Violence in Video Games to Blame for almost all random acts of aggression?

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nooblet69

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#51 nooblet69
Member since 2004 • 5162 Posts

Never understood this argument. If thats the case couldn't every form of entertainment from books to movies be considered a bad influence ? Lame...

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ghoklebutter

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#52 ghoklebutter
Member since 2007 • 19327 Posts

Never understood this argument. If thats the case couldn't every form of entertainment from books to movies be considered a bad influence ? Lame...

nooblet69
That's what's happened throughout history. Even books used to be frowned upon by some folks because they were seen as encouraging vice or something.
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-Tish-

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#53 -Tish-
Member since 2007 • 3624 Posts

[QUOTE="-Tish-"]I never said that they definitely contribute. You don't think the spike in violence exposure in today's society is a plausible candidate for these mass shootings? The time period most definitely has relevance. ghoklebutter

No, I don't. It's true that exposure to violence can cause people to become violent later on, but it depends on the nature of the exposure. In violent video games, the exposure is very obviously in the context of amusement, the subtext being that all of the violence in the game is solely part of the game.

The only kinds of exposure to violence that actually engender violent attitudes are things like a child seeing his or her parents fighting or literally being raised to become violent.

You couldn't possibly prove that. Everyone is different and exposure to different things can trigger different emotions and reactions in people. But let's just pretend what you just said IS true. Then why didn't people go into movie theaters and elementary schools to shoot innocent people over twenty years ago? (See: this is where the time period becomes relevant) I mean, come on. James Holmes was dressed like The Joker. He even SAID he was The Joker.
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-Vulpix-

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#54 -Vulpix-
Member since 2008 • 2564 Posts

I know I'm tired of people blaming Video Games for violent acts.

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ghoklebutter

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#55 ghoklebutter
Member since 2007 • 19327 Posts

[QUOTE="ghoklebutter"]

[QUOTE="-Tish-"]I never said that they definitely contribute. You don't think the spike in violence exposure in today's society is a plausible candidate for these mass shootings? The time period most definitely has relevance. -Tish-

No, I don't. It's true that exposure to violence can cause people to become violent later on, but it depends on the nature of the exposure. In violent video games, the exposure is very obviously in the context of amusement, the subtext being that all of the violence in the game is solely part of the game.

The only kinds of exposure to violence that actually engender violent attitudes are things like a child seeing his or her parents fighting or literally being raised to become violent.

You couldn't possibly prove that. Everyone is different and exposure to different things can trigger different emotions and reactions in people. But let's just pretend what you just said IS true. Then why didn't people go into movie theaters and elementary schools to shoot innocent people over twenty years ago? (See: this is where the time period becomes relevant) I mean, come on. James Holmes was dressed like The Joker. He even SAID he was The Joker.

True; not everyone is the same. But anyone who learns to be violent by playing violent video games is most likely already mentally unstable.

As for why shootings weren't as common back then, that could be for many reasons, none of which necessarily have to do with exposure to violence in video games.

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N30F3N1X

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#56 N30F3N1X
Member since 2009 • 8923 Posts

I never said that they definitely contribute. -Tish-

To say that the spike of violence in entertainment doesn't have any influence is pretty ignorant if you ask me. You

You don't think the spike in violence exposure in today's society is a plausible candidate for these mass shootings? The time period most definitely has relevance. -Tish-

Games today aren't nearly as violent as they used to be in the first years when first person shooters started out. In CoD you barely see any blood compared to the disembowelment and shredding of bodies that went on in Quake, Hexen or Blood.

And exposure means jack sh!t. That Lanza guy, I recall reading about him playing Dynasty Warriors. Well guess what, violence in Dynasty Warriors games is a tangential factor. There's no blood, period, and the games are based mostly on character rivalry and a bit of romanticized historic strategy.

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MrGeezer

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#57 MrGeezer
Member since 2002 • 59765 Posts

No, I don't. It's true that exposure to violence can cause people to become violent later on, but it depends on the nature of the exposure. In violent video games, the exposure is very obviously in the context of amusement, the subtext being that all of the violence in the game is solely part of the game.

The only kinds of exposure to violence that actually engender violent attitudes are things like a child seeing his or her parents fighting or literally being raised to become violent.

ghoklebutter
The thing is, violence in media sends a message: that violence gets rewarded. That it's a work of fiction/amusement is beside the point. It's still a message that's pervasive across VAST segments of pop culture. Books, movies, television, the news media, videogames, even thousands of year old religious texts which people use to help shape their morality. All of these things very often contain the simple message that violence gets rewarded. And people spend their entire lives having this message shoved down their throats. Now take a violent person. Someone who uses violence to solve his perceived problems. Where did he learn to react violently? From the Bible? From movies? From his parents? From videogames? From the news media? How's he supposed to know? He can't separate the source and say "this came from this source, but not that source". All those years he spent soaking up the message that violence gets rewarded or is somehow good, all that $*** gets mixed up in his head to the point that it doesn't even matter where he learned it from. There's literally no way to tell.
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gamerguru100

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#58 gamerguru100
Member since 2009 • 12718 Posts

[QUOTE="-Tish-"][QUOTE="ghoklebutter"]

No, I don't. It's true that exposure to violence can cause people to become violent later on, but it depends on the nature of the exposure. In violent video games, the exposure is very obviously in the context of amusement, the subtext being that all of the violence in the game is solely part of the game.

The only kinds of exposure to violence that actually engender violent attitudes are things like a child seeing his or her parents fighting or literally being raised to become violent.

ghoklebutter

You couldn't possibly prove that. Everyone is different and exposure to different things can trigger different emotions and reactions in people. But let's just pretend what you just said IS true. Then why didn't people go into movie theaters and elementary schools to shoot innocent people over twenty years ago? (See: this is where the time period becomes relevant) I mean, come on. James Holmes was dressed like The Joker. He even SAID he was The Joker.

True; not everyone is the same. But anyone who learns to be violent by playing violent video games is most likely already mentally unstable.

Ding! Ding Ding! Ding! Ding! We have a winner!

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ghoklebutter

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#59 ghoklebutter
Member since 2007 • 19327 Posts

[QUOTE="ghoklebutter"]

No, I don't. It's true that exposure to violence can cause people to become violent later on, but it depends on the nature of the exposure. In violent video games, the exposure is very obviously in the context of amusement, the subtext being that all of the violence in the game is solely part of the game.

The only kinds of exposure to violence that actually engender violent attitudes are things like a child seeing his or her parents fighting or literally being raised to become violent.

MrGeezer

The thing is, violence in media sends a message: that violence gets rewarded. That it's a work of fiction/amusement is beside the point. It's still a message that's pervasive across VAST segments of pop culture. Books, movies, television, the news media, videogames, even thousands of year old religious texts which people use to help shape their morality. All of these things very often contain the simple message that violence gets rewarded. And people spend their entire lives having this message shoved down their throats. Now take a violent person. Someone who uses violence to solve his perceived problems. Where did he learn to react violently? From the Bible? From movies? From his parents? From videogames? From the news media? How's he supposed to know? He can't separate the source and say "this came from this source, but not that source". All those years he spent soaking up the message that violence gets rewarded or is somehow good, all that $*** gets mixed up in his head to the point that it doesn't even matter where he learned it from. There's literally no way to tell.

I think virtually all mentally stable people (as well as mentally unstable people who have no predeliction to aggression because of their condition) recognize that violent video games are, you know, solely for the sake of amusement.

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N30F3N1X

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#60 N30F3N1X
Member since 2009 • 8923 Posts

Techno and hardcore scene is not the "most violent in the world". Certainly not now. What are you basing this on?MrPraline

I'm a big fan of it :|

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-Tish-

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#61 -Tish-
Member since 2007 • 3624 Posts

[QUOTE="-Tish-"][QUOTE="ghoklebutter"]

No, I don't. It's true that exposure to violence can cause people to become violent later on, but it depends on the nature of the exposure. In violent video games, the exposure is very obviously in the context of amusement, the subtext being that all of the violence in the game is solely part of the game.

The only kinds of exposure to violence that actually engender violent attitudes are things like a child seeing his or her parents fighting or literally being raised to become violent.

ghoklebutter

You couldn't possibly prove that. Everyone is different and exposure to different things can trigger different emotions and reactions in people. But let's just pretend what you just said IS true. Then why didn't people go into movie theaters and elementary schools to shoot innocent people over twenty years ago? (See: this is where the time period becomes relevant) I mean, come on. James Holmes was dressed like The Joker. He even SAID he was The Joker.

True; not everyone is the same. But anyone who learns to be violent by playing violent video games is most likely already mentally unstable.

As for why shootings weren't as common back then, that could be for many reasons, none of which necessarily have to do with exposure to violence in video games.

Well again, I'm not stating for a fact that the larger exposure of violence is responsible for the shootings. I'm merely stating that's a plausible reason. I think it's ignorant to dismiss the possibility, especially for people, like you said, who are mentally unstable.

@N3OF3N1X: Since when is blood the only deciding factor to whether something is violent or not? War is violent. Call of Duty is violent. Get real man.

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MrGeezer

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#62 MrGeezer
Member since 2002 • 59765 Posts

Never understood this argument. If thats the case couldn't every form of entertainment from books to movies be considered a bad influence ? Lame...

nooblet69
That may actually be the case. I think it'd be naive to suggest that the stories that we tell can't have ANY influence. And if there's the potential for ANY influence, then there's the potential for bad influence. If a song or a movie can lift someone's spirits and give them hope, then chances are that a different song or movie can have the exact opposite effect. So let's entertain that possibility for a moment. For the sake of argument, let's say that ALL forms of entertainment most certainly CAN be a bad influence. That still isn't really the important thing. The important thing is what we're supposed to do about it. If all entertainment can be a bad influence, then what are we supposed to do about the entertainment that's a bad influence?
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N30F3N1X

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#63 N30F3N1X
Member since 2009 • 8923 Posts

"Get real"

LMAO the irony :lol:

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KiIIyou

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#64 KiIIyou
Member since 2006 • 27204 Posts
Mental stress no matter what it's from needs a release, some people are big dummies and don't understand you can't release it onto other people.
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ghoklebutter

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#65 ghoklebutter
Member since 2007 • 19327 Posts

Well again, I'm not stating for a fact that the larger exposure of violence is responsible for the shootings. I'm merely stating that's a plausible reason. I think it's ignorant to dismiss the possibility, especially for people, like you said, who are mentally unstable. @N3OF3N1X: Since when is blood the only deciding factor to whether something is violent or not? War is violent. Call of Duty is violent. Get real man.-Tish-

It would only be plausible if it were the case that all or most violent video games were simply simulators that were entirely devoid of the "games are for fun only" image characteristic of video games.

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MrGeezer

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#66 MrGeezer
Member since 2002 • 59765 Posts
I think virtually all mentally stable people (as well as mentally unstable people who have no predeliction to aggression because of their condition) recognize that violent video games are, you know, solely for the sake of amusement.ghoklebutter
That's beside the point. When you've got all that information jumbled up in your head, you can't identify the source. Your cumulative experiences are telling you that violence=good, but you can't say "oh, I'll ignore that because it came from a game". You don't know where that message came from, where you picked it up. That message is simply there, you can't identify the source.
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-Tish-

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#67 -Tish-
Member since 2007 • 3624 Posts

[QUOTE="-Tish-"]Well again, I'm not stating for a fact that the larger exposure of violence is responsible for the shootings. I'm merely stating that's a plausible reason. I think it's ignorant to dismiss the possibility, especially for people, like you said, who are mentally unstable. @N3OF3N1X: Since when is blood the only deciding factor to whether something is violent or not? War is violent. Call of Duty is violent. Get real man.ghoklebutter

It would only be plausible if it were the case that all or most violent video games were simply simulators that were entirely devoid of the "games are for fun only" image characteristic of video games.

It's very plausible that the mentally unstable could fail to understand that characteristic. After all, in a game like Call of Duty you assume the role of a person who kills other people. That's the objective of the game.
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ghoklebutter

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#68 ghoklebutter
Member since 2007 • 19327 Posts
you can't say "oh, I'll ignore that because it came from a game". MrGeezer
How do you know that? That was pretty easy for me to do when I was a kid.
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-Tish-

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#69 -Tish-
Member since 2007 • 3624 Posts
[QUOTE="ghoklebutter"] I think virtually all mentally stable people (as well as mentally unstable people who have no predeliction to aggression because of their condition) recognize that violent video games are, you know, solely for the sake of amusement.MrGeezer
That's beside the point. When you've got all that information jumbled up in your head, you can't identify the source. Your cumulative experiences are telling you that violence=good, but you can't say "oh, I'll ignore that because it came from a game". You don't know where that message came from, where you picked it up. That message is simply there, you can't identify the source.

I agree with this. That N3OF3N1X guy needs to find a head for his shoulders and a better username. Typing it out is annoying as hell.
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ghoklebutter

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#70 ghoklebutter
Member since 2007 • 19327 Posts
[QUOTE="ghoklebutter"]

[QUOTE="-Tish-"]Well again, I'm not stating for a fact that the larger exposure of violence is responsible for the shootings. I'm merely stating that's a plausible reason. I think it's ignorant to dismiss the possibility, especially for people, like you said, who are mentally unstable. @N3OF3N1X: Since when is blood the only deciding factor to whether something is violent or not? War is violent. Call of Duty is violent. Get real man.-Tish-

It would only be plausible if it were the case that all or most violent video games were simply simulators that were entirely devoid of the "games are for fun only" image characteristic of video games.

It's very plausible that the mentally unstable could fail to understand that characteristic. After all, in a game like Call of Duty you assume the role of a person who kills other people. That's the objective of the game.

I'm talking about mentally stable people. I agree that mentally unstable people could misinterpret things.
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zenogandia

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#71 zenogandia
Member since 2012 • 861 Posts

[QUOTE="ghoklebutter"]

[QUOTE="-Tish-"]Well again, I'm not stating for a fact that the larger exposure of violence is responsible for the shootings. I'm merely stating that's a plausible reason. I think it's ignorant to dismiss the possibility, especially for people, like you said, who are mentally unstable. @N3OF3N1X: Since when is blood the only deciding factor to whether something is violent or not? War is violent. Call of Duty is violent. Get real man.-Tish-

It would only be plausible if it were the case that all or most violent video games were simply simulators that were entirely devoid of the "games are for fun only" image characteristic of video games.

It's very plausible that the mentally unstable could fail to understand that characteristic. After all, in a game like Call of Duty you assume the role of a person who kills other people. That's the objective of the game.

Fantastic, now tell me again where violent video games are actually played more than in the u.s (Japan, the dutch) violence is way lower?

To blame it on one media when America has a whole lot of problems is downright stupid.

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-Tish-

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#72 -Tish-
Member since 2007 • 3624 Posts
[QUOTE="-Tish-"][QUOTE="ghoklebutter"]

It would only be plausible if it were the case that all or most violent video games were simply simulators that were entirely devoid of the "games are for fun only" image characteristic of video games.

ghoklebutter
It's very plausible that the mentally unstable could fail to understand that characteristic. After all, in a game like Call of Duty you assume the role of a person who kills other people. That's the objective of the game.

I'm talking about mentally stable people. I agree that mentally unstable people could misinterpret things.

I thought that's what we were talking about from the very beginning. Clearly James Holmes and Adam Lanza are mentally unstable... lol Stable people? Shiit I'm about to play Halo in a bit and what am I gonna do in the game? Kill people (and try my best not to get killed of course).
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N30F3N1X

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#73 N30F3N1X
Member since 2009 • 8923 Posts

[QUOTE="MrGeezer"]That's beside the point. When you've got all that information jumbled up in your head, you can't identify the source. Your cumulative experiences are telling you that violence=good, but you can't say "oh, I'll ignore that because it came from a game". You don't know where that message came from, where you picked it up. That message is simply there, you can't identify the source. -Tish-
I agree with this. That N3OF3N1X guy needs to find a head for his shoulders and a better username. Typing it out is annoying as hell.

My head is fine where it is right now. I'm not the one who's claiming things that are blatantly false, with no evidence of them either, and on top of that I'm not the one who's failing to recognize the difference between correlation and causation. Can't say the same for you, jackass ;)

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-Tish-

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#74 -Tish-
Member since 2007 • 3624 Posts

[QUOTE="-Tish-"][QUOTE="ghoklebutter"]

It would only be plausible if it were the case that all or most violent video games were simply simulators that were entirely devoid of the "games are for fun only" image characteristic of video games.

zenogandia

It's very plausible that the mentally unstable could fail to understand that characteristic. After all, in a game like Call of Duty you assume the role of a person who kills other people. That's the objective of the game.

Fantastic, now tell me again where violent video games are actually played more than in the u.s (Japan, the dutch) violence is way lower?

To blame it on one media when America has a whole lot of problems is downright stupid.

I never blamed it on the media... Why are people putting words in my mouth?
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N30F3N1X

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#75 N30F3N1X
Member since 2009 • 8923 Posts

I never blamed it on the media... Why are people putting words in my mouth? -Tish-

Video games probably play some role in these recent violent acts. Stuff like this didn't happen twenty years ago. Why? Our society's mass media was not nearly as violently depicted as it is today. To say that the spike of violence in entertainment doesn't have any influence is pretty ignorant if you ask me.-Tish-

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-Tish-

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#76 -Tish-
Member since 2007 • 3624 Posts

[QUOTE="-Tish-"][QUOTE="MrGeezer"]That's beside the point. When you've got all that information jumbled up in your head, you can't identify the source. Your cumulative experiences are telling you that violence=good, but you can't say "oh, I'll ignore that because it came from a game". You don't know where that message came from, where you picked it up. That message is simply there, you can't identify the source. N30F3N1X

I agree with this. That N3OF3N1X guy needs to find a head for his shoulders and a better username. Typing it out is annoying as hell.

My head is fine where it is right now. I'm not the one who's claiming things that are blatantly false, with no evidence of them either, and on top of that I'm not the one who's failing to recognize the difference between correlation and causation. Can't say the same for you, jackass ;)

Oh lawdy lawd someone hand me a facepalm.jpg please.
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zenogandia

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#77 zenogandia
Member since 2012 • 861 Posts

[QUOTE="zenogandia"]

[QUOTE="-Tish-"]It's very plausible that the mentally unstable could fail to understand that characteristic. After all, in a game like Call of Duty you assume the role of a person who kills other people. That's the objective of the game. -Tish-

Fantastic, now tell me again where violent video games are actually played more than in the u.s (Japan, the dutch) violence is way lower?

To blame it on one media when America has a whole lot of problems is downright stupid.

I never blamed it on the media... Why are people putting words in my mouth?

I'm not putting words in your mouth, that's impossible to do. Words can't be placed on someones mouth.:?

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MrGeezer

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#78 MrGeezer
Member since 2002 • 59765 Posts
[QUOTE="ghoklebutter"] How do you know that? That was pretty easy for me to do when I was a kid.

That's not easy, period. Here's an exercise for you. Write a quick story set during the american civil war. Imagine up a scene, get the settings right in your head, think up some plausible characters, establish the setting. Now, how much of that is accurate? The stuff that you think is accurate, how do you know it's accurate? Where did you pick up the information that allowed you to come up with a period-accurate situation? Did you see it in a movie? Read it in a book? If so, which movie? Which book? Were those sources accurate, or were they themselves just a bunch of bull$***? Go watch a modern day gangster/drug movie and then tell me how accurate it is. Unless you were personally involved in that scene or did extensive research (more likely than not, neither is the case), then you don't know. Oh sure, you have a picture in your mind of what it's like to be a street dealer or a drug kingpin or an undercover cop, but chances are you have no idea where that mental picture came from and whether or not the "sources" were complete bull$***. And this goes on and on and on. Once $*** gets repeated and repeated continuously and then makes it into people's heads, it just becomes information. Sometimes it's true, very often it's completely false, and a HELL of a lot of times it's impossible to tell exactly where that information came from, what the source of that information even is.
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-Tish-

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#79 -Tish-
Member since 2007 • 3624 Posts

[QUOTE="-Tish-"]I never blamed it on the media... Why are people putting words in my mouth? N30F3N1X

Video games probably play some role in these recent violent acts. Stuff like this didn't happen twenty years ago. Why? Our society's mass media was not nearly as violently depicted as it is today. To say that the spike of violence in entertainment doesn't have any influence is pretty ignorant if you ask me.-Tish-

Oh I guess I did say that earlier didn't I :P Replace "To say that the spike of" with "To dismiss the possibility that", rearrange some subsequent words to make the sentence sound okay, and everything is fixed.
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Treflis

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#80 Treflis
Member since 2004 • 13757 Posts

PLEASE READ:

I know this may come a shock to you but in all honesty once you think about it, its hard to argue with the point I am about to make. I did a dissertation on the effects of Music to PRIME (note the word prime) agression. Now from this I obviously had to look into what else PRIMES agression and the pure sight of a weapon such as a gun, knife etc envokes agressive tendices. There is plenty of research on the subject so you will have no problem actually looking it up.

Anyway my point to keep it short is that people can/do become more agressive when playing games. How many of you trash talk? how many have you rage quited? I mean take any sport atleast, people become angry if they lose or there is foul play etc. Its a natural human reaction. Now with games this can be heightened for some individuals, as an example, those people who rage quit who might throw their controller, hit their keyboard or have to actually remove themselves from the console or PC because of how angry its made them.

However this does not mean, if you play games you shall start to pick up a gun and unload the contents of it into people. Again however to say "games have no part in this" is not correct, atleast to what I have found out. If someone who is unstable who then played a game of COD online, was then becoming frustrated, that occurance could PRIME an agressive reaction.

Obviously some games are worse than others for this on the level of visual priming. Mario for example, you are killing mushrooms by stamping on their heads. However this isnt seen to us as agressive behaviour that warrents a high certificate rating. But weilding an M4 and gunning people down is. What you make from that is your own personal opinion.

Its hard to have a rational conversation; let alone on these boards, however I get sick to death of people saying "video games do nothing to us..." its complete BS and ignorance. Of course they do and so do other things. Just with games there is more things to prime agressive behaviours such as actions the player has to partake in, the visual imagery, the sound track etc. It seems like nobody on either side of fence has come out to say whats actually going on. Developers are to protected over their games to say something that I believe is their responsibility because it may help stop future occurances from parents (long shot I know) but to see if their child is getting overly agressive, to simply take them away from it for a break.

o0squishy0o
It's all fine and dandy but there is one thing that stands above it all. Your actions. Sure someone will get more aggressive then others when in competitive play and they're loosing, most are like that But out of the millions of people who play the same games, they choose not to act out harm on others. Their actions are different.
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General_X

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#81 General_X
Member since 2003 • 9137 Posts
Because banning violent media is much easier (and cheaper) to do than to overhaul our treatment of mental health issues.
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Zeviander

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#82 Zeviander
Member since 2011 • 9503 Posts
Yes, because there was no such thing as violent massacres before 1970.
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Ace6301

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#83 Ace6301
Member since 2005 • 21389 Posts
Yes, because there was no such thing as violent massacres before 1970.Zeviander
We blamed those on the rock musics though.
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-Tish-

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#84 -Tish-
Member since 2007 • 3624 Posts
Yes, because there was no such thing as violent massacres before 1970.Zeviander
But 99% of violent massacres have motives.
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ghoklebutter

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#85 ghoklebutter
Member since 2007 • 19327 Posts
[QUOTE="Zeviander"]Yes, because there was no such thing as violent massacres before 1970.-Tish-
But 99% of violent massacres have motives.

Not a single violent massacre, let alone any kind of voluntary action, has no motives behind it at all.
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Lotus-Edge

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#86 Lotus-Edge
Member since 2008 • 50513 Posts

[QUOTE="Lotus-Edge"]

As always, Cracked offers the most succinct explanation i've read in a while....

Chickity_China

"We're a nation of warriors, and most of us don't have a war." HA. HA. HA.... no

Wow, that's quite a counter-argument.

Bravo....

Bravo

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TheHighWind

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#87 TheHighWind
Member since 2003 • 5724 Posts

I know I tried to defend Video Games earlier, but they are getting extremly violent.

Fallout 3: makes you think it's okay to blow a woman's head off with a shot gun, walk up to her eye ball, and take all her stuff. "Shes a drug addict" makes it okay in the developers eyes.

Bioshock: You kill little girls to make yourself more powerful.... yeah someone was messed up when they made that.

There are many more, but you get the idea.

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mindstorm

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#88 mindstorm
Member since 2003 • 15255 Posts
Playing Skyrim caused me to shoot fireballs at my neighbor's chickens.
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Treflis

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#89 Treflis
Member since 2004 • 13757 Posts
Playing Skyrim caused me to shoot fireballs at my neighbor's chickens.mindstorm
Did you reanimate them and have them follow you on your epic journey......For about a minute too?
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mindstorm

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#90 mindstorm
Member since 2003 • 15255 Posts
[QUOTE="mindstorm"]Playing Skyrim caused me to shoot fireballs at my neighbor's chickens.Treflis
Did you reanimate them and have them follow you on your epic journey......For about a minute too?

Nah... My cannibalistic friend Eola usually does that for me.
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cheese_game619

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#92 cheese_game619
Member since 2005 • 13317 Posts
what the morons dont understand is that there are MILLIONS of kids who played M rated games back in the day. I was 5 or 6 years old when I played mortal kombat 2. I remember looking at the videogames through the glass and staring at that M rating like it was gold. I remember walking in and buying conkers bad fur day at 8 or 9 years old. I remember when me and my brother were buying mortal kombat from a store, they had to phone my mom and all we could do was roll our eyes like seriously? so many of me and my friends had M rated violent video games. ive never even been in a fight or have ever done anything violent. the only time violent video games are bad is when a COMPLETE retard gets his hands on it, and im talking COMPLETE PSYCHOPATH RETARDJustSignedUp
>im too much of a b*tch to ever get in a fight so everyone else must be the same
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-Tish-

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#94 -Tish-
Member since 2007 • 3624 Posts
[QUOTE="-Tish-"][QUOTE="Zeviander"]Yes, because there was no such thing as violent massacres before 1970.ghoklebutter
But 99% of violent massacres have motives.

Not a single violent massacre, let alone any kind of voluntary action, has no motives behind it at all.

What? So what were James Holmes and Adam Lanza's motives?
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MrGeezer

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#95 MrGeezer
Member since 2002 • 59765 Posts
what the morons dont understand is that there are MILLIONS of kids who played M rated games back in the day. I was 5 or 6 years old when I played mortal kombat 2. I remember looking at the videogames through the glass and staring at that M rating like it was gold. I remember walking in and buying conkers bad fur day at 8 or 9 years old. I remember when me and my brother were buying mortal kombat from a store, they had to phone my mom and all we could do was roll our eyes like seriously? so many of me and my friends had M rated violent video games. ive never even been in a fight or have ever done anything violent. the only time violent video games are bad is when a COMPLETE retard gets his hands on it, and im talking COMPLETE PSYCHOPATH RETARDJustSignedUp
You can say this about anything. Blame it on the mentally ill, but guess what? The VAST majority of mentally ill people aren't committing these massacres, let alone killing anyone. Blame it on guns, same deal. The vast majority of gun owners never kill anyone, it's only a very small percentage of guns that are ever used to harm another person. Same thing if you blame it on the news media and how they make "celebrities" out of the killers. Millions of people are reading and watching those exact same stories, and it's only a tiny percentage of people who actually act on them. The problem here is that people keep trying to find a solution, when the problem is culture in general. And culture includes ALL of the stuff that people are scapegoating. It's not one thing, it's EVERYTHING. Everything matters, including guns, including mental health treatment, including the news media, including violent games. But it's probably not going to result in a violent massacre until a bunch of influences come together in just the right (or I should probably say "wrong") way.
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KHAndAnime

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#96 KHAndAnime
Member since 2009 • 17565 Posts
Anyone remember that Penn and Teller episode? They had this little Call of Duty kid fire a gun and he was reduced to tears. :lol:
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N30F3N1X

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#97 N30F3N1X
Member since 2009 • 8923 Posts

I know I tried to defend Video Games earlier, but they are getting extremly violent.

Fallout 3: makes you think it's okay to blow a woman's head off with a shot gun, walk up to her eye ball, and take all her stuff. "Shes a drug addict" makes it okay in the developers eyes.

Bioshock: You kill little girls to make yourself more powerful.... yeah someone was messed up when they made that.

There are many more, but you get the idea.

TheHighWind

What kind of rotten sawdust do you have between your ears that makes you think that because something happens in a game then it must be okay to do?

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AnXboxGuy

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#98 AnXboxGuy
Member since 2013 • 50 Posts
Yes; video games can cause people to get pissed off and aggressive. I wouldn't go so far as to say that they cause premeditated murder though, that seems like a stretch.
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cheese_game619

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#99 cheese_game619
Member since 2005 • 13317 Posts
what a stupid response. ive never had a reason to get in a fight. Only retards fight over something stupid like arguments. every respectable MMA fighter always knows to avoid real world confrontations at every cost. You have 619 in your username, you obviously are or were a WWE fan so you dont know anything about fighting. you probably still think the undertaker is really undeadJustSignedUp
how do you know it has anything to do with wrestling also this account is 8 years old but seriously you're right not to get in fights if you're a manlet obviously you're just gonna lose so dont worry about it
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MrGeezer

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#100 MrGeezer
Member since 2002 • 59765 Posts

What kind of rotten sawdust do you have between your ears that makes you think that because something happens in a game then it must be okay to do?

N30F3N1X
Again, you're looking at this in the context of it being a game. That's fine when you're playing it. The thing is, after a week or a month or a year or a decade, the context has been lost, but you've still got the message floating around in your head as part of the set of "things you know". Now...obviously you're not going to think that it's okay to murder people. You also possess information that conflicts with that, information that tells you that murdering the $*** out of people will get you prison and maybe even the death penalty. But you're still going to maintain the more subtle message that violence is cool (sometimes), violence is fun (sometimes), that violence gets rewarded (sometimes). That's still probably not going to get someone to go on a murder spree. But it very well might just be that little nudge that results in someone punching his wife, fighting a dude at a bar, or shooting a dude during an argument over money. And it's not just games. I agree, it's unfair to single out games. This whole attraction to violence, the whole idea of violence being desirable is rampant across so many aspects of culture. So if you aren't picking it up from games, guaranteed you're picking it up from some other source. It's almost completely unavoidable.