@sayyy-gaa: I don't think you understand the unique, and difficult, situation the Switch is in though.
Switch is launching mid-generation. If the Switch had launched this holiday, with just a small handful of games, and unsure support, against the PS4 and X1, who each have a huge backlog of games, and clear support, it would have had a very poor first holiday, which is the time they can't afford for the system to do poorly.
Nintendo doesn't expect the Switch to do well at launch. They're predicting just 2 million units sold worldwide in the first month. In fact they're also not expecting soccer moms and kids to be part those 2 million sales. Go back and watch the reveal trailer for Switch. No kids, no families. They showed adults (the average age of gamers is actually late 20's to early 30's) .
It's fairly clear, at least to me, what Nintendo's goal is for it's first year. They're targeting the system at core gamers first, who're the most likely people to buy a new console at launch anyway, regardless of what time of year it releases, and are hoping that the steady stream of games they have planned for the first year, including several big hitters like Mario, Zelda and Pokemon, gets word of mouth spreading to the average consumer in time for Black Friday and the systems first holiday, so that it actually still looks appealing when put up against the PS4 and X1, and that the additional portability of the system gives it an edge over them.
In the end, with the Switch's launch, there is simply no point looking at what consoles traditionally do, because the situation the Switch is in, isn't traditional.
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