TP: last of it's kind = ???

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Head_of_games

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#1 Head_of_games
Member since 2007 • 10859 Posts

Ok, the creator of Twilight princess said that the game would be the last zelda of it's kind. In this thread, we shall try to decipher this cryptic message. Why is this important, because it could mean we have a fairly large change coming such as a zelda MMO. Now, considering that he chose his words accurately, we have to decide what jusifys a "Kind". Sometimes, a kind is a large group. Take animals, there are species of animals such as the diffrent species of wales, and then there is the whale kind. Now, taking this to be the meaning he was using, we could assume that Twilight princess would be the last zelda of it's genre, yet we know this to be false because Phantom hourglass was the same genre as TP. Now, my dictionary defines kind as a group of people or things having similiar characteristics. So, if TP was the last zelda that fit into a certain group, and PH came after TP, then we can use the major differences from TP and past games and PH to define what was meant. Ok, let's get started.

TP: Realistic graphics

PH: Cartoon graphics

TP: imprecise controls

PH: Precise controls

TP: Land adventure

PH: Sea adventure

TP: Considered harcore

PH: Considered less hardcore

TP: Console

PH: Handheld

TP: Single-player only

PH: Multiplayer

TP: Epic

PH: Not so epic

TP: Hyrule

PH: Elsewhere

TP: Gannondorf as villian

PH: Someone else

TP: The Master Sword

PH: A diffrent sword

TP: More heavy

PH: More light-hearted

TP: Triforce involved

PH: Triforce less involved

Ok, i think that's plenty. Make what you will of my list.

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alexh_99

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#2 alexh_99
Member since 2007 • 5378 Posts

your thinking to much.

It will most likely be motion plus, or something like that

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Head_of_games

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#3 Head_of_games
Member since 2007 • 10859 Posts

your thinking to much.

It will most likely be motion plus, or something like that

alexh_99

So you think that by "last of it's kind" they mean all future zeldas will have much more accurate controls? I'm not so sure that a change in controls justifies a diffrent kind. Still, it's possible. Or perhaps that is only part of the change.

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Jaysonguy

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#4 Jaysonguy
Member since 2006 • 39454 Posts
Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?
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KingBowser91

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#5 KingBowser91
Member since 2007 • 2638 Posts

Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?Jaysonguy

TP

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nintendoboy16

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#6 nintendoboy16
Member since 2007 • 42201 Posts
Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?Jaysonguy
Twilight Princess, although it started as a Gamecube game, it still counts as a fluppin Wii game.
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Head_of_games

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#7 Head_of_games
Member since 2007 • 10859 Posts

[QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?nintendoboy16
Twilight Princess, although it started as a Gamecube game, it still counts as a fluppin Wii game.

Technically it was ported to wii and as such is not a full wii game. The discernible difference is the controls.

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Jaysonguy

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#8 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?KingBowser91

TP

Gamecube A new Zelda would be the first game made for motion, not just having it slapped on a port. Twilight Princess was never intended to have motion, that's why it's passable in the game but not great.
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Mike1978Smith

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#9 Mike1978Smith
Member since 2005 • 2012 Posts

They are bringing back the laser shooting function of the sword and turning it into a first person shooter.

You just wait and see...

Ok, I'm joking, but I just couldn't resist. Speaking of the laser shooting swords, I kind of miss that. I wonder why they got rid of that. (For those who didn't play the original Zelda games, when Link had full health, his sword attacks would shoot out a little magic sword projectile. In LttP, it only worked once you got the Master Sword, and the projectile was a spinning, sparkly deal, versus just a color-flashing copy of the sword like in the first 2,)

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nintendoboy16

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#11 nintendoboy16
Member since 2007 • 42201 Posts

[QUOTE="nintendoboy16"][QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?Head_of_games

Twilight Princess, although it started as a Gamecube game, it still counts as a fluppin Wii game.

Technically it was ported to wii and as such is not a full wii game. The discernible difference is the controls.

So what you're saying is Lego Star Wars: The Complete saga is the same thing as TP?
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KingBowser91

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#12 KingBowser91
Member since 2007 • 2638 Posts
[QUOTE="KingBowser91"]

[QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?Jaysonguy

TP

Gamecube A new Zelda would be the first game made for motion, not just having it slapped on a port. Twilight Princess was never intended to have motion, that's why it's passable in the game but not great.

A gamecube game in a white case just like Fire Emblem Radiant Dawn thats what you mean right?

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Jaysonguy

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#13 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="Head_of_games"]

[QUOTE="nintendoboy16"][QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?nintendoboy16

Twilight Princess, although it started as a Gamecube game, it still counts as a fluppin Wii game.

Technically it was ported to wii and as such is not a full wii game. The discernible difference is the controls.

So what you're saying is Lego Star Wars: The Complete saga is the same thing as TP?

Yes Both games were never designed with motion controls in mind. They were just added to tie into the whole Wii motion part of the console.
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kidmoogle

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#14 kidmoogle
Member since 2007 • 141 Posts
Wow. You really went overboard with this and thought WAY too much. It just means end of TP.. no more midna unless a cameo comes up and no more wolf-form. Shigeru even stated in a recent interview that there will be changes but nothing drastic. Zelda will still be Zelda, just not like TP. Its that simple
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pierst179

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#16 pierst179
Member since 2006 • 10805 Posts
I agree with Jayson here. TP is a Gamecube game ported to the Wii. Nintendo has yet to release a Zelda game that fully uses the Wii's hardware, TP was limited to the GC's hardware when it comes to graphics, sound and gameplay so I say it was a GC game.
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AdRock92

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#17 AdRock92
Member since 2007 • 1616 Posts
I think they might shake up the formula a little bit, but it wont change too much. Also, I'm not sure if they were considering PH when they said TP would be the last of its kind. They may have only been talking about console Zeldas.
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clicketyclick

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#18 clicketyclick
Member since 2008 • 7136 Posts

They are bringing back the laser shooting function of the sword and turning it into a first person shooter.

You just wait and see...

Mike1978Smith

Only if Bethesda takes over the reins.

Yes Both games were never designed with motion controls in mind. They were just added to tie into the whole Wii motion part of the console.Jaysonguy

So you can't say that a certain console has a game unless that game was designed specifically with that console's control scheme in mind? I must say, consoles have very few games then!

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garrett_duffman

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#19 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="nintendoboy16"][QUOTE="Head_of_games"]

[QUOTE="nintendoboy16"][QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?Jaysonguy

Twilight Princess, although it started as a Gamecube game, it still counts as a fluppin Wii game.

Technically it was ported to wii and as such is not a full wii game. The discernible difference is the controls.

So what you're saying is Lego Star Wars: The Complete saga is the same thing as TP?

Yes Both games were never designed with motion controls in mind. They were just added to tie into the whole Wii motion part of the console.

TP for wii was always going to have motion controls, thats why the whole world had to get flip-flopped so link could be right-handed

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Jaysonguy

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#20 Jaysonguy
Member since 2006 • 39454 Posts

So you can't say that a certain console has a game unless that game was designed specifically with that console's control scheme in mind? I must say, consoles have very few games then!

clicketyclick

Not when the game was designed and built for the previous gen's hardware.

Twilgiht Princess was done almost a year before it was launched. The only reason it was held back was to meet the Wii's launch. It was never intended to have Wii controls at all, it was just something they tacked on later.

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clicketyclick

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#21 clicketyclick
Member since 2008 • 7136 Posts

Both games were never designed with motion controls in mind. They were just added to tie into the whole Wii motion part of the console.Jaysonguy

Not when the game was designed and built for the previous gen's hardware.Jaysonguy

Well, which is it then? You entered this thread asserting that there is no Zelda on Wii because none have been built with "motion controls in mind". Now you're saying there's no Zelda on Wii because it wasn't built with the Wii's hardware in mind. Does a platform have a game when said game is built around the platform's control scheme or its hardware?

And what of a console like the Wii which really doesn't provide much of a significant step up from the GameCube in terms of hardware capabilities - can the distinction even be made about whether it was built for the GameCube or Wii?

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Jaysonguy

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#22 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]Both games were never designed with motion controls in mind. They were just added to tie into the whole Wii motion part of the console.clicketyclick

Not when the game was designed and built for the previous gen's hardware.Jaysonguy

Well, which is it then? You entered this thread asserting that there is no Zelda on Wii because none have been built with "motion controls in mind". Now you're saying there's no Zelda on Wii because it wasn't built with the Wii's hardware in mind. Does a platform have a game when said game is built around the platform's control scheme or its hardware?

And what of a console like the Wii which really doesn't provide much of a significant step up from the GameCube in terms of hardware capabilities - can the distinction even be made about whether it was built for the GameCube or Wii?

I just explained it to you If you want to think that Twilight Princess was made for the Wii it's your right to be wrong
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clicketyclick

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#23 clicketyclick
Member since 2008 • 7136 Posts
[QUOTE="clicketyclick"]

[QUOTE="Jaysonguy"]Both games were never designed with motion controls in mind. They were just added to tie into the whole Wii motion part of the console.Jaysonguy

Not when the game was designed and built for the previous gen's hardware.Jaysonguy

Well, which is it then? You entered this thread asserting that there is no Zelda on Wii because none have been built with "motion controls in mind". Now you're saying there's no Zelda on Wii because it wasn't built with the Wii's hardware in mind. Does a platform have a game when said game is built around the platform's control scheme or its hardware?

And what of a console like the Wii which really doesn't provide much of a significant step up from the GameCube in terms of hardware capabilities - can the distinction even be made about whether it was built for the GameCube or Wii?

I just explained it to you If you want to think that Twilight Princess was made for the Wii it's your right to be wrong

I'm not thinking that it was made for the Wii. I'm just saying that, because there is so little to distinguish between the Wii's and the GC's hardware capabilities, there is also little to distinguish between a game built for GC and one built for Wii in terms of how they use the hardware, and certainly not enough of a distinction to support your conclusion that it downright isn't a Wii game at all.

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alphamale1989

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#24 alphamale1989
Member since 2008 • 3134 Posts

Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?Jaysonguy
Since TP came out on the wii before it came out on the Cube I would call it a wii game.

Your being way to "black and white" (per usual). It is a wii game, just not built from the ground up. Even some of Galaxy began on the cube. You would call that a wii game, right?

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alexh_99

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#25 alexh_99
Member since 2007 • 5378 Posts

[QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?alphamale1989

Since TP came out on the wii before it came out on the Cube I would call it a wii game.

Your being way to "black and white" (per usual). It is a wii game, just not built from the ground up. Even some of Galaxy began on the cube. You would call that a wii game, right?

No, because Galaxy was never on the cube.

So your saying with your logic RE4 is a wii game?

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garrett_duffman

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#26 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="alphamale1989"]

[QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?alexh_99

Since TP came out on the wii before it came out on the Cube I would call it a wii game.

Your being way to "black and white" (per usual). It is a wii game, just not built from the ground up. Even some of Galaxy began on the cube. You would call that a wii game, right?

No, because Galaxy was never on the cube.

So your saying with your logic RE4 is a wii game?

...RE4 is a wii game...

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alexh_99

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#27 alexh_99
Member since 2007 • 5378 Posts
[QUOTE="alexh_99"][QUOTE="alphamale1989"]

[QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?garrett_duffman

Since TP came out on the wii before it came out on the Cube I would call it a wii game.

Your being way to "black and white" (per usual). It is a wii game, just not built from the ground up. Even some of Galaxy began on the cube. You would call that a wii game, right?

No, because Galaxy was never on the cube.

So your saying with your logic RE4 is a wii game?

...RE4 is a wii game...

its a port from PS2.

I meant a game that was made for the wii.

RE4 is like TP, they were made for another console, and then were ported to the wii with added on controls. There for they are not games made ground up for the wii. This is what Jaysonguy is saying. the next zelda game will have motion controls made for the wii, and not tacked on controls. This is what they might mean by all new zelda

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garrett_duffman

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#28 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="garrett_duffman"][QUOTE="alexh_99"][QUOTE="alphamale1989"]

[QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?alexh_99

Since TP came out on the wii before it came out on the Cube I would call it a wii game.

Your being way to "black and white" (per usual). It is a wii game, just not built from the ground up. Even some of Galaxy began on the cube. You would call that a wii game, right?

No, because Galaxy was never on the cube.

So your saying with your logic RE4 is a wii game?

...RE4 is a wii game...

its a port from PS2.

I meant a game that was made for the wii.

RE4 is like TP, they were made for another console, and then were ported to the wii with added on controls. There for they are not games made ground up for the wii. This is what Jaysonguy is saying. the next zelda game will have motion controls made for the wii, and not tacked on controls. This is what they might mean by all new zelda

... no, its a gamecube game. it has the GC RE4's upped graphics, mixed with the PS2's added features, its a wii game.

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SolemnJedi79

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#29 SolemnJedi79
Member since 2005 • 397 Posts

So Oblivion isn't an XBOX or PS3 game, it's a PC Game.. I see where you're going. That makes all multiplatform games fall into some abyss where they're not really games on either console, just floating in the void of nothingness? ok..

As for the actual topic. I took that statement to mean that the Zelda franchise would undergo a major redesign on consoles. The formula for temples and puzzles would be changed around, some of the gameplay aspects would be revolutionised, I don't think it just meant add motion controls either. Most of the complainers target the fact that Zelda games are now too easy because they re-use the same puzzle strategies over and over, I think that will change.

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alexh_99

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#30 alexh_99
Member since 2007 • 5378 Posts

So Oblivion isn't an XBOX or PS3 game, it's a PC Game.. I see where you're going. That makes all multiplatform games fall into some abyss where they're not really games on either console, just floating in the void of nothingness? ok..

As for the actual topic. I took that statement to mean that the Zelda franchise would undergo a major redesign on consoles. The formula for temples and puzzles would be changed around, some of the gameplay aspects would be revolutionised, I don't think it just meant add motion controls either. Most of the complainers target the fact that Zelda games are now too easy because they re-use the same puzzle strategies over and over, I think that will change.

SolemnJedi79

Were talking about ports from different generations of consoles, not multiplats.

Also at Garret_Duffan, whats the difference between The PS2 version of Re4, and the wii version besides the controls and graphics?

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alphamale1989

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#31 alphamale1989
Member since 2008 • 3134 Posts
[QUOTE="alexh_99"][QUOTE="garrett_duffman"][QUOTE="alexh_99"][QUOTE="alphamale1989"]

[QUOTE="Jaysonguy"]Well the Wii doesn't have a Zelda yet Maybe they think that this will be the first Zelda with motion hardware?garrett_duffman

Since TP came out on the wii before it came out on the Cube I would call it a wii game.

Your being way to "black and white" (per usual). It is a wii game, just not built from the ground up. Even some of Galaxy began on the cube. You would call that a wii game, right?

No, because Galaxy was never on the cube.

So your saying with your logic RE4 is a wii game?

...RE4 is a wii game...

its a port from PS2.

I meant a game that was made for the wii.

RE4 is like TP, they were made for another console, and then were ported to the wii with added on controls. There for they are not games made ground up for the wii. This is what Jaysonguy is saying. the next zelda game will have motion controls made for the wii, and not tacked on controls. This is what they might mean by all new zelda

... no, its a gamecube game. it has the GC RE4's upped graphics, mixed with the PS2's added features, its a wii game.

Ok, i'm going to aproach this from a diffrent perspective. A while back their was a thread "what was the first wii game you played" and many people responded "wii sports and twilight princess". For many wii gamers twilight princess was a wii experience. Also when you compair it to other launch titles it had more the best graphics and probably the most intuitive controls. And the gamecube version didn't come out till a few weeks later.

Also: many publications gave it "wii game of the year". others gave it "game of the year" and went on to describe the wii version.

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alexh_99

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#32 alexh_99
Member since 2007 • 5378 Posts
[QUOTE="garrett_duffman"][QUOTE="alexh_99"][QUOTE="garrett_duffman"][QUOTE="alexh_99"]

No, because Galaxy was never on the cube.

So your saying with your logic RE4 is a wii game?

alphamale1989

...RE4 is a wii game...

its a port from PS2.

I meant a game that was made for the wii.

RE4 is like TP, they were made for another console, and then were ported to the wii with added on controls. There for they are not games made ground up for the wii. This is what Jaysonguy is saying. the next zelda game will have motion controls made for the wii, and not tacked on controls. This is what they might mean by all new zelda

... no, its a gamecube game. it has the GC RE4's upped graphics, mixed with the PS2's added features, its a wii game.

Ok, i'm going to aproach this from a diffrent perspective. A while back their was a thread "what was the first wii game you played" and many people responded "wii sports and twilight princess". For many wii gamers twilight princess was a wii experience. Also when you compair it to other launch titles it had more the best graphics and probably the most intuitive controls. And the gamecube version didn't come out till a few weeks later.

Also: many publications gave it "wii game of the year". others gave it "game of the year" and went on to describe the wii version.

We are saying, the next game will be new because it will use the controls fully, unlike TP, because TP, was just the GC version with tacked on controls.

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clicketyclick

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#33 clicketyclick
Member since 2008 • 7136 Posts
[QUOTE="SolemnJedi79"]

So Oblivion isn't an XBOX or PS3 game, it's a PC Game.. I see where you're going. That makes all multiplatform games fall into some abyss where they're not really games on either console, just floating in the void of nothingness? ok..

As for the actual topic. I took that statement to mean that the Zelda franchise would undergo a major redesign on consoles. The formula for temples and puzzles would be changed around, some of the gameplay aspects would be revolutionised, I don't think it just meant add motion controls either. Most of the complainers target the fact that Zelda games are now too easy because they re-use the same puzzle strategies over and over, I think that will change.

alexh_99

Were talking about ports from different generations of consoles, not multiplats.

The principle applies, and it's the very reason why I said this to Jaysonguy:

So you can't say that a certain console has a game unless that game was designed specifically with that console's control scheme in mind? I must say, consoles have very few games then!

clicketyclick

Why do console have very few games then? Because many games on the consoles started out as PC games and were "ported" over to consoles.

its a port from PS2.

alexh_99

And the very word "port" implicates that it's also a Wii game; you can't say it's a port unless you acknowledge that it's been ported from the PS2 to the Wii. So you must disagree with Jaysonguy that Twilight Princess (and RE4) aren't Wii games.

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painguy1

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#34 painguy1
Member since 2007 • 8686 Posts
I agree with jasonguy. TP rly didnt take advantage of wii hardware. it was basically a port. i mean come on its kinda demeaning to say that tp shows the true capabilities of the wii or that TP was specificaly made for the wii. tp doesnt rly qualify as a wii game in my opinion
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#35 garrett_duffman
Member since 2004 • 10684 Posts
TP for wii is a wii game, TP for GC is a GC game, RE4 wii edition is a wii game, RE4 is a gamecube game, the PS2 gets nomention i say because its not powerful enough to run the original game
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#36 clicketyclick
Member since 2008 • 7136 Posts

i mean come on its kinda demeaning to say that tp shows the true capabilities of the wii or that TP was specificaly made for the wii. painguy1

No-one is saying that.

I agree with jasonguy. TP rly didnt take advantage of wii hardware. it was basically a port ...tp doesnt rly qualify as a wii game in my opinionpainguy1

If it wasn't a Wii game, then what was it a port to? A port from GC to... to... well, it can't be Wii since it isn't a Wii game!

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WR_Platinum

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#37 WR_Platinum
Member since 2003 • 4685 Posts
Your thinking too much, rest and let Miyamoto and his team do the thinking.
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Wild_Card

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#38 Wild_Card
Member since 2005 • 4034 Posts
TP was a wii game. but its a Wii game that was ported to the Wii. it came out at about the same time becasue most of the way threw the devlopment of TP thay disided to have a Wii version at luanch of Wii. if a game is portedor remade for any othersystem then its a game for that system. just like RE remake was gamecube games even though it started out a PS1 game.admitedly REremake got ALOT more changes than TP. on the otherhand it is also IMHO perfectly fine to say that the up comeing zelda will be the first TRUE WII zelda.
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nomadph

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#39 nomadph
Member since 2007 • 705 Posts

you guys have too much time on your hands...

"TP is a wii game"

"No no no...it's a GC game"

"Oh yeah? RE4 is a PS2 game"

lol

(i'm also wondering why jaysonguy is still lurking on the wii forums, since he swore not to buy any new wii games anymore, why bother right? is it so he can spread more hate posts/complains for no reason at all?)

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garrett_duffman

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#40 garrett_duffman
Member since 2004 • 10684 Posts

you guys have too much time on your hands...

"TP is a wii game"

"No no no...it's a GC game"

"Oh yeah? RE4 is a PS2 game"

lol

(i'm also wondering why jaysonguy is still lurking on the wii forums, since he swore not to buy any new wii games anymore, why bother right? is it so he can spread more hate posts/complains for no reason at all?)

nomadph

... yes. thats exactly why

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helium_flash

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#41 helium_flash
Member since 2007 • 9244 Posts

I think he had no no idea what he was talking about when he said that TP was the last Zelda of its kind. He was just saying they'll have to make some major changes.

But in reality, these major changes will be very minute.

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goblaa

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#42 goblaa
Member since 2006 • 19304 Posts
I don't think he was even talking about setting, I think he was talking about how it plays.
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Mike1978Smith

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#43 Mike1978Smith
Member since 2005 • 2012 Posts

What if TP on GC was a Wii game with tacked on GC controls? :shock:

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Jaysonguy

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#44 Jaysonguy
Member since 2006 • 39454 Posts

What if TP on GC was a Wii game with tacked on GC controls? :shock:

Mike1978Smith
Then it would have been delayed until the Gamecube died. Which considering how poorly the Gamecube did might have been Nintendo's way of punishing it.
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spectravoid

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#45 spectravoid
Member since 2008 • 556 Posts

thats a bad comparison

and obviously some of the plot stuff like sword would be different

games are in different time periods

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Wild_Card

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#46 Wild_Card
Member since 2005 • 4034 Posts

What if TP on GC was a Wii game with tacked on GC controls? :shock:

Mike1978Smith
because TP was being devloped long before the wii and was delayed so it could be ported to the wii. do some research :p
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AdRock92

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#47 AdRock92
Member since 2007 • 1616 Posts

I agree with jasonguy.TP rly didnt take advantage of wii hardware. it was basically a port. i mean come on its kinda demeaning to say that tp shows the true capabilities of the wii or that TP was specificaly made for the wii. tp doesnt rly qualify as a wii game in my opinionpainguy1

By that logic, games like Geometry Wars: Galaxies aren't really wii games because they don't take advantage of the wii's hardware.

TP is a wii game. It was released before the gamecube version. It doesn't matter what it began development as; it's the final product that matters. It's like how Star Fox Adventures is a star fox game, even though it started as another game.

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clicketyclick

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#48 clicketyclick
Member since 2008 • 7136 Posts
[QUOTE="Mike1978Smith"]

What if TP on GC was a Wii game with tacked on GC controls? :shock:

Wild_Card

because TP was being devloped long before the wii and was delayed so it could be ported to the wii. do some research :p

Too Human was being developed long before the 360. I guess xbots can relax now, cuz their console didn't actually get a flop of an exclusive game. The PSX did! :P

By that logic, games like Geometry Wars: Galaxies aren't really wii games because they don't take advantage of the wii's hardware.

AdRock92

What do you mean, "by that logic"? If there's one thing that those who insist that these games aren't wii games can't be accused of, it's having logic in their argument. ;)

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garrett_duffman

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#49 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="Mike1978Smith"]

What if TP on GC was a Wii game with tacked on GC controls? :shock:

Wild_Card

because TP was being devloped long before the wii and was delayed so it could be ported to the wii. do some research :p

you dont know how long the wii has been around before it was announced