Thats really sad. Games like this need sales for other games like this to get released in North America
Edit: GS won't let me link of course but IGN has a big article on it
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Thats really sad. Games like this need sales for other games like this to get released in North America
Edit: GS won't let me link of course but IGN has a big article on it
Ugh that makes me sick. The game is so amazing, it deserves to be purchased...
Proud to be one of the 300k who purchased it :)
I blame the journalist. If not for them saying this is the most have game of the gen that is not coming here what do you expect people to do. And plus the only legal way to get it is to buy a Pal wii and the game. That is kind of expensive just to play one game. I am not condoning this but it was going to happen. This may make some made but this is probably the reason we are getting this game. Operation rainfall did nothing. But I am sure these numbers prompted nintendo to announce this game for the US.
I blame the journalist. If not for them saying this is the most have game of the gen that is not coming here what do you expect people to do. And plus the only legal way to get it is to buy a Pal wii and the game. That is kind of expensive just to play one game. I am not condoning this but it was going to happen. This may make some made but this is probably the reason we are getting this game. Operation rainfall did nothing. But I am sure these numbers prompted nintendo to announce this game for the US.
WllDan7
False.
Why on earth are so many people on this site misinformed about softmodding???? Its not illegal breaking the region lock on Wii's, all it does is end the 1 year warranty... I play PAL Xenoblade on my U.S. Wii all the time, 100% completely legally.
The blame for this is squarely on Nintendo imo.
Gabe Newell had a great interview about piracy. He said that in his experience piracy is the result of bad distribution and over zealous security measures. Consumers are more than willing to pay for a great game.
Nintendo failing to release Xenoblade in NA, with little help of the game ever making it here made all these potential sales turn to piracy. Now of course it is releasing here but the damage is done
...Yea, that doesn't give anyone the right to steal.Nintendo only brought it upon themselves.
TheFallenDemon
Obviously Nintendo handled the situation poorly, but still it does not make pirating ok. I for one am buying it on day one no doubt!
This is a direct result of NA not bringing the game over...can't say I blame the "pirates." I mean, if NA doesn't want your money and you have no way of getting a game you really want to play, that's kind of your only option if you can't import (basically, either way you have to know how to "change" your wii in order to play it). Now that we know it's coming to NA, maybe some of them will buy the game to make up for it. I, being a supporter of the industry, would do it in a heart beat (and no, I'm not saying I did, cause I didn't, so don't ask). I'm sure others would too.
Sad to hear, but I'm not surprised. Critically acclaimed games, especially the ones that are released months after Japan, tend to be victims of piracy.
...Yea, that doesn't give anyone the right to steal.i didnt know people needed the "right" to steal[QUOTE="TheFallenDemon"]
Nintendo only brought it upon themselves.
jasonharris48
[QUOTE="WllDan7"]
I blame the journalist. If not for them saying this is the most have game of the gen that is not coming here what do you expect people to do. And plus the only legal way to get it is to buy a Pal wii and the game. That is kind of expensive just to play one game. I am not condoning this but it was going to happen. This may make some made but this is probably the reason we are getting this game. Operation rainfall did nothing. But I am sure these numbers prompted nintendo to announce this game for the US.
WreckEm711
False.
Why on earth are so many people on this site misinformed about softmodding???? Its not illegal breaking the region lock on Wii's, all it does is end the 1 year warranty... I play PAL Xenoblade on my U.S. Wii all the time, 100% completely legally.
I would imagine a lot of people took the attitude of: if you are not going to bring it to my country, then "f*ck you...I am pirating it" (even though there was a legal way to play it, many feel they should not have to do so...go through the effort to import and softmod)they deserve it for not releasing it in US , what did they expect people to do when wii is region locked and even import isnt a option
[QUOTE="AmnesiaHaze"]this is the attitude I was alluding to above Nailed it on the head with both of your posts. And to everyone saying its NOAs fault, NSMB Wii has been pirated many millions of times, I guess somehow that's nintendos fault too? There is no excuse or reason for piracy, good games get stolen in large numbers because they're good, stop justifying theft.they deserve it for not releasing it in US , what did they expect people to do when wii is region locked and even import isnt a option
rawsavon
[...] stop justifying theft.WreckEm711Your post was good up until there. Copyright infringement =/= theft There is no physical object being removed from another's possession. A copy is being made. Nothing more. There is no "lost sale" either.
[QUOTE="rawsavon"][QUOTE="AmnesiaHaze"]this is the attitude I was alluding to above Nailed it on the head with both of your posts. And to everyone saying its NOAs fault, NSMB Wii has been pirated many millions of times, I guess somehow that's nintendos fault too? There is no excuse or reason for piracy, good games get stolen in large numbers because they're good, stop justifying theft. how can they steal something that wasnt even for sale in stores :D im not excusing or justyifying anything , i didnt even play wii since 2009 so i couldnt care less , im just saying they complaining about piracy andnot releasingthe game at the same time for the largest market is just ridiculous and funny , and btw - what does nintendo do to prevent this kind of piracy ? nothing , just look at sony and how many of their games are being pirated in comparison , as soon as jailbreak was discovered measures were taken to reduce the impact, so its also nintendos fault ! just like its your fault if you leave you car unlocked and complain about your radio being stolen laterthey deserve it for not releasing it in US , what did they expect people to do when wii is region locked and even import isnt a option
WreckEm711
[QUOTE="WreckEm711"][...] stop justifying theft.foxhound_foxYour post was good up until there. Copyright infringement =/= theft There is no physical object being removed from another's possession. A copy is being made. Nothing more. There is no "lost sale" either.
Physical objects being needed to define piracy is archaic thinking, this is the digital age ;)
Theft is defined as the wrongful taking of a persons goods or property without consent.
Xenoblade Chronicles is Nintendo's property, and the only legal means of obtaining it is through retail. By definition and by law, it is being stolen. Piracy is theft, trying to work around that by using terminology from hundreds of years before digital content even existed makes no sense at all :P It would be like trying to use "the world is flat" theory to *insert clever modern science joke here*, wouldn't make sense would it?
[...] so its also nintendos fault ! just like its your fault if you leave you car unlocked and complain about your radio being stolen laterAmnesiaHazeNo, it's the thief's fault for stealing your radio. You say you aren't "excusing or justifying anything" but you seem like you definitely are, and essentially admitted to doing it ("I didn't even play wii since 2009 so I couldn't care less"). Why didn't you import and support the company that made the game?
Theft is defined as the wrongful taking of a persons goods or property without consent. Xenoblade Chronicles is Nintendo's property, and the only legal means of obtaining it is through retail. By definition and by law, it is being stolen. Piracy is theft, trying to work around that by using terminology from hundreds of years before digital content even existed makes no sense at all :P WreckEm711Actually, by law, it is called "copyright infringement." Theft is an improper term as nothing is "taken." Which brings up the issue of the vague nature of copyright law and this whole issue of whether or not a company is entitled to reimbursement for every copy made of the data. You seem to be well out of your league here.
[QUOTE="WreckEm711"]Theft is defined as the wrongful taking of a persons goods or property without consent. Xenoblade Chronicles is Nintendo's property, and the only legal means of obtaining it is through retail. By definition and by law, it is being stolen. Piracy is theft, trying to work around that by using terminology from hundreds of years before digital content even existed makes no sense at all :P foxhound_foxActually, by law, it is called "copyright infringement." Theft is an improper term as nothing is "taken." Which brings up the issue of the vague nature of copyright law and this whole issue of whether or not a company is entitled to reimbursement for every copy made of the data. You seem to be well out of your league here.
And look at the definition of copyright infringement, its almost word for word the same as the definition of theft except covering the non-physical. Are we really going to split hairs when its the same thing?? Saying that it doesn't = a lost sale is an assumption, but of course saying that it does = a lost sale is an assumption to as there is no way to track it.
The bolded I completely agree with, government needs to catch up to the digital age, unfortunately I doubt a bunch of old men even understand half of it :P
As for the second bolded part, you seem to be well off topic so why even bring that stuff up :? Call it copyright infringement or call it theft, whichever makes you technically happy, its the same thing, and its illegal either way to want to define it ;)
ts the same thingWreckEm711Uuuugggggghhhh... no, it isn't. Why can't they be separate crimes of unequal ethical value?
I have a hard time believing that the number of actual pirates is one million. As loud as Operation Rainfall has been, it represents a relatively small group of gamers, many of whom were very vocal about modding and importing. And it's a Japanese RPG on the Wii. If anything, I would think that a lot of those downloads represent people who just wanted to see it and didn't actually play through the whole thing. And then there's download failures and all that.
I guess my point is that even if that number is correct, it doesn't mean that Xenoblade will automatically have one million fewer copies sold in North America than it would have if piracy didn't exist. The impact will probably be tiny in comparison to overall sales, which I don't think will be that high anyway.
[QUOTE="AmnesiaHaze"][...] so its also nintendos fault ! just like its your fault if you leave you car unlocked and complain about your radio being stolen later No, it's the thief's fault for stealing your radio. You say you aren't "excusing or justifying anything" but you seem like you definitely are, and essentially admitted to doing it ("I didn't even play wii since 2009 so I couldn't care less"). Why didn't you import and support the company that made the game?foxhound_foxwhere did i admin pirating games exactly? i dont play it since 2009 because there isnt much that interests me on wii and for one or two games im too lazy to get it out from my closet, i didnt bought it because of this reason and im not from US so i wouldnt even need to import it. btw- try to leave your car open, get your radio stolen and then claim compensation from your insurance , they will clearly tell you whos fault it was and you wont see a cent
The bolded I completely agree with, government needs to catch up to the digital age, unfortunately I doubt a bunch of old men even understand half of itWreckEm711
You are correct sir.
http://en.wikipedia.org/wiki/Stop_Online_Piracy_Act
I guess my point is that even if that number is correct, it doesn't mean that Xenoblade will automatically have one million fewer copies sold in North America than it would have if piracy didn't exist. The impact will probably be tiny in comparison to overall sales, which I don't think will be that high anyway.JordanElekThat is actually a very good point. Since someone who pirates it could still easily go out and buy it once it is released, and technically, importing doesn't necessarily support Nintendo since it is done through third parties and not retail (or online retail).
btw- try to leave your car open, get your radio stolen and then claim compensation from your insurance , they will clearly tell you whos fault it was and you wont see a centAmnesiaHazeIt isn't my fault the radio gets taken. If the thief is caught with my radio, he gets to go to court and face charges. You seem to have no idea what "fault" means.
[QUOTE="AmnesiaHaze"]btw- try to leave your car open, get your radio stolen and then claim compensation from your insurance , they will clearly tell you whos fault it was and you wont see a centfoxhound_foxIt isn't my fault the radio gets taken. If the thief is caught with my radio, he gets to go to court and face charges. You seem to have no idea what "fault" means. many times the opportunity makes the thief, so its also your fault if you give anyone the opportunity to steal your possesions , do you really think that nintendo couldnt fix the pirating issue if they want to ? they could it's just too much investment involved compared to the (theoretical) losses, like that they directly screw all publishers
many times the opportunity makes the thief, so its also your fault if you give anyone the opportunity to steal your possesions , do you really think that nintendo couldnt fix the pirating issue if they want to ? they could it's just too much investment involved compared to the (theoretical) losses, like that they directly screw all publishersAmnesiaHazeAre you a defense lawyer perchance?
[QUOTE="AmnesiaHaze"] do you really think that nintendo couldnt fix the pirating issue if they want to ? they could it's just too much investment involved compared to the (theoretical) losses, like that they directly screw all publishersrawsavonyou can NEVER 'fix' the issue...ever. you can make it more difficult to pirate though. The problem is that there are people just as smart on both sides, but the 'pirates' have time and future technology on their side (might not crack it today, but 'tomorrow' is another story). More resources allocated can make it more difficult to do it or more likely to deter through punishment, but they can never prevent it if they'd stick with cartidges and dont allow running software otherwise than from cartridges it would fix a large potion of pirating :D and fix loading times , JK , sony is a good example that if you want you can reduce piracy to a minimum , they wouldnt even have to fix it completely (which is impossible) but if they make it hard enough pirates will just move on to a easiert to pirate plattform
[QUOTE="AmnesiaHaze"]many times the opportunity makes the thief, so its also your fault if you give anyone the opportunity to steal your possesions , do you really think that nintendo couldnt fix the pirating issue if they want to ? they could it's just too much investment involved compared to the (theoretical) losses, like that they directly screw all publishersfoxhound_foxAre you a defense lawyer perchance? no , although when i was a lil kid i wanted to become a lawyer too when watching Matlock on TV :D
but if they make it hard enough pirates will just move on to a easiert to pirate plattform AmnesiaHazeI agree with that. But eventually (almost) all games end up as being playable through emulators anyways, so... Though, at that point, it is mostly second hand sales being lost (doesn't bother them)
many times the opportunity makes the thief, so its also your fault if you give anyone the opportunity to steal your possesions , do you really think that nintendo couldnt fix the pirating issue if they want to ? they could it's just too much investment involved compared to the (theoretical) losses, like that they directly screw all publishersAmnesiaHaze
What company has ever been successful in stopping people from pirating?
Also, there's an ethical question that always comes into the debate of piracy. You're not stealing anything 'physical' and a lot of people feel that if you're downloading 'data', you're not 'stealing'.
It's sad to see this news, but not anything shocking, to be honest. First of all, I think it's fair to remember that first party Wii games do tend to get pirated at a rather high number. I remember New Super Mario Bros. being pirated about as many times as Xenoblade, and that's in spite of the fact that the game itself was breaking sales records seemingly left and right. Therefore, I'm not going to shoulder the blame on just Nintendo here for not releasing the game in a more timely manner, as this thing tends to happen with even the best selling of titles.
That said, it's not very difficult to look at Nintendo's hesitance when it comes to releasing this game and saying that it doesn't at least play some part of this. Xenoblade was never going to be a multi-million seller, but the fact is that NoA clearly ignored a demand for this game, and they should have at least tried to prepare for a situation such as this. Heck, the game is still months away in North America as we speak, so who's to say how much more damage will be done between now and then? In no way, shape, or form do I condone pirating, but I can still see why people would go with such methods especially when not knowing if the game in question will actually see release.
Your incredibly naive if you believe that. Lets look at the list at the games pirated more than Xenoblade; Galaxy 2, MW3, BF3 and here's the kicker, Portal 2. So unless Newell is saying that's he's responsible for Portal 2 being pirated over 3x as much as Xenoblade. None of those other games have overzealous security or bad distribution. I think you misunderstand or he would be willing to change his stance. This game could have come out in the US with no issue and you know what would have happened? It probably would have been pirated even more. Don't make that lame excuse, people pirate because they can and XB coming out in the US wouldn't have changed that. People would have stole it anyway. This response goes to everyone claiming its Nintendo's fault, I guess you can say it is for them not having better security, but outside of that, its on no one but the people who choose to steal the game.The blame for this is squarely on Nintendo imo.
Gabe Newell had a great interview about piracy. He said that in his experience piracy is the result of bad distribution and over zealous security measures. Consumers are more than willing to pay for a great game.
Nintendo failing to release Xenoblade in NA, with little help of the game ever making it here made all these potential sales turn to piracy. Now of course it is releasing here but the damage is done
GunSmith1_basic
And there go 1 million potential sales. meetroid8Aside from the "software piracy = theft" nonsense, this is by far the biggest misconception about copyright infringement.
[QUOTE="meetroid8"]And there go 1 million potential sales. foxhound_foxAside from the "software piracy = theft" nonsense, this is by far the biggest misconception about copyright infringement. No its not, I know exactly what your talking about. Your talking about when publishers say "A million people downloaded the game, that's a million sales down the drain" What meetroid said was "potential" that's the keyword, that makes it an accurate statement. No guarantee that all those people were going to by the game, its actually pretty unlikely; but they are people who COULD have bought the game, because they were clearly interested. Now its even more unlikely that they'll buy it.
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