What do you want from the next Metroid game?

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snover2009

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#1 snover2009
Member since 2008 • 1730 Posts

There isn't much more that I want them to add to the current metroid games (the prime trilogy) other than online play like the DS game Metroid Prime Hunters.

Shooting other people with the Wii Remote is most satisfiing to me.

Also, it should have faster FPS controls like that found in MOH Heroes 2 or the upcomming the Conduit.

I would also like to see a more open world with side missions that don't have something to do with the game. Metroid may be open already, but you go through it in a linear pattern.

Regardless of how it turns out though, It will most likely be of high quality.

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just_nonplussed

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#2 just_nonplussed
Member since 2006 • 4130 Posts

i'm not really bothered if they never make another one again. i feel i have enough metroid games and i fully understand and appreciate those experiences.

however, if they do make one then i would like a 2D metroid, with an emphasis on horizontal platforms and using the speed booster augment to create lots of crazy rhythms, and perhaps intentional races through a zebes-like planet (or any type of planet).

if they make a 3D one, i'd like a large portion of the game that would rely on samus's grappling beam/energy whip. they could really flesh that out more...

those are just some ideas off the top of my head.

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Mike1978Smith

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#3 Mike1978Smith
Member since 2005 • 2012 Posts
You forgot the most important option in your poll: a 2D (or 2.5D) Metroid 5! The Prime Series is done. Multiplayer has been shown to have no place in Metroid games. FPS was dandy for the Primes, but it simply won't work for Metroid 5. Try using speed boots and Shinesparks in first person... I dare ya! lol. We NEED a conclusion to the series, not another side story. It NEEDS to have all the elements of the core series, which just aren't possible in first person. It's been seven years since Fusion... the time is NOW!
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Ruhdezee

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#4 Ruhdezee
Member since 2007 • 975 Posts

ummm 2 dimensional isnt an option whyy??

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intro94

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#5 intro94
Member since 2006 • 2623 Posts

i agree, im still waiting for Metroid 5, and it should probably be on DSI rather than wii(considering Metroid 4 was for GBA).Also the prime arc is finnished, while Metroid 4 left a hang over ending(original metroid actually has a story while m prime has nothing of the sort,Samus is souless and just follows objetives like a mindless lemming).So for next metroid game i would like just a bit improved visuals, and meh, i wouldnt tinker with the formula too much. As for the prime series..i dont know if i want more of that but if anything, a multiplayer mode would help its replay.

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Slightly_Emo

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#6 Slightly_Emo
Member since 2007 • 797 Posts

You forgot the most important option in your poll: a 2D (or 2.5D) Metroid 5! The Prime Series is done. Multiplayer has been shown to have no place in Metroid games. FPS was dandy for the Primes, but it simply won't work for Metroid 5. Try using speed boots and Shinesparks in first person... I dare ya! lol. We NEED a conclusion to the series, not another side story. It NEEDS to have all the elements of the core series, which just aren't possible in first person. It's been seven years since Fusion... the time is NOW!Mike1978Smith

I agree, we definetely need a sequel to Fusion.

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TheSmitto

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#7 TheSmitto
Member since 2008 • 1898 Posts

I too would like a new 2.5 Metroid, but of those choices, I'd definitley go with a more open world feel.

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stike22

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#8 stike22
Member since 2009 • 3401 Posts
Yeh the only one I give a damn about there is open world and side missions, the games fine as it is just needs to be bigger...not in the backtrack sort of way but the levels need to be more open. Though I agree with just_nonplussed they need to make a Metroid with Zero Suit Samus and her whip thing already. Honestly Brawl gave us the ideas now all Nintendo need to do is put those ideas to real use.
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Lord_Omikron666

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#9 Lord_Omikron666
Member since 2007 • 4838 Posts

Metroid 5 in 2.5D, no multiplayer of any kind.

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just_nonplussed

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#10 just_nonplussed
Member since 2006 • 4130 Posts

Yeh the only one I give a damn about there is open world and side missions, the games fine as it is just needs to be bigger...not in the backtrack sort of way but the levels need to be more open. Though I agree with just_nonplussed they need to make a Metroid with Zero Suit Samus and her whip thing already. Honestly Brawl gave us the ideas now all Nintendo need to do is put those ideas to real use.stike22

would they really make a whole metroid game with ZSS? wouldn't it make samus less mysterious/more sexual? i played a ROM hack where you can play SM but with samus 'justin baily'. and it does affect the experience...i mean it's nice to see samus in tight rubber, but it affects the atmosphere of the game. and you would be too distracted!

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SapSacPrime

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#11 SapSacPrime
Member since 2004 • 8925 Posts

2D, more bosses than super metroid, an even more challenging world to explore even larger and more varied. By default I would like any system which holds your hand through the game to be turned off, but I like the option being there for people that want/need it.

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snover2009

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#12 snover2009
Member since 2008 • 1730 Posts

2D is a thing of the past. (exept for fighters, like SSBB)

I like the FPS Metroid games, they are so much more emersive.

Some here say no online play, well I don't play the other 2 prime games anymore because I pretty much seen everything.

Metroid would benefit from an online component I don't care if it is exaclty like Hunters.

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firefox59

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#13 firefox59
Member since 2005 • 4530 Posts

A step towards Metroid Prime again.

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stike22

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#14 stike22
Member since 2009 • 3401 Posts

A step towards Metroid Prime again.

firefox59

Like usual I agree with firefox59.

just_nonplussed LOL, make it more sexual...I admit yeh that would seem to make it seem a little more sexual but seriously why make that whip if its not to be put in to a game, I can easily imagine using it in the game to get up ledges and stuff...I can't exactly imagine how she would fight with it...probably bending over pirates giving them lashing LOL, but yeh I could easily see it as a puzzle solving instrument for when she loses her suit or something.

Yeh thats it, I got a beginning of a story for a new Metroid it would make a very good DS game. Samus lured onto a planet by pirates they ambush her and use some next weapon that rips of her powersuit (NOT in a sexual way) and yeh there plan is to make copies of the suit for all the Space Pirates and also weaken Samus so they can kill her, obviously.

They get away with the suit to some base they got in the area and basically you have to get to the base infiltrate it using ZSSs basic weapons the whip and the gun, once she gets in she stops them just as they are about to finish copying the suit and in some massive explosion the suit is ripped apart basically the beginning of the game is that you have to collect all the pieces back so you can access more of Samus's old abilities so she can access more levels and so on.

As you get pieces of the suit back you also find that the pirates have jacked some other parts and are copying for their men to equip and use against you, obviously you gotta get the parts back and in doing so you also find out whos responsible for commanding the Pirates to lay this ambush and take the suit, it could be a new enemy or it could be a returning enemy whatever. That alone would be a good beginning to a Metroid game on DS.

As for console yeh they would need a much better story then just an ambush for this to be a good game on console.

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Head_of_games

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#15 Head_of_games
Member since 2007 • 10859 Posts
All of the above of course. I want a game where you play as Samus just after she's completed her Chozo training and is trying to make a name for herself in the galaxy as a bounty hunter. Oh, and I want some Zero Suit Missions where you use the pistol/laser-whip. Also, piloting your ship is a must. And the multiplayer should set the standard for future Wii shooters.
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stike22

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#16 stike22
Member since 2009 • 3401 Posts
I think piloting the ship might be a bit much for the Wii to handle but apart from that I am with you.
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Head_of_games

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#17 Head_of_games
Member since 2007 • 10859 Posts
I think piloting the ship might be a bit much for the Wii to handle but apart from that I am with you.stike22
Are you referring to me? Anyways, I think it would be very fun. The cockpit in Corruption was very cool and well organized, I would like to see more of it.
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stike22

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#18 stike22
Member since 2009 • 3401 Posts
[QUOTE="stike22"]I think piloting the ship might be a bit much for the Wii to handle but apart from that I am with you.Head_of_games
Are you referring to me? Anyways, I think it would be very fun. The cockpit in Corruption was very cool and well organized, I would like to see more of it.

Yep I agree with you on that, some good features they put in with the ship on Corruption, when I first saw it I almost believed that you would actually get to pilot it, Lol. I liked Corruption but the levels felt too dead to me, they needed to be more open hopefully the next Metroid will be a lot better with much more features.
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Head_of_games

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#19 Head_of_games
Member since 2007 • 10859 Posts
[QUOTE="Head_of_games"][QUOTE="stike22"]I think piloting the ship might be a bit much for the Wii to handle but apart from that I am with you.stike22
Are you referring to me? Anyways, I think it would be very fun. The cockpit in Corruption was very cool and well organized, I would like to see more of it.

Yep I agree with you on that, some good features they put in with the ship on Corruption, when I first saw it I almost believed that you would actually get to pilot it, Lol. I liked Corruption but the levels felt too dead to me, they needed to be more open hopefully the next Metroid will be a lot better with much more features.

Yeah, I liked the beginning when you are accompanied by Space Marines but the rest of the game I felt lonely.
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stike22

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#20 stike22
Member since 2009 • 3401 Posts
[QUOTE="stike22"][QUOTE="Head_of_games"] Are you referring to me? Anyways, I think it would be very fun. The cockpit in Corruption was very cool and well organized, I would like to see more of it. Head_of_games
Yep I agree with you on that, some good features they put in with the ship on Corruption, when I first saw it I almost believed that you would actually get to pilot it, Lol. I liked Corruption but the levels felt too dead to me, they needed to be more open hopefully the next Metroid will be a lot better with much more features.

Yeah, I liked the beginning when you are accompanied by Space Marines but the rest of the game I felt lonely.

Yeh thats pretty much the same feeling I had, I liked the battle with Ridley and such but the game became dry. Hope they do something special with the next one.
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Gohansephiroth

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#21 Gohansephiroth
Member since 2005 • 9871 Posts

Metroid 5 in 2.5D, no multiplayer of any kind.

Lord_Omikron666

agreed

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Head_of_games

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#22 Head_of_games
Member since 2007 • 10859 Posts

[QUOTE="Lord_Omikron666"]

Metroid 5 in 2.5D, no multiplayer of any kind.

Gohansephiroth

agreed

That would be nice for Wiiware, but the next retail Metroid ought to be 3D.
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goblaa

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#23 goblaa
Member since 2006 • 19304 Posts

A gigantic 2D metroid with IR aiming.

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Gohansephiroth

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#24 Gohansephiroth
Member since 2005 • 9871 Posts

[QUOTE="Gohansephiroth"]

[QUOTE="Lord_Omikron666"]

Metroid 5 in 2.5D, no multiplayer of any kind.

Head_of_games

agreed

That would be nice for Wiiware, but the next retail Metroid ought to be 3D.

I doubt they would put that much effort into a wii ware game and if they did it would completely overshadow every other wii ware game, i dont think nintendo wants to scare away any small developers who try out their new ideas on wii ware. Anyway I think its too soon to do another fully 3D game since it would feel a bit stale with one right after the last three, I would like a return to the original gameplay style with many new enhancements added to it.

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just_nonplussed

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#25 just_nonplussed
Member since 2006 • 4130 Posts

All of the above of course. I want a game where you play as Samus just after she's completed her Chozo training and is trying to make a name for herself in the galaxy as a bounty hunter. Oh, and I want some Zero Suit Missions where you use the pistol/laser-whip. Also, piloting your ship is a must. And the multiplayer should set the standard for future Wii shooters.Head_of_games

ship flying would be cool, (better than a cut-scene i guess) but i'm not sure fleshing out the backstory is a good idea. i just feel metroid turning into something like star wars or just another sci-fi entertainment/game.

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just_nonplussed

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#26 just_nonplussed
Member since 2006 • 4130 Posts

[QUOTE="stike22"][QUOTE="Head_of_games"] Are you referring to me? Anyways, I think it would be very fun. The cockpit in Corruption was very cool and well organized, I would like to see more of it. Head_of_games
Yep I agree with you on that, some good features they put in with the ship on Corruption, when I first saw it I almost believed that you would actually get to pilot it, Lol. I liked Corruption but the levels felt too dead to me, they needed to be more open hopefully the next Metroid will be a lot better with much more features.

Yeah, I liked the beginning when you are accompanied by Space Marines but the rest of the game I felt lonely.

metroid is supposed to be lonely. samus is a character that is completely sealed off from anyone else. it's the beauty of being alone.

all that stuff at the begining of corruption was just a horrible mistake. i think they forgot they were actually making a metroid game, and just decided to make a generic FPS. then half way through their boss came in from holiday (all the stresss of MP1 & 2 had got to him) and said, "what are you doing??!!", and a bunch of staff were sacked. the rest were ordered to actually make a METROID game in the time that they had left. official story.

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stike22

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#27 stike22
Member since 2009 • 3401 Posts
Yeh but Corruption was even more lonely then the other Prime titles, its becauese the levels were so dry there wasn't much variety in level, where were the jungles or a desert or Ice world or some other type of terrain that makes the game interesting. I liked the beginning because I thought oh okay they are taking a different approach, but then it just stopped and it was like 2 halfs of a game like you said...and yeh I agree with you on Ridley when I saw him I thought...is this guy not dead yet, but well he keeps being reconstructed everytime he gets beaten so he will never die. But the come in was very random, it was a good fight though. As I have said before Corruption is the least good of the prime series, my fav is MP1 probably my fav Metroid.
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jmangafan

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#28 jmangafan
Member since 2004 • 1933 Posts
Yeh but Corruption was even more lonely then the other Prime titles, its becauese the levels were so dry there wasn't much variety in level, where were the jungles or a desert or Ice world or some other type of terrain that makes the game interesting.stike22
Cliche's make a game interesting? I'd much rather have a derelict space station, steampunk influenced robot city in the sky, satellite temple ruins with moving stone guardians that take you to hidden ice fortresses, and an acid rain industrial planet with intensely red neon lighting. And all this talk about multiplayer for Metroid makes me sad. The core mechanics of Metroid just do not lend itself to competitive gameplay. Echoes proved that.
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red_sovereign

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#29 red_sovereign
Member since 2007 • 1936 Posts
multi-player duh! anyone who disagrees is about as old-fashioned as a polaroid photo... and scared of the future
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osan0

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#30 osan0
Member since 2004 • 18245 Posts
i think they should bring the emphasis back more to exploration and puzzles ala MP1. improved controls (MP3s were great but theres still room for improvement fo course..the conduits system would be great). leave out the talky stuff like the start of MP3....not a good idea imho. no MP...that brings with it a whole new set problems for the single player. if MP is a must then develop it seperately (hell developed by a different studio like ubisoft did with splinter cell 2). keep them seperate. a bit more creativity with the items/abilities. we know retro can replicate pretty much everything from the 2d games in 3d and make them work...so start doing things that the 2d games didnt do.
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stike22

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#31 stike22
Member since 2009 • 3401 Posts
You rather have the same sort of levels all the way through the game, thats boring. Phendrana Drifts on the Mertroid Prime 1 was one of the best and the variety of levels...or areas should say is one of the things that made MP1 interesting...if all the areas were all made around buildings, constructions and ships the game would have been boring. Theres more to it, but seriously Corruption was just to, dry. Like most Wii titles great moments but only worth a one time play through, maybe two if your a big enough fan which I was but then dead.
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just_nonplussed

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#32 just_nonplussed
Member since 2006 • 4130 Posts

i think they should bring the emphasis back more to exploration and puzzles ala MP1. improved controls (MP3s were great but theres still room for improvement fo course..the conduits system would be great). leave out the talky stuff like the start of MP3....not a good idea imho. no MP...that brings with it a whole new set problems for the single player. if MP is a must then develop it seperately (hell developed by a different studio like ubisoft did with splinter cell 2). keep them seperate. a bit more creativity with the items/abilities. we know retro can replicate pretty much everything from the 2d games in 3d and make them work...so start doing things that the 2d games didnt do.osan0

maybe mirror's edge will inspire a 3D metroid with the speed booster ability!

metroid can learn from both mirror's edge and bioshock, respectively. it's interesting because i think both of those games took inspiration from metroid in one form or another.

and the same goes for zelda. ICO has been inspired by zelda, and zelda is now being inspired by ICO - it's just a shame that this is only graphically speaking.

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Mike1978Smith

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#33 Mike1978Smith
Member since 2005 • 2012 Posts
[QUOTE="red_sovereign"]multi-player duh! anyone who disagrees is about as old-fashioned as a polaroid photo... and scared of the future

They tried multiplayer with Echoes and hunters, and it sucked on both attempts. If you want a generic multiplayer FPS mode for Metroid, we might as well start throwing in generic multiplayer fighting modes into Zelda (Soul Zeldabur, lol)... Metroid is not made just to run around blasting your enemies.... it's entire claim to fame is exploration and item collection. Once you remove those two elements to make a multiplayer mode (as they have tried in the past) the game becomes a bland, generic shooter. Scared of the future? No sir... People who think multiplayer will work have their head in the clouds and don't really "get" Metroid to begin with.
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Head_of_games

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#34 Head_of_games
Member since 2007 • 10859 Posts
[QUOTE="Mike1978Smith"][QUOTE="red_sovereign"]multi-player duh! anyone who disagrees is about as old-fashioned as a polaroid photo... and scared of the future

They tried multiplayer with Echoes and hunters, and it sucked on both attempts. If you want a generic multiplayer FPS mode for Metroid, we might as well start throwing in generic multiplayer fighting modes into Zelda (Soul Zeldabur, lol)... Metroid is not made just to run around blasting your enemies.... it's entire claim to fame is exploration and item collection. Once you remove those two elements to make a multiplayer mode (as they have tried in the past) the game becomes a bland, generic shooter. Scared of the future? No sir... People who think multiplayer will work have their head in the clouds and don't really "get" Metroid to begin with.

How did Hunters multiplayer fail? Just because the game is an FPA doesn't mean it can't have an FPS mutliplayer mode as well!
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#35 jmangafan
Member since 2004 • 1933 Posts
[QUOTE="stike22"]You rather have the same sort of levels all the way through the game, thats boring. Phendrana Drifts on the Mertroid Prime 1 was one of the best and the variety of levels...or areas should say is one of the things that made MP1 interesting...if all the areas were all made around buildings, constructions and ships the game would have been boring. Theres more to it, but seriously Corruption was just to, dry. Like most Wii titles great moments but only worth a one time play through, maybe two if your a big enough fan which I was but then dead.

I don't know about you, but I certainly loved the architecture of the very "boring" places you're talking about. I can see Jungles, Swamps, Snowy areas, and Volcanoes in a million and a half other games. Its not what the area is, but how its executed. Winding geometric hallways, steampunk infused designs using brass and pistons, a derelict space station with a beautiful cluster of junk and star clusters. I appreciate originality and design over the same tired environments Metroid has already done 3 times over. Let alone many other games. Phendrana Drifts wasn't bad, but it certainly wasn't a stand out in anything other than music as far as Snow levels go.
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haziqonfire

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#36 haziqonfire
Member since 2005 • 36392 Posts
None of that. Absolutely none of that. I want a 2.5D Metroid V -- thats what I want. WiiWare or DS. No more FPS Metroid, its done now. No online play, because Hunters was absolute garbage and was not Metroid at all, in fact it had no qualities whatsoever that makes Metroid what it is.
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intro94

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#37 intro94
Member since 2006 • 2623 Posts
[QUOTE="Mike1978Smith"][QUOTE="red_sovereign"]multi-player duh! anyone who disagrees is about as old-fashioned as a polaroid photo... and scared of the future

They tried multiplayer with Echoes and hunters, and it sucked on both attempts. If you want a generic multiplayer FPS mode for Metroid, we might as well start throwing in generic multiplayer fighting modes into Zelda (Soul Zeldabur, lol)... Metroid is not made just to run around blasting your enemies.... it's entire claim to fame is exploration and item collection. Once you remove those two elements to make a multiplayer mode (as they have tried in the past) the game becomes a bland, generic shooter. Scared of the future? No sir... People who think multiplayer will work have their head in the clouds and don't really "get" Metroid to begin with.

Well, prime did exactly that.If they already went of their way and deprive a lot of made Metroid a classic(thats why so many people rather have metroid 5 in 2d), why dont go the whole way and add a multiplayer mode.And in case , it would never compromise the single player mode.Subtract mechanics, add different control schemes for multiplayer, add movesets only for multiplayer and it would work just right.Try to think as 2 games in one.And Zelda did have an enjoyable mutliplayer mode.So...dont ask for less if there can be more.
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just_nonplussed

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#38 just_nonplussed
Member since 2006 • 4130 Posts

[QUOTE="Mike1978Smith"][QUOTE="red_sovereign"]multi-player duh! anyone who disagrees is about as old-fashioned as a polaroid photo... and scared of the futureintro94
They tried multiplayer with Echoes and hunters, and it sucked on both attempts. If you want a generic multiplayer FPS mode for Metroid, we might as well start throwing in generic multiplayer fighting modes into Zelda (Soul Zeldabur, lol)... Metroid is not made just to run around blasting your enemies.... it's entire claim to fame is exploration and item collection. Once you remove those two elements to make a multiplayer mode (as they have tried in the past) the game becomes a bland, generic shooter. Scared of the future? No sir... People who think multiplayer will work have their head in the clouds and don't really "get" Metroid to begin with.

Well, prime did exactly that.If they already went of their way and deprive a lot of made Metroid a classic(thats why so many people rather have metroid 5 in 2d), why dont go the whole way and add a multiplayer mode.And in case , it would never compromise the single player mode.Subtract mechanics, add different control schemes for multiplayer, add movesets only for multiplayer and it would work just right.Try to think as 2 games in one.And Zelda did have an enjoyable mutliplayer mode.So...dont ask for less if there can be more.

on the subject of multiplayer - what do you guys think of bioshock 2 having a multiplayer mode?

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firefox59

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#39 firefox59
Member since 2005 • 4530 Posts
None of that. Absolutely none of that. I want a 2.5D Metroid V -- thats what I want. WiiWare or DS. No more FPS Metroid, its done now. No online play, because Hunters was absolute garbage and was not Metroid at all, in fact it had no qualities whatsoever that makes Metroid what it is.Haziqonfire
Why? There are so many different possibilities they haven't explored yet. And a whole new character to use.
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haziqonfire

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#40 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="Haziqonfire"]None of that. Absolutely none of that. I want a 2.5D Metroid V -- thats what I want. WiiWare or DS. No more FPS Metroid, its done now. No online play, because Hunters was absolute garbage and was not Metroid at all, in fact it had no qualities whatsoever that makes Metroid what it is.firefox59
Why? There are so many different possibilities they haven't explored yet. And a whole new character to use.

They don't need to make another Metroid in first person, not for a little while -- They've done all they can with it in first person and haven't gone back and made a 2D/2.5D one in a while.
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KingBowser91

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#41 KingBowser91
Member since 2007 • 2638 Posts
None of that. Absolutely none of that. I want a 2.5D Metroid V -- thats what I want. WiiWare or DS. No more FPS Metroid, its done now. No online play, because Hunters was absolute garbage and was not Metroid at all, in fact it had no qualities whatsoever that makes Metroid what it is.Haziqonfire
Exactly my thoughts I am playing trough Super Metroid and Metroid Prime Hunters atm and I am very dissapointed with Hunters while Super Metroid is the best 2D Metroid.
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haziqonfire

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#42 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="Haziqonfire"]None of that. Absolutely none of that. I want a 2.5D Metroid V -- thats what I want. WiiWare or DS. No more FPS Metroid, its done now. No online play, because Hunters was absolute garbage and was not Metroid at all, in fact it had no qualities whatsoever that makes Metroid what it is.KingBowser91
Exactly my thoughts I am playing trough Super Metroid and Metroid Prime Hunters atm and I am very dissapointed with Hunters while Super Metroid is the best 2D Metroid.

Yeah, I like Super Metroid a lot -- though my favourite is Fusion, probably because it was the most story heavy.
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KingBowser91

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#43 KingBowser91
Member since 2007 • 2638 Posts
[QUOTE="KingBowser91"][QUOTE="Haziqonfire"]None of that. Absolutely none of that. I want a 2.5D Metroid V -- thats what I want. WiiWare or DS. No more FPS Metroid, its done now. No online play, because Hunters was absolute garbage and was not Metroid at all, in fact it had no qualities whatsoever that makes Metroid what it is.Haziqonfire
Exactly my thoughts I am playing trough Super Metroid and Metroid Prime Hunters atm and I am very dissapointed with Hunters while Super Metroid is the best 2D Metroid.

Yeah, I like Super Metroid a lot -- though my favourite is Fusion, probably because it was the most story heavy.

Fusion was too linear IMO and Zero Mission was too short.
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osan0

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#44 osan0
Member since 2004 • 18245 Posts

[QUOTE="osan0"]i think they should bring the emphasis back more to exploration and puzzles ala MP1. improved controls (MP3s were great but theres still room for improvement fo course..the conduits system would be great). leave out the talky stuff like the start of MP3....not a good idea imho. no MP...that brings with it a whole new set problems for the single player. if MP is a must then develop it seperately (hell developed by a different studio like ubisoft did with splinter cell 2). keep them seperate. a bit more creativity with the items/abilities. we know retro can replicate pretty much everything from the 2d games in 3d and make them work...so start doing things that the 2d games didnt do.just_nonplussed

maybe mirror's edge will inspire a 3D metroid with the speed booster ability!

metroid can learn from both mirror's edge and bioshock, respectively. it's interesting because i think both of those games took inspiration from metroid in one form or another.

and the same goes for zelda. ICO has been inspired by zelda, and zelda is now being inspired by ICO - it's just a shame that this is only graphically speaking.

hmm the speed boost idea is very interesting allright. i wouldnt want metroid to be a parkour type game (that would be a bit silly in context...unless u were zero suit samus maybe....hmmmm). but having it as another ability in combat and level traversal could certainly be interesting. i dont think bioshock would have much to teach metroid prime though. bioshock is a good game but it doesent really offer anythign that MP is missing. MP follows the half life school of setting an atmosphere in a FPS (though MP is not a FPS of course) and MP1 pretty much wrote the rule book on how to tell a side story and present more info to the player in a non intrusive way in a game...which bioshock follows. on a side note..i wouldnt say that ico is following zelda or vice versa really. on the surface thats what it looks like but really, if u think about it, ico has more in common with mario than zelda. ico is a platformer to all intents and purposes. u traverse the various collisie ( wrong spelling i think but meh) to get to their weak points as if they were platforming levels and u jump around the map to reach them in the first place also. dam fine game though.
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Wolblade

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#45 Wolblade
Member since 2008 • 986 Posts

[QUOTE="Haziqonfire"][QUOTE="KingBowser91"] Exactly my thoughts I am playing trough Super Metroid and Metroid Prime Hunters atm and I am very dissapointed with Hunters while Super Metroid is the best 2D Metroid.KingBowser91
Yeah, I like Super Metroid a lot -- though my favourite is Fusion, probably because it was the most story heavy.

Fusion was too linear IMO and Zero Mission was too short.

Yeah, I've been meaning to get back into Super Metroid on my Wii. Been busy...

I would like to see many new things from the next Metroid game. Probably more than one game could hold. Then again, I have very flexible taste and like the different experiences the different games offer (i.e. FPA, 2D, 2.5D, Hunters, etc.).

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deactivated-5967f36c08c33

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#46 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

They don't need to make another Metroid in first person, not for a little while -- They've done all they can with it in first person and haven't gone back and made a 2D/2.5D one in a while.Haziqonfire

They could make both at the same time,if they wanted to.

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AsadMahdi59

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#47 AsadMahdi59
Member since 2005 • 7226 Posts

I'd like them to continue from where MP3 left off with that ship shooting Samus down onto some planet whre she loses all contact with the federation and must find a way to recontact them

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waitaseck

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#48 waitaseck
Member since 2006 • 2309 Posts

For the next Metroid, I want improved controls, graphics, and online play. Also, a storyline as epic as the prime games' should be added :P. Whoever makes it should allow us to travel between planets(like MP3) and make each more unique (think Elysia). I'm sure they will deliver with awesome music.

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XDXDXDXDXDXDXD

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#50 XDXDXDXDXDXDXD
Member since 2007 • 2399 Posts

Metroid Prime in the Space Pirate's view sounded pretty cool. Or as a trooper from the Galactic Federation thingy.