On the Wii menu the cursor jumps around sometimes and reacts slowly, but when selecting modes in Mario Kart the cursor is smooth and reacts normally =/
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On the Wii menu the cursor jumps around sometimes and reacts slowly, but when selecting modes in Mario Kart the cursor is smooth and reacts normally =/
seivohc
The only time I've ever experienced anything like that was when the batteries were going flat in the Wii remote or when bright sunlight was interfering with the sensor bar. In both cases it would happen irrespective of what I was actually doing on the Wii.
I have too. The actual Wii menu pointer has always been so loose and sketchy, while in game menu pointers/ first person controls are so tight and smooth. I always thought that this would be fixed via firmware update or something, but it never has for some reason...I have always wondered the same thing.
sman3579
I think games reduce the sensitivity/accuracy of the cursor or use some sort of stabilization algorythm that doesn't exist in the Wii menu.
I think games reduce the sensitivity/accuracy of the cursor or use some sort of stabilization algorythm that doesn't exist in the Wii menu.
probably just more sensitive on the wii menu. although i cant say ive noticed this difference... It's adjustable through software -- The Conduit actually gives you control over it (shaky but super accurate VS stabilized but less accurate).Please Log In to post.
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