What do you think of the new Zelda so far?

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moltenix

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#1 moltenix
Member since 2008 • 2487 Posts

There seems to be lots of mixed opinions on the new Zelda game. Based on what we've seen of it so far, what do you think of the The Legend of Zelda: Skyward Sword? Perhaps you love the new art style, or maybe you hate it. Or perhaps you're loving the MotionPlus controls or maybe you hate the idea of having to physically swing your Wiimote around while playing.

What is your overall first impression?

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fyor

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#2 fyor
Member since 2005 • 665 Posts

There seems to be lots of mixed opinions on the new Zelda game. Based on what we've seen today, what do you think of the The Legend of Zelda: Skyward Sword so far?

ATTN Mods: Not sure if this belongs or whether any Zelda discussions should stay in the E3 thread but feel free to remove or lock this if it doesn't belong.

moltenix

it was more like a tech demo or smth.....but i know the final product will be amazing :)

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just_nonplussed

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#3 just_nonplussed
Member since 2006 • 4130 Posts

i'm not digging the graphical s.tyle. it doesn't seem to work with the models from TP... if you look at the concept art it's very cool and looks like a watercolour drawing, but in-game it's much fuzzier and textureless. also.. how many green forest areas do we need to trawl through in each new zelda to get to the actual new areas? they should just set the whole game in the sky.

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OreoMilkshake

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#4 OreoMilkshake
Member since 2009 • 12833 Posts
Not as excited as I thought I would be, but still pretty excited.
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fyor

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#5 fyor
Member since 2005 • 665 Posts

i'm not digging the graphical s.tyle. it doesn't seem to work with the models from TP... if you look at the concept art it's very cool and looks like a watercolour drawing, but in-game it's much fuzzier and textureless. also.. how many green forest areas do we need to trawl through in each new zelda to get to the actual new areas? they should just set the whole game in the sky.

just_nonplussed

well thats because the only showed the forest part :D ( u can see well that the game is far from being finished )

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The_Pig_Hostage

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#6 The_Pig_Hostage
Member since 2007 • 3702 Posts
Pretty disappointed so far... But I'm sure it will turn out well in the end.
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mrsniper83

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#7 mrsniper83
Member since 2009 • 1552 Posts

While i love Zelda games as much as the next person,Waywad Sword did not impress me at all.When i was watching the show, they couldn't even figure it out themselves, then blamed it on people in the crowd.Plus, this game looks like it could have been made in 2002.

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fyor

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#8 fyor
Member since 2005 • 665 Posts

While i love Zelda games as much as the next person,Waywad Sword did not impress me at all.When i was watching the show, they couldn't even figure it out themselves, then blamed it on people in the crowd.Plus, this game looks like it could have been made in 2002.

mrsniper83

http://wii.ign.com/articles/109/1098382p1.html

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Shadowtails9000

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#9 Shadowtails9000
Member since 2009 • 509 Posts

The graphics are amazing. God, it's the extremely vibrant Windwaker colors with the extremely realistic Twilight Princess characters, in a perfect mix. It's like the ultimate cartoon Zelda. Can't. Wait.

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TheSmitto

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#10 TheSmitto
Member since 2008 • 1898 Posts

I really like the art style they're emploring in this one, it's like a mixture of Phantom Hourglass and Windwaker. As for the game, I'm sure its far less glitchy in person, and I can't wait to get my hands on it. 2011 release is too bad, but now we've got Kirby and Donkey Kong to fill the gap!

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fyor

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#11 fyor
Member since 2005 • 665 Posts

The graphics are amazing. God, it's the extremely vibrant Windwaker colors with the extremely realistic Twilight Princess characters, in a perfect mix. It's like the ultimate cartoon Zelda. Can't. Wait.

Shadowtails9000

dont know why but reminds me more of the majoras mask artstyle in some advanced way + ww cell shading

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WiiMan21

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#12 WiiMan21
Member since 2007 • 8191 Posts

Thought: "Yes this is it!"

"No...Its cell shaded"

-shows more gameplay

"Looking pretty good, controls seem a little iffy, but that can easily be improved"

Im caught in between the shocked and awe stage really.

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osan0

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#13 osan0
Member since 2004 • 18257 Posts
theres still many questions like variety of dungeons and the overall layout of the game. but i was impressed with what they showed. well outside the conference demo anyway....thats whats called an oops. the combat system (the controls seem to be sorted in reality) looks like alot of fun and im sure ninty will go to town on the new crazy monsters that will make the most of it. some of the new items were also interesting and looked like fun. it looks really nice. not like TP but not quite WW either....its like a pastel colour set rather than a disney cartoon ala zelda. very nice. overall (once i heard the controls are actually fine) i am positive and am looking forward to it.
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moltenix

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#14 moltenix
Member since 2008 • 2487 Posts

If anyone's interested, they're talking about Zelda right now at the developer roundtable:

http://e3.gamespot.com/story/6265821/nintendo-developer-roundtable-live

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Litchie

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#15 Litchie
Member since 2003 • 36068 Posts

I don't have that much to say about the gameplay. Looks like how they were saying it would look like. Hope it'll work as good as it should. The graphics, however, looks exactly like how I was hoping they would. So glad it doesn't look like Twilight Princess!

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YoBrandino

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#16 YoBrandino
Member since 2003 • 1546 Posts

I was pleased with what was shown at the conference. And I really like the art style alot! The controlls seem so fun, I can't wait to play it.

And now after more info from the roundtable on the story, setting, etc. I am even more excited!

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pierst179

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#17 pierst179
Member since 2006 • 10805 Posts

It failed to have the same initial massive impact that TP did, but the controls work very well and I really like the graphics. The combo of TP's realism with WW's cell-shaded graphics seems to be perfect to squeeze everything out of the Wii's hardware without making the game look completely cartoony. Keep in mind that we have only seen one of the game's scenarios.

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Meinhard1

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#18 Meinhard1
Member since 2010 • 6790 Posts
I was hoping for more info and a trailer thats actually 'epic' But the art style is really nice and I'm glad the controls are apparently really good.
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Vectorsigma100

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#19 Vectorsigma100
Member since 2010 • 25 Posts
I think it looks good so far. Can't wait till it's released. :)
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TheLordMagnus

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#20 TheLordMagnus
Member since 2006 • 3783 Posts
Completely underwhelmed. It looks like more of the same only with motion controls.
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funsohng

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#21 funsohng
Member since 2005 • 29976 Posts
Havent exactly met my expectations, but that would be because my expectations were ridiculously high I still think it was great and wholeheartedly believe it will be amazing when it comes out. I really love the graphic style..... it's very... sky-y.
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IzzieWaru

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#22 IzzieWaru
Member since 2010 • 905 Posts

I was hoping for a more traditional graphical style than cel-shading, but it's not worth complaining about if I can still expect some great gameplay. I'll buy day 1 regardless.

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silverquik86

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#23 silverquik86
Member since 2004 • 96 Posts
I can't wait for this game. I love how Nintendo incorporates the Wii motion into their games and Zelda is always a perfect example of what can be done with the technology they put out. Its like they make their systems with Zelda in mind haha
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J_Ford

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#24 J_Ford
Member since 2003 • 2246 Posts

I think it looks great so far, can't wait to see more.

It looks like they kept the realism from Twilight Princess and mixed it with Wind Waker, it almost looked cell shaded.

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Litchie

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#25 Litchie
Member since 2003 • 36068 Posts

Damn it. I told myself not to do this. Now I can't stop thinking about how this Zelda game could be like. Making silly Zelda dreams.. I'm officially hyped. :P Hope there's water! Love cel-shaded water..

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Munetaka

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#26 Munetaka
Member since 2008 • 25 Posts
The gameplay seems pretty promising, still it's a bit strange looking at the mix between Wind Waker and Twilight, i mean one would think of cell shading with a young link and an adult link with more darker enviroment. Anyway till it's finally released we won't know for sure what's waiting for us heh
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GunSmith1_basic

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#27 GunSmith1_basic
Member since 2002 • 10548 Posts
i prefer the darker setting of twilight princess
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darth-pyschosis

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#28 darth-pyschosis
Member since 2006 • 9322 Posts

I love the art direction looks fantastic

The controls look amazing and anyone basing off what they thnk of the controls off the keynote isn't doing it right

everyone is saying the controls are incredible and true 1:1

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Bubble_Man

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#29 Bubble_Man
Member since 2006 • 3100 Posts

There isn't much to go by, but I can at least say that I like the new visual direction. It doesn't look dull and stiff like TP, but isn't as cartoony as WW. It's a good compromise for people who like one style over the other.

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moltenix

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#30 moltenix
Member since 2008 • 2487 Posts

It's nice to see that for the majority of us, it has made a good first impression.

I'm personally really loving the new art style. The controls looks really good as well. A little fine-tuning and this is gonna be a great game. :D

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Elian2530

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#31 Elian2530
Member since 2009 • 3658 Posts
At this point, I feel like I haven't seen enough to make a firm decision. I'll wait for more info.
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silverquik86

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#32 silverquik86
Member since 2004 • 96 Posts
Damn! I'd say that the general concensus is positive! Lol
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FPS1337

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#33 FPS1337
Member since 2009 • 2519 Posts
Graphics look surprisingly great,they took the vibrant colours of windwaker and the realestic design of twilight princess with little jaggy.
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LordQuorthon

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#34 LordQuorthon
Member since 2008 • 5803 Posts

I absolutely love the graphics. Twilight Princess was far, far too brown for my taste. Controls seem to be spectacular, according to all the reports from people who actually played the game, so, the wireless thing Miyamoto complained about must have been true (maybe the lights on the stage were a tad harmful too; I don't know).

Here are some things that haven't been confirmed that I want from it:

- More Hyrule/better overworld.

- I want some dungeons not to be dungeons, but be more or less part of the overworld.

- Ditch the forest dungeon - fire dungeon - water dungeon... Formula. Change the order. Get rid of some of them and add different ones.

- A little less puzzles, more arcade-like action.

- If possible, don't use the dark world/regular world thing again.

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Sepewrath

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#35 Sepewrath
Member since 2005 • 30712 Posts

Well they didn't really give us much, we knew or we guess that 1:1 swordplay was coming, and after a shaky start, it has been proven. I like the visual style and you can clearly see its a work in progress, it will look better the next time we see it. probably in like 6 months lol. A great bit of news is an orchestral score

http://wii.ign.com/articles/109/1098643p1.html

We haven't seen the change in pacing, all we saw was a certified tech demo, no story, no characters, no locations, we got nothing really today. But I like where the visuals are going and I glad to see the controls work as advertised. I'm sure Zelda will get its own day sometime this year, they didn't want it sharing top billing with the 3DS.

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wooooode

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#36 wooooode
Member since 2002 • 16666 Posts
After the conference I was majorly disapointed but all the hands on I have read sound much better. They struggled on stage but it sounds alot more accurate in the hands on.
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fitzokoli

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#37 fitzokoli
Member since 2005 • 3236 Posts

Iactually have a liking for the artstyle..it just looks cool to me.They could've revealed it with more 'bang', they kinda just casually rolled it out..Maybe a more epic trailer with hints of story and other sections of the game would've been nice..So far we know very little, i'm expecting this to be pretty good!

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fitzokoli

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#38 fitzokoli
Member since 2005 • 3236 Posts

Well they didn't really give us much, we knew or we guess that 1:1 swordplay was coming, and after a shaky start, it has been proven. I like the visual style and you can clearly see its a work in progress, it will look better the next time we see it. probably in like 6 months lol. A great bit of news is an orchestral score

http://wii.ign.com/articles/109/1098643p1.html

We haven't seen the change in pacing, all we saw was a certified tech demo, no story, no characters, no locations, we got nothing really today. But I like where the visuals are going and I glad to see the controls work as advertised. I'm sure Zelda will get its own day sometime this year, they didn't want it sharing top billing with the 3DS.

Sepewrath

Agreed,couldnt have said it any better!

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halfmask

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#39 halfmask
Member since 2010 • 240 Posts

I didn't know what to think at first, but now I love it. I mean, come on- has the Zelda team ever let us down? This will no doubt be an awesome game, just like the rest of the series. Will it be the best? It's possible. Will it be the worst? Hopefully not, but even "bad" for a Zelda game is, well, really awesome. So I have no worries ;D

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painguy1

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#40 painguy1
Member since 2007 • 8686 Posts

Well i am slightly disappointed. My number 1 reason being is its art style. I was expecting realistic graphics. I did not want another cell shaded Zelda game. On top of that it was very obvious that they are reusing the Zelda TP model with slight modifications, and it still is using the same exact animations. The part where Link was hit causing him to fly backward was the most obvious part. This does not mean im not excited. The game certainly looks great, but its not what I wanted. Every game Nintendo makes is great so I wouldn't be surprised if it turns out perfect despite the reused assets. The main reason I expected something completely different is because Nintendo kept saying this game was to feel completely different etc. The original concept art also made the game look realistic. Also we haven't had a real Wii exclusive Zelda game yet. TP was a GC game so i was expecting new resources, but instead they reused older stuff from TP. If it was the situation like the n64 where they made OOT, and reused everything for MM i wouldnt mind, but we haven't had a single Wii exclusive Zelda so i was expecting something fresh and new. Even with the GC, Nintendo still made a completely different game despite having another Zelda game already released for the same console.

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Englando_IV

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#41 Englando_IV
Member since 2008 • 4334 Posts
It looks fine, but nothing I'd get super excited about.
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Ospov

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#42 Ospov
Member since 2007 • 3708 Posts

I like the way the game looks. It's MUCH better than Twilight Princess.

However, the second I saw that there was a Wii Motion Plus on the bottom of the remote I thought to myself "oh no..." because I knew it was going to be a 1:1 sword movement kind of thing. Yeah it sounds cool at first, but you'll probably get tired of it after an hour or so of the game. Then again, maybe it's so much fun you won't care about doing it the whole time. What I'm really worried about is the shield. I think everybody knows how lousy the nunchuck is at sensing tilt and direction so that might lead to a lot of hits going unblocked or shield bashes coming in late.

I'll definitely be paying close attention to this game though. This is already looking to be much more entertaining than Twilight Princess :D

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Sepewrath

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#43 Sepewrath
Member since 2005 • 30712 Posts

^Read the roundtable blog, Miyamoto said first off that the pacing is different, you have puzzles and such so its not just combat straight through. Also like RS2, you can calibrate it to a flick, so you don't have to do the complete dedication to the motions.

Well i am slightly disappointed. My number 1 reason being is its art style. I was expecting realistic graphics. I did not want another cell shaded Zelda game. On top of that it was very obvious that they are reusing the Zelda TP model with slight modifications, and it still is using the same exact animations. The part where Link was hit causing him to fly backward was the most obvious part. This does not mean im not excited. The game certainly looks great, but its not what I wanted. Every game Nintendo makes is great so I wouldn't be surprised if it turns out perfect despite the reused assets. The main reason I expected something completely different is because Nintendo kept saying this game was to feel completely different etc. The original concept art also made the game look realistic. Also we haven't had a real Wii exclusive Zelda game yet. TP was a GC game so i was expecting new resources, but instead they reused older stuff from TP. If it was the situation like the n64 where they made OOT, and reused everything for MM i wouldnt mind, but we haven't had a single Wii exclusive Zelda so i was expecting something fresh and new. Even with the GC, Nintendo still made a completely different game despite having another Zelda game already released for the same console.painguy1

If they started from scratch, with a new art style, and full on motion controls, this game wouldn't be coming out for the Wii lol. It would take forever, we would end up with our very own GT5. Second, they did say the game would see changes, they never said completely different and when they spoke of changes, they spoke of the pacing specifically involving temple to field, temple to field. They didn't show any of that, so we don't know how that aspect will work, the core gameplay of sword and shield, dungeons and tools is not going anywhere, otherwise it wouldn't be Zelda.

Anyway, I was watching the demo on GT and with the combat, I see they still have standard pattern recognition, but this can also become a game of skill. They made the bow and arrow controls, simpler than the full on effort of WSR, but its still not just moving an analog stick which we have been doing for 15yrs now and is just second nature. I noticed in the demo, the person recognized the pattern of the Scorpion, but they just weren't good enough at the game yet to easily capitalize. I am excited about that, because of that learning curve, it will really add to the adventure feel, because as you get better, Link gets better and it will feel like he is maturing as warrior on his quest. That should be fun.

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so_hai

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#44 so_hai
Member since 2007 • 4385 Posts
I glad they restored some colour and a sense of wonder to the game - TP an OoT are too moody and end up feeling depressing when I'm 10 hours in or so.
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Theguy56

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#45 Theguy56
Member since 2003 • 1379 Posts

What do I think? It looks amazing!!

Though it seems the Zelda fanbase seems divided because of the artstyle.

As much as I enjoyed Twilight Princess, the artstyle was kind of bland.

With this artstyle, they can use this artstyle to make it look better than what a normal game would look like on the Wii.

Gameplay looks top notch as well.

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freek666

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#46 freek666
Member since 2007 • 22312 Posts

Not as excited as I thought I would be, but still pretty excited.OreoMilkshake

This. However I am over the moon at the fact that the art style and graphics they went with were exactly the way I envisioned and wanted it to be. Also just looking at it I get the deep down feeling that this might be a good contender to Oracle of Ages as my favourite LoZ game ever.

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Eraphiron

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#47 Eraphiron
Member since 2010 • 569 Posts

I thought I would be more excited.

I think the graphics are a bit strange, the characters looks so good but the background doesn't seem to fit in. It looks like they first had an other art style and recently made this one.

But I've never been disappointed by a Zelda game, so I'm sure this one is going to be great.

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Jazunn

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#48 Jazunn
Member since 2007 • 666 Posts

Meh, It's LoZ. Same stuff, different console. The need a fundemental design change for the game to be interesting. TP was so predictable and bland...

Why are people complaining about the lack of an open world, didn't TP show you anything? Having an open world doesn't mean anything if it is completely empty.

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Boni

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#49 Boni
Member since 2005 • 921 Posts
So far looks amazing to be, I just wanna see how the dungeons will be.
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Eraphiron

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#50 Eraphiron
Member since 2010 • 569 Posts

I think that the mushrooms must not be so big in a Zelda game.:P