less is that, you learn these mechanical principles in highschool... if you went to a decent highschool.... but troubleshooting a PC on a electrical enginerring level requires training.
everyone can figure out that if they are peddling and not moving, their chain fell off (or something else is wrong). But if you computer wont start when you press the power button, its not so obvious some solder cracked on the back of the electrical board for your power supply.
SoBaus
Perhaps you have never ridden a bicycle. You seem keen to oversimply that activity. In my first post, I mentioned the "analogueness" of a bicycle. You just ignored that and went on to describe a bicycle in a binary state: Moving or not moving. If you had ridden a bicycle, you would be aware that there is more to than that. A bicycle has a "feel" in its suspension, gears, brakes, and ergonomics. These elements need to tuned with a personal touch in order to provide an enjoyable riding experience.
Now, if you have ridden a bicycle, then I don't know what your deal is, other than being argumentative. And I also dunno why you picked me, as a bunch of other people in this thread said the same thing.
You also seem to be exagerrating the level of skill needed to build a computer. You buy pre-built components and assemble them. This does not require advanced training, and as evidence I point to the people I know with no formal training in electronics or engineering who have built computers.
repairing electronics, takes alot more intelligence than repairing mechanical devices.
SoBaus
Clearly this depends on the scope and scale of the project. I've installed a new harddrive on a laptop and installed a new shifter on a bicycle. If you don't count re-installing Windows, the shifter took much longer.
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