everything sbout the engine is magnificent - and your two complaints aren't really engine oriented
their texture pack was pretty bland (condemned had much more detailed and more interesting textures) but when you're talking about office complexes, this is what you're going to get... that's how offices look
sure, they could've spruced it up a bit, somehow, but they were going for realism - and in this sense, the bland, repetitive environments were realistic
with the weapons, i'm not really sure what you mean... when i pick up the heavy assault rifle, it feels much different to the small submachine gun, which feels much different to the shotgun, which feels much different to the scoped rifle... when we're talking about realistic weapons, most weapons share a certain feel - especially within the same class... it's a realistic shooter with weapons which are either realistic or based on realistic weapons... you're not gonna get nail guns and rail guns and lightning guns here
neither the weapon set nor the texture pack are really engine elements
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