[QUOTE="garrett_duffman"][QUOTE="bob_newman"]
But you're forgetting that you don't have an impressionable personality, and you don't understand how it is to be addicted to something.
So achievements are just an added bonus to you. Fine, that's great for you. But Microsoft is telling these kids, who are going through an impressionable time in their lives (puberty), that it's ok to get addicted to something, to forget about what's important in life. In fact, they encourage it. The way they've set up this system fully encourages kids to get addicted to their games, to buy more and more, and to spend ridiculous hours trying to make it to the top of the leaderboards.
You don't see it? I don't expect you to...
I see through it though.
bob_newman
... but thats business. these kids arent going to have their parents buying them crap all the time, eventually they will have to get jobs to pay for their habit, and they'll get a job, then they get paid, and buy games. then they have to move out, and they have to get a better job so they can afford to, oh, i dont know, LIVE lol, and they can either way, they are going to have to give up their habit somewhat/fully, to either go to college or pay for life. if they choose to not pay for life, they get no house, no place to play games with achievments. i DO see what you are saying, but thats how the entire world works. you tell me a product and i could say the same thing about it. Ok, so we're on the same page. Good.
Now, here's why Nintendo shouldn't have achievements: Because of all of this ^^^
People constantly come onto the boards complaining about how Nintendo isn't releasing enough "core" games.
GOOD. I'm glad they're not.
If they did, these Nintendo fans would have the same addictive habits as the 360 kids.
lol they already HAVE the habits, though. Thats why there is such a demand for these "core" games. i myself am content with the library of games, despite the fact that none really catch my eye at the moment, but i have confidence in the system. from a business standpoint, i cant really say that what nintendo is doing is poorly, because, well look at them, the wii and DS have been nothing but money making dynamos! but i CAN say that i think that they could be making more by listening to those "core" gamers and adding some form of achievments.
i can agree now, though, thanks to you, that i can see how achievments COULD hurt the nintendo fanbase, mostly due to as of right now, their main focus is the stereotypically highly impressionable, highly uneducated "casual" gamer. I dont think that achievments are for those who are fresh into gaming, as it could add just another point of frustration/addiction, as you said. I personally, however, just like that tiny feeling of accomplishment of really getting all the little things.
What i really think should happen, though, is that the achievments should be inside the game. give them a point, like in CoD: WaW online. Let achievments give back for the time we give them, as opposed to walking out of this with nothing but a sense of accomplishment ( much like alot of bad gamblers lol )
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