Lately I Have Seen So Many People Trash Goldeneye And I Just Don't Get It. Why Do A Bunch Of People Think That This Game Will Suck? If Your On Of These People Please Tell Me Why... Thanks :P
This topic is locked from further discussion.
Lately I Have Seen So Many People Trash Goldeneye And I Just Don't Get It. Why Do A Bunch Of People Think That This Game Will Suck? If Your On Of These People Please Tell Me Why... Thanks :P
I don't think it'll suck, but I am disappointed that it just went the tried-and-true, Call-of-Duty-clone route. The original Goldeneye was such an evolution of the FPS genre that I expected at least SOME attempt at something unique for the genre from this game.
But it's hard to complain, because this looks like the first Wii-exclusive traditional FPS that actually has enough resources and talent behind it to be a quality game, even if it does look like something we've all seen before elsewhere. We haven't really seen it on the Wii, so there's something to be said about that.
i think you make a good example.You expected evolution, while some expect a copy paste version(which in gameplay terms it would be a deevolution, back to doom health packs and no sprinting). Is impossible to satisfy all tastes and in the case of an epic name as GE i think is impossible. yet i agree, this looks like the first BIG budget wii exclusive shooter from a third party.Exclusive i mean. TC is a good effort from a small dev, kudos for that. But GE is the real deal from guys who often make big shooters for HD. Kudos for that as well.Is our first AAA wii shooter(about time!). The fact that they got Judi Dench and craig voice(and not some soundalikes) acting just for a wii game speaks volumes. The direction seems proffessional and while they go through the safe MW route, there are some variations in MP, big ones to be honest. A split screen match of GE wont feel at all like any MW match thats for sure.I don't think it'll suck, but I am disappointed that it just went the tried-and-true, Call-of-Duty-clone route. The original Goldeneye was such an evolution of the FPS genre that I expected at least SOME attempt at something unique for the genre from this game.
But it's hard to complain, because this looks like the first Wii-exclusive traditional FPS that actually has enough resources and talent behind it to be a quality game, even if it does look like something we've all seen before elsewhere. We haven't really seen it on the Wii, so there's something to be said about that.
JordanElek
No hate on GoldenEye... just a great deal of skeptism. Personally speaking, I just can't say I've been all too impressed with the game so far, and it certainly doesn't help the overall impression when you have the game's executive producting talking about how it will 'push the Wii' and all of that. Sure, it's typical PR talk, but sometimes, it's just better to let the game itself do the talking (which was the very same thing I said about The Conduit when HVS was hyping it like crazy, and look how that turned out).
The original GoldenEye game was the one FPS that I owned and played often with family and friends back in the day, so there is a significance with the name that means something to my gaming history. With this installment, though, I just can't shake the whole feeling that Activision is trying to play with people's nostalgia.
It looks like fun to me. I'm maintaining a healthy skepticism about it because it has some huge shoes to fill, but so far it looks to be a decent FPS on a system that desperately needs them. I'm hoping this game will give me an excuse to use Wiimote controls in an FPS again.
[QUOTE="UCF_Knight"]I Haven't Seen That Many Haters. There's Been People Who Believe The Game Doesn't Look All That Great, Or That It Isn't Going To Be Any Better Than The Original, But I Haven't Seen Anyone That Hates The Game Because Of It.GamerForcaI Agree. The Complaints I Have Seen So Far Revolve Around The Game's Graphics And Maybe The Uncertainty That It Could Possibly Match The Quality Of The Original Goldeneye. But I Don't See That Many People Saying Outright That It Will Suck.
You Guys Should Check Out SW Then.....
No hate on GoldenEye... just a great deal of skeptism. Personally speaking, I just can't say I've been all too impressed with the game so far, and it certainly doesn't help the overall impression when you have the game's executive producting talking about how it will 'push the Wii' and all of that. Sure, it's typical PR talk, but sometimes, it's just better to let the game itself do the talking (which was the very same thing I said about The Conduit when HVS was hyping it like crazy, and look how that turned out).
The original GoldenEye game was the one FPS that I owned and played often with family and friends back in the day, so there is a significance with the name that means something to my gaming history. With this installment, though, I just can't shake the whole feeling that Activision is trying to play with people's nostalgia.
Madmangamer364
I'm sure they are wanting to make sales on nostalgia. That doesn't automatically mean the game will be a lazy effort though. Activision is only publishing this, and Durocom (Nightfire, The World is Not Enough) is developing it. If Nightfire is any indication of the quality of this game, I'm looking forward to a fun bond experience in the least, and how closely it captures the feel of the N64 version is just icing on the cake. The inclusion of the Golden Gun, proximity mines and stealth gameplayhas me pretty excited.
i think you make a good example.You expected evolution, while some expect a copy paste version(which in gameplay terms it would be a deevolution, back to doom health packs and no sprinting). Is impossible to satisfy all tastes and in the case of an epic name as GE i think is impossible.intro94Yeah, it would be impossible to satisfy everyone in terms of a Goldeneye game. But since I'm such a big fan of the blue ocean strategy that Nintendo has employed to accumulate its wealth, I'm just disappointed in this game, Goldeneye or not, because it looks like nothing new whatsoever. And it matters more to me personally because I'm not a fan of the current FPS model, but I was a big fan of the older, simpler model, so I haven't found an FPS game I've really liked in a loooong time (with the exception of Red Steel 2, but I wouldn't count that as a regular FPS).
I know it would be impossible to go back to that EXACT model without feeling dated, so I'd like to see something that offers up a new twist to the current model, at the very least. Look at platformers (and just gaming in general). There has been a huge surge in 2D games that basically go back to the older, simple model for their genre, and they've actually worked. Some have added new twists, some haven't, but it's good to see developers realize that older does not always equal worse. I'd like to see that kind of mentality in the FPS genre at some point, and for some reason I expected Goldeneye to at least attempt something like that.
I Agree. The Complaints I Have Seen So Far Revolve Around The Game's Graphics And Maybe The Uncertainty That It Could Possibly Match The Quality Of The Original Goldeneye. But I Don't See That Many People Saying Outright That It Will Suck.[QUOTE="GamerForca"][QUOTE="UCF_Knight"]I Haven't Seen That Many Haters. There's Been People Who Believe The Game Doesn't Look All That Great, Or That It Isn't Going To Be Any Better Than The Original, But I Haven't Seen Anyone That Hates The Game Because Of It.MRBUCKMASTER
You Guys Should Check Out SW Then.....
I know exactly what you are talking about, OP. I can understand skepticism, but tons of people are flat-out hating on this game in System Wars. I imagine a good majority of them are butthurt PS3/360 owners, because I just can't understand why so many would be so quick to call this game garbage without even getting their hands on it.
I can understand skepticism, but tons of people are flat-out hating on this game in System Wars. I imagine a good majority of them are butthurt PS3/360 owners, because I just can't understand why so many would be so quick to call this game garbage without even getting their hands on it.these_nutsIt's because the System Wars forum is its own beast with its own logic and its own worldview. What's said in there often has very little relevance to the outside world.
I will probably get it, but I can't see myself having as much fun with it as I did on the original back in the day.
This Goldeneye on the Wii will single handedly ruin the reputation of the legendary Goldeneye on the N64 from the wii. Goldeneye Wii has no chance of breaking anything for 2010 like it did in 1997. Instead of Goldeneye living on as what it could have been, a concrete symbol and standard for fps that no other person could experience unless they were there from the beginning is now being replaced with what will bring no nostalgia like the Rare developed Goldeneye first presented in its initial release. It wouldn't matter what console it was being done for, even the best console, the Nintendo Wii. A 7th gen Goldeneye doesn't belong anywhere. Any true nostalgia that the Goldeneye N64 could carry over to the newly developed Wii Goldeneye will be nonexistent. wiifan001
Sorry you feel that way.
Everyone who likes Goldeneye and is looking forward to this game will still like it and most likely buy it, your speculation about a game that's not even released yet isn't going to change that. It's funny, you talk about the game like it's already been released and reviewed, why not wait till it's released and play it for yourself before judging it so harshly?
Imo it's going to be an amazing remake, just being able to play online makes it a worth while purchase.
I Agree. The Complaints I Have Seen So Far Revolve Around The Game's Graphics And Maybe The Uncertainty That It Could Possibly Match The Quality Of The Original Goldeneye. But I Don't See That Many People Saying Outright That It Will Suck.GamerForcaExactly I Don't See That Either.
You Guys Should Check Out SW Then.....MRBUCKMASTERFrom What I Understand, People In SW Hate Everything And Think Anything Gaming Related Will Suck.
You know what I think. Regaurdless about people saying that this is a Nostaligia Cash-in I think it's actually because of Nostaligia that is making some people hate the game.
Some People wanted the exact same game to be rereleased for $10 for the XBLA and VC instead what they are getting is a Reimagining of the Game Goldeneye and not a Movie Game.
I personally like the way they are taking Goldeneye Wii but some people don't like it because it's not the same game they played back in 1998.
[QUOTE="wiifan001"]This Goldeneye on the Wii will single handedly ruin the reputation of the legendary Goldeneye on the N64 from the wii. Goldeneye Wii has no chance of breaking anything for 2010 like it did in 1997. Instead of Goldeneye living on as what it could have been, a concrete symbol and standard for fps that no other person could experience unless they were there from the beginning is now being replaced with what will bring no nostalgia like the Rare developed Goldeneye first presented in its initial release. It wouldn't matter what console it was being done for, even the best console, the Nintendo Wii. A 7th gen Goldeneye doesn't belong anywhere. Any true nostalgia that the Goldeneye N64 could carry over to the newly developed Wii Goldeneye will be nonexistent. J_Ford
Sorry you feel that way.
Everyone who likes Goldeneye and is looking forward to this game will still like it and most likely buy it, your speculation about a game that's not even released yet isn't going to change that. It's funny, you talk about the game like it's already been released and reviewed, why not wait till it's released and play it for yourself before judging it so harshly?
Imo it's going to be an amazing remake, just being able to play online makes it a worth while purchase.
Not released? It's been out for over 12 years. It's the greatest fps ever. Despite that it's aged messy, it set its own peak on the N64 and the entire fps genre in a way that no other fps has done. Wolfenstein has its own unachievable peak, as does Goldeneye N64. 7th gen Goldeneye will not achieve its own peak that stands out above all such as its N64 inspiration. It's a wannabe.I Agree. The Complaints I Have Seen So Far Revolve Around The Game's Graphics And Maybe The Uncertainty That It Could Possibly Match The Quality Of The Original Goldeneye. But I Don't See That Many People Saying Outright That It Will Suck.[QUOTE="GamerForca"][QUOTE="UCF_Knight"]I Haven't Seen That Many Haters. There's Been People Who Believe The Game Doesn't Look All That Great, Or That It Isn't Going To Be Any Better Than The Original, But I Haven't Seen Anyone That Hates The Game Because Of It.MRBUCKMASTER
You Guys Should Check Out SW Then.....
Well, There's Your Problem.... SW Is Full Of Blind Fanboys Who Hate On Everything That's Not On Their Company Of Choice's Console. My Personal Suggestion: Don't Go There.[QUOTE="MRBUCKMASTER"][QUOTE="GamerForca"] I Agree. The Complaints I Have Seen So Far Revolve Around The Game's Graphics And Maybe The Uncertainty That It Could Possibly Match The Quality Of The Original Goldeneye. But I Don't See That Many People Saying Outright That It Will Suck.GamerForca
You Guys Should Check Out SW Then.....
Well, There's Your Problem.... SW Is Full Of Blind Fanboys Who Hate On Everything That's Not On Their Company Of Choice's Console. My Personal Suggestion: Don't Go There.System Wars just sucks, but I go there just for the amusement. Virtually every thread is regarding which graphix look the best. If you mention that you are a Nintendo fan or like the Wii, you are bound to get flamed by ignorant comments such as "LOL Wii". The Wii is a decent console, and it's not Nintendo's fault that it suffers from lacking 3rd Party support. Nintendo wanted to offer a developer-friendly system, and it just so happens that most developers won't take advantage of the low development costs to make quality titles.
I'm sure they are wanting to make sales on nostalgia. That doesn't automatically mean the game will be a lazy effort though. Activision is only publishing this, and Durocom (Nightfire, The World is Not Enough) is developing it. If Nightfire is any indication of the quality of this game, I'm looking forward to a fun bond experience in the least, and how closely it captures the feel of the N64 version is just icing on the cake. The inclusion of the Golden Gun, proximity mines and stealth gameplayhas me pretty excited.
these_nuts
It's fine to be nostalgic with a certain name or brand, but when doing so, you're usually required to meet the expectations of those who fondly remember what it is you're trying to be nostalgic with. While I realise that sometimes, those expectations are so high, they can't hope to be met, but with that being said, I've now seen three Goldeneye videos, and I can't say that I'm actually feeling the appeal that drew me to the first game. The single player may be trying to become more cinematic (which can be good or bad, depending on preference) and the multiplayer may be trying to balance things out, while retaining many of the original's classic modes, but the 'feel' of the game didn't come off as the Goldeneye that I would spend hours on with my peers and family members, much like I did the original. I think I've seen some compare the game more to a Call of Duty-like experinece, and while that didn't hit me at first, I think that's pretty much what I'm starting to see in the game, as well.
Not that I'm saying that some people shouldn't get excited about the game and all; more power to anyone that's actually hyped about this upcoming Goldeneye and looking forward to playing it. I'm just not one of those people that are excited, and I've yet to see anything that would give me reason to be excited as of yet. I can't say I see it becoming that definite FPS experience that would do the original game justice at the moment, but it's just my two cents in the end.
[QUOTE="J_Ford"][QUOTE="wiifan001"]This Goldeneye on the Wii will single handedly ruin the reputation of the legendary Goldeneye on the N64 from the wii. Goldeneye Wii has no chance of breaking anything for 2010 like it did in 1997. Instead of Goldeneye living on as what it could have been, a concrete symbol and standard for fps that no other person could experience unless they were there from the beginning is now being replaced with what will bring no nostalgia like the Rare developed Goldeneye first presented in its initial release. It wouldn't matter what console it was being done for, even the best console, the Nintendo Wii. A 7th gen Goldeneye doesn't belong anywhere. Any true nostalgia that the Goldeneye N64 could carry over to the newly developed Wii Goldeneye will be nonexistent. wiifan001
Sorry you feel that way.
Everyone who likes Goldeneye and is looking forward to this game will still like it and most likely buy it, your speculation about a game that's not even released yet isn't going to change that. It's funny, you talk about the game like it's already been released and reviewed, why not wait till it's released and play it for yourself before judging it so harshly?
Imo it's going to be an amazing remake, just being able to play online makes it a worth while purchase.
Not released? It's been out for over 12 years. It's the greatest fps ever. Despite that it's aged messy, it set its own peak on the N64 and the entire fps genre in a way that no other fps has done. Wolfenstein has its own unachievable peak, as does Goldeneye N64. 7th gen Goldeneye will not achieve its own peak that stands out above all such as its N64 inspiration. It's a wannabe.Um yeah, not released as in it's not coming out till like...November 2010 lol :P I think you're the only person here who thinks it's already been out for 12 years. You know it's the year 2010 not 2022 right?
Even though it's a remake it's not the exact same game that you're referring to either, tons of changes have been made.
As for not standing out, I think it has a very good chance of standing out as the best FPS on the Wii too. Certainly much better then any Call of Duty or Medal of Honor games. Why? Because it's freaking Goldeneye.
The original goldeneye doesn't hold up as well as people think. Everyone wants to have it more original. I don't get it.
For Goldeneye to comeback, certain updates need to be made. It might be a bit Call of Dutyish, but a few updates to the control scheme and game mechanics is ok. And in this day and age, some sort of level up system in multiplayer is standard.
I still own the old one, it's not as glamorous now as it was 10+ years ago.
people hate it for one of two reasons. The decent reason is that we've wanted an updated Goldeneye for a long time, and it's looking like this new GE is going tohave some awesomeness but lots of negative points marring a legendary game. Also there is bad press for Activision atm, and so people are labelling it as a cash grab with no originality. The other bunch of haters just look for problems and want to pick on the game because it's on the wii and they can't play it, so they dismiss it. I'm going to play this new GE, but I'm expecting mixed feelings but not enough to say that they are spitting on Goldeneye.
[QUOTE="wiifan001"][QUOTE="J_Ford"]
Sorry you feel that way.
Everyone who likes Goldeneye and is looking forward to this game will still like it and most likely buy it, your speculation about a game that's not even released yet isn't going to change that. It's funny, you talk about the game like it's already been released and reviewed, why not wait till it's released and play it for yourself before judging it so harshly?
Imo it's going to be an amazing remake, just being able to play online makes it a worth while purchase.
Not released? It's been out for over 12 years. It's the greatest fps ever. Despite that it's aged messy, it set its own peak on the N64 and the entire fps genre in a way that no other fps has done. Wolfenstein has its own unachievable peak, as does Goldeneye N64. 7th gen Goldeneye will not achieve its own peak that stands out above all such as its N64 inspiration. It's a wannabe.Um yeah, not released as in it's not coming out till like...November 2010 lol :P I think you're the only person here who thinks it's already been out for 12 years. You know it's the year 2010 not 2022 right?
Even though it's a remake it's not the exact same game that you're referring to either, tons of changes have been made.
As for not standing out, I think it has a very good chance of standing out as the best FPS on the Wii too. Certainly much better then any Call of Duty or Medal of Honor games. Why? Because it's freaking Goldeneye.
August 25 1997. Yeah, it's been over 12 years. Changes? Don't talk about changes. This game shouldn't be done in the first place. And suppose its as much as even one of the best fps games of the Wii. As an fps Goldeneye is THE best. Notice how there's not an attachment after the word "best." The only thing Goldeneye can hope to achieve on the Wii is "one of the best" be it referring to fps, or much less likely the Wii titles in general.I Agree. The Complaints I Have Seen So Far Revolve Around The Game's Graphics And Maybe The Uncertainty That It Could Possibly Match The Quality Of The Original Goldeneye. But I Don't See That Many People Saying Outright That It Will Suck.[QUOTE="GamerForca"][QUOTE="UCF_Knight"]I Haven't Seen That Many Haters. There's Been People Who Believe The Game Doesn't Look All That Great, Or That It Isn't Going To Be Any Better Than The Original, But I Haven't Seen Anyone That Hates The Game Because Of It.MRBUCKMASTER
You Guys Should Check Out SW Then.....
They hate everything in thereThe original goldeneye doesn't hold up as well as people think. Everyone wants to have it more original. I don't get it.
For Goldeneye to comeback, certain updates need to be made. It might be a bit Call of Dutyish, but a few updates to the control scheme and game mechanics is ok. And in this day and age, some sort of level up system in multiplayer is standard.
I still own the old one, it's not as glamorous now as it was 10+ years ago.
sonic_spark
That's because the N64 Version of the Game was a Movie Game.
[QUOTE="J_Ford"][QUOTE="wiifan001"]This Goldeneye on the Wii will single handedly ruin the reputation of the legendary Goldeneye on the N64 from the wii. Goldeneye Wii has no chance of breaking anything for 2010 like it did in 1997. Instead of Goldeneye living on as what it could have been, a concrete symbol and standard for fps that no other person could experience unless they were there from the beginning is now being replaced with what will bring no nostalgia like the Rare developed Goldeneye first presented in its initial release. It wouldn't matter what console it was being done for, even the best console, the Nintendo Wii. A 7th gen Goldeneye doesn't belong anywhere. Any true nostalgia that the Goldeneye N64 could carry over to the newly developed Wii Goldeneye will be nonexistent. wiifan001
Sorry you feel that way.
Everyone who likes Goldeneye and is looking forward to this game will still like it and most likely buy it, your speculation about a game that's not even released yet isn't going to change that. It's funny, you talk about the game like it's already been released and reviewed, why not wait till it's released and play it for yourself before judging it so harshly?
Imo it's going to be an amazing remake, just being able to play online makes it a worth while purchase.
Not released? It's been out for over 12 years. It's the greatest fps ever. Despite that it's aged messy, it set its own peak on the N64 and the entire fps genre in a way that no other fps has done. Wolfenstein has its own unachievable peak, as does Goldeneye N64. 7th gen Goldeneye will not achieve its own peak that stands out above all such as its N64 inspiration. It's a wannabe.you've played the game?
Well to be fair that is a pretty unrealistic desire, innovation is a matter of trial and error that leads eventually to results. There has been no trial and error in the FPS genre for years now, so if this game tried it, it would be one of the errors that leads to success somewhere down the road. I think with this particular game, they are better off going with what know works well and making a solid game. If your not a fan of that current model well that's too bad, I mean I'm not a big fan of it myself either, but they couldn't go backwards. GoldenEye came out at an interesting point, it came out at the birth of proper 3D gaming, after all the trial and error, the industry was finally getting it right. Now that 3D design has grown far beyond that, to even approach that would make the game archaic. You mentioned the 2D games, well those are different, the pinnacle of 2D design was reached and 2D games now, just start there. Take MM9 that is old school 2D design, you don't see anyone do that, it was just a hook for Capcom. They go with the most advanced version of 2D design and the same applies to 3D you cant go back to the beginning.And it matters more to me personally because I'm not a fan of the current FPS model, but I was a big fan of the older, simpler model, so I haven't found an FPS game I've really liked in a loooong time (with the exception of Red Steel 2, but I wouldn't count that as a regular FPS).
I know it would be impossible to go back to that EXACT model without feeling dated, so I'd like to see something that offers up a new twist to the current model, at the very least
JordanElek
Yes and I still have the cartridge.[QUOTE="painguy1"]
you've played the game? wiifan001
well if you haven't played the game then u should reconsider bashing on it before you've evem tried it. saying you "think it will fail" is different than "it will fail". giving your opinion is fine, but dont act like youve alread played it.
[QUOTE="J_Ford"][QUOTE="wiifan001"] August 25 1997. Yeah, it's been over 12 years. Changes? Don't talk about changes. This game shouldn't be done in the first place. And suppose its as much as even one of the best fps games of the Wii. As an fps Goldeneye is THE best. Notice how there's not an attachment after the word "best." The only thing Goldeneye can hope to achieve on the Wii is "one of the best" be it referring to fps, or much less likely the Wii titles in general.wiifan001
Wow, just wow.
Goldeneye 007, August 25, 1997 FOR N64. Goldeney 007, Q4 2010 FOR WII. What part are you not understanding?
And I don't think the developers are trying to make the best FPS ever, they're simply making a reimagining of what Goldeneye 007for the N64 was. If you can't understand that then you are lost. If you despise and hate the idea to no end the by all means don't touch, look, glance go near, think aboutor even play the game. Seriously, your ignorance to understanding something so simple isn't making you look very bright, not to be rude. It's like you're deliberatly trying to annoy me and other users with your posts now.
Yes and I still have the cartridge.[QUOTE="painguy1"]
you've played the game? wiifan001
How can you play a game that's not scheduled to be released until Q4 2010?
Well to be fair that is a pretty unrealistic desire, innovation is a matter of trial and error that leads eventually to results. There has been no trial and error in the FPS genre for years now, so if this game tried it, it would be one of the errors that leads to success somewhere down the road. I think with this particular game, they are better off going with what know works well and making a solid game. If your not a fan of that current model well that's too bad, I mean I'm not a big fan of it myself either, but they couldn't go backwards. GoldenEye came out at an interesting point, it came out at the birth of proper 3D gaming, after all the trial and error, the industry was finally getting it right. Now that 3D design has grown far beyond that, to even approach that would make the game archaic. You mentioned the 2D games, well those are different, the pinnacle of 2D design was reached and 2D games now, just start there. Take MM9 that is old school 2D design, you don't see anyone do that, it was just a hook for Capcom. They go with the most advanced version of 2D design and the same applies to 3D you cant go back to the beginning. Sepewrath
All good points. It's not surprising at all that they went with a proven formula, but the "trial" has to start somewhere. This might've been a good choice. Trial doesn't always result in error.
What I mean by the old FPS formula is basically simplicity. I don't want them to try to go back to any of the clunky N64 control styIes or lack of a jump button or no falling off edges or terrible AI or anything like that.
The formula for single-player was "here's a bunch of levels, each one has a set of simple primary and secondary objectives, here are where the enemies will be every time, we'll give you a few difficulty levels to switch things up a bit, and here are some time attacks if you REALLY want to master this game." In all honesty, newer FPSs don't stray TOO far from that formula. They just add more flare and dynamic situations, which is fine. Single player stuff today is decent, though it's obvious that most of the effort is spent on multiplayer.
Multiplayer used to be "here's a map, here are the weapons and their placements, and everyone begins on an even playing field with the same weapon choice and health, now go kill each other." This is really where I miss older games. I LOVED FPS multiplayer, even something like Quake 2 or 3 on the PC. But now I can't stand playing online FPS games. I'd like at least ONE game that keeps it simple.
I've just come to accept that the masses see those formulas as "too easy and pointless," to guess what their words might be. So what I'd like to see is a developer try to mix the advancements in how we play FPSs today with the more simplistic structure of older FPS games, like how Nintendo mixed the advancements of 3D platforming with a more simplistic platformer structure in Galaxy 2. I don't know what that would look like in practice, which is kinda why I was hoping to see the new Goldeneye attempt something.
Single player, not so much. In order to be more in line with the older games, you would kind of have to intentionally gimp things like AI and under utilize space and processing power.SepewrathNot necessarily. Here, I'll just describe how my brain is working. When I'm thinking about the whole old formula thing, I'm imagining the original Goldeneye mission select screen. And I'll find a pic of it so we don't have to imagine:
Beyond this, you could select one of three difficulty settings, each of which changes the mission in some way beyond just more or stronger enemies. Some of the missions feel completely different on different difficulties. And beyond THAT, each mission has a time attack challenge to unlock a cheat. That's what I'm thinking of when I think of the old formula, for the most part, plus the fact that the missions are a bit more explorative and not so closely directed.
But I don't think those things have to be confined to the old games. You can have the more replayable difficulty levels of Goldeneye AND the tightly structured levels of Modern Warfare in a single game, even to the point where playing through on the hardest difficulty gives you differences in the main story that you ONLY get with that difficulty. And then the challenges (doesn't have to be time attack) can totally change the way you play through each level.
As well-produced as the Modern Warfare games are, they just don't offer much in terms of the above. THAT's the kind of stuff I miss from the old formula, and from Rare shooters specifically, I guess. There's a simplicity in that formula that could be mixed with the more cinematic, "YOU GO HERE NOW" feel of the newer formula.
I don't think it will suck but it's not GoldenEye any more imo.
They have removed or twisted just about every single thing that made the original GoldenEye so amazing in the first place with only the basic story and setting left intact.
Oh OK I see what you mean now, yeah I loved how the mission objectives changed on higher difficulties, which in turn made the game harderd instead of just you becoming fragile as glass like in current FPS. Well if you watched the stage demo from Comic Con, the guy from Eurocom said they were going to do that, the interview was kind of all over the place because they were doing a MP demo while randomly being question about the SP. But they said something like that, they could actually incorporate that style of play with the current FPS heavy set piece style. Because the downtime you had in the original GE could just be replaced with that kind of action.
Like in the video we saw of the first mission, where Bond and Trevelyan were talking before the mission started and then sneaked to that first guard tower. In the original all you really had to do was just walk up to it in broad daylight, but they added a little cinematic flair to that downtime of just walking. Then where you would walk down that tunnel to the next set of towers, in this game you do more stealth and then the truck scenario. So if what that guy said is accurate about them keeping the mission structure and just altering the level design to convert the methodical, one speed pace of the original into a more action packed take, I think that's exactly what your talking about.
And I really think people are jumping to conclusions saying its not GoldenEye when we haven't seen enough to make that call. Like Jordan said a big part of the experience was the mission structure, if that is retained its on the right track to being an actual remake and not just a game with the same name. Would adding a set piece of you taking off in the plane at the end of the first mission really make a difference if the mission has the same basic goal and situations.
Please Log In to post.
Log in to comment