[QUOTE="The__MCP"] The author is wrong. He says World of Warcraft is so fun because it allows such quick leveling and makes you feel like a BadA so fast. He says there is no such thing as a casual game. Well.... hate to break it, but WoW IS a casual MMORPG. That's why it's so popular. It's not half as difficult as most of the popular MMORPGs before it. Try playing EQ1, Ultima Online, and Asheron's Call, the first "big 3" of MMORPGs and then WoW, and tell me WoW doesn't dumb down the MMORPG genre. Heck, you can barely pick your skill set and abilities, you're so limited. EVERY MMORPG allows you to advance the lower levels quickly, it's when you reach levels 10 and up which separates the men from the mice. WOW's gift was that it allowed the mice to keep playing. I mean... you could solo the entire WoW experience to the max level, something no previous MMORPG would ever allow you to do because of so much teamwork and crucial skillset direction required at the higher levels.
Having said all that, I really hope Wii doesn't Atari 2600 itself out and rely too much on easy, basic, casual games that provide little competition to the great products coming out on PS3/360.
Casual has nothing to do with it. It's 3rd party support! All the great games so far on Wii are mostly made by Nintendo. Very few 3rd party games, and very few developers going the extra mile to provide interesting Wii-Mote support. Super Mario Galaxy isn't a casual game, it's just a brilliantly designed platformer that takes full advantage of all Wii's specs. Hopefully, now that 3rd party developers have realized they missed the Wii bandwagon and are quickly developing games, they learn from SMG and not think Wii Sports is what the community wants.
Jaysonguy
I....the....
You missed every single point the author was trying to make. Honestly I'm shocked and a little astounded that you missed each and every point.
To each their own but holy cow, read it again maybe?
The author wrote:
Anyone who has played World of Warcraft will realize how fast the game makes one feel like a 'badass' in the first ten levels of the game. Other MMORPGs start off much slower which would explain their slower sales.
These downmarket users, if properly treated, will travel upstream to become upmarket users. World of Warcraft novices often become the most die-hard raiders. Many had Command and Conquer or Warcraft 2/Starcraft as their first RTS. They played the simple levels and moved upstream to more sophistication. (It should be noted that World of Warcraft, Warcraft 2, Red Alert, and Diablo are set up to take advantage of this. The first units or choices the player has are small but it branches over time and becomes more complex.)
And again.. I disagree. WoW is 100% casual. There is no upstream. That game is SIMPLE! Even past level 10! Everything is streamlined, your hand is held, very little hardcore gaming required other than setting up your hotkeys for PK raids, which isn't hardcore gaming, it's just tedious. Past MMORPGs had private programs written to spell out exactly what you were losing/gaining each time you picked a different skill to specialize. WoW pretty much spells it all out for you. The instance dungeons that make hard quests baby food. 2 non-trade skills? Early level cap? C-A-S-U-A-L.
If Nintendo is truly aiming at starting simple and expanding upwards like the author claims, then WHERE THE FRICK are the upwards games? Where is the GTA4 with Wii-Mote support? Where are the cool JRPGs that 360 is trying to produce like Lost Odyssey and Blue Dragon? Where are the shooters to compete with the biggest recent genre craze in North American gaming like Sony is trying to do with Haze and Killzone 2? There's barely anything worth playing on the horizon. It's almost the same production plan as the Gamecube. Some great Nintendo-produced franchises, poor 3rd party exclusives and/or support. Don't try and tell me the Wii-Wheel and Wii-Zapper are Tier 2 plans. They're still gimmick mini-game stuff. If Nintendo REALLY wants to take advantage, you'll see shooters made by Nintendo that rival Call of Duty 4, not LInk's Crossbow Training.
I agree wiith the author that 3rd party will think "casual sales" and try to make mediocre products, but I don't think Nintendo had a grand plan to "whirpool" out because its still selling the same product it did in the Gamecube generation. BTW, I say all of this out of love. I think the Wii has great potential but I'm frustrated with its lack of game development other than the typical Mario/Zelda/Metroid franchises.
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