You know what's sad? (Spoilers and a VERY long read...)

This topic is locked from further discussion.

Avatar image for LavisFiend
LavisFiend

150

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#1 LavisFiend
Member since 2007 • 150 Posts

Ok, before you all instantly assume I hate the game, I want you to hear me out, because I DON'T hate the game, I hate the hype that builded it up...

I think many people here are in denial. I know you are scratching your head, wondering just where I am getting at, but let me explain...

Like many of you, I reserved this game, having high hopes it would be well worth the hype that builded it up...it was basically about the same levels that Prime 1 had...

However...

I should have known better... than to listen to the hype.... I really should have, yes it's my fault that I am stuck 50$ short and I have completed the game in a mere 5-7 days... it is entirely my fault, but is it really? Why should I take the full oomph of the disdain, when Retro Studios basically could not live up to the hype? A constant challenge for game sequels that follow the original is to evolve, and build upon what made the first game great... and at first glance, it would seem to be true for Corruption as it introduces a few new aspects that help give the game a new feel, but overall, what has it really done?

Not a damn thing. Oh sure, we got the ship this time, but we could do nothing in it... I mean really, what's the purpose of HAVING A THRUSTER STICK IF YOU CAN'T USE IT TO FLY MANUALLY? What's the point of having a weapon system installed if you can't fire...? Would it have been SO difficult to throw in a few random space pirate craft battles at random times, or hell, just once? All I am saying is the ship was a huge and heavy disapointment. Sure it looked nice, and it was nice to see the interior of the ship, but really, come on guys... it was just a fancy way of saving your game...

Then there are the hunters. Are you serious? These people are so one dimensional it's not even funny. I mean, what they DO show is standard emotinal cliches- we got the tough quiet guy, the smart guy, and the super-perky female... and really, this wouldn't have been that big of a deal had it not been for the fact that they are only used as shallow plot devices equally matched with the personality quirks they put out. They all become mini-bosses, just to die, and that's it...nothing special...

Corruption mode, though nothing really new in terms of gameplay aspects, was actually done right, and done good to the point where I had no real issues with it... except for the fact that the danger factor wasn't really there in the ways I had hoped it would be, but it looked nice, and definetly conveyed the raw power of phazon...

I have no issues with the beam-stacking, as a matter of fact, I preferred it over the constant switching that they had the gamer do in that past two installments. It added a tinge of realism I guess... only, 3 beams? (4 if you count hyper...) 1-2 more would have added more depth to it, and would have definetly added some fun in collecting collectibles if they were entirely optional...

I am extremly aggravated that they took out ripping away the torso of a space pirate through the grapple hook... way to man up Retro... They probably thought it would boost the game to M had it stayed, especially with the Manhunt 2 incident...can't blame them, but still, that little quirk would have definetly gave the offense aspect of the grapple hook more ground, as opposed to ripping away shields...

What the crap happened with the missiles? I don't think I have ever fired them but for the few times I had to...in Prime 1-2 however, I used them like crazy... so what the crap?

Speaking of missiles, the ship missiles are just as pointless as the grapple hook for it. It's obvious they tried to cover their ass with the fact that you can't do jacksquat in the ship, so they wanted to give the ship more precedence...too bad it failed...

The hypermode upgrades were all preety much useless... the Hyper Grapple and Hyperball especially....only used them for small moments to get to a door and whatnot, Hyper Missile was just as pointless, but actually was useful from time to time...

Voice acting was a nice touch, and I loved the decision to keep Samus vocal only through screams and grunts, after all, I would not want them to botch her voice if she were to speak.

Storyline was ok, nothing spectacular...

Friend Vouchers have to be THE most pointless thing I have ever seen done in a video game... Obviously, Retro, again, tried to cover their ass when they couldn't pull through on the On-line aspect, so in order to sem less guilty of the fact, they added that. It is so uneccesary, it's not even funny...

Then there are the bonuses...don't get me started...

So back to my original point: Denial. I truly believe that is the case, hell, I was the same way...

I am speaking about Denial in the sense that the majority of us spent 50$ for an expeirence that was supposed to be so spectacular our eyeballs would melt from our sockets, and it didn't deliver. All the new aspects I covered? Filler. Pure, filler... to DISTRACT you into thinking the game is epic and a masterpiece and to compensate for the fact that we spent 50$ for it....

and yet, people truly believe that this game is the best Prime ever... no my friends, Prime 1 shall always be the best because it stood for more, and actually AWARDED you for all your hard work... (Fusion suit/NES Metroid anyone?) Not to mention, pickups were not so boring to collect...

Another thing, Why was Dark Samus such a damn PUSHOVER?! Seriously, on Prime 2, the end boss Emperor Ing and all the forms that follow, PLUS DARK SAMUS, on the HARDEST difficulty, were the BIGGEST pain in the ass to conquer, and boy let me tell you, it was a satisfying experience to reign surpreme over them...

You know, the least they could have done was make the end boss at least HARD, I had more trouble battling Ghor....

The ending was horrible too....

So yea, you are probably assuming I hate this game....that is wrong. I like the game, but I hate what they reduced themselves too...Filler...

The game had so much potential, I wanted an expeirence that could help reflect the experience I had the moment I started the Prime series, to see Samus done in 3-D, and masterfully executed...

Instead? I got a bunch of empty promises and a hurting wallet, all because Retro Studios did not push themselves hard enough to deliver in the aspects that are there, but were not done at 110%...

Thanks for reading the rant, you have a good day.

Avatar image for monkey2go
monkey2go

3760

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 monkey2go
Member since 2004 • 3760 Posts

i didnt read all of what you said but all i can say so far is, if its not broke dont fix it

Avatar image for Brain3000
Brain3000

2857

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Brain3000
Member since 2003 • 2857 Posts

First off, I'll start with this-

Prime 2's Dark Samus battle hard? The only reason it was hard was a time limit + coming directly off of fighting Emperor Ing without a save. Other than that, I found Prime 2's Dark Samus battle easy, even on the hardest mode. I died more times on the Boost ball boss in that game than in the entire 2 end boss fights combined.

Apparently you hyped yourself up for more than you though, and succomed to the "overhype" syndrome. And now it seems your being nit-picky since the version of the game you were hyped for in your head wasn't the one you played.

I don't know if you noticed, but all the ship really did was replace the elevators from the previous Prime games. The extras inside the ship were really there for you to play around with, but they were purely cosmetic. We probably will never know if they were intending to expand on the controls of the ship, but at this point, it doesn't matter.

And now on to your complaints about the Hunters. I don't know what you were ever expecting, but if you were disappointed in the lack of Character development in the Hunters and the fact that they were later used as bosses later in the game, you set yourself up for that one. The series hasn't had much in the way of NPCs, and you really shouldn't have expected it to change that much.

As for the danger of Hypermode, the real danger of Hypermode is afterwards, when you still have half a room full of enemies, or a room full of enemies to come up too, and you have very little energy left to battle them with. I've only died twice due to Corruption, but I've died several time due to the fact that I've come out of using Hypermode, and had very little energy left to live through the barrage of enemy hits.

As for the number of beams beams complaint, its around the number of beams that has been in the Prime series since the start, so why start to complain now? The beams worked well, and after playing the game, there didn't need to be any more.

You do realize that you were only ripping away armor from the Pirate, and not ripping him apart? They probably just changed it around so that more Pirates carryied shields, and changed the armor around so that now you had 2 different types of armor to fight against. I, personally, was glad to see that they included a sniping characteristic to the shooting on some of the Pirates, which was way more satisfying than just simply ripping their armor off.

I disagree with your assesment of the use of the Ship Grapple. I found it an interesting mechanic that was used quite effectively in certain levels, but that is just my opinion.

If you were disappointed in the storyline, then you've been playing the Prime games for all the wrong reasons...

If you disapointed that Friend Vouchers were done instead of your wanted "Online" mode, then you can stay the heck away from Metroid. The Voucher system was a nice touch instead of a completely "No interaction" type of situation between owners, which is what I was expecting. And as for pointless, the Achievement System of XBL is a little bit more pointless imho.

All in all, it seems like you expected a completely different game. As a huge metroid fan, I can say that it is way better than Prime 2, and at least matches the experience of Prime 1. And that's after the "OMG I'm playing Metroid in 3D" experience Prime 1 gave us. In the end, you have your opinion and it just ends up being on the opposite end of what I feel.

Avatar image for mkfalcon2007
mkfalcon2007

931

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 mkfalcon2007
Member since 2006 • 931 Posts

ill tell u what i find friggin sad. in prime 1 and 2, door transitions were decent. sometimes the odd door here and there. here, in prime 3, since the beginning of the game i found myself waiting b/w 10 -30 seconds for a door to open. i lost enough hp wiating for certain doors to open. after unlocking bryoo, i decided i would record these times w/ my stop watch - so before i would shoot a door, i'd prep my stop watch and press start as i shot the door.

and what did i get after completing the game at 94% in 15 hours 23 minutes?

57 minutes 40 seconds of time spent waiting for doors to open. simply UNACCEPTABLE.

thats friggin sad. i died like twice as a result of vewry slow doors that opened 40 seocnds later - when i was backtracking and simply wanted to run to my ship and save my game....i would avoid ennemies, ru nto the door and end up waiting while getting assaulted

Avatar image for monty_4256
monty_4256

8577

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 monty_4256
Member since 2004 • 8577 Posts
you sound like your trying to blame others for hyping it too much, when it's really your own fault for listening to it
Avatar image for toadster101
toadster101

12622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#6 toadster101
Member since 2006 • 12622 Posts
Wrong board...
Avatar image for StephenBassford
StephenBassford

889

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#7 StephenBassford
Member since 2004 • 889 Posts

ill tell u what i find friggin sad. in prime 1 and 2, door transitions were decent. sometimes the odd door here and there. here, in prime 3, since the beginning of the game i found myself waiting b/w 10 -30 seconds for a door to open. i lost enough hp wiating for certain doors to open. after unlocking bryoo, i decided i would record these times w/ my stop watch - so before i would shoot a door, i'd prep my stop watch and press start as i shot the door.

and what did i get after completing the game at 94% in 15 hours 23 minutes?

57 minutes 40 seconds of time spent waiting for doors to open. simply UNACCEPTABLE.

thats friggin sad. i died like twice as a result of vewry slow doors that opened 40 seocnds later - when i was backtracking and simply wanted to run to my ship and save my game....i would avoid ennemies, ru nto the door and end up waiting while getting assaulted

mkfalcon2007

I had to wait 10 seconds at most... i've never heard of someone waiting thirty seconds....

Avatar image for StephenBassford
StephenBassford

889

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#8 StephenBassford
Member since 2004 • 889 Posts
[QUOTE="mkfalcon2007"]

ill tell u what i find friggin sad. in prime 1 and 2, door transitions were decent. sometimes the odd door here and there. here, in prime 3, since the beginning of the game i found myself waiting b/w 10 -30 seconds for a door to open. i lost enough hp wiating for certain doors to open. after unlocking bryoo, i decided i would record these times w/ my stop watch - so before i would shoot a door, i'd prep my stop watch and press start as i shot the door.

and what did i get after completing the game at 94% in 15 hours 23 minutes?

57 minutes 40 seconds of time spent waiting for doors to open. simply UNACCEPTABLE.

thats friggin sad. i died like twice as a result of vewry slow doors that opened 40 seocnds later - when i was backtracking and simply wanted to run to my ship and save my game....i would avoid ennemies, ru nto the door and end up waiting while getting assaulted

StephenBassford

I had to wait 10 seconds at most... i've never heard of someone waiting thirty seconds....

and how the hell do you know how long the total time was that you waited in front of doors was?

Avatar image for Blk-Gnome
Blk-Gnome

1247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#9 Blk-Gnome
Member since 2006 • 1247 Posts

ill tell u what i find friggin sad. in prime 1 and 2, door transitions were decent. sometimes the odd door here and there. here, in prime 3, since the beginning of the game i found myself waiting b/w 10 -30 seconds for a door to open. i lost enough hp wiating for certain doors to open. after unlocking bryoo, i decided i would record these times w/ my stop watch - so before i would shoot a door, i'd prep my stop watch and press start as i shot the door.

and what did i get after completing the game at 94% in 15 hours 23 minutes?

57 minutes 40 seconds of time spent waiting for doors to open. simply UNACCEPTABLE.

thats friggin sad. i died like twice as a result of vewry slow doors that opened 40 seocnds later - when i was backtracking and simply wanted to run to my ship and save my game....i would avoid ennemies, ru nto the door and end up waiting while getting assaulted

mkfalcon2007

lol, well ifyour just going to run stright through a room and want the enitre world to be pre-loaded so you dont get hurt you dont understand what prime does.

the wii version is slower due to the huge size of the rooms it opens. the aresa are 2-3 times bigger than the other primes were, not to mention the more detail. it takes time to load the rooms.

Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 syferz
Member since 2005 • 735 Posts
Also the disc is physically bigger, making read times slower (a major reason why gamecube load times were always so fast)
Avatar image for wilsn2019
wilsn2019

117

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 wilsn2019
Member since 2003 • 117 Posts

you're expectations were reasonable. you didn't give into the hype, what you did was expect something that you've seen given to other people on different systems. The problem wasn't your "weakness to the hype", its what i've been saying is wrong with Nintendo. Which is the fact that they've slipped into this mode of only doing the least bit of work they can possibly do to produce products. They should have provided Retro Studios with the resources they needed to produce a high quality game, but they didn't, cause they didn't care. You can see how they don't care in all the games they've released. Nothing is ever done over the top to please the consumer, its only done just enough to let them say they did something. Every problem you listed, I've heard a lot, and i mean a lot, of other people bring up too.Nintendo makes the claim that they have made a system for everyone, from the hardcore gamer to the casual first time gamer. Ok, so lets address that. As a hardcore gamer, wouldn't it be nice to hear the screams of the space pirates come from the speaker behind you in TRUE digital surround sound because unlike the casual first time gamer, you have your Wii hooked up to your surround sound system and not a 20'' mono TV? Wouldn't it be nice to see Samus's varia suit in TRUE HD without the muddy textures all over her? Not every gamer cares about those two things, and i'm not saying they do, but thats not the point. Nintendo said their system and games were for EVERYONE, and since i'm included in that category, and i want both those, where is the option for me to have them? By default, Nintendo has lied and fallen short once again. Metroid was just another piece of the "half-shod" Nintendo pie. It was an awesome ride, but just like Six Flags, before you even get a chance to enjoy it, its over. Makes me sad though, cause Metroid is my favorite series, and Nintendo is my favorite company, but i'm gettig tired of being let down. Bottom line, if Nintendo really made a system for "everyone" as they claim, they would at least provide the OPTION for these extras, which they do not. Why do they only have a system for people who don't care about HD and digital sound? And why am I told that if I want those, to go get a 360 anda PS3? I have a 360, and if i want to play it, i'll play it, but that does nothing for my desireto play Metroid in HD withtrue surroundsound. Once again that defeats the whole purpose of Nintendo's message with the Wii, that its for everyone. It is not for everyone. It is for people, AND ONLY PEOPLE, who do NOT care about HD, a good online multiplayer system, TRUE surround sound, and good, high calibur games. Because if it were for the rest of us, we would have the OPTION to have all of those extras.The system hardware itself makes that point.

Avatar image for fleig_man
fleig_man

858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#12 fleig_man
Member since 2006 • 858 Posts
[QUOTE="mkfalcon2007"]

ill tell u what i find friggin sad. in prime 1 and 2, door transitions were decent. sometimes the odd door here and there. here, in prime 3, since the beginning of the game i found myself waiting b/w 10 -30 seconds for a door to open. i lost enough hp wiating for certain doors to open. after unlocking bryoo, i decided i would record these times w/ my stop watch - so before i would shoot a door, i'd prep my stop watch and press start as i shot the door.

and what did i get after completing the game at 94% in 15 hours 23 minutes?

57 minutes 40 seconds of time spent waiting for doors to open. simply UNACCEPTABLE.

thats friggin sad. i died like twice as a result of vewry slow doors that opened 40 seocnds later - when i was backtracking and simply wanted to run to my ship and save my game....i would avoid ennemies, ru nto the door and end up waiting while getting assaulted

Blk-Gnome

lol, well ifyour just going to run stright through a room and want the enitre world to be pre-loaded so you dont get hurt you dont understand what prime does.

the wii version is slower due to the huge size of the rooms it opens. the aresa are 2-3 times bigger than the other primes were, not to mention the more detail. it takes time to load the rooms.

I personally liked the whole doors not opening thing, it gave a sense of horror if there were enemies in the room. It was a rush when i was fighting off metroids waiting for the door to open.

Avatar image for Blk-Gnome
Blk-Gnome

1247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#13 Blk-Gnome
Member since 2006 • 1247 Posts
I personally liked the whole doors not opening thing, it gave a sense of horror if there were enemies in the room. It was a rush when i was fighting off metroids waiting for the door to open.fleig_man
i think horror is a little bit of a strong word for it...the game might have just been too easy for my tastes to give me that feel of horror...i just cleared a room in 30seconds or so then walked to the door and went on...
Avatar image for syferz
syferz

735

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 syferz
Member since 2005 • 735 Posts

you're expectations were reasonable. you didn't give into the hype, what you did was expect something that you've seen given to other people on different systems. The problem wasn't your "weakness to the hype", its what i've been saying is wrong with Nintendo. Which is the fact that they've slipped into this mode of only doing the least bit of work they can possibly do to produce products. They should have provided Retro Studios with the resources they needed to produce a high quality game, but they didn't, cause they didn't care. You can see how they don't care in all the games they've released. Nothing is ever done over the top to please the consumer, its only done just enough to let them say they did something. Every problem you listed, I've heard a lot, and i mean a lot, of other people bring up too.Nintendo makes the claim that they have made a system for everyone, from the hardcore gamer to the casual first time gamer. Ok, so lets address that. As a hardcore gamer, wouldn't it be nice to hear the screams of the space pirates come from the speaker behind you in TRUE digital surround sound because unlike the casual first time gamer, you have your Wii hooked up to your surround sound system and not a 20'' mono TV? Wouldn't it be nice to see Samus's varia suit in TRUE HD without the muddy textures all over her? Not every gamer cares about those two things, and i'm not saying they do, but thats not the point. Nintendo said their system and games were for EVERYONE, and since i'm included in that category, and i want both those, where is the option for me to have them? By default, Nintendo has lied and fallen short once again. Metroid was just another piece of the "half-shod" Nintendo pie. It was an awesome ride, but just like Six Flags, before you even get a chance to enjoy it, its over. Makes me sad though, cause Metroid is my favorite series, and Nintendo is my favorite company, but i'm gettig tired of being let down. Bottom line, if Nintendo really made a system for "everyone" as they claim, they would at least provide the OPTION for these extras, which they do not. Why do they only have a system for people who don't care about HD and digital sound? And why am I told that if I want those, to go get a 360 anda PS3? I have a 360, and if i want to play it, i'll play it, but that does nothing for my desireto play Metroid in HD withtrue surroundsound. Once again that defeats the whole purpose of Nintendo's message with the Wii, that its for everyone. It is not for everyone. It is for people, AND ONLY PEOPLE, who do NOT care about HD, a good online multiplayer system, TRUE surround sound, and good, high calibur games. Because if it were for the rest of us, we would have the OPTION to have all of those extras.The system hardware itself makes that point.

wilsn2019

Your wrong, While Wii is a console everyone should be able to enjoy, the Wii itself is not a bleeding edge technology console, nor has nintendo ever claimed it to be, Metroid Prime 3 is an amazing game, with plenty of enjoyment in it. What you want is a Wii that costs more making it a much less mass market friendly console, there are a lot of techs in the wii that actually cost a bit to have, which is why the 360 core can be at the same price (2 years after it's release) techs like blutooth and wifi, the sensors in the remote are expensive little things as well, and I am sure that while the hardware might never live up to your dreams, it is actually decent for game presentations.

There is one other big problem with doing it your way, the console is unique; it's greatest strength is in this uniquiness, the system will be at 199 probably towards the end of Q1 08' and thus further it's uniquiness, it isn't a 400 dollar system that does HD, it isn't designed to have the same type of game play experiences you have had in the past, so why do you think that you need all these things to enjoy games? I understand wanting HD graphics and true surround sound, but that isn't what the Wii was ever about, it's not the end all console, I am sure Wii2 will have all of those great features, but right now, it's trying to grow, and in order for the system to domiant, it needs it's mass market appeal, it has to become bigger then any console this generation, so that when the next generation of gaming happens, the wii2 will have it's place. a New type of gameplay is needed for us to enjoy games for years to come, just look at the TC, he is tired with games, the Wii has created new game experiences, and soon a lot of those games will be here for him to enjoy, I am sure he will have more fun playing Mario Galaxy then another poor FPS with dual analog controls, in all reality we have been playing Golden eye for the past 10 years+ it's time to revolutionize gaming.

Avatar image for PitatheGreat
PitatheGreat

122

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 PitatheGreat
Member since 2006 • 122 Posts
Naw hes just a true fan-bpy of the series and your not a true fan-boy unless you hate the game.Same thing for twilight princess,transformers movie, harry potter books, etc.....