Wii U - did nintendo kill what could have been awesome.

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WreckEm711

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#51 WreckEm711
Member since 2010 • 7362 Posts

[QUOTE="bonesawisready5"][QUOTE="goblaa"]

You misunderstand, I'm not saying that devs won't support the tablet, I'm saying they will ONLY support the tablet. The wiimote is as good as dead. That's the problem.

And I just don't see any third party dev using the tablet in an intersting way.

goblaa

So you don't see the potential for console RTS games to finally control well, or another option that is more accurate for FPS? (Stylus on touch screen is comparable to KB+M in ways, not as good but still better than sticks IMO) let alone constant inventory control without the need for pausing (like in Resident Evil, control your inventory on the fly) Also, the whole playing without the TV. Don't worry, this is Nintendo. I didn't plan to use 3D on the 3DS very much, I just wanted a next gen Nintendo handheld, and now I love the 3D so much I never play without it

No I don't. The wiimote was already very well set-up to revoltionize RTSs on consoles, but not one dev in 5 years touched it and they're not about to start now. Plus, touch screen controls would be really akward. How would they work in an RTS? It's easy enough to move a curser around with the touch screen, its another to be looking at your TV while doing it. How will you know where to click if you can't look down? If you have to look where you are clicking every time you do an action, why even bother with the TV?

Issues aside, it's not that I don't think the wiiu tablet is incapable of great controls, it's that the wiimote is equally capable of great controls too and its now dead forever.

But don't get your hopes up for a console RTS. It won't happen.

Dawn Of Discovery. Great RTS, you really need to play it!!!
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killerneub

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#52 killerneub
Member since 2010 • 214 Posts

[QUOTE="MathMattS"]

I think there's a possibility that the Wii U will be dated when the next-gen Sony and Microsoft systems come out. And the Wii U isn't the most creative name in the world.

layton2012

Please tell your not inferring that the PS4 is a creative name.

I just wish they would name it something remotely cool, wii sounds so dumb, even if I am used to it. You can say you were playing someone's 360 but if you say you were playing someone's wii they will always laugh. It's not a big deal, but it wouldn't hurt to improve on.

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WreckEm711

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#53 WreckEm711
Member since 2010 • 7362 Posts

[QUOTE="layton2012"][QUOTE="MathMattS"]

I think there's a possibility that the Wii U will be dated when the next-gen Sony and Microsoft systems come out. And the Wii U isn't the most creative name in the world.

killerneub

Please tell your not inferring that the PS4 is a creative name.

I just wish they would name it something remotely cool, wii sounds so dumb, even if I am used to it. You can say you were playing someone's 360 but if you say you were playing someone's wii they will always laugh. It's not a big deal, but it wouldn't hurt to improve on.

Sound cool..? Teenager I take it? :P

Don't worry about the name, worry about the games :P

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layton2012

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#54 layton2012
Member since 2011 • 3489 Posts
[QUOTE="killerneub"]

[QUOTE="layton2012"][QUOTE="MathMattS"]

I think there's a possibility that the Wii U will be dated when the next-gen Sony and Microsoft systems come out. And the Wii U isn't the most creative name in the world.

Please tell your not inferring that the PS4 is a creative name.

I just wish they would name it something remotely cool, wii sounds so dumb, even if I am used to it. You can say you were playing someone's 360 but if you say you were playing someone's wii they will always laugh. It's not a big deal, but it wouldn't hurt to improve on.

If your too embarassed to play a wii thats fine but thats no excuse to change a name of a system.IMO they are keeping the name because it still supports the wii remote. The name is not that bad, if thats the only thing wrong with the system it really doesnt have a problem.
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yab19998

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#56 yab19998
Member since 2009 • 28 Posts

There actully is a huge graphical update, anaylst say 2-4x power of ps3 in ninty plays their cards right. The tech demos just havent shown it. the fact that cryengine 3 is running at pretty high setting with 60 fps and native 1080p hd says something about power. the zelda demo actually looks better than anything on ps3 its way more detail the lighting is better the water too, you just cant tell with the cartoony style.

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gmaster456

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#57 gmaster456
Member since 2008 • 7569 Posts

[QUOTE="layton2012"][QUOTE="MathMattS"]

I think there's a possibility that the Wii U will be dated when the next-gen Sony and Microsoft systems come out. And the Wii U isn't the most creative name in the world.

killerneub

Please tell your not inferring that the PS4 is a creative name.

I just wish they would name it something remotely cool, wii sounds so dumb, even if I am used to it. You can say you were playing someone's 360 but if you say you were playing someone's wii they will always laugh. It's not a big deal, but it wouldn't hurt to improve on.

Who are you around thats immature enough to laugh at that?
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thesnowdog2005

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#58 thesnowdog2005
Member since 2005 • 87 Posts

I think there's a possibility that the Wii U will be dated when the next-gen Sony and Microsoft systems come out. And the Wii U isn't the most creative name in the world.

MathMattS
Not that dated mate. The U is going to be 4 or 5 times more powerful than the PS3 and 360 going by the confirmations we've had from IBM and AMD. You've also got to take into account that both Sony and Microsoft will want to avoid repeating the cock up that Sony made this gen with the PS3. They'll both want to keep retail and production costs down. All 3 consoles next gen will be in the same sort of ballpark in terms of power, as they were last gen. And anyone expecting the difference in power between the U and PS4/720 to be anywhere near the difference in power between the Wii and the PS3/360 is going to be VERY disappointed - hardware that powerful simply doesn't exist.
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killerneub

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#59 killerneub
Member since 2010 • 214 Posts
[QUOTE="killerneub"]

[QUOTE="layton2012"] Please tell your not inferring that the PS4 is a creative name.gmaster456

I just wish they would name it something remotely cool, wii sounds so dumb, even if I am used to it. You can say you were playing someone's 360 but if you say you were playing someone's wii they will always laugh. It's not a big deal, but it wouldn't hurt to improve on.

Who are you around thats immature enough to laugh at that?

College students.. My point is, names sell things, if any of you have ever taking a business marketing class you would know that. Of coarse the name nintendo is attached to it so that helps, but you still can't deny the fact that names help sell a product.
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ActionRemix

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#60 ActionRemix
Member since 2011 • 5640 Posts

[QUOTE="killerneub"]

I would much rather play a shooter with the wii-mote rather than a touch screen. If I have to pause to call an air strike, I consider that to be a skill of the game to find cover for a moment. Plus that can't be done when someone is watching TV and you are playing using the controller's screen, and that's their main argument of why it is such a great innovation.

- If the controller could connect to the system through wi-fi like a remote desktop and you could play on the go anywhere I would have no doubts on how awesome it would be, however that's not the case... so I'm just a little dissapointed, but I will still probably buy it.

goblaa

Ditto. Shooters just contol better with the wiimote. Touch screen isn't good enough and dual analog is down right unplayable.

If you want to call air strikes without pausing the game, do it like the cell phone in shattered memories. Have a in-game screen pop up in the character's hand and point at it all in real time.

You won't use the touch screen. The controller will use head tracking. It'll be kind of like this:http://www.youtube.com/watch?v=7JXjDSvXZrY
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meetroid8

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#61 meetroid8
Member since 2005 • 21152 Posts
[QUOTE="goblaa"]

[QUOTE="killerneub"]

I would much rather play a shooter with the wii-mote rather than a touch screen. If I have to pause to call an air strike, I consider that to be a skill of the game to find cover for a moment. Plus that can't be done when someone is watching TV and you are playing using the controller's screen, and that's their main argument of why it is such a great innovation.

- If the controller could connect to the system through wi-fi like a remote desktop and you could play on the go anywhere I would have no doubts on how awesome it would be, however that's not the case... so I'm just a little dissapointed, but I will still probably buy it.

ActionRemix

Ditto. Shooters just contol better with the wiimote. Touch screen isn't good enough and dual analog is down right unplayable.

If you want to call air strikes without pausing the game, do it like the cell phone in shattered memories. Have a in-game screen pop up in the character's hand and point at it all in real time.

You won't use the touch screen. The controller will use head tracking. It'll be kind of like this:http://www.youtube.com/watch?v=7JXjDSvXZrY

which is incredibly ridiculous and impractical.
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killerneub

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#62 killerneub
Member since 2010 • 214 Posts

[QUOTE="ActionRemix"][QUOTE="goblaa"]

Ditto. Shooters just contol better with the wiimote. Touch screen isn't good enough and dual analog is down right unplayable.

If you want to call air strikes without pausing the game, do it like the cell phone in shattered memories. Have a in-game screen pop up in the character's hand and point at it all in real time.

meetroid8

You won't use the touch screen. The controller will use head tracking. It'll be kind of like this:http://www.youtube.com/watch?v=7JXjDSvXZrY

which is incredibly ridiculous and impractical.

If they had a button to make a 180°turn it wouldn't be ridiculous, otherwise yes, it would be a bit annoying to play on a couch. I hope nintendo uses it like that, but I doubt it. It would be pretty awesome though.

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bub166

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#63 bub166
Member since 2006 • 2607 Posts

When I heard nintendo was comming out with a new system I was very excited. I wasn't a huge fan of the wii, mainly graphics, hd, and online.

Then I saw the giant ipad controller and not much better than 360 graphics and was instantly let down.

> I was hoping for an enhanced versrion of the wii controll system, with far better than PS3 graphics, and a new feature like a better online setup


- Don't get me wrong I don't hate inovation, I was all for motion controll from day one, but the ipad-like controller seems very gimmicky and not practical, I don't think it will add much to the games, and since it's not required, seems pointless and a waste of money.

-- I would rather them put the money from the controllers into the graphical components of the system -[Biggest issue I have with the WiiU]

- And how much will those controllers cost? (answer: too much for me to buy one)


> Also no games were shown that really wowed me, I think they hurt themselves by not holding off on the anouncement for a year untill they could really impress people.

killerneub

Whoa, whoa, whoa, you are a Nintendo fan and you are worried about graphics?

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AlmightyDerek

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#64 AlmightyDerek
Member since 2002 • 4144 Posts

[QUOTE="gmaster456"][QUOTE="killerneub"]

I just wish they would name it something remotely cool, wii sounds so dumb, even if I am used to it. You can say you were playing someone's 360 but if you say you were playing someone's wii they will always laugh. It's not a big deal, but it wouldn't hurt to improve on.

killerneub

Who are you around thats immature enough to laugh at that?

College students.. My point is, names sell things, if any of you have ever taking a business marketing class you would know that. Of coarse the name nintendo is attached to it so that helps, but you still can't deny the fact that names help sell a product.

I don't think the Wii part of the name is what's wrong with it. It's the U part. The Wii was called the Wii and it's the 3rd highest selling console of all time. They should have just called it the Super Wii or almost any of the rumored names.

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jbobbyjon

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#65 jbobbyjon
Member since 2009 • 25 Posts
im afraid the wii u will be one step behind the competition... again.. i love mario but it would be nice to play third party games and have proper online functionality.
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jbobbyjon

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#66 jbobbyjon
Member since 2009 • 25 Posts
that controller looks pretty bad too. hopefully its not just a gimmick and they actually incorporate it properly in games.
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AlmightyDerek

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#67 AlmightyDerek
Member since 2002 • 4144 Posts
that controller looks pretty bad too. hopefully its not just a gimmick and they actually incorporate it properly in games. jbobbyjon
The word gimmick should really be banned.
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The_King82

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#68 The_King82
Member since 2009 • 47 Posts

They killed it when they announced the name. The tech demo was something the Xbox 360 could do in its early years.

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WreckEm711

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#69 WreckEm711
Member since 2010 • 7362 Posts

They killed it when they announced the name. The tech demo was something the Xbox 360 could do in its early years.

The_King82

You need some education on techonology and current news bud. Quick google, you'll see why. :P

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jbobbyjon

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#70 jbobbyjon
Member since 2009 • 25 Posts
and yet the only time you hear the word gimmick is in describing motion control. if anything the word innovative should be banned.
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KnightSkull

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#71 KnightSkull
Member since 2011 • 1481 Posts

and yet the only time you hear the word gimmick is in describing motion control. if anything the word innovative should be banned.jbobbyjon

Actually people call a lot of things a gimmick, especially when Nintendo are involved.

For example, the N64's analog stick was a 'gimmick', so was the rumble pack. Yet every console since has both anolog control and a rumble feature.

And when the DS was shown off, its two screens and touch screen were called 'gimmicks' too. Yet everything seems to be getting a touch screen now.

Some people even say a games graphics are a 'gimmick' or a whole game is just a huge 'gimmick' if it's different from the norm.

People don't like anything innovative so they slap anything that is as a 'gimmick'.

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killerneub

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#72 killerneub
Member since 2010 • 214 Posts

[QUOTE="jbobbyjon"]and yet the only time you hear the word gimmick is in describing motion control. if anything the word innovative should be banned.KnightSkull

Actually people call a lot of things a gimmick, especially when Nintendo are involved.

For example, the N64's analog stick was a 'gimmick', so was the rumble pack. Yet every console since has both anolog control and a rumble feature.

And when the DS was shown off, its two screens and touch screen were called 'gimmicks' too. Yet everything seems to be getting a touch screen now.

Some people even say a games graphics are a 'gimmick' or a whole game is just a huge 'gimmick' if it's different from the norm.

People don't like anything innovative so they slap anything that is as a 'gimmick'.

The Sega saturn used the joystick first, and I never heard anyone say that the touch screen on the DS was a gimmick, because it hadn't been done before. But the WiiU controller looks just like a tablet which have recently became very popular, and that is why it's gimmicky. Something innovative was the wii-mote. I was excited about it from the begining.

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KnightSkull

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#73 KnightSkull
Member since 2011 • 1481 Posts

[QUOTE="KnightSkull"]

[QUOTE="jbobbyjon"]and yet the only time you hear the word gimmick is in describing motion control. if anything the word innovative should be banned.killerneub

Actually people call a lot of things a gimmick, especially when Nintendo are involved.

For example, the N64's analog stick was a 'gimmick', so was the rumble pack. Yet every console since has both anolog control and a rumble feature.

And when the DS was shown off, its two screens and touch screen were called 'gimmicks' too. Yet everything seems to be getting a touch screen now.

Some people even say a games graphics are a 'gimmick' or a whole game is just a huge 'gimmick' if it's different from the norm.

People don't like anything innovative so they slap anything that is as a 'gimmick'.

The Sega saturn used the joystick first, and I never heard anyone say that the touch screen on the DS was a gimmick, because it hadn't been done before. But the WiiU controller looks just like a tablet which have recently became very popular, and that is why it's gimmicky. Something innovative was the wii-mote. I was excited about it from the begining.

The Saturns analog controller came out just after the N64 (about a month). The original Saturn controller was like a MegaDrive/Genisis 6 button controller.

It wasn't many that said the touch screen on the DS was a gimmick, but there was still some that labled it as such.

Just because something hasn't been done before doesn't stop people from calling it a gimmick.

I'm not dissagreeing about the WiiU contraller either :)

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killerneub

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#74 killerneub
Member since 2010 • 214 Posts

commons.wikimedia.org/wiki/File:Sega-Master-System-Controllers.jpg

apperantly the master system had one

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KnightSkull

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#75 KnightSkull
Member since 2011 • 1481 Posts

commons.wikimedia.org/wiki/File:Sega-Master-System-Controllers.jpg

apperantly the master system had one

killerneub

That's a joystick which has a max of 18 directions that you can move in, the same as a d-pad.

An analog stick has full 360 degree movement.

They aren't the same thing.

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killerneub

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#76 killerneub
Member since 2010 • 214 Posts

It was kind of a joke...

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SoAmazingBaby

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#77 SoAmazingBaby
Member since 2009 • 3023 Posts
It will be epic
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almossbb

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#78 almossbb
Member since 2008 • 1979 Posts

When I heard nintendo was comming out with a new system I was very excited. I wasn't a huge fan of the wii, mainly graphics, hd, and online.

Then I saw the giant ipad controller and not much better than 360 graphics and was instantly let down.

> I was hoping for an enhanced versrion of the wii controll system, with far better than PS3 graphics, and a new feature like a better online setup


- Don't get me wrong I don't hate inovation, I was all for motion controll from day one, but the ipad-like controller seems very gimmicky and not practical, I don't think it will add much to the games, and since it's not required, seems pointless and a waste of money.

-- I would rather them put the money from the controllers into the graphical components of the system -[Biggest issue I have with the WiiU]

- And how much will those controllers cost? (answer: too much for me to buy one)


> Also no games were shown that really wowed me, I think they hurt themselves by not holding off on the anouncement for a year untill they could really impress people.

killerneub

i agree with you but i think its alittle too early to judge now so give it some time.

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FightForTheLost

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#79 FightForTheLost
Member since 2011 • 25 Posts
Personally I'm sick of all their uncomfortable anti ergonomic controller gimmicks which are always justified by the fanboys with the shaky reasoning that Nintendo is supposedly being oh so innovative and the changes are just so necessary. In my opinion thats BS and in my opinion their last truly good controller was the SNES controller. Its been all downhill ever since with a plethora of uncomfortable unnecessary anti ergonomic weirdness. A weird three pronged N64 controller, gimped analog stick on the Gamecube controller, hand and arm tiring Wii mote controller and now a damn near larger than Xbox's original controller on the Wii U? Give it a rest already Nintendo. Enough with the gimmicks and just give us a normal ergonomic controller again. And give us a harddrive too and a console thats got the stats to truly compete with Sony and M$ for once. If Nintendo wants to flirt with motion control thats fine but save it for the casuals and special Wiimote like controllers they can buy for those games which I hope become increasingly rare and not the standard for all time. I'm not overly thrilled we're all being forced to have to use the horrible Wii mote hand tiring anti ergonomic controller to play Skyward Sword either. I'd much prefer to play it on the Xbox 360 S controller or even the Gamecube controller but Nintendo decided for us.
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magiciandude

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#80 magiciandude
Member since 2004 • 9667 Posts

The Wii U needs to have the option to at least add an External HDD. 8GB flash memory is not enough, My PSP Go has 16GB Flash memory. Nintendo needs to really get the Wii U right. As for the Graphical Power of the Wii U, If Nintendo could start turning that Legend of Zelda, Link VS the Spider Boss battle tech demo, or Even that Japanese Bird in the Sarced Temple Garden Tech demo. Into actual games, right now, The graphics seem to be OK for the Wii U.

As for the Wii U tablet controller, Nintendo should have the ability to use at least 2 of those with the Wii U console. I really don't expect to see a Wii U bundle with the Wii U console, a pack in Game, and 2 Wii U tablet controllers and a downloadable throw-in. Ever during the Wii U's lifespan, Ever.

Those new Controllers with 2 cameras, Motion controls "better than" PSmove/SixAxis or the original Wii. and traditional buttons, twin analog sticks, Plus the DS like resistive touch screen. With Blu tooth capabilites. Costing about $129.99 each. given all of the technological componets featured in these new controllers.

The Wii U hasn't lauched yet, I truly hope Nintendo has learned from the 3DS launch.

Megavideogamer

It was confirmed to have an external HDD

http://www.warpzoned.com/?p=9369

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KnightSkull

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#81 KnightSkull
Member since 2011 • 1481 Posts

Personally I'm sick of all their uncomfortable anti ergonomic controller gimmicks which are always justified by the fanboys with the shaky reasoning that Nintendo is supposedly being oh so innovative and the changes are just so necessary. In my opinion thats BS and in my opinion their last truly good controller was the SNES controller. Its been all downhill ever since with a plethora of uncomfortable unnecessary anti ergonomic weirdness. A weird three pronged N64 controller, gimped analog stick on the Gamecube controller, hand and arm tiring Wii mote controller and now a damn near larger than Xbox's original controller on the Wii U? Give it a rest already Nintendo. Enough with the gimmicks and just give us a normal ergonomic controller again. And give us a harddrive too and a console thats got the stats to truly compete with Sony and M$ for once. If Nintendo wants to flirt with motion control thats fine but save it for the casuals and special Wiimote like controllers they can buy for those games which I hope become increasingly rare and not the standard for all time. I'm not overly thrilled we're all being forced to have to use the horrible Wii mote hand tiring anti ergonomic controller to play Skyward Sword either. I'd much prefer to play it on the Xbox 360 S controller or even the Gamecube controller but Nintendo decided for us. FightForTheLost

WOW... someone's mad...

Edit: if your arms get tired using the Wiimote then stop swinging your arms so much, you only need to flick your wrist in most games.

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thesnowdog2005

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#82 thesnowdog2005
Member since 2005 • 87 Posts
[QUOTE="FightForTheLost"]Personally I'm sick of all their uncomfortable anti ergonomic controller gimmicks which are always justified by the fanboys with the shaky reasoning that Nintendo is supposedly being oh so innovative and the changes are just so necessary. In my opinion thats BS and in my opinion their last truly good controller was the SNES controller. Its been all downhill ever since with a plethora of uncomfortable unnecessary anti ergonomic weirdness. A weird three pronged N64 controller, gimped analog stick on the Gamecube controller, hand and arm tiring Wii mote controller and now a damn near larger than Xbox's original controller on the Wii U? Give it a rest already Nintendo. Enough with the gimmicks and just give us a normal ergonomic controller again. And give us a harddrive too and a console thats got the stats to truly compete with Sony and M$ for once. If Nintendo wants to flirt with motion control thats fine but save it for the casuals and special Wiimote like controllers they can buy for those games which I hope become increasingly rare and not the standard for all time. I'm not overly thrilled we're all being forced to have to use the horrible Wii mote hand tiring anti ergonomic controller to play Skyward Sword either. I'd much prefer to play it on the Xbox 360 S controller or even the Gamecube controller but Nintendo decided for us.

The remote and nunchuck are ergonomically sound, so much so that Sony cloned both controllers for their own motion control solution. If you're having problems using said controllers then I seriously suggest you go to thmd gym and work out a bit lol. Christ on a bike, people in their 80s and 90s don't have a problem using the controllers so I find it difficult to believe that you're struggling so much...how much of a wimp are you..? Lololol As for giving us a console with a hard drive the console is going to have internal flash storage (and we don't know the capacity), SDHC support and will allow people to use a USB external hard drive. And by the time it's released, going by the confirmations we've had from IBM and AMD, the U is going to be 4 or 5 times more powerful than the PS3 and 360 which should have it in the same sort of ballpark in terms of power as the PS4 and 720.
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FightForTheLost

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#83 FightForTheLost
Member since 2011 • 25 Posts
The point of gaming is relaxation. Not trying to become the next Arnold Schwarzennegger or Lance Armstrong. Using the Wii mote however isn't really such a workout I'll admit (not unless you bought and use Wii Fit anyway) but whats wrong with it in my estimation is the annoyance factor. Having to use that sorry controller is as wrist tiring as an old Jenna Jameson DVD (minus the happy ending) or trying to swat the pesky mosquito you can never quite manage to kill. So yeah again to conclude gaming should be about relaxation not cardio and not annoying the hell out of you. If I want to be annoyed I'll come onto a game forum and have my legitimate criticisms of Nintendo argued into the ground by its psychotic over invested fans like oh say right about now.
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goblaa

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#84 goblaa
Member since 2006 • 19304 Posts

The point of gaming is relaxation. FightForTheLost

Gaming is about whatever the developer wants it to be. If the developer wants you to get up and dance or shove a sword through someone, then that's what THAT game is about.

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thesnowdog2005

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#85 thesnowdog2005
Member since 2005 • 87 Posts

[QUOTE="FightForTheLost"]The point of gaming is relaxation. goblaa

Gaming is about whatever the developer wants it to be. If the developer wants you to get up and dance or shove a sword through someone, then that's what THAT game is about.

This ^^ If you want to relax whilst gaming it doesn't sound like a bright idea to buy a console that has motion controls as it's USP. Tbh, the only game on any of the 3 consoles this gen that involves any sort of relaxation is Endless Ocean. And playing FPS and TPS games, if you want to try traditional games on a nontraditional console, are improved by pointer controls. Again, if you're getting aches and pains playing any sort of shooter then you're either doing it wrong (if that's at all possible lol) or you have some sort of health issue and need to see a doctor ASAP.
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FightForTheLost

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#86 FightForTheLost
Member since 2011 • 25 Posts
""Gaming is about whatever the developer wants it to be." Wrong. The customer is always right. Which is why people throughout gaming history have used adapters to be able to use a different controller on certain consoles where they hated the given controller. The developer can try and force us to do something a certain way but where there's a will there's a way around it. Which is why I won't be surprised if years from now some modding community will of turned most Wii motion games into games that work on regular controllers. The problem with Nintendo fan zealots is you all want to compare games to art and say that the artists intention is absolute and all that matters and we're just supposed to sit back and respect it and admire it with awe etc, well my contention is that games are an interactive medium and if they are also art then they are quite obviously interactive art which means we have an effect on how that art plays out in the game world which means we are part of the art, we are or essentially become an artist of that game world as well and the creating artist's intention is NOT absolute for that reason for our interpretations of how to play the game carry as much weight for how it should be played as the person that created the game to begin with. You can all argue this with me until your blue in the face but considering how many modded Nintendo games I've seen on youtube its quite obvious much of the Nintendo fanbase agrees with me that the customer is always right and that it doesn't matter what a game creator wants us to do with their game if they expect us to pay for their interactive art and play their art becoming artists ourselves in so doing.
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KnightSkull

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#87 KnightSkull
Member since 2011 • 1481 Posts

The point of gaming is relaxation. Not trying to become the next Arnold Schwarzennegger or Lance Armstrong. Using the Wii mote however isn't really such a workout I'll admit (not unless you bought and use Wii Fit anyway) but whats wrong with it in my estimation is the annoyance factor. Having to use that sorry controller is as wrist tiring as an old Jenna Jameson DVD (minus the happy ending) or trying to swat the pesky mosquito you can never quite manage to kill. So yeah again to conclude gaming should be about relaxation not cardio and not annoying the hell out of you. If I want to be annoyed I'll come onto a game forum and have my legitimate criticisms of Nintendo argued into the ground by its psychotic over invested fans like oh say right about now. FightForTheLost

I thought the point of gaming was entertainment, and if you're online playing a game of death-match or something, being relaxed would be the last thing on your mind.

No one I know has gotten tied wrists after using the Wiimote, or any other type of motion controler for that matter, but if you're using it so... vigorously, then that might explain why you do.If you find motion control so annoying don't use it, no one's forcing you to.

No one here is saying your criticisms are wrong or bad or anything like that at all, this is a gaming forum made for discussion, so when you post you need to expect someone to respond to you, and this being on the Wii section there are going to be people here that do like the Wiimote and that don't find it annoying.

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KnightSkull

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#88 KnightSkull
Member since 2011 • 1481 Posts

The customer is always right. FightForTheLost

No one running any kind of buisness will say that, infact the customer is usually wrong.

The problem with Nintendo fan zealots is you all want to compare games to art and say that the artists intention is absolute and all that matters and we're just supposed to sit back and respect it and admire it with awe etc, well my contention is that games are an interactive medium and if they are also art then they are quite obviously interactive art which means we have an effect on how that art plays out in the game world which means we are part of the art, we are or essentially become an artist of that game world as well and the creating artist's intention is NOT absolute for that reason for our interpretations of how to play the game carry as much weight for how it should be played as the person that created the game to begin with.

FightForTheLost

Art is about the artists and how they imagin their art to be, the admires are given the tools to experience what the artists is trying to convey with their art. To use other means to admire that art is to miss what the artist is trying to convey.

You can all argue this with me until your blue in the face but considering how many modded Nintendo games I've seen on youtube its quite obvious much of the Nintendo fanbase agrees with me that the customer is always right and that it doesn't matter what a game creator wants us to do with their game if they expect us to pay for their interactive art and play their art becoming artists ourselves in so doing.

FightForTheLost

So, seeing videos on youtube tells you how much of the fanbase agree with you... good logic there.

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goblaa

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#89 goblaa
Member since 2006 • 19304 Posts

""Gaming is about whatever the developer wants it to be." Wrong. The customer is always right. FightForTheLost

Well, then I guess customers must want games where you dance and get up, because they're super popular.

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FightForTheLost

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#90 FightForTheLost
Member since 2011 • 25 Posts
"I thought the point of gaming was entertainment" To me relaxation and entertainment are one in the same. "and if you're online playing a game of death-match or something, being relaxed would be the last thing on your mind." For you perhaps but for me being relaxed which gaming does for me helps me play and concentrate on the tasks of the game much better. *Shrugs* "No one I know has gotten tied wrists after using the Wiimote, or any other type of motion controler for that matter, but if you're using it so... vigorously, then that might explain why you do.If you find motion control so annoying don't use it, no one's forcing you to.""So, seeing videos on youtube tells you how much of the fanbase agree with you... good logic there." So your circle of friends/acquaintances tells you how ergonomic or not the Wii mote is and that small number of people comparative to the entirety of earth's population can serve as a credible representation of the total human population of the planets experience with the Wii mote across the board? Good logic there. See I can play lawyer ball too. Anyway responding to your other point... Sadly until someone modifies Skyward Sword to use a regular controller I'll be forced to do things Nintendo's way using an uncomfortable controller so yes someone (read: Nintendo) IS forcing me to use it if I want to play the latest Zelda game. "No one here is saying your criticisms are wrong or bad or anything like that at all, this is a gaming forum made for discussion, so when you post you need to expect someone to respond to you, and this being on the Wii section there are going to be people here that do like the Wiimote and that don't find it annoying." Its not really "discussion" though. No, its the usual condescension and passive aggressive dirty tricks and barely disguised mockery thats aim is to discourage people from criticizing Nintendo at all. Same old same old no matter which Nintendo forum one goes to. So I'm sure you can understand my disdain for your brand of "discussion". Personally I view forums as a place where a topic creator poses a question and we all answer it to the best of our abilities should we choose to do so and that should really be that we all have our say and move on to the next topic. Other interactions in said topic where people try and pick fights or quote and then pick apart someone else's response are usually counter productive in my opinion and from my personal perspective unwanted but sadly there's no forum alert type message button that can keep people from putting their two cents in on my or anyone else's response posts.
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KnightSkull

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#91 KnightSkull
Member since 2011 • 1481 Posts

I agree that entertainment and relaxation are one in the same, but not all the time. If you play better when relaxed then fine, but there are also people that play better when they aren't relaxed. ;)

So your circle of friends/acquaintances tells you how ergonomic or not the Wii mote is and that small number of people comparative to the entirety of earth's population can serve as a credible representation of the total human population of the planets experience with the Wii mote across the board? Good logic there. See I can play lawyer ball too.

FightForTheLost

I have never heard, in real life or online, that the Wiimote hurts/tires peoples wrists. But as you say, that is only a small number of the user base but I wasn't trying to say they represent the majority, I was stating a fact.

Anyway responding to your other point... Sadly until someone modifies Skyward Sword to use a regular controller I'll be forced to do things Nintendo's way using an uncomfortable controller so yes someone (read: Nintendo) IS forcing me to use it if I want to play the latest Zelda game.

FightForTheLost

Just to let you know, you shouldn't metion modding on here as it's not allowed.

I will refer to what I said in my other post; Art (the game) is about the artists (the developer) and how they imagin their art to be, the admirers (us) are given the tools (the console and controller) to experience what the artist is trying to convey. To use other means (other controls) to admire the art is to miss what the artist is trying to convey.

Its not really "discussion" though. No, its the usual condescension and passive aggressive dirty tricks and barely disguised mockery thats aim is to discourage people from criticizing Nintendo at all. Same old same old no matter which Nintendo forum one goes to. So I'm sure you can understand my disdain for your brand of "discussion". Personally I view forums as a place where a topic creator poses a question and we all answer it to the best of our abilities should we choose to do so and that should really be that we all have our say and move on to the next topic. Other interactions in said topic where people try and pick fights or quote and then pick apart someone else's response are usually counter productive in my opinion and from my personal perspective unwanted but sadly there's no forum alert type message button that can keep people from putting their two cents in on my or anyone else's response posts.

FightForTheLost

No one here is trying to belittle you or anything, you made a post that people wanted to respond to and did so. You can criticise Nintendo all you want (we all do), but doing it on a board that has many Nintendo fans on is going to have them respond aggressively, System Wars would be a be a better place to do so.

These boards were made to encourage discussion, just like other forums, if you don't like people trying to discuss things with you (in any form), don't use them, or you can put in your sig that you don't want anybody to respond to you.

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wiifan001

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#92 wiifan001
Member since 2007 • 18660 Posts
[QUOTE="FightForTheLost"] Wrong. The customer is always right.

Actually, the reality is the customer is always a moron, even though the business world will inform the customer that they're right.
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LoG-Sacrament

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#93 LoG-Sacrament
Member since 2006 • 20397 Posts

the wii u will support the wiimote, but i do agree that it will still be the end of it. nintendo make a point to set an example for other developers on how to use new input methods, so i have to think that theyll be too busy trying to show off the wii u controller to make something that lets the wiimote shine. im not sure whether i think thats good or bad. there were a few great uses of the wiimote like metroid prime 3 and then it looks like skyward sword is going to be the wonderful showpiece of the motion plus peripheral (and maybe even be what most of us were hoping for when nintendo initially unveiled the wiimote), but not a lot of other developers have embraced it fully yet after so long.

whatever happens to the wiimote, im still interested in seeing how the tablet controller does. i mean, i doubt anybody is going to have genuinely good concepts using it like that shuriken demo or the ridiculous 360 degree view application. however, having a place on the side to stash HUD's, menus, and inventories sounds good in combination with competitive hardware. i wouldnt care in the slightest on wii hardware, but (supposedly) 1080p visuals draw extra attention and a clean screen would enhance those visuals (and hopefully reduce the use of QTE's and bloody vision after damage that games have been implementing so much lately if that though is continued. i suppose multiplats wouldnt bother changing anything though). the main thing im worried about is how the new analog nubs work.

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raahsnavj

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#94 raahsnavj
Member since 2005 • 4895 Posts
When I saw that the tablet was one to a console my hopes of the system instantly died. Yet other console that will be forcing me to play online for multiplayer... I don't want one of those. Someone needs to make a console that brings back local multiplayer. The Wii tried really hard, but almost all the offerings turned into party games.
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Madmangamer364

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#95 Madmangamer364
Member since 2006 • 3716 Posts

Wrong. The customer is always right.FightForTheLost

You know what? I'm actually more inclined to believe this than the contrary responses that your post has received. However, I also sense some hypocrisy with the entirety of your lashing out here.

You claim that the customer is always right, but before that point, you go around trashing Nintendo's designs and ideas as if they've had no effect on the current market. Let's forget about the Wii (and its sales) for a second and get back to the basics here; you are aware that the very model of conventional control did start on Nintendo's behalf, right? Furthermore, it started at a time where interest in the video game market was at an all time low. Basically, the NES controller was little more than a gimmick that paid off, despite the fact that we don't see it that way today. And while the video game controller has clearly evolved as time has gone on, at least in parts of complexity, let's not make it sound like that Nintendo's this goofball of a company that's constantly changing things for no reason just for the sake of being called "innovative".

My second problem with your claim about the customer being always right is that even before that, you go out of your way to make a point about what you feel gaming is, as if to dismiss the millions of people that have actually embraced Nintendo's more recent ideas. Perhaps to you, gaming is about relaxation, but that very same point you make about not playing games to be an athlethe can be turned around way too easily. I could say the same thing about playing games and not wanting to be an imaginary space marine or war soldier. Simply put, you can't go around talking about gaming being a form of self-expression and then try to put down those who have expressed themselves in different ways through gaming, especially when it has become as popular as the fitness game genre has become. Case in point, the Wii Fit series has far become more successful than the majority of games this gen and otherwise. Are you trying to tell us that those people who have purchased these games are now wrong, even as you claim that they're always right?

There are just way too many contrasting elements in play here, which makes your remarks look less legit by the moment. It just sounds like you're more eager to see Nintendo just be like the rest of the market than anything else. If that's what you want to say, that's fair by itself, but by doing so, you can't then turn around and say things like "the customer is always right" when they've clearly have had a positive response to Nintendo's uniqueness. There's nothing wrong with wanting a harddrive, a more powerful system, or a more conventional controller, but when a system that has forgone all of what you're griping for and is still leading the market, your points no longer have right to be made a mainstream issue, since the mainstream has obviously disagreed with your idea of what gaming is.

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Pantburster2

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#96 Pantburster2
Member since 2010 • 28 Posts

The Wii U's main controller tablet is utter crap! what a **** idea! WELL DONE FOR INVENTING THE WIIMOTE THEN FIXING IT WITH WII MOTION PLUS, YOU INVENTED A REALLY GREAT TOOL FOR GAMERS. BUT you ditched it for a trendy (because they are all the rage) tablet! a bit like the 3D on the 3DS(that was all the rage too)! THE WII U IS NOT COOL! it will be ignored by xbox360/ps3 gamers and it will confuse/annoy Wii/Wiimote gamers. FFS it's not too late to ditch the tablet thing.

And to those who defend it regarding its compatability with the Wiimote... the main controller is the one 99.9% of the devs will concentrate on. Make no mistake Nintendo are killing the brilliant Wiimote just because a load of non gamers bought IPads.

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Grillinnap

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#97 Grillinnap
Member since 2010 • 135 Posts

Why doesn't Nintendo just man up and join the console wars? They can still make their exclusive kiddie style games, but would it kill to have multi-platform games that use the same engine as the PS3/360 versions? I want to have the experience of owning a Nintendo console in which I don't have to buy a Ps3 or a 360 to play LA Noire or other multi-platform games.

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meetroid8

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#98 meetroid8
Member since 2005 • 21152 Posts

Why doesn't Nintendo just man up and join the console wars? They can still make their exclusive kiddie style games, but would it kill to have multi-platform games that use the same engine as the PS3/360 versions? I want to have the experience of owning a Nintendo console in which I don't have to buy a Ps3 or a 360 to play LA Noire or other multi-platform games.

Grillinnap
You just described the WiiU.
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WreckEm711

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#99 WreckEm711
Member since 2010 • 7362 Posts

""Gaming is about whatever the developer wants it to be."Wrong. The customer is always right. Which is why people throughout gaming history have used adapters to be able to use a different controller on certain consoles where they hated the given controller. The developer can try and force us to do something a certain way but where there's a will there's a way around it. Which is why I won't be surprised if years from now some modding community will of turned most Wii motion games into games that work on regular controllers. The problem with Nintendo fan zealots is you all want to compare games to art and say that the artists intention is absolute and all that matters and we're just supposed to sit back and respect it and admire it with awe etc, well my contention is that games are an interactive medium and if they are also art then they are quite obviously interactive art which means we have an effect on how that art plays out in the game world which means we are part of the art, we are or essentially become an artist of that game world as well and the creating artist's intention is NOT absolute for that reason for our interpretations of how to play the game carry as much weight for how it should be played as the person that created the game to begin with. You can all argue this with me until your blue in the face but considering how many modded Nintendo games I've seen on youtube its quite obvious much of the Nintendo fanbase agrees with me that the customer is always right and that it doesn't matter what a game creator wants us to do with their game if they expect us to pay for their interactive art and play their art becoming artists ourselves in so doing. FightForTheLost

Guessing you're in high school or never had a job before, because anyone with a job can tell you that the "Customer Is Always Right" mentality died in the 80's. Customers are idiots, they don't know best.

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Grillinnap

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#100 Grillinnap
Member since 2010 • 135 Posts
[QUOTE="Grillinnap"]

Why doesn't Nintendo just man up and join the console wars? They can still make their exclusive kiddie style games, but would it kill to have multi-platform games that use the same engine as the PS3/360 versions? I want to have the experience of owning a Nintendo console in which I don't have to buy a Ps3 or a 360 to play LA Noire or other multi-platform games.

meetroid8
You just described the WiiU.

Is that what Nintendo said?