[QUOTE="thedude-"]
Its the forerunner for deeper cloud integration and functions. Its theoretical, but I know you can foresee the near future where persistent accounts are required for features we will probably see next generation after this one. Nintendo has been one generation late on features like this for awhile or 2 generations or they will bring the feature in a gimped form (like voice chat on Wii U). So many Nintendo fans have your logic. "Yes Nintendo doesn't do this, but its ok because I do not care much for that particular feature and besides its not THAT important." I heard this logic used when I criticized Nintendo for sticking with cartridges on the N64, for going with smaller discs on the GC, almost no online on GC, or a terrible online store on the Wii. Its the mentality too many fans hold.
I'm not saying online accounts are a make or break feature. Nintendo is constantly ignoring these features and they add up! It becomes inexcusable to the point that it makes me reconsider my purchases, even if I still love the games they release. I want these good first party games paired with system features that are fully developed. I dont want Nintendo to be a clone with the other systems but regardless their games are what set them apart; unfortunately lack of third party and clunky online interfaces set them apart from the competition now as well. Neutral features like online fidelity cannot be blindly followed, they are just the sort of tools that are similar regardless of the system if they are done correctly.
I agree that Nintendo sold the most hardware last generation because they appealed to the unattended mass market. I do not agree with you at all on why Wii U is struggling though. The Wii did so well because it appealed the to an ignored market with simplicity, it had good first party games that sometimes really showcased the hook the system had (motion controls with games like Wii Sports and LoZ: SS) and they had a clear message that connected with consumers quickly. But Nintendo lost that momentum at the end of last generation with Wii because of the apparent lack of features caught up to them. They marketed the Wii U terribly, it had way less games to play than the Wii in the same time period, it had many bugs and loading issues at launch, the name is uninventive and confusing, it still doesn't have any software that completely showcases the GamePad, its about as powerful as last generation consoles but still falls behind in many online features, and the list goes on. Wii U is not doing bad because it followed the competition too closely. Its bad for all those reasons I listed which has nothing to do with similarities to the competition, not to mention those similarities are drawn to the last generation HD consoles not the upcoming ones.
Madmangamer364
Sorry about not responding to this until now. Been away from GS for a few days. :P
Anywho... am I suppose to think about what could happen a entire generation from now, whenever that may be and how Nintendo will be "behind" yet again? Sorry, I don't have that kind of foresight. :P You also seem to misunderstand where I'm coming from here. I'm not giving Nintendo a pass for every decision it has made with its consoles, and I'm certainly not trying to use my preferences as justification for Nintendo's decisions. In fact, you made it a personal thing first by implying that I haven't used certain features on other consoles and bringing up your brothers' usage of the online features as a way of guessing how much I'm aware of them. To now generalize that I'm just the everyday Nintendo fan that finds every decision the company makes as right, despite the fact that I've said that the company needs to address a series of things moving forward, is just a bit... misplaced, if you ask me. No hard feelings or anything, though.
On the other hand, I didn't say that you in particular were one of those people that always finds fault in what Nintendo doesn't do. I honestly don't see you as that type of person. My point was that there's another side to the coin of Nintendo fans who do try to give Nintendo a pass on everything. I'd like to believe that we both try to avoid those two groups and discuss things based on our own observations. It just so happens we have different views on what holds Nintendo back. What I find interesting about this is that, if I'm not mistaken, you're actually the Wii U owner between the two of us. That would mean that in spite of this discussion and all of the points being made about how Nintendo is constantly ignoring features, you still found more to like about where the system was or is heading than I ever have. If I'm wrong about you owning a Wii U, ignore this part, and I don't say that as an insult either way. Even so, it's something to think about as we've gone back and forth in this discussion.
Yeah... I know I haven't really touched on your points in this reply very well, but honestly, I've lost the will to rebuttal at this point, even though I felt the need to reply to this in general. When it comes to what Nintendo has lacked in recent console gens and how much it has impacted them, I simply don't think it's as cut and dry as the majority seem to make it, from the N64's choice of format to whatever supposedly held the Wii back from being more successful than what it was. The biggest takeaway I've found in recent years is Nintendo suddenly finding itself at the top of the mountain again, in spite of having a console with all of the previous aforementioned shortcomings (format, online, etc.), plus being significantly less powerful than the other systems on the market. And now, Nintendo's pretty much back to where it left off with the GCN, even though you had those saying Nintendo was back on the "right track" with the Wii U at one point because of its offerings. To me, this only suggests a disconnection to what the vocal masses believe is important for Nintendo moving forward and what actually has been truly important for the company's relevance in the console market.
I guess that's why I've stressed the part about prioritizing the Wii U's problems as much as I have, for as much as we can talk about what Nintendo doesn't do, they've clearly done something right in recent years, only to fail to keep that ball rolling. And more importantly than what the Wii U lacks in comparison to the supposed industry standard and what Nintendo may lack in the future, I can't help but think the inability to keep the Wii's mass market connection going strong is really the company's biggest mistake right now, with everything else that has been mentioned just being additional ammo to attack Nintendo with. Call it stubbornness on my part or what have you, but until I actually have reason to believe otherwise, this is the story I'm sticking to. :P
It is convenient for your argument to say "we cannot predict the future" and ultimately it is valid because technically anything could happen in the future. But I can just tell talking to you, that you are a reasonable person. Every person on these forums has a general idea that gaming is going to rapidly expand through the avenues of cloud computing. It would be like discounting the potential growth of online play after Xbox Live nailed it on the original MS system, which is exactly what extreme Nintendo fans did with the GC using that flawed logic I mentioned in the previous post. But please be real with me here. History is going to repeat itself once again. Just as blind Nintendo fans asserted that online wasn't important in the GC era or even if it was they could do it next generation, what they are failing to realize is that if you ignore a really important feature for an entire generation you will just be playing catch up the next generation. That is all they have been doing with some key features since the N64. Online infrastructures take time, persistent accounts take time. All these things take trial and error.I misplaced my words saying this is your logic completely. That is the logic of a blind Nintendo fanboy and I think you are observing it somewhat objectively. But I still think some of your thinking runs parallel to this flawed notion. I brought up my brothers because it represents what millions are doing, it represents real life examples of how these features are being used and how they are bringing convenience to the consumer where Nintendo seems make it a hassle. I own a Wii U like I will either buy or be given every single system. I had every system last generation and the same thing will probably happen this generation. I buy the good games and use the features that are well developed. If anything defending or discounting elements of a system cannot be properly done unless you own the system and actually know what you are talking about. I do not try to avoid any group, I just am really picky and overly critical of everything I buy, esp. when a system like Nintendo's is a giant tease for what could be so much better. if they were not so stuck in their ways.
PS2 found itself on top but it also had features that were silly. Like forcing you to buy an adapter to have 4 players. Just because a system sells the most does not excuse that company creator from having to fix these problems. Nintendo lost the ball rolling because of the lack of features on Wii. Wii did well for reasons that the competition was not paying attention to at first but then audiences became aware of Nintendo's quirks. Nintendo doesn't have to do everything exactly like the competition or even what its smarter critics have been begging them to change for years. However if they aren't going to adapt, then they need something else to replace the lack of stability and fidelity. If they don't want to adhere to standards which will only help them and their customers then something else has to supplement their interesting games. Meaning other features need to replace proper online and normal battery life on controllers. What they are doing now is not enough. Another flawed logic is saying the GC and now people saying the Wii U is adhering to the competition's standards more than the other systems and that is why it is failing is complete and utter bogus to the highest degree. First of all GC did not properly compete with the other systems. If it did then the controller would have more buttons, it would have had online, it would have had regular disks which would have brought so much more third parties to the table along with other benefits. Wii U is not even properly competing with last generation HD consoles, so to say it is sticking to their standards is completely false. It does not compete in hardware, it still has a splintered online system, still lacks proper OS integrated voice chat, it does not have persistant accounts and on and on. When Nintendo actually goes toe to toe competing against the other two with legitimate features and then it fails, then you can use that as an example why Nintendo needs to take its own path.
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