Things that could change Between now and the release of the Wii-U (Discussion)

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D4W1L4H

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#1 D4W1L4H
Member since 2011 • 1765 Posts

We still have maybe a year or so until it is released, so i think it is safe to say there may be changes to all aspects of the console.

Let's get the most obvious one out of the way. THE NAME! I'm not a massive fan of the name, i'd rather they make a name completley different from anything they previously had. Some may think that this wont happen, but due to all themisconceptions the reveal caused, such as "Is this just an add on for the Wii?" and even negative comments such as "TROLOLOLOL, what an epic fayul name, bro this is so kiddy," there is still hope for a name change. And not only that, didn't Iwata say a while back that the reason the 3DS is not selling as well as it was expected to was due to it being too similar in look and name to the current DS? So if they stand by this, they would want to make it completely different from the Wii, that means changing the name of it AND the console design.

Another thing, alot of people are saying that the circle pads should be replaced with analog thumb sticks. I for one dissagree. I think the circle pads add more of an ergonomic feel. i'd rather have them then two sticking out about an inch high, especially on a controller that big.

Now for the size of the controller, I am happy with the current size, the touch screen looks just about right to match with the lenght you would hold the controller from your body while playing, in comparison to the TV screen. A 6.2 inch screen seems perfect.

Some People are also saying that it should support multi-touch, I dissagree. Having a controller that is supossed to be used in conjunction with the TV screen will probably not even use a multi-touch function.

Anything else...

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trugs26

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#2 trugs26
Member since 2004 • 7541 Posts

I pretty much agree with you on everything, except the name. I don't mind it, and it's a well known name now. Easier to identify for the parents who bought the Wii.

I don't really have much else to say about the Wii U, other than it looks very interesting and I need to see/hear more.

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meetroid8

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#4 meetroid8
Member since 2005 • 21152 Posts
The name won't change. I've never used circle pads so I don't know anything about them. I vastly prefer stylus control to multi touch, and I don't understand why anyone else wouldn't.
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Gamingclone

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#5 Gamingclone
Member since 2009 • 5224 Posts

Things can certainly change, or be added, such as more usb ports and an ethernet port (though that is not needed, I have Wifi anyway).

But one thing that they will not change is the name.

I like the name, its simple and easy to remember. Makes sense too. Wii (games for everyone) U (games that you will want).

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Gamingclone

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#6 Gamingclone
Member since 2009 • 5224 Posts

If Nintendo gave me 10 minutes and $20 I could come up with a better name than Wii-U.

I mean, at first I was like "Wow, Nintendo actually came up with a name stupider than just 'Wii'" (I mean, come on, you first name your system after urinating, then you add to it to make it sound like 'pee-you')

Then I realized how thankful we should be that they didn't name it "Wii Deuce", because let's face it, Nintendo's localization/PR wing is thatstupid.

Ohaidere

and thats why they will not allow you to remain their console :P

Lets just be glad that it isnt called Wii HD or Wii 2.

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Nozizaki

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#7 Nozizaki
Member since 2007 • 1471 Posts

We still have maybe a year or so until it is released, so i think it is safe to say there may be changes to all aspects of the console.

Let's get the most obvious one out of the way. THE NAME! I'm not a massive fan of the name, i'd rather they make a name completley different from anything they previously had. Some may think that this wont happen, but due to all themisconceptions the reveal caused, such as "Is this just an add on for the Wii?" and even negative comments such as "TROLOLOLOL, what an epic fayul name, bro this is so kiddy," there is still hope for a name change. And not only that, didn't Iwata say a while back that the reason the 3DS is not selling as well as it was expected to was due to it being too similar in look and name to the current DS? So if they stand by this, they would want to make it completely different from the Wii, that means changing the name of it AND the console design.

While I agree with you here, it's not quite the same. It's pretty easy to realize it is a new console, the 3DS is harder to explaian and easier to mistake it as a hardware revision. Wii U is obviously a new console when you realize that those graphics are well beyond the Wii's reach. I'll probably refer to it as Wii 2.

Another thing, alot of people are saying that the circle pads should be replaced with analog thumb sticks. I for one dissagree. I think the circle pads add more of an ergonomic feel. i'd rather have them then two sticking out about an inch high, especially on a controller that big.

Agreed, the circle pad on the 3DS is there for the same reason, and Vita owners will probably complain, because the analog sticks stick out and make the device require more space. The Wii U pad is big enough, and circle pads are a very good second.

Now for the size of the controller, I am happy with the current size, the touch screen looks just about right to match with the lenght you would hold the controller from your body while playing, in comparison to the TV screen. A 6.2 inch screen seems perfect.

Some People are also saying that it should support multi-touch, I dissagree. Having a controller that is supossed to be used in conjunction with the TV screen will probably not even use a multi-touch function.

No, just no. The thing should be multi-touch. Stylus necessary touch screen, really? I dislike this about the 3DS, and it should be changed here. What does it matter if it adds a few dollars to the cost of the controller? It's not like the consumer will be buying any (As of now).

Anything else...

D4W1L4H

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darth-pyschosis

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#9 darth-pyschosis
Member since 2006 • 9322 Posts

Wii U seems like a must have name honestly

I'd say we're closer to release than most think, I doubt Nintendo will release it Fall 2012, that's leaving the Wii dead to tear down their financial reports too long and with the 3DS up in the air (though I think it will recover) they need help to please investors asap in their fiscal year 2012 which starts April 1st, 2012

So I'm thinking they're aiming at a May 2012 release in Japan, and a June/July release in NA/EU

Even the 3DS could've shipped in 2010 but they wanted to get more supply.

I'd like a black console with a black controller optional. Also, please make the OS UI simple but with more features and less menu's. Maybe an OS X like scrolling tab of various applications on the very bottom of the screen? A Wallpaper we can apply to the background behind the system TV channel UI?

I'm guessing it'll sport the standard IBM Custom Triple Core CPU @3Ghz or so, probably 640MB RAM (Nintendo likes odd numbers) and 8GB storage space with full support for SDHC/USB flash storage

I'd also like some sort of achievement based system. I love me some achievements. Stars? Oh, a friends list WITH messaging system.

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Gamingclone

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#11 Gamingclone
Member since 2009 • 5224 Posts

and thats why they will not allow you to remain their console

Lets just be glad that it isnt called Wii HD or Wii 2.

Fine, I'd do it for $5.

EDIT: BTW Gamespot, you guys easily have the worst forum auto-restricts on the internet. Congratulations.

Ohaidere

Lol, maybe they will let you now :P

Did gamespot not allow you to quote me?:shock:

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Zanoh

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#12 Zanoh
Member since 2006 • 6942 Posts

We still have maybe a year or so until it is released, so i think it is safe to say there may be changes to all aspects of the console.

Let's get the most obvious one out of the way. THE NAME! I'm not a massive fan of the name, i'd rather they make a name completley different from anything they previously had. Some may think that this wont happen, but due to all themisconceptions the reveal caused, such as "Is this just an add on for the Wii?" and even negative comments such as "TROLOLOLOL, what an epic fayul name, bro this is so kiddy," there is still hope for a name change. And not only that, didn't Iwata say a while back that the reason the 3DS is not selling as well as it was expected to was due to it being too similar in look and name to the current DS? So if they stand by this, they would want to make it completely different from the Wii, that means changing the name of it AND the console design.

Another thing, alot of people are saying that the circle pads should be replaced with analog thumb sticks. I for one dissagree. I think the circle pads add more of an ergonomic feel. i'd rather have them then two sticking out about an inch high, especially on a controller that big.

Now for the size of the controller, I am happy with the current size, the touch screen looks just about right to match with the lenght you would hold the controller from your body while playing, in comparison to the TV screen. A 6.2 inch screen seems perfect.

Some People are also saying that it should support multi-touch, I dissagree. Having a controller that is supossed to be used in conjunction with the TV screen will probably not even use a multi-touch function.

Anything else...

D4W1L4H

I vote for the following changes:

Changing the right thumbpad down to be under the x,y,a, and b buttons

Adding button press to the thumbpads to act as L3, and R3.

Enlarge the four buttons of x y a and b. Seriously the DS buttons for a major gaming console does not cut it.

Name (obviously) - I like Nintendo Evolution or Revolution better

That's all I have.

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guitarist4292

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#13 guitarist4292
Member since 2006 • 503 Posts

Analog sticks instead of circle pads
Make said analog sticks have a click input
Make the triggers analog triggers
Announce a major Nintendo franchise at launch
Announce a new cIassic controller with analog shoulder buttons and click inputson the sticks that will work wirelessly with the console rather than through a wii remote

While analog shoulder buttons won't really kill me if they're not included, it won't mean a whole lot because I don't play racing sims that often, but I just think it's a no-brainer if Nintendo is going for maximum portability from the other consoles. Same goes for clickable thumbsticks. Let's say battlefield 3 does get ported to Wii-U. As it stands, I can't crouch or sprint. And you know the only reason it doesn't have clickable thumbsticks or analog shoulder buttons is so it can just use the existing Wii CIassic controllers instead of having to make a new one, but it's a new console, Nintendo. Most people usually intend to buy new controllers for a new system. Don't get me wrong, I think keeping Wii Remote support could be really cool if devs use it right, but if the primary input is the pad controller, then they need to give it everything the 360 and PS3 controllers have plus the screen and mic and camera, and if only one or two can connect, then they need to give us a new alternative controller that also has all of those features (sans screen of course, and would prefereably interface directly with the console instead of through a Wii Remote. I feel like that makes things hard if you never owned a Wii unless one is included and I really don't think that will happen).

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darth-pyschosis

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#14 darth-pyschosis
Member since 2006 • 9322 Posts

Wii U seems like a must have name honestly

I really can't fathom why that is.

Ohaidere

No need to be rude, unless you're being sarcastic

The Wii U is the follow up to the Wii. It's controller gives players a new level of user generated content and creativity through drawing on Tekken characters, etc. Also, you can turn off the TV when someone needs it and play the game on the controller's screen, thus customizing the experience of console gaming to work when YOU want it to, and for YOUR needs.

Also, the Wii brand name is too big to drop off. Additionally the Wii U seems to still use Wii controllers as a big control input

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PoindeJ

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#15 PoindeJ
Member since 2005 • 686 Posts

I agree with you on pretty much everything. As far as the name goes - it could've been cooler, but Wii U sounds fine. It took me way longer to get used to Wii, and honestly the name doesn't really matter - the console still sold a ton. Plus, since Wii Remotes and accessories are compatible with Wii U, it does make sense to keep the "Wii" moniker.

[QUOTE="D4W1L4H"]

Some People are also saying that it should support multi-touch, I dissagree. Having a controller that is supossed to be used in conjunction with the TV screen will probably not even use a multi-touch function.

No, just no. The thing should be multi-touch. Stylus necessary touch screen, really? I dislike this about the 3DS, and it should be changed here. What does it matter if it adds a few dollars to the cost of the controller? It's not like the consumer will be buying any (As of now).

Nozizaki

I have never, ever understood the preference for multitouch over stylus control. Have you played any stylus-only DS games? (Phantom Hourglass, The World Ends With You, Mario vs. DK, Animal Crossing, Brain Age?) Stylus control is so much more precise than using your big, stubby fingers. You can draw way easier with a stylus than a finger. Multi-touch is really only useful for an additional input or function that can just as easily be replaced with a button - it's not precise enough to do anything else. The only reason it's useful on things like iPods and smartphones is because those devices don't have buttons.

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Lach0121

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#16 Lach0121
Member since 2007 • 11815 Posts

It will definitely need an ethernet jack (not just wireless)

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osan0

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#17 osan0
Member since 2004 • 18274 Posts
oh theres loads of stuff. im assuming a Q4 2012 release of course. they need to have a few months of testing so they need finalised prototypes for that to both send out to devs and to test. then its mass production. before that everything can be changed. based on what we or at least have a solid idea of now: - HDD as standard please ninty. 8GB is not good enough and there is not one single reason not to use a HDD. there cheap, fast and awesome. it doesnt need to be fancy but HDD as standard. also make it easy to switch out so people can put bigger or faster HDDs in there at their own discretion. also some wishes for the hardware (we dont have a spec so they may even go above these...i dont know) - dont skimp on the tesselator. upgrade it from the one in the R770. add a second one even (like in the 6000 series). tesselation is going to become a big deal in the future. - support GPGPU. let devs use the wiius grunt for other things that just pretty graphics. let them use it for better physics and such like. its an emerging area and it could be very interesting for games going forward. the R770 is capable of GPGPU so i hope ninty also privde whatever software and API is needed to do it. - support 4 wiiu controllers at the same time. it will require some hefty wireless equipment but sticking to just one or 2 could be a dreadful mistake. on the controller (note im only going by what i see really. its hard to make more informed recommendations without actually using it): - switch the positions of the sticks and buttons/dpad. sticks on the bottom, buttons/dpad on top. - proper triggers for the L2/R2 buttons. if they could be made like the GC ones then that would be great. - less of a border around the edge. i dont want to stretch to much to poke the screen. - put a camera on the outside also. on features - in this day and age of online consoles not every feature needs to be mushed in from day one. keep the price of entry as low as possible (without compromising gaming ability). make all extra features optional through the wiiu store instead for those that do want them.
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superbuuman

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#18 superbuuman
Member since 2010 • 6400 Posts

remove the circle pad, it sux...didn't like it on 3DS & not going to like on Wii Ultra.

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so_hai

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#19 so_hai
Member since 2007 • 4385 Posts
Once the original Wii is unavailble, the Wii U will seem both new and familiar to buyers. I think this is the angle they're going for...
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so_hai

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#20 so_hai
Member since 2007 • 4385 Posts

It will definitely need an ethernet jack (not just wireless)

Lach0121
I agree with you. Wi-fi only stinks. Wireless internet is for iPad users.
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bbkkristian

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#21 bbkkristian
Member since 2008 • 14971 Posts
The name won't change. I've never used circle pads so I don't know anything about them. I vastly prefer stylus control to multi touch, and I don't understand why anyone else wouldn't.meetroid8
Circle Pads are on the 3DS and they are very responsive and accurate, comparable to analog sticks. I actually prefer circle pads.
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Sepewrath

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#22 Sepewrath
Member since 2005 • 30712 Posts

I don't know why people care so much about a name, what difference does it make, the name wont make it a better product.

Analog sticks instead of circle pads
Make said analog sticks have a click input
Make the triggers analog triggers

guitarist4292

Two things that wont happen, one analog sticks do not with the design of this controller, you wouldn't be able to play 15 minutes with hand cramps, not exactly good for business. Second, clickable sticks have been and always will be a terrible, they exist ONLY because there is no where else to put buttons on a controller. With a touch screen there is no need for it.

And again with the HDD for the above poster, 8GB is plenty for a starter, if you want more, you can easily get or already own more external storage. It is pointless to force a large HDD on everyone, when people who want more storage space can simply upgrade on their own. Not to mention with external storage, your not subject to overpriced upgrades, transfer kits, changing out HDD or anything of the sort. It's much easier for the user as well.

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guitarist4292

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#23 guitarist4292
Member since 2006 • 503 Posts

[QUOTE="guitarist4292"]

Analog sticks instead of circle pads
Make said analog sticks have a click input

Make the triggers analog triggersSepewrath

Two things that wont happen, one analog sticks do not with the design of this controller, you wouldn't be able to play 15 minutes with hand cramps, not exactly good for business. Second, clickable sticks have been and always will be a terrible, they exist ONLY because there is no where else to put buttons on a controller. With a touch screen there is no need for it.



I do not agree. Let's say we take a very common control for L3, sprint, and map it to the touch screen because we no longer need the extra physical inputs. I know have to take my thumb off of one thumbstick, sacrificing turning, to sprint. If we change it so some other command is on the touch screen, they have to put sprint on a shoulder button or trigger or else I still have the same problem. Considering when you sprint you can't strafe, and the only way to direct where you're going is by turning, it HAS to be on a shoulder button. The fact of the matter is that a clickable thumbstick is brilliantly intuitive for sprinting.

Additionally, the argument that the touchscreen replaces a need for more physical buttons is totally spot on and really exciting, honestly, until you get to splitscreen. Now someone has to use a cIassic controller, and how do they use all of the controls that are now on the touchscreen?

I want the Wii-U to be great SOOOO much, but there are a few wholes in the interface (most stemming from the limit of one tablet per console) that I'm just praying Nintendo fills with information we just don't know yet, but so far I don't see many ways around the problem other than create a new cIassic controller that mimics all the inputs of a PS3 or 360 controller. That would really solve a lot of the issues I see with the Wii-U because alternate control schemes could be created for those alternative controllers for splitscreen. As much as I hate to say this (because I'm pretty ready to move on from the Wii and Nintendo really needs to catch up on things like graphics and online structure) but it almost seems like Nintendo is rushing into this before the technology is totally ready for their vision. Just like Microsoft needed to wait until they could keep their console from melting and Sony needed to wait until they could produce their console at a reasonable price, Nintendo needs to wait until they can support 4 tablets and sell that at a moderate price.

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osan0

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#24 osan0
Member since 2004 • 18274 Posts

I don't know why people care so much about a name, what difference does it make, the name wont make it a better product. [QUOTE="guitarist4292"]

Analog sticks instead of circle pads
Make said analog sticks have a click input
Make the triggers analog triggers

Sepewrath

Two things that wont happen, one analog sticks do not with the design of this controller, you wouldn't be able to play 15 minutes with hand cramps, not exactly good for business. Second, clickable sticks have been and always will be a terrible, they exist ONLY because there is no where else to put buttons on a controller. With a touch screen there is no need for it.

And again with the HDD for the above poster, 8GB is plenty for a starter, if you want more, you can easily get or already own more external storage. It is pointless to force a large HDD on everyone, when people who want more storage space can simply upgrade on their own. Not to mention with external storage, your not subject to overpriced upgrades, transfer kits, changing out HDD or anything of the sort. It's much easier for the user as well.

and as i discussed in another post...look at how the PS3 does it. off the shelf laptop HDD....job done. i saw a 5400RPM HDD 80GB HDD for 20 dollars on newegg. thats to us...ninty would pay maybe half that. theres no excuses for ninty not to use one. 8GB is crap....garbage. its a complete nonsense and a repeat of the mistake ninty made with the wiis storage.

sticking with just 8GB will just discourage 3rd parties from releasing DLC on the wiiu and although that may sound great on paper it will just drive more people to buying 3rd party games on other platforms. that will do ninty no favours.

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Nozizaki

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#25 Nozizaki
Member since 2007 • 1471 Posts

Wii U seems like a must have name honestly

I'd say we're closer to release than most think, I doubt Nintendo will release it Fall 2012, that's leaving the Wii dead to tear down their financial reports too long and with the 3DS up in the air (though I think it will recover) they need help to please investors asap in their fiscal year 2012 which starts April 1st, 2012

So I'm thinking they're aiming at a May 2012 release in Japan, and a June/July release in NA/EU

Even the 3DS could've shipped in 2010 but they wanted to get more supply.

I'd like a black console with a black controller optional. Also, please make the OS UI simple but with more features and less menu's. Maybe an OS X like scrolling tab of various applications on the very bottom of the screen? A Wallpaper we can apply to the background behind the system TV channel UI?

I'm guessing it'll sport the standard IBM Custom Triple Core CPU @3Ghz or so, probably 640MB RAM (Nintendo likes odd numbers) and 8GB storage space with full support for SDHC/USB flash storage

I'd also like some sort of achievement based system. I love me some achievements. Stars? Oh, a friends list WITH messaging system.

darth-pyschosis

I agreed with next to everything you said... and the only part I didn't, was achievements.

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Sepewrath

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#26 Sepewrath
Member since 2005 • 30712 Posts

sticking with just 8GB will just discourage 3rd parties from releasing DLC on the wiiu and although that may sound great on paper it will just drive more people to buying 3rd party games on other platforms. that will do ninty no favours.

osan0

Yeah those 4GB 360's have really discouraged the release of DLC and full games, the PS3 releasing with 60GB has discouraged mandatory installs of 4 and 5 GB even before you started downloading DLC, videos, full games etc. I'm sure they'll be real discouraged:roll: And I'm sure you can find an external HDD or an SD card for just as cheap, you want an HDD just because the other consoles have it, not because its an actual necessity, because its not.

I do not agree. Let's say we take a very common control for L3, sprint, and map it to the touch screen because we no longer need the extra physical inputs. I know have to take my thumb off of one thumbstick, sacrificing turning, to sprint. If we change it so some other command is on the touch screen, they have to put sprint on a shoulder button or trigger or else I still have the same problem. Considering when you sprint you can't strafe, and the only way to direct where you're going is by turning, it HAS to be on a shoulder button. The fact of the matter is that a clickable thumbstick is brilliantly intuitive for sprinting.

guitarist4292


And the shoulder button is better for sprinting, like I said, they don't use the shoulder button because they cant spare the button. But when you can take things off the buttons like switching weapons, bringing up a map, weapon mods etc. (I wouldn't put sprint on the screen obviously) you free up buttons for things like sprint, meaning you don't need to use the sticks. And of course different controllers have different layouts, the same way you can play Brawl with say the GC controller vs the Wiimote on its side. When it comes to the number of controllers, that is something that will more than likely change over the lifespan. As the cost comes down, they will probably start to sell them, your not really missing anything as how many games these days still release with local multiplayer? Its a shame, but that's reality. The only thing that would be missing them really is fighting games, but since you can play fighting games with a mish mash of controllers anyway, it would be business as usual.

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magnax1

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#27 magnax1
Member since 2007 • 4605 Posts

[QUOTE="Sepewrath"]

I don't know why people care so much about a name, what difference does it make, the name wont make it a better product. [QUOTE="guitarist4292"]

Analog sticks instead of circle pads
Make said analog sticks have a click input
Make the triggers analog triggers

osan0

Two things that wont happen, one analog sticks do not with the design of this controller, you wouldn't be able to play 15 minutes with hand cramps, not exactly good for business. Second, clickable sticks have been and always will be a terrible, they exist ONLY because there is no where else to put buttons on a controller. With a touch screen there is no need for it.

And again with the HDD for the above poster, 8GB is plenty for a starter, if you want more, you can easily get or already own more external storage. It is pointless to force a large HDD on everyone, when people who want more storage space can simply upgrade on their own. Not to mention with external storage, your not subject to overpriced upgrades, transfer kits, changing out HDD or anything of the sort. It's much easier for the user as well.

and as i discussed in another post...look at how the PS3 does it. off the shelf laptop HDD....job done. i saw a 5400RPM HDD 80GB HDD for 20 dollars on newegg. thats to us...ninty would pay maybe half that. theres no excuses for ninty not to use one. 8GB is crap....garbage. its a complete nonsense and a repeat of the mistake ninty made with the wiis storage.

sticking with just 8GB will just discourage 3rd parties from releasing DLC on the wiiu and although that may sound great on paper it will just drive more people to buying 3rd party games on other platforms. that will do ninty no favours.

I think the problem is heat and energy consumption.

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ZumaJones07

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#28 ZumaJones07
Member since 2005 • 16457 Posts
I hope they make a new classic controller seeing as how only one wiiu controller can be used at a time. A GC classic controller would be perfect because even though the wiiu controller looks alright for smash, like i said, only one can be used.
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nini200

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#30 nini200
Member since 2005 • 11484 Posts
I agree 120% with the Ethernet Port and At least a way to connect an external Hard Drive because 8gb is not enough. XBLA and PSN games are most of the time over a 2gb. Do they plan on us buying 4 downloadable games and have to revert back to the delete and swap method? Also DLC preferably unpaid but if the content is worth it like additional characters (that werent supposed to be in the game anyway) or additional storylines then that'd be great but 8gb would not be enough.

Ethernet should be a no brainer by now. That HAS to be on the Wii Universe. A completely overhauled and new Mii creation system. I like the Channel UI but give it an Overhaul with customizable backgrounds (jpg, bmp, png, tif, animated gifs formats).

The ability to use multiple Wii Universe Tablet Controllers, as well as make a Wireless WiiU Motion Plus Remote and Nunchuck and upgrade the Cla$$ic controller pro to the Cla$$ic Controller + which would have rumble, Clickable analogs and pressure sensitive buttons, Multitouch on the WiiU Tablet is Mandatory. It makes absolutely no sense to not have Multutouch on the tablet controller. Quality speakers on the WiiUmote and WiiU Tablet. Full Flash and HTML5 Support for the browser.

And most of all, Skies of Arcadia Legends 2, Red Steel 3, Conduit 3 (may be pretty good if given more resources to work with), Soldier of Fortune 3, Perfect Dark Universe, From Software Support (Tenchu Universe not to be confused with Tenchi Universe, Armored Core Universe, Echo Night Universe, Front Mission Universe, etc), Sacnoth (breakoff compaby of Squaresoft) Support (Faselei Universe - man Faselei was great on Neogeo Pocket Color), Monster Rancher 5, Monster Hunter Universe, Phantasy Star Universe 2, KOF 13+, Street Fighter 4U (that name says it all, its SF for you), BlazBlue XU, Arcana Hearts U (because Arcana does Heart You), Legend of Legaia 3, Star Fox Universe, Fzero Universe, Stunt Race FX U, Uniracers Universe, Daisy's Castle (its about time that Daisy gets her own platform game), The Land of Toad (Toad needs his own game too), Kirby's Dream Course 2, Pokemon Stadium Universe, Pokemon Snap U (perfect title), Metroid Prime: Hunters U, Metroid Universe and Mario Universe.

That list alone can keep the Wii Universe afloat for quite a while.
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Sepewrath

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#31 Sepewrath
Member since 2005 • 30712 Posts

Wow, in this post: A guy who thinks Nintendo can do no wrong.

Ohaidere
Don't be ridiculous, of course they can, but an HDD is not a requirement, its a desire of people, simply because the grass is greener on the other side.
as well as make a Wireless WiiU Motion Plus Remote and Nunchuck and upgrade the Cla$$ic controller pro to the Cla$$ic Controller + which would have rumble, Clickable analogs and pressure sensitive buttons,nini200
You would actually buy that? Seems like a waste of money. And what's this Universe stuff lol
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Nozizaki

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#32 Nozizaki
Member since 2007 • 1471 Posts

[QUOTE="Ohaidere"]

Wow, in this post: A guy who thinks Nintendo can do no wrong.

Sepewrath

Don't be ridiculous, of course they can, but an HDD is not a requirement, its a desire of people, simply because the grass is greener on the other side.
as well as make a Wireless WiiU Motion Plus Remote and Nunchuck and upgrade the Cla$$ic controller pro to the Cla$$ic Controller + which would have rumble, Clickable analogs and pressure sensitive buttons,nini200
You would actually buy that? Seems like a waste of money. And what's this Universe stuff lol

He's in denial of the terrible name XD No, but I kid. I think it's their version of calling it Wii Ultra.

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nini200

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#33 nini200
Member since 2005 • 11484 Posts
[QUOTE="Ohaidere"]

Wow, in this post: A guy who thinks Nintendo can do no wrong.

Sepewrath
Don't be ridiculous, of course they can, but an HDD is not a requirement, its a desire of people, simply because the grass is greener on the other side.
as well as make a Wireless WiiU Motion Plus Remote and Nunchuck and upgrade the Cla$$ic controller pro to the Cla$$ic Controller + which would have rumble, Clickable analogs and pressure sensitive buttons,nini200
You would actually buy that? Seems like a waste of money. And what's this Universe stuff lol

Universe is the name that I'm associating the "U" in WiiU with (as in Wii U-niverse) and you know how they put the console name after everthing and it actually sounds good behind some of those titles. Zelda Universe sounds pretty good don't you think? (Say yes or get a Falcon Punch to the Family Jewels) Pokemon Snap U is a great title and makes sense as does Star fox Universe and Metroid Universe seeing as how they already travel through space and it could also have a double meaning as in from all the games in their specific Universe. It just works
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#34 nini200
Member since 2005 • 11484 Posts

[QUOTE="Sepewrath"][QUOTE="Ohaidere"] Don't be ridiculous, of course they can, but an HDD is not a requirement, its a desire of people, simply because the grass is greener on the other side. [QUOTE="nini200"]as well as make a Wireless WiiU Motion Plus Remote and Nunchuck and upgrade the Cla$$ic controller pro to the Cla$$ic Controller + which would have rumble, Clickable analogs and pressure sensitive buttons,Nozizaki

You would actually buy that? Seems like a waste of money. And what's this Universe stuff lol

He's in denial of the terrible name XD No, but I kid. I think it's their version of calling it Wii Ultra.

Oh you hush :lol:
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stizz-

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#35 stizz-
Member since 2011 • 728 Posts

I hope they go for a unified online approach ala PSN or XBLive. I understand the thinking is "It'll be just like PC!" No... no it won't. Dreamcast and PS2 both tried this. It didn't work.

Hopefully the hard drive issue is resolved as well. DLC is huge nowadays, so 8gb will disappear instantly. Not to mention being able to add content to Nintendo's first party titles (New levels for Mario, tracks for Mario Kart, dungeons/full-on quests for Zelda, etc) which would probably help blunt the inevitable droughts you get with Nintendo consoles.

Have they changed that "one controller per console" thing yet? That definitely has to go as well.

Other than that, the console is looking pretty good.

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Nozizaki

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#36 Nozizaki
Member since 2007 • 1471 Posts

I hope they go for a unified online approach ala PSN or XBLive. I understand the thinking is "It'll be just like PC!" No... no it won't. Dreamcast and PS2 both tried this. It didn't work.

Hopefully the hard drive issue is resolved as well. DLC is huge nowadays, so 8gb will disappear instantly. Not to mention being able to add content to Nintendo's first party titles (New levels for Mario, tracks for Mario Kart, dungeons/full-on quests for Zelda, etc) which would probably help blunt the inevitable droughts you get with Nintendo consoles.

Have they changed that "one controller per console" thing yet? That definitely has to go as well.

Other than that, the console is looking pretty good.

stizz-

...if there really are droughts, I'll be getting Wii U during the 9th gen. Nintendo absolutely has to get and keep Third Parties and Multiplats, or else I can't see Wii U succeeding at recapturing the Core gamer.

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D4W1L4H

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#37 D4W1L4H
Member since 2011 • 1765 Posts

Just to add something in regards to the "one controller per console"ordeal:

Nintendo has not said that only one controller per console will be compatible at any time. They said that currently, games are only being designed for the use of one at a time. Not that it can only support one. So bassically, when the controllers become cheaper to make, they could easily start designing games around two controllers or more.

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osan0

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#38 osan0
Member since 2004 • 18274 Posts

[QUOTE="osan0"]sticking with just 8GB will just discourage 3rd parties from releasing DLC on the wiiu and although that may sound great on paper it will just drive more people to buying 3rd party games on other platforms. that will do ninty no favours.

Sepewrath

Yeah those 4GB 360's have really discouraged the release of DLC and full games, the PS3 releasing with 60GB has discouraged mandatory installs of 4 and 5 GB even before you started downloading DLC, videos, full games etc. I'm sure they'll be real discouraged:roll: And I'm sure you can find an external HDD or an SD card for just as cheap, you want an HDD just because the other consoles have it, not because its an actual necessity, because its not.

I do not agree. Let's say we take a very common control for L3, sprint, and map it to the touch screen because we no longer need the extra physical inputs. I know have to take my thumb off of one thumbstick, sacrificing turning, to sprint. If we change it so some other command is on the touch screen, they have to put sprint on a shoulder button or trigger or else I still have the same problem. Considering when you sprint you can't strafe, and the only way to direct where you're going is by turning, it HAS to be on a shoulder button. The fact of the matter is that a clickable thumbstick is brilliantly intuitive for sprinting.

guitarist4292



And the shoulder button is better for sprinting, like I said, they don't use the shoulder button because they cant spare the button. But when you can take things off the buttons like switching weapons, bringing up a map, weapon mods etc. (I wouldn't put sprint on the screen obviously) you free up buttons for things like sprint, meaning you don't need to use the sticks. And of course different controllers have different layouts, the same way you can play Brawl with say the GC controller vs the Wiimote on its side. When it comes to the number of controllers, that is something that will more than likely change over the lifespan. As the cost comes down, they will probably start to sell them, your not really missing anything as how many games these days still release with local multiplayer? Its a shame, but that's reality. The only thing that would be missing them really is fighting games, but since you can play fighting games with a mish mash of controllers anyway, it would be business as usual.

the vast majority of 360s have HDDs in the box. a small segment for the arcade is all that lacks the HDD. even then that has come at a cost...devs dont tend to use the HDD for caching. but publishers know that enough people have HDDs in their 360s to put in the DLC. in most 360s there standard.

im just going to cut though all the crap though.....name some downsides of a HDD. tell me why 8GB of flash memory built into the system is better than an easy to replace HDD. an 80GB 5400RPM cost 20 quid on new egg. ninty can get them for alot less. they take barely any power (around 4W), there small and there reliable (no mass HDD failures on any other console after all). they offer so much more value for money its not even funny. i can think of one downside...they would need to make the wiiu console a little bit bigger. just a little bit mind. thats it. so please do tell me why its better that ninty go with a paltry 8GB of storage instead of 80 that costs buttons.

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magnax1

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#39 magnax1
Member since 2007 • 4605 Posts

[QUOTE="Sepewrath"]

[QUOTE="osan0"] Yeah those 4GB 360's have really discouraged the release of DLC and full games, the PS3 releasing with 60GB has discouraged mandatory installs of 4 and 5 GB even before you started downloading DLC, videos, full games etc. I'm sure they'll be real discouraged:roll: And I'm sure you can find an external HDD or an SD card for just as cheap, you want an HDD just because the other consoles have it, not because its an actual necessity, because its not.

[QUOTE="guitarist4292"]

I do not agree. Let's say we take a very common control for L3, sprint, and map it to the touch screen because we no longer need the extra physical inputs. I know have to take my thumb off of one thumbstick, sacrificing turning, to sprint. If we change it so some other command is on the touch screen, they have to put sprint on a shoulder button or trigger or else I still have the same problem. Considering when you sprint you can't strafe, and the only way to direct where you're going is by turning, it HAS to be on a shoulder button. The fact of the matter is that a clickable thumbstick is brilliantly intuitive for sprinting.

osan0



And the shoulder button is better for sprinting, like I said, they don't use the shoulder button because they cant spare the button. But when you can take things off the buttons like switching weapons, bringing up a map, weapon mods etc. (I wouldn't put sprint on the screen obviously) you free up buttons for things like sprint, meaning you don't need to use the sticks. And of course different controllers have different layouts, the same way you can play Brawl with say the GC controller vs the Wiimote on its side. When it comes to the number of controllers, that is something that will more than likely change over the lifespan. As the cost comes down, they will probably start to sell them, your not really missing anything as how many games these days still release with local multiplayer? Its a shame, but that's reality. The only thing that would be missing them really is fighting games, but since you can play fighting games with a mish mash of controllers anyway, it would be business as usual.

the vast majority of 360s have HDDs in the box. a small segment for the arcade is all that lacks the HDD. even then that has come at a cost...devs dont tend to use the HDD for caching. but publishers know that enough people have HDDs in their 360s to put in the DLC. in most 360s there standard.

im just going to cut though all the crap though.....name some downsides of a HDD. tell me why 8GB of flash memory built into the system is better than an easy to replace HDD. an 80GB 5400RPM cost 20 quid on new egg. ninty can get them for alot less. they take barely any power (around 4W), there small and there reliable (no mass HDD failures on any other console after all). they offer so much more value for money its not even funny. i can think of one downside...they would need to make the wiiu console a little bit bigger. just a little bit mind. thats it. so please do tell me why its better that ninty go with a paltry 8GB of storage instead of 80 that costs buttons.

Well first off, the average SSD takes about 2 watts of power, and the average Hard drive about 7. Secondly, hard drives produce about three times the heat of a Solid state drive. So all in all, if Nintendo is trying to keep competitive in terms of technology, the SSD is a better option. If you're so worried, you can just buy a USB hard drive for cheap.

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#40 stizz-
Member since 2011 • 728 Posts

^ if the HDD is not standard though, then devs have no way of knowing whether or not Wii owners will have the extra storage for DLC. The only solution I could think of is getting additional content to WiiU owners late on an "Ultimate" addition.

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magnax1

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#41 magnax1
Member since 2007 • 4605 Posts

Xbox 360 hard drives aren't standard. If the option is there, then the Devs are going to make the DLC, even though it might not sell as well as on other systems.

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mariokart64fan

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#42 mariokart64fan
Member since 2003 • 20828 Posts

you know what then i think they should change the ps and xbox brand then they used those names since the start, and now you complain when nintendo does it for the first time since snes lol get a grip the name is fine