[QUOTE="Jelley0"][QUOTE="Wii4Fun"]
There is gameplay and there is game mechanics.
Basic gameplay defines what a game is, while game mechanics determine what the entire game consists of.
However, from a programming or overall design perspective, basic gameplay can be deconstructed further to reveal constituent game mechanics. For example, the basic gameplay of fighting game can be deconstructed to attack and defense, or punch, kick, block, dodge and throw which can be further deconstructed to strong/weak punch/kick. For this reason, game mechanics is more of an engineering concept while gameplay is more of a design concept.
AlmightyDerek
Good luck making a design conept or game mechanics without physics or ai or even graphics :roll:
You could make a text adventure, that doesn't require physics, AI or graphics.Welcome to table-top RPGs :lol:
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