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[QUOTE="Revan_911"]i am thinking about watching a playtrough but i am afraid i might get spoiled the "story" to much:P What about the dialogues? Would you say that the amount of dialogues is the double or triple of the combat just like the previous game? Also do the npcs tell you long, long ,long borring stuff or there is some cinematic feeling. Eg i watched some videos that the dialogues are more cinematic and the characters move a bit and dont stand still and move their lips while in a dialogue. I would say double, but if you really want to go all the way and talk to every teammate on the Normandy after the mission it's triple. And get this the best missions so far were missions given by the teammates, so to get them you need to talk about their life 2-3 times, because they won't tell their whole tale in one painfull go, so you need to talk to the companion, then come back after you recruited another companion and check if he will reveal to you something more about his terribly interesting life, and then give you the mission. Some of these "companion missions" were really good they are the highpoint of the game really. But the companions are dull, and they talk and talk and talk. Most of the time they stand still, but sometimes if you're really lucky they will stroll left and right. [QUOTE="Doom_HellKnight"]So you purchased a sequel to a game you don't like. How intelligent. I suggest you go and play something else, and stop bothering the people that enjoy the game... These forums are for discussing PC games i don't see how I'm bothering you, you're welcome to ignore me.[QUOTE="dakan45"] Combat is better but repetitive. And there's no Mako for the game to have a little diversions along the way, it's 30% shooting 60% dialogue 10% acupuncturing planets (don't even ask). Level design is better. I don't know man play it at a friend or something or watch some gameplay vids.
dakan45
haters gotta hate. Think for a moment. If the game is getting universal acclaim, is one of the highest rated games in history, and you think its crap, dont you think there is probably something wrong with you? Not the rest of the world?:lol:bonafidetk
Same thing i am saying to everyone when they bash mw2 but...:|oh wait!!:o
[QUOTE="bonafidetk"]
haters gotta hate. Think for a moment. If the game is getting universal acclaim, is one of the highest rated games in history, and you think its crap, dont you think there is probably something wrong with you? Not the rest of the world?:lol:dakan45
Same thing i am saying to everyone when they bash mw2 but...:|oh wait!!:o
Hating the franchise is one thing, and hating one game is another. ME 2 is an improved ME1, but that doesn't matter if somebody doesn't like both, but MW 2, isn't an improved MW, not even W@W (which was the worst CoD, but unlike MW 2, it felt like a CoD, and it was the usual "arcade" FPS game, but MW2 takes the arcade aspect of CoD to new limits and I personally don't like that, the gameplay is horrible).[QUOTE="dakan45"][QUOTE="bonafidetk"]
haters gotta hate. Think for a moment. If the game is getting universal acclaim, is one of the highest rated games in history, and you think its crap, dont you think there is probably something wrong with you? Not the rest of the world?:lol:DanielDust
Same thing i am saying to everyone when they bash mw2 but...:|oh wait!!:o
Hating the franchise is one thing, and hating one game is another. ME 2 is an improved ME1, but that doesn't matter if somebody doesn't like both, but MW 2, isn't an improved MW, not even W@W (which was the worst CoD, but unlike MW 2, it felt like a CoD, and it was the usual "arcade" FPS game, but MW2 takes the arcade aspect of CoD to new limits and I personally don't like that, the gameplay is horrible). Yeag ok, and i think waw is far worse and more arcadish but when it comes down to it, there is not much of improvement to talk about. From what raven said i bet ME2 is not much of an "improvement" You just happen to like the game and cant see the bad parts like the fact they remove the inventory and the mako.The inventory wasn't much of a deal in ME 1, so if taking out a bad part and focusing on others in not a good thing, then yeah, ME 2 is worse than ME 1 because it's overall an interesting experience not just the main quest.
And I loved the Mako in ME 1, actually when I saw it frozen in ME 2 I thought they would recover it, but it didn't happen and I feel bad for it, I really wanted to drive it again, but see, here's the problem, Mako was great, but what you did with it wasn't, like exploring almost dead planets for side quests, by removing the Mako, they removed those large dead exploration area for side quests and made small but extremely detailed and interesting environments for them, so Mako missing from the game is really a very good thing.
ME 2 is "way" better because it focuses on the parts that it does extremely well, they didn't include redundant or average features from ME 1. Would you really like an inventory filled with 5 or 6 models of weapons with similar skins and different names instead of 10 or 12 weapons that are different, look different and perform in a different way? would you like to explore dead with just a few details, with boring side quests, worlds? and do you want the bad/good answers to be so vague? (ME 2 is more expressive in that way, the good answers are very expressive and the bad answers are brutal the only bad thing about them is that it depends on your renegade and paragon, if you're paragon you can give only good answers but in cutscenes you have some renegade actions that you can perform (or not), but for me that isn't much of a big deal, I always try to be good in RPGs ;)).
Because scaning planets for thirty minutes like a douche is really interesting right? Ill have to agree that the side missions are better, but then again they are not really side missions. The game takes it against you if you don't complete the loyalty missions. The paragon/regenerade instead of charm/intimidate really didn't do it for me . I always like to play gray characters, not just Godie or EAVLE. So the game is forcing you either to be black or white because not having enough regenerade/paragon points can exclude some dialogue options that make the game better. Ex. if you don't have enough points Jack/Miranda will become unloyal again and there was really no point doing the loyalty mission.The inventory wasn't much of a deal in ME 1, so if taking out a bad part and focusing on others in not a good thing, then yeah, ME 2 is worse than ME 1 because it's overall an interesting experience not just the main quest.
And I loved the Mako in ME 1, actually when I saw it frozen in ME 2 I thought they would recover it, but it didn't happen and I feel bad for it, I really wanted to drive it again, but see, here's the problem, Mako was great, but what you did with it wasn't, like exploring almost dead planets for side quests, by removing the Mako, they removed those large dead exploration area for side quests and made small but extremely detailed and interesting environments for them, so Mako missing from the game is really a very good thing.
ME 2 is "way" better because it focuses on the parts that it does extremely well, they didn't include redundant or average features from ME 1. Would you really like an inventory filled with 5 or 6 models of weapons with similar skins and different names instead of 10 or 12 weapons that are different, look different and perform in a different way? would you like to explore dead with just a few details, with boring side quests, worlds? and do you want the bad/good answers to be so vague? (ME 2 is more expressive in that way, the good answers are very expressive and the bad answers are brutal the only bad thing about them is that it depends on your renegade and paragon, if you're paragon you can give only good answers but in cutscenes you have some renegade actions that you can perform (or not), but for me that isn't much of a big deal, I always try to be good in RPGs ;)).
DanielDust
Scanning for minerals can be boring but at least it makes use of all the planets, this time they actually put more work into them, the description of the planets etc. It might not be extremely interesting but it's an "extreme" improvement over ME 1 where you just scanned some planets, got a mediocre description and then you left, now you at least have a reason to explore them and that is to gather materials for upgrades.
Your reasoning fails. Do you believ everything you hear on Fox news too? Stop letting other people think for you.haters gotta hate. Think for a moment. If the game is getting universal acclaim, is one of the highest rated games in history, and you think its crap, dont you think there is probably something wrong with you? Not the rest of the world?:lol:
bonafidetk
Thats not "extreme" improvement, they removed stuff and made some changes. Thats not extreme improvement.dakan45Stop assuming things :/ I said that it was an extreme improvement about the part with the random planets and it is :|, but overall the game is improved quite a lot. And FYI, you're beginning to troll again, you assume things way to much "again", play the game, because you have no idea what you're talking about and what they removed was what made some aspects of it average and they are better that way.
For a person that has no idea what he/she is talking about (in this case you), you need to know one thing, the game focuses more on ME's strong points, they did not include anything average from it. If there are some aspects that you might not like, well, you'll see that when you actually have some proof to think like that (when you play the game). And since you did not like ME 1 and you are not interested in 2, frankly I have no idea what you're trying to prove here since you couldn't care less about ME 2, and most importantly you have no idea how it is since you did not play it.
Stop assuming things :/ I said that it was an extreme improvement about the part with the random planets and it is :|, but overall the game is improved quite a lot. And FYI, you're beginning to troll again, you assume things way to much "again", play the game, because you have no idea what you're talking about and what they removed was what made some aspects of it average and they are better that way.[QUOTE="dakan45"]Thats not "extreme" improvement, they removed stuff and made some changes. Thats not extreme improvement.DanielDust
For a person that has no idea what he/she is talking about (in this case you), you need to know one thing, the game focuses more on ME's strong points, they did not include anything average from it. If there are some aspects that you might not like, well, you'll see that when you actually have some proof to think like that (when you play the game). And since you did not like ME 1 and you are not interested in 2, frankly I have no idea what you're trying to prove here since you couldn't care less about ME 2, and most importantly you have no idea how it is since you did not play it.
I guess you could say the strongest point in ME2 was the story which was a revised DA:O story. Seems like this is the only strong point because everything else is either dumbed down or the same LOL. Combat? Joke. Dialogue? Joke. RPG aspects? Joke.Well i just finished this game. The ending mission was really really epic. Blend of music, level design, enemies ect made this the best level it could be. However the last boss was the most ridiculous thing i have ever seen ever. Not to mention it doesn't make sense. Seriously i have seen every Uwe Boll movie, i have seen small robots flying out of a giant robots wang but i have never seen something so ridiculous. If the game was a parody fine, but this....
How exactly is improvement to remove the exploration and the mako and turn all planets into a borring scannig mini game? dakan45
Exploring planets in ME for minerals and prothean ruins and that kind of trash was extremely boring.
Removing it was a very good move.
[QUOTE="dakan45"]How exactly is improvement to remove the exploration and the mako and turn all planets into a borring scannig mini game? Mograine
Exploring planets in ME for minerals and prothean ruins and that kind of trash was extremely boring.
Removing it was a very good move.
I dont understand how removing content is a good move but...Hmm by the looks of it, the game is pretty short. I bet that happened because they removed the whole planet exploring thing and made it more linear. I spend ALOT of time in the first game with those planets, thats why i was bored. Hmm that means that perhaps mass effect 2 will be more interesting since they remove those parts and will force me into playing the main quest!! Nevermind Morgaine, i just firgured it out!! Anyway its kinda sad really because mass effect took alot of time to develop and kotor had more main planets with more exploration. Now ME2 is more linear and story focused. It feels sad that those games did not live up to be better than kotor. I rember at the first previews they were talking about alot of planets, just like kotor and much more. Sadly the final product was far less that what it was promised. Now in me2 they remove more stuff and turn the game more linear with less exploration, they even take away the inventory and make combat more shooter focused than rpg. With the way this is going they might take it all away and reduce this rpg into just a sci fi shooter!! Damn, games nowadays have a weired trend to simplifiy their content :(Well i just finished this game. The ending mission was really really epic. Blend of music, level design, enemies ect made this the best level it could be. However the last boss was the most ridiculous thing i have ever seen ever. Not to mention it doesn't make sense. Seriously i have seen every Uwe Boll movie, i have seen small robots flying out of a giant robots wang but i have never seen something so ridiculous. If the game was a parody fine, but this....
Revan_911
How exactly is improvement to remove the exploration and the mako and turn all planets into a borring scannig mini game? If you get lucky, you might find a small area to land and start a sidemission. As you see i know what i am talking about!!dakan45No you don't, you look at the "bad" things that got taken out, when you should really stop and things about...why did they remove them? Read what I said before, I already explained. For example, the Mako which was an icon of ME 1 imo, it was a great feature of the game, but really, a great feature thrown into a mediocre empty unimportant world isn't fun, that's why the side missions were average. Now you have smaller areas for side missions, with an unique area, extremely detailed, interesting with pretty intense fights, I loved the Mako, but I don't miss it at all, it had to e removed.
And since it's hard to convince you with words, I'll post some of the 700screenshots that I made for this superb game (artistically)- and I didn't even reach 50% yet-, all of them are unimportant planets with secondary missions.
I included the one with Mako, because that one too is a secondary mission (going to the planet where Normandy crashed) [spoiler] [/spoiler] Excuse me if I want to believe that you want that over: This [spoiler]
[/spoiler]
So there are uimportant planets in which you do missions and you can drive the mako?dakan45You don't have the Mako anymore, that is just a secondary mission on the planet with Normandy's crash. But you don't have an open empty world for side quests anymore, it's a smaller more detailed section now that doesn't require e vehicle because of the size, but there still are secondary missions that don't matter and those are some of them. Yes Revan, all of them are >_>, you don't have to visit Normandy's crash site, you don't have to save the cargo, you don't have to find out what happened with that other crashed ship and you certainly don't have to land on that huge ship that is about to crash for just 1000 or 1500 element zero or w/e, the difference with this secondary missions is that Bioware tried to make them look like they fit into the story, like they are part of the big picture unlike ME 1 where secondary missions had nothing to do with your quest to save the universe.
[QUOTE="dakan45"]So there are uimportant planets in which you do missions and you can drive the mako?DanielDustYou don't have the Mako anymore, that is just a secondary mission on the planet with Normandy's crash. But you don't have an open empty world for side quests anymore, it's a smaller more detailed section now that doesn't require e vehicle because of the size, but there still are secondary missions that don't matter and those are some of them. Yes Revan, all of them are >_>, you don't have to visit Normandy's crash site, you don't have to save the cargo, you don't have to find out what happened with that other crashed ship and you certainly don't have to land on that huge ship that is about to crash for just 1000 or 1500 element zero or w/e, the difference with this secondary missions is that Bioware tried to make them look like they fit into the story, like they are part of the big picture unlike ME 1 where secondary missions had nothing to do with your quest to save the universe. Loyalty missions = not secondary missions. You won't be able to complete the game unless you do them all.
[QUOTE="dakan45"]So there are uimportant planets in which you do missions and you can drive the mako?DanielDustYou don't have the Mako anymore, that is just a secondary mission on the planet with Normandy's crash. But you don't have an open empty world for side quests anymore, it's a smaller more detailed section now that doesn't require e vehicle because of the size, but there still are secondary missions that don't matter and those are some of them. Yes Revan, all of them are >_>, you don't have to visit Normandy's crash site, you don't have to save the cargo, you don't have to find out what happened with that other crashed ship and you certainly don't have to land on that huge ship that is about to crash for just 1000 or 1500 element zero or w/e, the difference with this secondary missions is that Bioware tried to make them look like they fit into the story, like they are part of the big picture unlike ME 1 where secondary missions had nothing to do with your quest to save the universe. I like the way this sounds, whats your say Revan?
Why you guys spell my name wrong? :cry: Anyway want more info about the game. If they truly made the missions more original with mroe work put into them and increase the game's length that way, i can pass on the borring planet missions.Daken why are you obsessed with this game? You won't like it you should let it go.
Daniel nice try but it is futile.
Fight Fight!
Rickylee
[QUOTE="DanielDust"][QUOTE="dakan45"]So there are uimportant planets in which you do missions and you can drive the mako?dakan45You don't have the Mako anymore, that is just a secondary mission on the planet with Normandy's crash. But you don't have an open empty world for side quests anymore, it's a smaller more detailed section now that doesn't require e vehicle because of the size, but there still are secondary missions that don't matter and those are some of them. Yes Revan, all of them are >_>, you don't have to visit Normandy's crash site, you don't have to save the cargo, you don't have to find out what happened with that other crashed ship and you certainly don't have to land on that huge ship that is about to crash for just 1000 or 1500 element zero or w/e, the difference with this secondary missions is that Bioware tried to make them look like they fit into the story, like they are part of the big picture unlike ME 1 where secondary missions had nothing to do with your quest to save the universe. I like the way this sounds, whats your say Revan? Well those missions he just numbered are the only ones that you can do on uncharted worlds. I did a lot of exploring and i only ran into one side mission don't know how he found so many. There are of course side missions that you can do on the cidatel, but i fail to see how buying a Krogan fish fits the main story. He seems to be confusing the missions you do for your companions or "loyalty" missions as side missions. Daniel you are forced to go trough all of them, the game will not progress with the final act until you've done them all.
Definitely a lot longer. I played it at the same pace as ME 1 and I played about 14 hours till now and I'm at around 45%. It took me around 15-16 hours to finish ME 1 with all the side quests and fooling around with the Mako so it is longer.
But anyway, I give up :P too much ME 2 talk and I can't play it for another hour or so.:
[QUOTE="Rickylee"]Why you guys spell my name wrong? :cry: Anyway want more info about the game. If they truly made the missions more original with mroe work put into them and increase the game's length that way, i can pass on the borring planet missions.Daken why are you obsessed with this game? You won't like it you should let it go.
Daniel nice try but it is futile.
Fight Fight!
dakan45
My bad, sorry. When you get to be my age...
My point was if you didn't like the first game why do you even care about this one. Like the OP. I guess I don't understand not liking one game and thinking you'll like the second which is similar. It's like the definition of insanity where you keep doing the same thing and expecting difference results. Granted there are minor differences in the two but as a whole they're the same. Seems to me if you were bored with the first you'll be bored with the second.:)
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