What do you think the next zelda will be about?

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jg35ca

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#51 jg35ca
Member since 2007 • 134 Posts
I don't care what they do (there Nintendo, they can't ruin Zelda) The only thing I would want is a Zelda game involing the Shiekah. Not counting Shiek, Impa's been the only one.
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Kuhu

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#52 Kuhu
Member since 2004 • 2845 Posts
[QUOTE="Jaysonguy"]

Zelda get captured Link has to go get her.

Rinse and repeat.

saga_gemini

lol at that..... or how about link gets captured and zelda has to go get him

Just to be creative, how bout zelda captures link and ganondorf has to save the day.

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skitzless

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#53 skitzless
Member since 2008 • 25 Posts

im not sure wat it will be about but heres a few thing to think about:

1.will link be adult or child

2.will tehy use the cartoonish link(e.g. wind waker, phantom hour glass) or the professional look fina fantasy look link(e.g. twilight princess).

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Kuhu

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#54 Kuhu
Member since 2004 • 2845 Posts

im not sure wat it will be about but heres a few thing to think about:

1.will link be adult or child

2.will tehy use the cartoonish link(e.g. wind waker, phantom hour glass) or the professional look fina fantasy look link(e.g. twilight princess).

skitzless

Cartoony should stay on handhelds and the "professional" look should stay on consoles.

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The_Sn1p3r

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#55 The_Sn1p3r
Member since 2007 • 212 Posts
umm, what about the all time favorite, A Link to the Past!? Thats another Capcom Zelda, and Minish Cap.
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StEaMRoLL3r

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#56 StEaMRoLL3r
Member since 2007 • 87 Posts
I want a giant world to explore... a huge hyrule
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Krevnator

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#57 Krevnator
Member since 2006 • 137 Posts

Story: The story should actually connect some loose/missing things in the zelda plot. Like a prequil to Majora's mask would be cool. It would be a Link before the main series (like they did with minish cap except 3der) that would have to like deal with demons lead by majora. Or they could make a game with the backstory of twilight princess from that cinematic (out of control evil twili with evil spirit links.) If they are going to rehash Ganondorf though they should make him look more renegadeish. Think of it like how he looked right before he went all dragon ball z and transformed into ganon in ocarina of time. Ganondorf just looked a lot younger, and cooler with the long pony tail hair. A direct Ocarina of Time sequil in the Adult Link plot set right after he escapes from the spirit relam. Also it would be cool if he wasn't the main villian but ended up being dominated by a more powerful villian like a true dark link. He could either become a servant of him by force or if he played a roll as the "ally of link with his own agenda" it could make for a good plot.

Gameplay: Make the controls so that I can't kill virtually all of the enemies by flailing the wii-remote wildly. The controls made the last game to easy. Try to get sword swipes more motion spefic and demanding if your going to do them off the wiiremote. Also have varrying enemies in the general game, TP had way to much of those bandits who were honestly kind of pathetic. Link should be ninja'ed out in his weapons. Ball and Chain was cool concept but the ball should be like a smallblade at the endor something that Link can whip around at enemies or even use as a grapple. A spinner like item would need more common useage (really disapointed they did not have big spinner mini-games, that would have been awsome). Also Link needs to get an axe. Other then that just follow the Zelda forumala mostly but they might want to experiment with adding some stuff, like actually having a big battle between soldiers and evil zedla demons and putting link in the middle.

Just some ideas.

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Phazevariance

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#58 Phazevariance
Member since 2003 • 12356 Posts

It'll be about Link, waking up to find out he ie the hero, and defeating ganon who is trying to take over the world, but never shows his face until the end battle and really has no connection to the storyline until the last fight.

During this quest, you will get a master sword ans weapons. That is how the game will be.

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215269368974565774530927642754

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#59 215269368974565774530927642754
Member since 2006 • 319 Posts

1) Large scale battles- I'm tired of just going up against 6 enemies at the most. I want epic large scale bloodfests with thousands of guys on my side and thousands on the other side.
That would be very cool, I could see it happening someday.

2) Optional dungeons and secret spots- Sort of like oblivion where you can just stumble across something really cool. Also, i want some optional weapons and armor. Things that will help you through the game but are not required.
Majora's Mask did something like that. Fierce Diety Mask and the different sword upgrades (There were 4 different swords I believe, none of which was the Master Sword)

3) More character interaction- I want the NPCs to actually have more to say than just a few lines. I want a character to have depth and character.
Once again, Majora's Mask did this. It had great character interaction, immersive sidequests, and you were actually able to relate to the other characters.

4) Voice acting- self explanatory. NO VOICE FOR LINK! he needs to be quiet but everyone else needs to talk.
Worked well for Metroid Prime 3, I don't see why it wouldn't work for Zelda.

5) RPG elements- I'm talking about upgradeable things like upgrading Link's strength, agility, different swordplay ****, and things of that nature
They already have health and magic upgrades, and Twilight Princess introduced different sword techniques. I could see them adding more RPG elements, but nothing too bland please. Please not the traditional Strength, Agility and Intellect, those have been used so much!

6) A better story- We've essentially been playing the same story for about 20 years and its a little stale at this point. Have link go through some darker stuff. Maybe have him have some morality troubles and some tough decisions to make. It's cool to have Ganondorf still, but at least make him different.
Majora's Mask again lol. You were quite involved with many of the NPC's dilemnas and the story was completely different. Rather than going to the castle and saving the princess, you were to save a town of innocent people that you have learned to love from a menacing danger (Giant moon with the angry face about to crush the world). Rather than Ganondorf trying to take over the world, The skullkid was trying to destroy the world and make them feel his anguish and his loneliness.

7) Harder Difficulty- I want the game to be harder, but not overbearing. TP was a little on the easy side. Maybe up the difficulty one or two notches (especially in the boss battles)
I don't think it is the games that are becoming easier, but the players are adapting to the game difficulty. I think if we played Twilight Princess at the same age we played Ocarina of Time and Majora's Mask that we would find it equally difficult (Although Majora's Mask was a very hard game)

Thats about it... there's probably more, but i just can't think of it now. All of this in a zelda game would make it the best zelda game ever IMO. :D
Have you caught on yet that I think Majora's Mask is the closest attempt that Nintendo has made to your idea? If they combine all of their current Zelda elements from other games (Or at least most of them) Then we could have this perfect Zelda game. I think what the story needs is more than one villain. Sure you have the big bad villain like ganondorf trying to take over the world, but why can't we have some anti-heroes or side villains doing their own things and making their own messes, or who have their own agendas with the big kahuna, the lord of evil?

Kuhu

The only thing that i didn't like about Majora's Mask was the three days thing. It was kind of disorienting. But i agree with you wholeheartedly. Zelda games need some more life in them. If they could make a Twilight Princess-Majora's Mask hybrid with some new ideas, then they'd really hit the nail on the head.

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Kuhu

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#60 Kuhu
Member since 2004 • 2845 Posts
[QUOTE="Kuhu"]

1) Large scale battles- I'm tired of just going up against 6 enemies at the most. I want epic large scale bloodfests with thousands of guys on my side and thousands on the other side.
That would be very cool, I could see it happening someday.

2) Optional dungeons and secret spots- Sort of like oblivion where you can just stumble across something really cool. Also, i want some optional weapons and armor. Things that will help you through the game but are not required.
Majora's Mask did something like that. Fierce Diety Mask and the different sword upgrades (There were 4 different swords I believe, none of which was the Master Sword)

3) More character interaction- I want the NPCs to actually have more to say than just a few lines. I want a character to have depth and character.
Once again, Majora's Mask did this. It had great character interaction, immersive sidequests, and you were actually able to relate to the other characters.

4) Voice acting- self explanatory. NO VOICE FOR LINK! he needs to be quiet but everyone else needs to talk.
Worked well for Metroid Prime 3, I don't see why it wouldn't work for Zelda.

5) RPG elements- I'm talking about upgradeable things like upgrading Link's strength, agility, different swordplay ****, and things of that nature
They already have health and magic upgrades, and Twilight Princess introduced different sword techniques. I could see them adding more RPG elements, but nothing too bland please. Please not the traditional Strength, Agility and Intellect, those have been used so much!

6) A better story- We've essentially been playing the same story for about 20 years and its a little stale at this point. Have link go through some darker stuff. Maybe have him have some morality troubles and some tough decisions to make. It's cool to have Ganondorf still, but at least make him different.
Majora's Mask again lol. You were quite involved with many of the NPC's dilemnas and the story was completely different. Rather than going to the castle and saving the princess, you were to save a town of innocent people that you have learned to love from a menacing danger (Giant moon with the angry face about to crush the world). Rather than Ganondorf trying to take over the world, The skullkid was trying to destroy the world and make them feel his anguish and his loneliness.

7) Harder Difficulty- I want the game to be harder, but not overbearing. TP was a little on the easy side. Maybe up the difficulty one or two notches (especially in the boss battles)
I don't think it is the games that are becoming easier, but the players are adapting to the game difficulty. I think if we played Twilight Princess at the same age we played Ocarina of Time and Majora's Mask that we would find it equally difficult (Although Majora's Mask was a very hard game)

Thats about it... there's probably more, but i just can't think of it now. All of this in a zelda game would make it the best zelda game ever IMO. :D
Have you caught on yet that I think Majora's Mask is the closest attempt that Nintendo has made to your idea? If they combine all of their current Zelda elements from other games (Or at least most of them) Then we could have this perfect Zelda game. I think what the story needs is more than one villain. Sure you have the big bad villain like ganondorf trying to take over the world, but why can't we have some anti-heroes or side villains doing their own things and making their own messes, or who have their own agendas with the big kahuna, the lord of evil?

Mr_Krinkle9210

The only thing that i didn't like about Majora's Mask was the three days thing. It was kind of disorienting. But i agree with you wholeheartedly. Zelda games need some more life in them. If they could make a Twilight Princess-Majora's Mask hybrid with some new ideas, then they'd really hit the nail on the head.

I liked the time thing mostly because I could go back and do temples or fight bosses again without having to start a new file or have a billion save files.

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helium_flash

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#61 helium_flash
Member since 2007 • 9244 Posts

Ok, so i've read through a bunch of posts, and these are things we pretty much all agree on:

  1. A larger Hyrule -- Make there more places to visit and go. Have many secret places that are optional and hold many secrets
  2. Voice Acting -- All major characters should have VA, minus Link.
  3. Different NPCs -- Have a different villain from Ganon and have the NPCs be USEFULL and have a purpose.
  4. More weapons -- have some optional weapons that you aren't required to have but will be fun to get and use.
  5. Different Story -- I think we are all tired of saving some damsel in distress.
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manhunt92

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#62 manhunt92
Member since 2007 • 291 Posts

I've been thinking about what the next one will be for a long time now and i've narrowed down what i want.

1) Large scale battles- I'm tired of just going up against 6 enemies at the most. I want epic large scale bloodfests with thousands of guys on my side and thousands on the other side.

2) Optional dungeons and secret spots- Sort of like oblivion where you can just stumble across something really cool. Also, i want some optional weapons and armor. Things that will help you through the game but are not required.

3) More character interaction- I want the NPCs to actually have more to say than just a few lines. I want a character to have depth and character.

4) Voice acting- self explanatory. NO VOICE FOR LINK! he needs to be quiet but everyone else needs to talk.

5) RPG elements- I'm talking about upgradeable things like upgrading Link's strength, agility, different swordplay styles, and things of that nature

6) A better story- We've essentially been playing the same story for about 20 years and its a little stale at this point. Have link go through some darker stuff. Maybe have him have some morality troubles and some tough decisions to make. It's cool to have Ganondorf still, but at least make him different.

7) Harder Difficulty- I want the game to be harder, but not overbearing. TP was a little on the easy side. Maybe up the difficulty one or two notches (especially in the boss battles)

Thats about it... there's probably more, but i just can't think of it now. All of this in a zelda game would make it the best zelda game ever IMO. :D

Mr_Krinkle9210

dude you are like my soulmate, that's exactly what i want

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manhunt92

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#63 manhunt92
Member since 2007 • 291 Posts
i would totally like to see some battles like of a war or something were links gets involved. You imagine...? a sequel of Twilight Princess... after Links saves hyrule from ganondorf (once more) the royal family of hyrule (more presicely Zelda) names him a noble knight or something and then Hyrules enters in war with some other country and link must be part of it to help, at the same time he must collect some kind of things (i don't know... spiritual stones, medallions, fused shadows, mirror shards, whatever...) in order for the war to stop, what do you think?:lol: thta's my idea for a zelda