Any RPGs similar to Risen, Two Worlds, Divinity 2: TDKS, or Skyrim coming out?

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Baurus_1

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#1 Baurus_1
Member since 2007 • 804 Posts

Are there any RPGs similar to Risen, Two Worlds 2, Divinity 2: TDKS, or Skyrim coming out in the next 6 months?

Also, does Witcher 2 have the same weird combat of the original?


Any responses will be appreciated.

Thanks.

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GeneralShowzer

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#2 GeneralShowzer
Member since 2010 • 11598 Posts
Two Worlds 2 ? Gothic 3 is good also. And no Witcher 2 has combat similar to Demon Souls. Or something like Risen if you haven't played Demon Souls.
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Baurus_1

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#3 Baurus_1
Member since 2007 • 804 Posts

Two Worlds 2 ? Gothic 3 is good also. And no Witcher 2 has combat similar to Demon Souls. Or something like Risen if you haven't played Demon Souls.GeneralShowzer

Oh yeah, I meant Two Worlds 2. I know about Gothic 3 as well.

I just saw a video of Witcher 2 gameplay on YouTube and the combat looks nothing like Demons Souls. Witcher 2 combat looks very similar to the weird combat from the original Witcher.


Thanks for the response.

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Elann2008

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#4 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="GeneralShowzer"]Two Worlds 2 ? Gothic 3 is good also. And no Witcher 2 has combat similar to Demon Souls. Or something like Risen if you haven't played Demon Souls.Baurus_1

Oh yeah, I meant Two Worlds 2. I know about Gothic 3 as well.

I just saw a video of Witcher 2 gameplay on YouTube and the combat looks nothing like Demons Souls. Witcher 2 combat looks very similar to the weird combat from the original Witcher.


Thanks for the response.

Haha, no, not even close to the first Witcher. The Witcher 1 used the point and click, click, click combat. The Witcher 2 is like demon's souls. I would know, I've played both games. So don't judge it by a video you saw on youtube.com. You need to watch all the dev diaries pertaining to the combat... I don't know how you came to the conclusion that it plays exactly like TW1. Even gameplay videos should show you that much.

The combat animations are similar to Demon's Souls. You can also set up traps and throw bombs. Aside from that, you still have signs. Now, you can block by pressing "E." If you invest your skill tree points into Swordsmanship, you can "riposte" and counter enemies in wicked fashion. If you go even futher into the Swordsmanship skill tree, you can get a skill that allows you to do group finishers. I've already counted over 10 different finishers.. and they're brutally satisfying to watch. It's a huge improvement over TW1's combat system.

There's vigor, adrenaline, and your health bar. Vigor allows you to block, use signs. When the adrenline bar fills up, you can perform group finishers.

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mrbojangles25

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#5 mrbojangles25
Member since 2005 • 60828 Posts

oh snap I didnt know they changed the combat in The Witcher 2

*buys!*

thanks for the heads up!

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mhofever

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#6 mhofever
Member since 2008 • 3960 Posts

oh snap I didnt know they changed the combat in The Witcher 2

*buys!*

thanks for the heads up!

mrbojangles25

Aye, I like the combat in the second game. Didn't get into the first one.

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illmatic87

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#7 illmatic87
Member since 2008 • 17935 Posts

[QUOTE="GeneralShowzer"]Two Worlds 2 ? Gothic 3 is good also. And no Witcher 2 has combat similar to Demon Souls. Or something like Risen if you haven't played Demon Souls.Baurus_1

Oh yeah, I meant Two Worlds 2. I know about Gothic 3 as well.

I just saw a video of Witcher 2 gameplay on YouTube and the combat looks nothing like Demons Souls. Witcher 2 combat looks very similar to the weird combat from the original Witcher.


Thanks for the response.

It controls like it though, it's just Geralts elaborate swordplay animations that carries over, but it's alot heavier with more momentum and consequence if misjudged (eg if you were blocked) so it requires rather calculated and precise swings this time around... a la Demons souls, or more similarly monster hunter. That and well... there are reflexive blocks and a proper parry this time around (it was a mere reposition if the first game)..

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Elann2008

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#8 Elann2008
Member since 2007 • 33028 Posts

oh snap I didnt know they changed the combat in The Witcher 2

*buys!*

thanks for the heads up!

mrbojangles25
What? You didn't buy it yet?! I thought you would be one of the first to buy TW2?! Nooooo Mr.Bojangles..
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mrbojangles25

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#9 mrbojangles25
Member since 2005 • 60828 Posts

[QUOTE="mrbojangles25"]

oh snap I didnt know they changed the combat in The Witcher 2

*buys!*

thanks for the heads up!

Elann2008

What? You didn't buy it yet?! I thought you would be one of the first to buy TW2?! Nooooo Mr.Bojangles..

Money has been tight lately (college loans) but tips were good at work so I splurged 30 minutes ago :P

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Elann2008

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#10 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"][QUOTE="mrbojangles25"]

oh snap I didnt know they changed the combat in The Witcher 2

*buys!*

thanks for the heads up!

mrbojangles25

What? You didn't buy it yet?! I thought you would be one of the first to buy TW2?! Nooooo Mr.Bojangles..

Money has been tight lately (college loans) but tips were good at work so I splurged 30 minutes ago :P

Sweeeeet. 8)
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AraiDaiichi

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#11 AraiDaiichi
Member since 2010 • 123 Posts

Are there any RPGs similar to Risen, Two Worlds 2, Divinity 2: TDKS, or Skyrim coming out in the next 6 months?

Also, does Witcher 2 have the same weird combat of the original?


Any responses will be appreciated.

Thanks.

Baurus_1

Not sure if it's this year, but Risen 2 is coming out.

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mrbojangles25

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#12 mrbojangles25
Member since 2005 • 60828 Posts

[QUOTE="mrbojangles25"]

[QUOTE="Elann2008"] What? You didn't buy it yet?! I thought you would be one of the first to buy TW2?! Nooooo Mr.Bojangles..Elann2008

Money has been tight lately (college loans) but tips were good at work so I splurged 30 minutes ago :P

Sweeeeet. 8)

sadly, it is a 16GB download :( and my Stargate SG-1 addiction is not helping as I have to share the bandwidth with Steam :(

:P

Ah well, I got the day off tomorrow...nothing 8 hours of sleep cant download

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lawlessx

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#13 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="GeneralShowzer"]Two Worlds 2 ? Gothic 3 is good also. And no Witcher 2 has combat similar to Demon Souls. Or something like Risen if you haven't played Demon Souls.Baurus_1

Oh yeah, I meant Two Worlds 2. I know about Gothic 3 as well.

I just saw a video of Witcher 2 gameplay on YouTube and the combat looks nothing like Demons Souls. Witcher 2 combat looks very similar to the weird combat from the original Witcher.


Thanks for the response.

let me guess...you typed Witcher 2 in youtube and clicked the "internal build" trailer from nearly 3 years ago...

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JangoWuzHere

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#14 JangoWuzHere
Member since 2007 • 19032 Posts

I recently just bought this game, but Rise of the Argonauts seems to be a game you might be looking for. Its pretty good from what I have played so far.

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JangoWuzHere

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#15 JangoWuzHere
Member since 2007 • 19032 Posts

And I don't know what you guys are talking about when you say Witcher 2 plays like Demon souls. I own Demon Souls, and I have beaten it. Its nothing of that sort.

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Elann2008

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#16 Elann2008
Member since 2007 • 33028 Posts

And I don't know what you guys are talking about when you say Witcher 2 plays like Demon souls. I own Demon Souls, and I have beaten it. Its nothing of that sort.

JangoWuzHere
I think some of us meant the weight and feel of the combat, and the combat animations. It's similar to Demon's Souls. I'm not saying the mechanics are the same. Now that's a different story.
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JangoWuzHere

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#17 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

And I don't know what you guys are talking about when you say Witcher 2 plays like Demon souls. I own Demon Souls, and I have beaten it. Its nothing of that sort.

Elann2008

I think some of us meant the weight and feel of the combat, and the combat animations. It's similar to Demon's Souls. I'm not saying the mechanics are the same. Now that's a different story.

Oh ok, well thats much different.

I wish I could play more of The Witcher 2, I'm still waiting out on the patch and AMD hotfix to fix the stuttery performance.

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Elann2008

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#18 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"][QUOTE="JangoWuzHere"]

And I don't know what you guys are talking about when you say Witcher 2 plays like Demon souls. I own Demon Souls, and I have beaten it. Its nothing of that sort.

JangoWuzHere

I think some of us meant the weight and feel of the combat, and the combat animations. It's similar to Demon's Souls. I'm not saying the mechanics are the same. Now that's a different story.

Oh ok, well thats much different.

I wish I could play more of The Witcher 2, I'm still waiting out on the patch and AMD hotfix to fix the stuttery performance.

Aww sorry to hear Jango. I hope the patch fixes everything on your end. It's such a wonderful game. Speaking of Demon's Souls.. I'm looking forward to Dark Souls. If only they would bring it to the PC too. But I'll gladly settle for the PS3 version. :)
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GeneralShowzer

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#19 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="Elann2008"][QUOTE="JangoWuzHere"]

And I don't know what you guys are talking about when you say Witcher 2 plays like Demon souls. I own Demon Souls, and I have beaten it. Its nothing of that sort.

JangoWuzHere

I think some of us meant the weight and feel of the combat, and the combat animations. It's similar to Demon's Souls. I'm not saying the mechanics are the same. Now that's a different story.

Oh ok, well thats much different.

I wish I could play more of The Witcher 2, I'm still waiting out on the patch and AMD hotfix to fix the stuttery performance.

Do you have any idea when it will be out? It didn't ruin the game for me, but I could have gone without it.
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Elann2008

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#20 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="JangoWuzHere"]

[QUOTE="Elann2008"] I think some of us meant the weight and feel of the combat, and the combat animations. It's similar to Demon's Souls. I'm not saying the mechanics are the same. Now that's a different story.GeneralShowzer

Oh ok, well thats much different.

I wish I could play more of The Witcher 2, I'm still waiting out on the patch and AMD hotfix to fix the stuttery performance.

Do you have any idea when it will be out? It didn't ruin the game for me, but I could have gone without it.

Any time this week. They said within a week from the day they announced they're working on the patch. Hopefully that doesn't translate into 2-3 weeks.
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ShimmerMan

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#21 ShimmerMan
Member since 2008 • 4634 Posts

haha the combat in the Witcher 2 is no where near as good as Demon Soul's, seriously don't even compare the two games please. Demon Soul's has very high calibre combat, enemies have clear precise animations which makes blocking and counter attacking intuitive and reliable, the game also just generally has much better combat-physics and everything about the combat is mostly bug free with few glitches and cheap tactics.

The Witcher 2 plays more like Ass Creed than anything else, not just because of the kill animations - but also generally the speed and motion of the gameplay, it's very floaty with not much weight behind it, and it's very glitchy and really this puts a big dampner on the overall feel and pace of the combat.

Geralts sword animations are bad, not because they visually look bad, but they're bad from a gameplay standpoint because the more flashy animations which you have no control over can often get you killed.

The enemies are also kind of glitchy, you can't have good combat with glitchy ai which acts stupid, many times I have seen enemies stop their attack and then turn around and do nothing so I then goto attack and then they turn around again and block my blow. Combined with the flaky ai you also have Geralt who controls more like a Gymnast than a swordman. You can literally roll around all day long, combat for me insists of rolling around the enemeis and stabbing them in the back, the enemies are not clever to know what I'm doing and don'try to change their position.

The parry mechanism is bad, it's just unresponsive and blocking in the game generally feels bad. Dodging so far has been about three times more productive than blocking blows, as it takes no vigor or stamina to dodge around, but parrying does (o.O?).I believe in a real swordfight blocking would be of a lot more importance than rolling around doing cartwheels, so why not in this game? As the rest of this game seems heavily based on a lot of realism, it almost plays like a simulation RPG, so why not he combat.. they just made Geralt too much like Ezio from Assassins Creed imo.

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JangoWuzHere

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#22 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

[QUOTE="Elann2008"] I think some of us meant the weight and feel of the combat, and the combat animations. It's similar to Demon's Souls. I'm not saying the mechanics are the same. Now that's a different story.Elann2008

Oh ok, well thats much different.

I wish I could play more of The Witcher 2, I'm still waiting out on the patch and AMD hotfix to fix the stuttery performance.

Aww sorry to hear Jango. I hope the patch fixes everything on your end. It's such a wonderful game. Speaking of Demon's Souls.. I'm looking forward to Dark Souls. If only they would bring it to the PC too. But I'll gladly settle for the PS3 version. :)

Yes I'm pretty excited for Dark Souls after playing Demon Souls. I just hope the story is better this time around. I was disappointed in the story in Demon Souls considering how well developed Kings Field 4 story was (another Dark RPG developed by Software.)

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GeneralShowzer

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#23 GeneralShowzer
Member since 2010 • 11598 Posts
The combat is not perfect, but neither is Demon Souls. Parrying is a lot more useful when fighting lone stronger opponents, it's also a lot more practical when you invest some talents into it, and get the Tiara potion. It's an action RPG, not a straight action game, it's based around stats and that adds real depth to it. Making potions and crafting traps is very useful. The combat, the potions, the traps, the bombs are all great, everything is useful and has meaning. The Combat system is great.
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JangoWuzHere

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#24 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

[QUOTE="Elann2008"] I think some of us meant the weight and feel of the combat, and the combat animations. It's similar to Demon's Souls. I'm not saying the mechanics are the same. Now that's a different story.GeneralShowzer

Oh ok, well thats much different.

I wish I could play more of The Witcher 2, I'm still waiting out on the patch and AMD hotfix to fix the stuttery performance.

Do you have any idea when it will be out? It didn't ruin the game for me, but I could have gone without it.

The game will constaintly stutter and freeze everytime I do so much as turn around. I have tried messing around with all of the ingame settings, but my performance and stuttering are still really bad, which leads me to believe it is a poorly optimized game, or a simple driver issue.

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ShimmerMan

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#25 ShimmerMan
Member since 2008 • 4634 Posts

Yeah the combat is greta, which is why the melee is so bad :?.. just because there are plenty of useful items to use in combat does not mean CDprojekt has a good combat engine, they dont. But Demon Souls does, end of story really.

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JangoWuzHere

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#26 JangoWuzHere
Member since 2007 • 19032 Posts

Yeah the combat is greta, which is why the melee is so bad :?.. just because there are plenty of useful items to use in combat does not mean CDprojekt has a good combat engine, they dont. But Demon Souls does, end of story really.

ShimmerMan
That is all very subjective.
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GeneralShowzer

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#27 GeneralShowzer
Member since 2010 • 11598 Posts

Yeah the combat is greta, which is why the melee is so bad :?.. just because there are plenty of useful items to use in combat does not mean CDprojekt has a good combat engine, they dont. But Demon Souls does, end of story really.

ShimmerMan
Your oppinion is end of story? Not a single reviewer said that the combat is bad or cheap. In fact it's quite praised.
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Elann2008

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#28 Elann2008
Member since 2007 • 33028 Posts

The combat is not perfect, but neither is Demon Souls. Parrying is a lot more useful when fighting lone stronger opponents, it's also a lot more practical when you invest some talents into it, and get the Tiara potion. It's an action RPG, not a straight action game, it's based around stats and that adds real depth to it. Making potions and crafting traps is very useful. The combat, the potions, the traps, the bombs are all great, everything is useful and has meaning. The Combat system is great.GeneralShowzer

Agreed. It's not a straight up action-RPG. The game forces you to utilize many talents. Like General said, bombs, traps, signs, sword combat, potions to boost your stats, enhancements to weapons, enhancements to armor, runes, you name it. A lot of the classic RPG system is there. You can parry, block, riposte (if you put a point in riposte in the swordsmanship skill tree). It does a counter attack that does some nasty damage. You can also choose to do group damage with a talent, just like in The Witcher 1 except it doesn't require a stance, there is a group finisher skill that uses adrenaline when the bar is filled.

And the group finisher features over 10 different animations. It's so fun to watch every single time. Can't get through a heavily armored soldier with a tall shield? Hit him with the Aard sign, watch him fall to his knees, for a few seconds, you can attack him from behind. Or throw a gas bomb at a group of enemies, switch to igni sign and ignite your foes. The combat is deep, if you take the time to learn it properly. If you're going to hack and slash your way through the game.. well.. you're just playing it wrong.

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GeneralShowzer

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#29 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="JangoWuzHere"]

Oh ok, well thats much different.

I wish I could play more of The Witcher 2, I'm still waiting out on the patch and AMD hotfix to fix the stuttery performance.

JangoWuzHere

Do you have any idea when it will be out? It didn't ruin the game for me, but I could have gone without it.

The game will constaintly stutter and freeze everytime I do so much as turn around. I have tried messing around with all of the ingame settings, but my performance and stuttering are still really bad, which leads me to believe it is a poorly optimized game, or a simple driver issue.

Well, this game is certainly not what you call well optimized. At least not for Ati cards. It looks amazing at times, but it kind of asks too much and doesn't quite deliver. Here's hoping the new drivers will fix it. If not, you can disable stuff like SSAO, Uber Sampling, Texture Memory Size, LOD distance. They all help preformance, and the game still looks damn good.
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Elann2008

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#30 Elann2008
Member since 2007 • 33028 Posts

Yeah the combat is greta, which is why the melee is so bad :?.. just because there are plenty of useful items to use in combat does not mean CDprojekt has a good combat engine, they dont. But Demon Souls does, end of story really.

ShimmerMan
I disagree. The weapon melee combat has so much weight and feel to it, with finesse. Imho, swordsmanship tree is a must. Riposte is there. Group finisher is there. Multiple target damage is there. Instant kill chance is there and so on. Play on hard mode and you will find yourself utilizing everything you have at your disposal, not just traps and bombs, but skill of the sword. Knowing when to block, riposte, roll, and when to build up that adrenaline so you could use the group finisher when the time is right. Not to mention, using signs like Quen to protect you from a few hard blows, saving you from death. I just find it hard to believe that people say the combat isn't deep. I don't recall an action-RPG that had a combat system like this. It's very robust.
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ShimmerMan

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#31 ShimmerMan
Member since 2008 • 4634 Posts

[QUOTE="ShimmerMan"]

Yeah the combat is greta, which is why the melee is so bad :?.. just because there are plenty of useful items to use in combat does not mean CDprojekt has a good combat engine, they dont. But Demon Souls does, end of story really.

JangoWuzHere

That is all very subjective.

Your oppinion is end of story? Not a single reviewer said that the combat is bad or cheap. In fact it's quite praised.GeneralShowzer

no really it's not subjective or a "opinion", and what do reviewers know about fighting game mechanics? Not much. My main genre are fighitng games, SF3:Third Strike, SF2Turbo, MvC etc. I know a bad combat system when I see one, I don't need a reviewer to tell me if a game has good or bad combat when I can just play it and see it for myself.

The main problems wiith the Witcher 2, are the combat animations are so long they can get you killed, which is fair enough, but when you have little control on how the animation plays out then that just destroys the combat right off the bat. All i know is that if I don't want to have absurdly long combat animations which give the enemy ai free hits on me, then I must run right into my opponents face, because if I try to attack from a distance that = long animation. That is not a fun and engaging way to have melee combat and is a bad system. Geralt being able to roll around his opponents and hit them in the back is ridiculous also, that is just broken game mechanic right there.

There are other problems as well which I can't really be bothered to go into, but yes the combat sort of feels like a bad action game with some good rpg elements,. The combat is possibly better than some other RPGs such as Gothic, but not by that much - and the combat certainly is not on the same high calibre as the rest of the games content and no where near Demon Souls.You can say it's a opinion or subjective, but it's not a opinion or subjective, it's a fac -, the combat is just not techincally good or very well designed.

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JangoWuzHere

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#32 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

[QUOTE="GeneralShowzer"] Do you have any idea when it will be out? It didn't ruin the game for me, but I could have gone without it.GeneralShowzer

The game will constaintly stutter and freeze everytime I do so much as turn around. I have tried messing around with all of the ingame settings, but my performance and stuttering are still really bad, which leads me to believe it is a poorly optimized game, or a simple driver issue.

Well, this game is certainly not what you call well optimized. At least not for Ati cards. It looks amazing at times, but it kind of asks too much and doesn't quite deliver. Here's hoping the new drivers will fix it. If not, you can disable stuff like SSAO, Uber Sampling, Texture Memory Size, LOD distance. They all help preformance, and the game still looks damn good.

I feel like SSAO is a very important graphical effect for the game. I think the game looks a lot worse without the effect.

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JangoWuzHere

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#33 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"][QUOTE="ShimmerMan"] That is all very subjective.ShimmerMan

Your oppinion is end of story? Not a single reviewer said that the combat is bad or cheap. In fact it's quite praised.GeneralShowzer

no really it's not subjective or a "opinion", and what do reviewers know about fighting game mechanics? Not much. My main genre are fighitng games, SF3:Third Strike, SF2Turbo, MvC etc. I know a bad combat system when I see one

Stopped reading there.

The combat in a 2D competitve one on one fighting game is MASSIVELY different compared to a single player focused tactical RPG.

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#34 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="ShimmerMan"]

[QUOTE="JangoWuzHere"]

[QUOTE="GeneralShowzer"]

Your oppinion is end of story? Not a single reviewer said that the combat is bad or cheap. In fact it's quite praised.JangoWuzHere

no really it's not subjective or a "opinion", and what do reviewers know about fighting game mechanics? Not much. My main genre are fighitng games, SF3:Third Strike, SF2Turbo, MvC etc. I know a bad combat system when I see one

Stopped reading there.

The combat in a 2D competitve one on one fighting game is MASSIVELY different compared to a single player focused tactical RPG.

Yes, i mean what do these payed professionals know of video-gaming, before reviewing RPG's they should asks the MvC veterans, you know the most imbalanced fighting game ever.
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ShimmerMan

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#35 ShimmerMan
Member since 2008 • 4634 Posts

[QUOTE="ShimmerMan"]

[QUOTE="JangoWuzHere"]

[QUOTE="GeneralShowzer"]

Your oppinion is end of story? Not a single reviewer said that the combat is bad or cheap. In fact it's quite praised.JangoWuzHere

no really it's not subjective or a "opinion", and what do reviewers know about fighting game mechanics? Not much. My main genre are fighitng games, SF3:Third Strike, SF2Turbo, MvC etc. I know a bad combat system when I see one

Stopped reading there.

The combat in a 2D competitve one on one fighting game is MASSIVELY different compared to a single player focused tactical RPG.

They're different but they use the same principles..

Blocking, hit stun, counter attacking, dodging, recovery frames, move cancels etc..

The key component to any fighting game, whether its Demon Souls, Street Fighter or Ninja Gaiden are that the animations have to be done right. You can't have a good fighting system with bad animations. And Geralts animation are pretty absurd, sometimes I might be standing four foot from the enemy, and I see the enemy begins to take a large swing at me and I just want to do a simple quick jab with my sword to interrupt the enemies swing and animation. But I can't do this, because of the system- if Geralt is four foot away instead he will do something stupid like take a lunge or a leap or something,

And as I keep saying, the rolling mechanics is broken, I don't ever remember being able to roll around enemies with such ease in Demon Souls. I remember I could only roll around a enemy whilst they were in a attack animation, so it required timing. In Withcer 2 I can roll around the enemies any time I like and hit them in the back, even when they have not commited to a animation, and even worse they do not recover properly from this tactic, so once you roll around them once you can just take most of their health away.

The problem here really is that CDProjekt quite blatently copied their combat system from multiple games. I can see Batman:AA, Assassins Creed and even some Demon Souls in here. But It seems they did not concentrate on the important stuff, which is getting a reliable, glitch free combat system with no exploits, where the player has full control of what he wants to do, and instead it seems they have concentrated on trying to make everything look flashy.

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Baurus_1

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#36 Baurus_1
Member since 2007 • 804 Posts

The original Witcher is not even in the same league as Demons Souls. Not even close. Demons Souls is a far far better game. However, one major flaw of Demons Souls is lack of a proper save game system. If it wasn't for that flaw, it had the potential to be one of the greatest Action RPGs ever made.

Risen is an awesome game as well. Again, much much better than the original Witcher. Risen may be one of the greatest Action RPGs ever made along with Oblivion and Diablo 2. I haven't played Two Worlds 2 yet, but I have heard a lot of really good things about it. I played the Divinity 2: TDKS Demo and it seems to be a really solid game. I expect Skyrim to be an amazing game. On the other hand, in my opinion, Witcher 2 looks lame.

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Elann2008

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#37 Elann2008
Member since 2007 • 33028 Posts

The original Witcher is not even in the same league as Demons Souls. Not even close. Demons Souls is a far far better game. However, one major flaw of Demons Souls is lack of a proper save game system. If it wasn't for that flaw, it had the potential to be one of the greatest Action RPGs ever made.

Risen is an awesome game as well. Again, much much better than the original Witcher. Risen may be one of the greatest Action RPGs ever made along with Oblivion and Diablo 2. I haven't played Two Worlds 2 yet, but I have heard a lot of really good things about it. I played the Divinity 2: TDKS Demo and it seems to be a really solid game. I expect Skyrim to be an amazing game. On the other hand, in my opinion, Witcher 2 looks lame.

Baurus_1

I can't take that seriously. Sorry folks. I wasted my time here..

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GeneralShowzer

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#38 GeneralShowzer
Member since 2010 • 11598 Posts

And Geralts animation are pretty absurd, sometimes I might be standing four foot from the enemy, and I see the enemy begins to take a large swing at me and I just want to do a simple quick jab with my sword to interrupt the enemies swing and animation. But I can't do this, because of the system- if Geralt is four foot away instead he will do something stupid like take a lunge or a leap or something,

ShimmerMan

You want to instantly attack enemies from the distance or something? That's how it works, you're far away he will jump or lunge towards the opponent it's very useful at times. Animations are perfectly timed, light attack is fast and heavy attack is a little slower. He jumps and lunges towards opponents when you are attacking a far away opponent, you know don't do this when there are lots of enemies surrounding you.

It works perfectly when you want to get close to your opponents, don't use this as a regular attack.I really can't understand how you would like this to work?

And as I keep saying, the rolling mechanics is broken, I don't ever remember being able to roll around enemies with such ease in Demon Souls. I remember I could only roll around a enemy whilst they were in a attack animation, so it required timing. In Withcer 2 I can roll around the enemies any time I like and hit them in the back, even when they have not commited to a animation, and even worse they do not recover properly from this tactic, so once you roll around them once you can just take most of their health away.

ShimmerMan

So the dogding is different and more vital than in demon souls = bad? :?

The problem here really is that CDProjekt quite blatently copied their combat system from multiple games. I can see Batman:AA, Assassins Creed and even some Demon Souls in here. But It seems they did not concentrate on the important stuff, which is getting a reliable, glitch free combat system with no exploits, where the player has full control of what he wants to do, and instead it seems they have concentrated on trying to make everything look flashy.

ShimmerMan

No, no they didn't that's some kind of conclusion you came up with, but it's wrong. The long lunging, jumping animations are there to preserve the fluidity of the combat, so you don't have to walk up to every enemy to hit him. They are meant to be used to get to separated enemies, and not as a regular attack.

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Mazoch

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#39 Mazoch
Member since 2004 • 2473 Posts

I do feel that Wither 2's combat has a number of serious flaws. The controls are generally unresponsive for an action game (and the combat system is that of an action game). I'm seeing issues with commands not always triggering when I press the button, hit detection sometimes feel inconsistent (getting hit by a mob who was facing away from me when it went though it attack animation). Inconsistent delays when you use abilities, sometimes you 'cast sign' animation will trigger the instant you press the button, sometimes it will take a moment.

In a slower paced 'traditional' RPG all of these flaws would be minor, but in an action game it can be a real both. The good news is that it's mainly a frustration in the first chapter of the game. Once you earn extra levels, health and get better armor your increase in power means that you're a lot less likely to die from taking an extra couple of hits.

The Witcher 2 is the best RPG that's come out so far this year, they've learned a lot from looking at games like Mass Effect 2 and Console action games (demon souls and god of war seems to be major influences), Given the level of ambition and the scale and scope of the game they've done a really good job, but there are still issues such as a very 'conzolized' interface and inventory system, slight glitches in the combat makes the game incredibly unforgiving for the first 5 hours or so (the tutorial is far harder than the mid game boss fights for example).

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Falconoffury

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#40 Falconoffury
Member since 2003 • 1722 Posts

Here are some additional games that fit your description, to varying degrees.

The First Templar

Dungeons & Dragons Daggerdale

Hunted The Demon's Forge