What was OT's latest pick up? *Picture edition* (56k warnin')

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IceBlazerX

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#151 IceBlazerX
Member since 2010 • 3286 Posts

320GB PS3 that came with limited edition uncharted 2 and modnation racer.

assassins creed brotherhood

T_REX305
How much did you pay for that?
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Console_Gamer93

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#152 Console_Gamer93
Member since 2007 • 2712 Posts

kkk

Got them both for $40 (new) on boxing day.

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IceBlazerX

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#153 IceBlazerX
Member since 2010 • 3286 Posts
I didn't mind either. I liked them I suppose. Pssst: I like your latest trophy. ;)
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muller39

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#154 muller39
Member since 2008 • 14953 Posts

I bought a pair of these

Big_Bad_Sad

Unreal shoes.

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topsemag55

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#155 topsemag55
Member since 2007 • 19063 Posts

[QUOTE="topsemag55"]

[QUOTE="IceBlazerX"] Yeah because the PC plays consoles games now does it?IceBlazerX

Pro-tip: The PC can play any game - all you have to do is write the code for it. Btw, console games are written on PCs.;)

The big difference between the PC and consoles is hardware, the OS, and the Direct-X APIs.

360 games maybe. Not PS3 games and Wii games. ;) I admit though, buying games from Steam does save a hell amount of dough.

Okay, here's my point. Take Infamous, a PS3 exclusive. All the developer would have to do is write the code for Windows and Direct-X.

I'm not including testing and debugging, of course.

That's what happens anyway when a game is multiplat - separate dev teams are writing code for each platform.

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deactivated-6016e81e8e30f

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#156 deactivated-6016e81e8e30f
Member since 2009 • 12955 Posts
Peach colored silk/rayon. Motherf***ing pain in the ass to find.
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IceBlazerX

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#157 IceBlazerX
Member since 2010 • 3286 Posts

[QUOTE="IceBlazerX"][QUOTE="topsemag55"]

Pro-tip: The PC can play any game - all you have to do is write the code for it. Btw, console games are written on PCs.;)

The big difference between the PC and consoles is hardware, the OS, and the Direct-X APIs.

topsemag55

360 games maybe. Not PS3 games and Wii games. ;) I admit though, buying games from Steam does save a hell amount of dough.

Okay, here's my point. Take Infamous, a PS3 exclusive. All the developer would have to do is write the code for Windows and Direct-X.

I'm not including testing and debugging, of course.

That's what happens anyway when a game is multiplat - separate dev teams are writing code for each platform.

Which of course requires a lot of time...
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dunl12496

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#158 dunl12496
Member since 2009 • 5710 Posts

An ipad for my fiance for christmas. Don't know why I haven't bought anything... not even food.