I can recall at the time where the Wii was still very much still in growth from a userbase perspective. I'd hardly call that as a game being passed on. While I won't say that every NSMBWii owner will get Galaxy 2, you can rest assured that it's also going to move copies in a big way.
I don't know if Metroid Other M is a game so focused on a particular market as much as it is just a fresher take on the series. It may help that a Japanese developer like Team Ninja is working on the game as far as appealing to the Japanese market goes, but on the other side of the coin, it's now appears to be more action oriented, as opposed to being about exploration. Metroid in general hasn't been a popular series in Japan lately, not just Prime, so it remains to be seen if this new direction will actually work.
MotionPlus isn't even a year old yet, and furthermore, the games that have used it have also been successful. That doesn't sound like "very old" tech to me. Given that Nintendo just released the thing, and still has ideas like the Vitality Sensor in place, it doesn't sound reasonable that Nintendo would just move on to a new system, especially when the Wii, MotionPlus, and just about everything else are still in a very healthy position at the moment. The Wii's control system isn't broken; it's just something that requires some effort behind it, and that's not something we've always seen over the course of the Wii's life.
Before Nintendo makes the next step towards a new console, it has to make sure that it can get everyone to follow. It's one thing to make a move that appeases yourself as a company, other developers, or consumers, but it's another thing to make sure that what you're doing will benefit EVERYONE involved. Given the success that the Wii has provided and continues to provide for Nintendo, they're not going to drop the system so easily, and as long as consumers are buying and SOME support is still coming along, there isn't much of an incentive to "forget" about it.
Can VG chartz be trusted roughly?
In that case SMG did well compared to NSMB? 13mill /8.5 mill.
Also TP sold 5.5, I guess if you counted the GC version you'd get as high.
IDK, maybe Jason is right xD
13/8.5 that's about 1.5 which means that the ratio of casuals (the core) and gamers is 3/2 !
SMG recently sold over a million in Japan. It seems people want a proper Mario platformer whether they're casual or traditional.Can VG chartz be trusted roughly?
In that case SMG did well compared to NSMB? 13mill /8.5 mill.
Also TP sold 5.5, I guess if you counted the GC version you'd get as high.
IDK, maybe Jason is right xD
13/8.5 that's about 1.5 which means that the ratio of casuals (the core) and gamers is 3/2 !
kontejner44
SMG recently sold over a million in Japan. It seems people want a proper Mario platformer whether they're casual or traditional.[QUOTE="kontejner44"]
Can VG chartz be trusted roughly?
In that case SMG did well compared to NSMB? 13mill /8.5 mill.
Also TP sold 5.5, I guess if you counted the GC version you'd get as high.
IDK, maybe Jason is right xD
13/8.5 that's about 1.5 which means that the ratio of casuals (the core) and gamers is 3/2 !
InfinityMugen
Yeah I'm just giving Jason's idea a chance. It doesn't sound right what he's saying. Still if it was as simple as I described it, the core (casuals) aren't that many more than us anyway.
OK, then you're one of the few casuals that went out and grabbed it
Jaysonguy
Do I have to be labeled "Casual" because I own Super Mario Galaxy yet not own Wii Fit and I have Metroid Prime 3, Tatsunoko vs Capcom, Super Smash Bros Brawl, and a wide variety of Virtual Console games and Wii Ware games on my Wii?
Maybe I got the terms "Casual" "Core" and "Hardcore" out of place.
I thought "Core" was not "Hardcore" yet not "Casual".
and "Hardcore" was that you owned a PS3/360/PC and hated Wii.
and "Casual" was that you have Wii Sports, Wii Sports Resort, Wii Music, Wii Fit, Wii Fit plus and lots of Party games and rarely played games alone.
This is what I think, too.They're getting ready for their Wii Motion + Lineup.
InfinityMugen
[QUOTE="Jaysonguy"]
OK, then you're one of the few casuals that went out and grabbed it
LegatoSkyheart
Do I have to be labeled "Casual" because I own Super Mario Galaxy yet not own Wii Fit and I have Metroid Prime 3, Tatsunoko vs Capcom, Super Smash Bros Brawl, and a wide variety of Virtual Console games and Wii Ware games on my Wii?
Maybe I got the terms "Casual" "Core" and "Hardcore" out of place.
I thought "Core" was not "Hardcore" yet not "Casual".
and "Hardcore" was that you owned a PS3/360/PC and hated Wii.
and "Casual" was that you have Wii Sports, Wii Sports Resort, Wii Music, Wii Fit, Wii Fit plus and lots of Party games and rarely played games alone.
I think he's trying to say that "casuals" are the "core" of the wii user base. All of these words to describe gamers are stupid and pointless though.To me what we should actually be saying to say what Jayson is trying to say is "target audience."
None of those are big games, they're all small games
Jaysonguy
Super Mario Galaxy sold 8.5 million copies, making it the #8 best-selling game on the entire console.
There comes a point when exaggeration traverses the gap between hyperbole for effect and outright factual inaccuracy.
Do I have to be labeled "Casual" because I own Super Mario Galaxy yet not own Wii Fit and I have Metroid Prime 3, Tatsunoko vs Capcom, Super Smash Bros Brawl, and a wide variety of Virtual Console games and Wii Ware games on my Wii?
Maybe I got the terms "Casual" "Core" and "Hardcore" out of place.
I thought "Core" was not "Hardcore" yet not "Casual".
and "Hardcore" was that you owned a PS3/360/PC and hated Wii.
and "Casual" was that you have Wii Sports, Wii Sports Resort, Wii Music, Wii Fit, Wii Fit plus and lots of Party games and rarely played games alone.
LegatoSkyheart
The Wii's core is the casual and novice gamer, they're the majority on the console and they're shown they don't want Mario Galaxy
[QUOTE="Jaysonguy"]
None of those are big games, they're all small games
GabuEx
Super Mario Galaxy sold 8.5 million copies, making it the #8 best-selling game on the entire console.
There comes a point when exaggeration traverses the gap between hyperbole for effect and outright factual inaccuracy.
Exactly, that's why I don't do it
Mario Sunshine's sales were 6.25 million on the Gamecube which was a console that was almost totally supported by the Nintendo fan
Mario Galaxy sold 8.5 million
So let's just say that the "standard" Mario platformer picked up 2.5 million with the Wii. That would be hunky dory except for the fact that the number of consoles grew by 48 million consoles. 45.5 million users passed on Mario because the majority of them are casual and novice gamers that aren't interested in that sort of thing, they want a Wii Fit or an EA Sports Active or a Wii Sports or a Wii Sports Resort.
None of the games coming are for a large demographic, they're all for smaller sections of the Wii's audience
Exactly, that's why I don't do it
Mario Sunshine's sales were 6.25 million on the Gamecube which was a console that was almost totally supported by the Nintendo fan
Mario Galaxy sold 8.5 million
So let's just say that the "standard" Mario platformer picked up 2.5 million with the Wii. That would be hunky dory except for the fact that the number of consoles grew by 48 million consoles. 45.5 million users passed on Mario because the majority of them are casual and novice gamers that aren't interested in that sort of thing, they want a Wii Fit or an EA Sports Active or a Wii Sports or a Wii Sports Resort.
None of the games coming are for a large demographic, they're all for smaller sections of the Wii's audience
Jaysonguy
8.5 million copies sold is not a small game.
This is fact.
That is like calling LeBron James a small man because he is not this guy.
[QUOTE="Jaysonguy"]
Exactly, that's why I don't do it
Mario Sunshine's sales were 6.25 million on the Gamecube which was a console that was almost totally supported by the Nintendo fan
Mario Galaxy sold 8.5 million
So let's just say that the "standard" Mario platformer picked up 2.5 million with the Wii. That would be hunky dory except for the fact that the number of consoles grew by 48 million consoles. 45.5 million users passed on Mario because the majority of them are casual and novice gamers that aren't interested in that sort of thing, they want a Wii Fit or an EA Sports Active or a Wii Sports or a Wii Sports Resort.
None of the games coming are for a large demographic, they're all for smaller sections of the Wii's audience
GabuEx
8.5 million copies sold is not a small game.
This is fact.
That is like calling LeBron James a small man because he is not this guy.
LOL
[QUOTE="GabuEx"]
Why would they completely blow their load this year and then have no games for the launch of the new system next year? It seems to me that the much smarter thing to do would be to push back all those games onto the new console and then tell people "You want to play these games? Then buy our new console, lol"
Jaysonguy
None of the games they're releasing are for large sections of the userbase
Now a new Wii Sports? That would be the game that a new Wii would launch with
yeah, because mario is sooooo unpopular... anyway, gabu summed up. there's no reason to throw a bunch of games and launch a new system. actually, that would HURT the new system.I don't know about that. We could very well see a prototype or even the new console itself or gaming menchanic of the next console right at E3 10 in the NIntendo Conference. This is the Wii's 4th year and traditionally Nintendo gets a new console every 5 years.we won't see a new console in a while
SoAmazingBaby
lol Jayson and his nonsense stats. Well lets look at MW2 with your logic. There are in total what about 75 million PS3/360 and countless PC's out there and it sold what 15 million copies, I guess its not a big game at all. I mean 60 million console owners passed on it and millions upon millions of PC owners passed on it as well. Then there is GeOW2 which sold 5 million so that means 35 million consoles owners passed on it, Halo 3 a little less than Galaxy so 30 million people passed on it, Uncharted 2, less than 4 million of about 35 million. I guess no console has any big games. Sepewrathyou're wrong, the wii has big games. 90% of wii owners own the first wii sports! :o
seriously, i think jayson needs some basic market lessons. sure the "casual market" is very profitable, but you can't get money from one source only, or when that source saturates, you'll start losing it. and guess what, filling the market with "casual games" (i'm forcing myself to use those terms for the sake of making it understandable) will saturate it. people would have so many games they would stop buying them. not all of them, but the profit would reduce more and more. it's obvious.
not only that, but hell, 8.5 million games is A LOT of money. and not only this gives nintendo another market to get money from, but avoids saturating a single market by balancing releases on both of them.
and there's something magical called "taste". people CAN buy games that are considered "casual" and "hardcore"! :shock:
It's just a thought but is it possible that Ninty is getting out all there big games this year, Metroid Other M, SMG2, Sin& Punishment 2, quickly so that they can release a new system next year. What does everyone think?
link027
Mmm this topic seems oddly familiar to me......:P
[QUOTE="GabuEx"]
Why would they completely blow their load this year and then have no games for the launch of the new system next year? It seems to me that the much smarter thing to do would be to push back all those games onto the new console and then tell people "You want to play these games? Then buy our new console, lol"
Jaysonguy
None of the games they're releasing are for large sections of the userbase
Now a new Wii Sports? That would be the game that a new Wii would launch with
I would throw myself off of a cliff if that happened. And take my Wii 2 with me.
I think they will chill with consoles this year. 3DS + Zelda Wii showcasing + Pikmin 3? is huge.
Instead we might see some new Motion+ stuff and in the Wii ___ (Fit 3?) department we will probably see the Vitality sensor in action.
2011 E3: Wii 2 announced, 720p, Wiimote+Nunchuk 2.0 ftw
kontejner44
Imo the Wii 2 would HAVE to be 1080p, anything lower just doesnt make sense!
[QUOTE="Jaysonguy"]
None of those are big games, they're all small games
GabuEx
Super Mario Galaxy sold 8.5 million copies, making it the #8 best-selling game on the entire console.
There comes a point when exaggeration traverses the gap between hyperbole for effect and outright factual inaccuracy.
Whoa :shock:
Did you write the monologue for The Architect at the end of Matrix Reloaded?? I don't understand what you just said, but I think it's prbably right so I'm just keep this glazed look in my eye and applaud.
*applause*
[QUOTE="GabuEx"]
[QUOTE="Jaysonguy"]
None of those are big games, they're all small games
Darth-Samus
Super Mario Galaxy sold 8.5 million copies, making it the #8 best-selling game on the entire console.
There comes a point when exaggeration traverses the gap between hyperbole for effect and outright factual inaccuracy.
Whoa :shock:
Did you write the monologue for The Architect at the end of Matrix Reloaded?? I don't understand what you just said, but I think it's prbably right so I'm just keep this glazed look in my eye and applaud.
*applause*
it's really not that hard to understand :P *translates pseudo-formal english to regular english* he means there's a point where, in order to make a point, the exaggeration stops being a harmless hyperbole (fancy name for "exaggerate with cIass") and becomes inaccurate data. OR you exaggerate so much it becomes a blatant lie.[QUOTE="Jaysonguy"]
Exactly, that's why I don't do it
Mario Sunshine's sales were 6.25 million on the Gamecube which was a console that was almost totally supported by the Nintendo fan
Mario Galaxy sold 8.5 million
So let's just say that the "standard" Mario platformer picked up 2.5 million with the Wii. That would be hunky dory except for the fact that the number of consoles grew by 48 million consoles. 45.5 million users passed on Mario because the majority of them are casual and novice gamers that aren't interested in that sort of thing, they want a Wii Fit or an EA Sports Active or a Wii Sports or a Wii Sports Resort.
None of the games coming are for a large demographic, they're all for smaller sections of the Wii's audience
GabuEx
8.5 million copies sold is not a small game.
This is fact.
That is like calling LeBron James a small man because he is not this guy.
Compared to 22 million?
Yes it is
Wii Fit is what works this gen for Nintendo, that's what pulls in the Wii's core user.
The uber casual friendly Mario Kart and it's 21 million is what works for Nintendo
Again, the numbers don't lie, the core Wii user did not want Galaxy. It found it's niche audience which are the ones that supported Nintendo's last gen console and found a tiny bit of support elsewhere
[QUOTE="GabuEx"]
8.5 million copies sold is not a small game.
This is fact.
That is like calling LeBron James a small man because he is not this guy.
Jaysonguy
Compared to 22 million?
Yes it is
Wii Fit is what works this gen for Nintendo, that's what pulls in the Wii's core user.
The uber casual friendly Mario Kart and it's 21 million is what works for Nintendo
Again, the numbers don't lie, the core Wii user did not want Galaxy. It found it's niche audience which are the ones that supported Nintendo's last gen console and found a tiny bit of support elsewhere
No, it isn't.
You invent definitions for words purely for your own purposes that have no basis in reasonability or common usage and which are thus utterly meaningless when in conversation with anyone else. A game that sells 8.5 million copies is not a small game by any reasonable definition of the word. Fact.
People have had this thought but not for next year. Like Gabu said, they wouldn't expend big market titles like Mario, Metroid and Zelda the year before a new console comes out. But 2 years is possible, because two years gives them time to reset and for the last year of the Wii, they could ride the long tails of first party games. SepewrathBut if the games are ready to go why wouldn't they release them. Like I said this is very out of the ordinary for Nintendo to release their games this close together.
[QUOTE="Jaysonguy"]
[QUOTE="GabuEx"]
8.5 million copies sold is not a small game.
This is fact.
That is like calling LeBron James a small man because he is not this guy.
GabuEx
Compared to 22 million?
Yes it is
Wii Fit is what works this gen for Nintendo, that's what pulls in the Wii's core user.
The uber casual friendly Mario Kart and it's 21 million is what works for Nintendo
Again, the numbers don't lie, the core Wii user did not want Galaxy. It found it's niche audience which are the ones that supported Nintendo's last gen console and found a tiny bit of support elsewhere
No, it isn't.
You invent definitions for words purely for your own purposes that have no basis in reasonability or common usage and which are thus utterly meaningless when in conversation with anyone else. A game that sells 8.5 million copies is not a small game by any reasonable definition of the word. Fact.
Yes it is
Wii Fit sold 22 million copies, Mario Kart sold 21
Heck Wii Fit Plus is almost at 12 million and it's a little over half a year old
8.5 million is not a big game on the Wii. When they think of a game they want to sell to everyone Mario Galaxy doesn't come up on that list.
The Wii's userbase is the casual and by Nintendo focusing on the casual more then ever they've been rewarded with amazing sales. Games like Mario Galaxy even with it's easy accessibility for novice gamers are niche games this gen that don't produce the kind of revenue they can get elsewhere.
I mean is it any wonder we now see the most stripped down 3D platformer from Nintendo this year that will literally walk users through the game? That's because Nintendo is trying to tap into that casual/novice market with Mario Galaxy 2 because they didn't the first time around.
[QUOTE="Sepewrath"]People have had this thought but not for next year. Like Gabu said, they wouldn't expend big market titles like Mario, Metroid and Zelda the year before a new console comes out. But 2 years is possible, because two years gives them time to reset and for the last year of the Wii, they could ride the long tails of first party games. link027But if the games are ready to go why wouldn't they release them. Like I said this is very out of the ordinary for Nintendo to release their games this close together.
I still think you might be over-complicating the matter here. Just take a look at how Nintendo has released its Wii games this gen, and this is not surprising. Super Mario Galaxy and Metroid Prime 3 were released almost neck-to-neck with each other, much like Galaxy 2 and Other M will be. Futhermore, Super Smash Bros. Brawl was also slated to come out around the end of 2007, but got pushed back to the first quarter of 2008. Even with that delay, it wasn't alone, though, as Mario Kart Wii and Wii Fit shortly followed.
I think the most logical explanation for this would be that we're seeing the lineup of games like this because this is the cycle Nintendo has set itself up for this gen, not because it's trying to move on to the next system at the moment. One can make the argument that Nintendo should have done a better job at spreading out its high profile titles this gen, but hey, it has worked for the most part. :P
[QUOTE="GabuEx"]
[QUOTE="Jaysonguy"]
Compared to 22 million?
Yes it is
Wii Fit is what works this gen for Nintendo, that's what pulls in the Wii's core user.
The uber casual friendly Mario Kart and it's 21 million is what works for Nintendo
Again, the numbers don't lie, the core Wii user did not want Galaxy. It found it's niche audience which are the ones that supported Nintendo's last gen console and found a tiny bit of support elsewhere
Jaysonguy
No, it isn't.
You invent definitions for words purely for your own purposes that have no basis in reasonability or common usage and which are thus utterly meaningless when in conversation with anyone else. A game that sells 8.5 million copies is not a small game by any reasonable definition of the word. Fact.
Yes it is
Wii Fit sold 22 million copies, Mario Kart sold 21
Heck Wii Fit Plus is almost at 12 million and it's a little over half a year old
8.5 million is not a big game on the Wii. When they think of a game they want to sell to everyone Mario Galaxy doesn't come up on that list.
The Wii's userbase is the casual and by Nintendo focusing on the casual more then ever they've been rewarded with amazing sales. Games like Mario Galaxy even with it's easy accessibility for novice gamers are niche games this gen that don't produce the kind of revenue they can get elsewhere.
I mean is it any wonder we now see the most stripped down 3D platformer from Nintendo this year that will literally walk users through the game? That's because Nintendo is trying to tap into that casual/novice market with Mario Galaxy 2 because they didn't the first time around.
there is NO such thing as a "relative success" or "relative failure". 8.5 million is a whole lot of games and a whole lot of profit. hell, even 1 million is already a lot. it's not because wii fit is a bigger success that mario galaxy isn't.[QUOTE="GabuEx"]
[QUOTE="Jaysonguy"]
Compared to 22 million?
Yes it is
Wii Fit is what works this gen for Nintendo, that's what pulls in the Wii's core user.
The uber casual friendly Mario Kart and it's 21 million is what works for Nintendo
Again, the numbers don't lie, the core Wii user did not want Galaxy. It found it's niche audience which are the ones that supported Nintendo's last gen console and found a tiny bit of support elsewhere
Jaysonguy
No, it isn't.
You invent definitions for words purely for your own purposes that have no basis in reasonability or common usage and which are thus utterly meaningless when in conversation with anyone else. A game that sells 8.5 million copies is not a small game by any reasonable definition of the word. Fact.
Yes it is
Wii Fit sold 22 million copies, Mario Kart sold 21
Heck Wii Fit Plus is almost at 12 million and it's a little over half a year old
8.5 million is not a big game on the Wii. When they think of a game they want to sell to everyone Mario Galaxy doesn't come up on that list.
The Wii's userbase is the casual and by Nintendo focusing on the casual more then ever they've been rewarded with amazing sales. Games like Mario Galaxy even with it's easy accessibility for novice gamers are niche games this gen that don't produce the kind of revenue they can get elsewhere.
I mean is it any wonder we now see the most stripped down 3D platformer from Nintendo this year that will literally walk users through the game? That's because Nintendo is trying to tap into that casual/novice market with Mario Galaxy 2 because they didn't the first time around.
8.5 Million is big on any console, or even games on multiple consoles. That is fact. I don't even know why you bother arguing. The best selling games this gen Wii aside, only a couple games crack those numbers. On the Wii it's #8 all time.
It's like saying should BMW stop making cars because Honda's cars are more affordable and there's more of that particular car on the road, no. Should Ferrari's stop being made? No. There's still high demand for these vehicles just like there's still a high demand for hardcore Wii games. FACT.
I wouldn't make that argument, bring them on. I'll take on all challengers :P The last thing we need is a repeat of the GC where games were few and far. The great thing about Nintendo titles is they will be on the shelf for a long time, so you want to wait to get Other M after getting Galaxy 2, its not going anywhere. And yeah people only seem to count 12 months when its in the same calendar year, but Corruption, Galaxy, Brawl and Mario Kart all came out in like a 7 month period. And Nintendo rode those along with the release of things like Wii Fit and Wii Sports Resort for like a year and half before releasing NSMB. Their bunching strategy is not that hard to figure out. They can ride this release bunch and toss out a few things like dun dun duhhhhh Star Fox or something to carry them into like 2012 where a new system could potentially happen.I still think you might be over-complicating the matter here. Just take a look at how Nintendo has released its Wii games this gen, and this is not surprising. Super Mario Galaxy and Metroid Prime 3 were released almost neck-to-neck with each other, much like Galaxy 2 and Other M will be. Futhermore, Super Smash Bros. Brawl was also slated to come out around the end of 2007, but got pushed back to the first quarter of 2008. Even with that delay, it wasn't alone, though, as Mario Kart Wii and Wii Fit shortly followed.
I think the most logical explanation for this would be that we're seeing the lineup of games like this because this is the cycle Nintendo has set itself up for this gen, not because it's trying to move on to the next system at the moment. One can make the argument that Nintendo should have done a better job at spreading out its high profile titles this gen, but hey, it has worked for the most part. :P
Madmangamer364
[QUOTE="Jaysonguy"][QUOTE="GabuEx"]
No, it isn't.
You invent definitions for words purely for your own purposes that have no basis in reasonability or common usage and which are thus utterly meaningless when in conversation with anyone else. A game that sells 8.5 million copies is not a small game by any reasonable definition of the word. Fact.
BrunoBRS
Yes it is
Wii Fit sold 22 million copies, Mario Kart sold 21
Heck Wii Fit Plus is almost at 12 million and it's a little over half a year old
8.5 million is not a big game on the Wii. When they think of a game they want to sell to everyone Mario Galaxy doesn't come up on that list.
The Wii's userbase is the casual and by Nintendo focusing on the casual more then ever they've been rewarded with amazing sales. Games like Mario Galaxy even with it's easy accessibility for novice gamers are niche games this gen that don't produce the kind of revenue they can get elsewhere.
I mean is it any wonder we now see the most stripped down 3D platformer from Nintendo this year that will literally walk users through the game? That's because Nintendo is trying to tap into that casual/novice market with Mario Galaxy 2 because they didn't the first time around.
there is NO such thing as a "relative success" or "relative failure". 8.5 million is a whole lot of games and a whole lot of profit. hell, even 1 million is already a lot. it's not because wii fit is a bigger success that mario galaxy isn't.What the banana?
Of course there's relative success on the Wii
Wii Music sold just under 3 million copies and Nintendo STILL apologizes for it, in other places that number would be nice but on the Wii it's not even worth bringing up
The same goes for the 8.5 from Galaxy, maybe elsewhere it's a number to concentrate on but on the Wii it's small title that's bested quite easily by the other titles.
You say that Wii Fit being a bigger success doesn't make Mario Galaxy less of one but it does exactly that by showing who's buying the games. Wii Fit is one of the most uber casual/novice game out there and that's who's buying the software the most. They are the core Wii users.
I mean is it any surprise that faced with either making Mario Galaxy 2 more complex for the 8.5 million crowd or simplified and steamlined for the 22 million crowd which direction they chose? Nintendo doesn't care about the small number, they want to match the large one, they want Mario Galaxy 2 as simple and easy as possible. They want nothing standing in the way from the most casual of user who's never even played a game before to pick it up and get to the end, they want part of that 22 million.
That was their whole plan with Mario Kart too. They didn't want anyone to have to fire a single synapse when it came to playing Mario Kart. They added the wheel and everyone instantly knew how to control it without a single thought because it was all second nature, perfect for the casual/novice.
What did that reward them with? 21 million sold
lol are you guys still arguing with that nonsense, arguing against that is like arguing against me saying the US military uses flying pink elephants for recon missions. Its stupid, we all know there is no validity to it, yet I keep saying it. So why bother arguing when it is clear that my only goal is to argue, not to prove an nonsensical unprovable point. Sepewraththere's just something about forum discussions that compels you to put some sense into the other's head :lol:
there is NO such thing as a "relative success" or "relative failure". 8.5 million is a whole lot of games and a whole lot of profit. hell, even 1 million is already a lot. it's not because wii fit is a bigger success that mario galaxy isn't.[QUOTE="BrunoBRS"][QUOTE="Jaysonguy"]
Yes it is
Wii Fit sold 22 million copies, Mario Kart sold 21
Heck Wii Fit Plus is almost at 12 million and it's a little over half a year old
8.5 million is not a big game on the Wii. When they think of a game they want to sell to everyone Mario Galaxy doesn't come up on that list.
The Wii's userbase is the casual and by Nintendo focusing on the casual more then ever they've been rewarded with amazing sales. Games like Mario Galaxy even with it's easy accessibility for novice gamers are niche games this gen that don't produce the kind of revenue they can get elsewhere.
I mean is it any wonder we now see the most stripped down 3D platformer from Nintendo this year that will literally walk users through the game? That's because Nintendo is trying to tap into that casual/novice market with Mario Galaxy 2 because they didn't the first time around.
Jaysonguy
What the banana?
Of course there's relative success on the Wii
Wii Music sold just under 3 million copies and Nintendo STILL apologizes for it, in other places that number would be nice but on the Wii it's not even worth bringing up
The same goes for the 8.5 from Galaxy, maybe elsewhere it's a number to concentrate on but on the Wii it's small title that's bested quite easily by the other titles.
You say that Wii Fit being a bigger success doesn't make Mario Galaxy less of one but it does exactly that by showing who's buying the games. Wii Fit is one of the most uber casual/novice game out there and that's who's buying the software the most. They are the core Wii users.
I mean is it any surprise that faced with either making Mario Galaxy 2 more complex for the 8.5 million crowd or simplified and steamlined for the 22 million crowd which direction they chose? Nintendo doesn't care about the small number, they want to match the large one, they want Mario Galaxy 2 as simple and easy as possible. They want nothing standing in the way from the most casual of user who's never even played a game before to pick it up and get to the end, they want part of that 22 million.
That was their whole plan with Mario Kart too. They didn't want anyone to have to fire a single synapse when it came to playing Mario Kart. They added the wheel and everyone instantly knew how to control it without a single thought because it was all second nature, perfect for the casual/novice.
What did that reward them with? 21 million sold
:lol:
I think I already know the answer, but does it bother you, Jaysonguy, that even when you are right you can't get people to agree with you? I seriously think that some people would rather knowingly be incorrect than to say that you are right about something. Here's a tip [not that you'll take it]: try not to throw around terms like "casual," "hardcore," or "core" all the time. You may have your own deffinitions, but to almost everyone on the Wii boards, those terms are all negative.
Anyway, I think that the real thing we need to think about here isn't the amount of software moved at all, but the amount of hardware. So, Bruno, Wii Fit is actually an absolute success because not only did it move software, but a ton of hardware as well (Wii consoles and balance boards). NSMBWii is an absolute success because it moved a ton of software and Nintendo is still trying to restock its hardware 5 months out. I don't have the numbers (nor do I know where to find them. Any one know of a place where I could find Wii console sales by month?) but I would bet that the release of Mario Kart gave an added push to the total number of Wii systems out there.
These latest releases (SMG2, Other M, S&P2) they aren't going to do a thing to move hardware. The folks who are going to buy these games are people who already own a Wii. And yes, that'll make these games relative failures. The purpose of the Nintendo Corporation is to make the most money for its shareholders as possible . The best way to do this is to sell video game consoles. The second best way is to sell video game software. When good software can do both, that'll be what the company will go after.
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